wgpu/tests
João Capucho 70ad084ad4
[spv-in]: Cull unused builtins inside structs (#1469)
Some compilers like shaderc introduce a full gl_PerVertex struct, this
includes gl_ClipDistance. Normally this isn't a problem since most
drivers optimize it away, but naga zero inits globals if they weren't
previously initialized. This causes gl_ClipDistance to be initialized to
zero which can be really bad for performance.
2021-10-19 22:55:20 -04:00
..
in Fix float-bool casts in MSL, SPV, and HLSL backends (#1459) 2021-10-12 11:42:20 -04:00
out [spv-in]: Cull unused builtins inside structs (#1469) 2021-10-19 22:55:20 -04:00
snapshots.rs Replace pointer-access.spv snapshot test with WGSL source. (#1450) 2021-10-06 16:30:36 -04:00
spirv-capabilities.rs [spv-out]: ability to separate entry points 2021-09-07 14:22:39 -04:00
wgsl-errors.rs Properly type-check Expression::Select arguments. (#1442) 2021-10-01 12:47:39 -04:00