mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-12-11 08:04:57 +00:00
815 lines
19 KiB
Rust
815 lines
19 KiB
Rust
//! Tests for the WGSL front end.
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#![cfg(feature = "wgsl-in")]
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fn check(input: &str, snapshot: &str) {
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let output = naga::front::wgsl::parse_str(input)
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.expect_err("expected parser error")
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.emit_to_string(input);
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if output != snapshot {
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for diff in diff::lines(&output, snapshot) {
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match diff {
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diff::Result::Left(l) => println!("-{}", l),
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diff::Result::Both(l, _) => println!(" {}", l),
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diff::Result::Right(r) => println!("+{}", r),
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}
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}
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panic!("Error snapshot failed");
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}
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}
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#[test]
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fn function_without_identifier() {
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check(
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"fn () {}",
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r###"error: expected identifier, found '('
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┌─ wgsl:1:4
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│
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1 │ fn () {}
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│ ^ expected identifier
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"###,
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);
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}
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#[test]
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fn invalid_integer() {
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check(
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"fn foo([location(1.)] x: i32) {}",
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r###"error: expected identifier, found '['
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┌─ wgsl:1:8
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│
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1 │ fn foo([location(1.)] x: i32) {}
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│ ^ expected identifier
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"###,
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);
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}
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#[test]
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fn invalid_float() {
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check(
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"let scale: f32 = 1.1.;",
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r###"error: expected floating-point literal, found `1.1.`
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┌─ wgsl:1:18
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│
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1 │ let scale: f32 = 1.1.;
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│ ^^^^ expected floating-point literal
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│
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= note: invalid float literal
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"###,
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);
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}
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#[test]
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fn invalid_scalar_width() {
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check(
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"let scale: f32 = 1.1f1000;",
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r###"error: invalid width of `1000` for literal
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┌─ wgsl:1:18
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│
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1 │ let scale: f32 = 1.1f1000;
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│ ^^^^^^^^ invalid width
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│
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= note: valid widths are 8, 16, 32, 64
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"###,
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);
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}
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#[test]
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fn invalid_texture_sample_type() {
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check(
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"let x: texture_2d<f16>;",
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r###"error: texture sample type must be one of f32, i32 or u32, but found f16
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┌─ wgsl:1:19
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│
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1 │ let x: texture_2d<f16>;
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│ ^^^ must be one of f32, i32 or u32
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"###,
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);
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}
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#[test]
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fn unknown_identifier() {
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check(
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r###"
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fn f(x: f32) -> f32 {
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return x * schmoo;
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}
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"###,
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r###"error: no definition in scope for identifier: 'schmoo'
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┌─ wgsl:3:30
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│
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3 │ return x * schmoo;
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│ ^^^^^^ unknown identifier
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"###,
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);
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}
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#[test]
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fn negative_index() {
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check(
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r#"
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fn main() -> f32 {
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let a = array<f32, 3>(0., 1., 2.);
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return a[-1];
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}
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"#,
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r#"error: expected non-negative integer constant expression, found `-1`
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┌─ wgsl:4:26
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│
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4 │ return a[-1];
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│ ^^ expected non-negative integer
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"#,
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);
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}
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#[test]
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fn bad_texture() {
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check(
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r#"
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[[group(0), binding(0)]] var sampler : sampler;
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[[stage(fragment)]]
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fn main() -> [[location(0)]] vec4<f32> {
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let a = 3;
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return textureSample(a, sampler, vec2<f32>(0.0));
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}
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"#,
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r#"error: expected an image, but found 'a' which is not an image
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┌─ wgsl:7:38
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│
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7 │ return textureSample(a, sampler, vec2<f32>(0.0));
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│ ^ not an image
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"#,
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);
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}
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#[test]
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fn bad_type_cast() {
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check(
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r#"
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fn x() -> i32 {
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return i32(vec2<f32>(0.0));
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}
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"#,
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r#"error: cannot cast a vec2<f32> to a i32
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┌─ wgsl:3:27
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│
