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Cross-platform, safe, pure-rust graphics api.
.github/workflows | ||
examples | ||
fuzz | ||
src | ||
tests | ||
.gitignore | ||
.monocodus | ||
Cargo.toml | ||
CHANGELOG.md | ||
LICENSE-APACHE | ||
Makefile | ||
README.md |
Naga
This is an experimental shader translation library for the needs of gfx-rs project and WebGPU.
Supported end-points
Everything is still a work-in-progress, but some end-points are usable:
Front-end | Status | Notes |
---|---|---|
SPIR-V (binary) | ✅ | |
WGSL | ✅ | |
GLSL (Vulkan) | 🆗 | |
Rust |
Back-end | Status | Notes |
---|---|---|
SPIR-V (binary) | ✅ | |
WGSL | ||
Metal | ✅ | |
HLSL | ||
GLSL | 🆗 | |
AIR | ||
DXIL/DXIR | ||
DXBC |
✅ = Primary support — 🆗 = Secondary support — 🚧 = Unsupported, but support in progress