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3 │ return i32(vec2<f32>(0.0));
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│ ^^^^^^^^^^^^^^^^ cannot cast a vec2<f32> to a i32
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"#,
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);
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}
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#[test]
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fn bad_texture_sample_type() {
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check(
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r#"
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[[group(0), binding(0)]] var sampler : sampler;
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[[group(0), binding(1)]] var texture : texture_2d<bool>;
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[[stage(fragment)]]
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fn main() -> [[location(0)]] vec4<f32> {
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return textureSample(texture, sampler, vec2<f32>(0.0));
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}
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"#,
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r#"error: texture sample type must be one of f32, i32 or u32, but found bool
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┌─ wgsl:3:63
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│
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3 │ [[group(0), binding(1)]] var texture : texture_2d<bool>;
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│ ^^^^ must be one of f32, i32 or u32
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"#,
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);
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}
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#[test]
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fn bad_for_initializer() {
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check(
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r#"
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fn x() {
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for ({};;) {}
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}
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"#,
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r#"error: for(;;) initializer is not an assignment or a function call: '{}'
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┌─ wgsl:3:22
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│
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3 │ for ({};;) {}
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│ ^^ not an assignment or function call
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"#,
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);
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}
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#[test]
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fn unknown_storage_class() {
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check(
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r#"
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[[group(0), binding(0)]] var<bad> texture: texture_2d<f32>;
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"#,
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r#"error: unknown storage class: 'bad'
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┌─ wgsl:2:42
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│
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2 │ [[group(0), binding(0)]] var<bad> texture: texture_2d<f32>;
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│ ^^^ unknown storage class
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"#,
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);
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}
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#[test]
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fn unknown_attribute() {
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check(
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r#"
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[[a]]
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fn x() {}
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"#,
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r#"error: unknown attribute: 'a'
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┌─ wgsl:2:15
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│
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2 │ [[a]]
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│ ^ unknown attribute
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"#,
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);
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}
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#[test]
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fn unknown_built_in() {
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check(
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r#"
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fn x([[builtin(unknown_built_in)]] y: u32) {}
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"#,
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r#"error: unknown builtin: 'unknown_built_in'
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┌─ wgsl:2:28
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│
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2 │ fn x([[builtin(unknown_built_in)]] y: u32) {}
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│ ^^^^^^^^^^^^^^^^ unknown builtin
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"#,
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);
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}
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#[test]
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fn unknown_access() {
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check(
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r#"
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var<storage,unknown_access> x: array<u32>;
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"#,
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r#"error: unknown access: 'unknown_access'
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┌─ wgsl:2:25
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│
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2 │ var<storage,unknown_access> x: array<u32>;
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│ ^^^^^^^^^^^^^^ unknown access
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"#,
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);
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}
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#[test]
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fn unknown_shader_stage() {
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check(
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r#"
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[[stage(geometry)]] fn main() {}
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"#,
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r#"error: unknown shader stage: 'geometry'
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┌─ wgsl:2:21
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│
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2 │ [[stage(geometry)]] fn main() {}
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│ ^^^^^^^^ unknown shader stage
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"#,
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);
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}
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#[test]
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fn unknown_ident() {
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check(
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r#"
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fn main() {
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let a = b;
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}
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"#,
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r#"error: no definition in scope for identifier: 'b'
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┌─ wgsl:3:25
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│
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3 │ let a = b;
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│ ^ unknown identifier
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"#,
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);
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}
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#[test]
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fn unknown_scalar_type() {
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check(
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r#"
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let a: vec2<something>;
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"#,
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r#"error: unknown scalar type: 'something'
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┌─ wgsl:2:25
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│
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2 │ let a: vec2<something>;
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│ ^^^^^^^^^ unknown scalar type
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│
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= note: Valid scalar types are f16, f32, f64, i8, i16, i32, i64, u8, u16, u32, u64, bool
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"#,
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);
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}
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#[test]
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fn unknown_type() {
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check(
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r#"
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let a: Vec<f32>;
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"#,
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r#"error: unknown type: 'Vec'
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┌─ wgsl:2:20
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│
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2 │ let a: Vec<f32>;
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│ ^^^ unknown type
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"#,
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);
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}
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#[test]
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fn unknown_storage_format() {
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check(
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r#"
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let storage: texture_storage_1d<rgba>;
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"#,
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r#"error: unknown storage format: 'rgba'
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┌─ wgsl:2:45
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│
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2 │ let storage: texture_storage_1d<rgba>;
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│ ^^^^ unknown storage format
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"#,
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);
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}
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#[test]
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fn unknown_conservative_depth() {
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check(
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r#"
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[[early_depth_test(abc)]] fn main() {}
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"#,
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r#"error: unknown conservative depth: 'abc'
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┌─ wgsl:2:32
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│
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2 │ [[early_depth_test(abc)]] fn main() {}
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│ ^^^ unknown conservative depth
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"#,
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);
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}
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#[test]
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fn zero_array_stride() {
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check(
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r#"
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type zero = [[stride(0)]] array<f32>;
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"#,
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r#"error: array stride must not be zero
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┌─ wgsl:2:34
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│
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2 │ type zero = [[stride(0)]] array<f32>;
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│ ^ array stride must not be zero
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"#,
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);
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}
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#[test]
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fn struct_member_zero_size() {
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check(
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r#"
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struct Bar {
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[[size(0)]] data: array<f32>;
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};
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"#,
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r#"error: struct member size or alignment must not be 0
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┌─ wgsl:3:24
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│
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3 │ [[size(0)]] data: array<f32>;
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│ ^ struct member size or alignment must not be 0
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"#,
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);
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}
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#[test]
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fn struct_member_zero_align() {
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check(
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r#"
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struct Bar {
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[[align(0)]] data: array<f32>;
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};
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"#,
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r#"error: struct member size or alignment must not be 0
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┌─ wgsl:3:25
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│
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3 │ [[align(0)]] data: array<f32>;
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│ ^ struct member size or alignment must not be 0
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"#,
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);
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}
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#[test]
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fn inconsistent_binding() {
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check(
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r#"
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fn foo([[builtin(vertex_index), location(0)]] x: u32) {}
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"#,
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r#"error: input/output binding is not consistent
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┌─ wgsl:2:16
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│
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2 │ fn foo([[builtin(vertex_index), location(0)]] x: u32) {}
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│ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ input/output binding is not consistent
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"#,
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);
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}
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#[test]
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fn unknown_local_function() {
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check(
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r#"
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fn x() {
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for (a();;) {}
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}
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"#,
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r#"error: unknown local function `a`
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┌─ wgsl:3:22
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│
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3 │ for (a();;) {}
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│ ^ unknown local function
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"#,
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);
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}
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#[test]
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fn let_type_mismatch() {
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check(
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r#"
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let x: i32 = 1.0;
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"#,
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r#"error: the type of `x` is expected to be [1]
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┌─ wgsl:2:17
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│
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2 │ let x: i32 = 1.0;
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│ ^ definition of `x`
|
|
|
|
"#,
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);
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}
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#[test]
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fn local_var_type_mismatch() {
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check(
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r#"
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fn foo() {
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var x: f32 = 1;
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}
|
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"#,
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r#"error: the type of `x` is expected to be [1]
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┌─ wgsl:3:21
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│
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3 │ var x: f32 = 1;
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│ ^ definition of `x`
|
|
|
|
"#,
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);
|
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}
|
|
|
|
#[test]
|
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fn local_var_missing_type() {
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check(
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r#"
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fn foo() {
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var x;
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}
|
|
"#,
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r#"error: variable `x` needs a type
|
|
┌─ wgsl:3:21
|
|
│
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3 │ var x;
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│ ^ definition of `x`
|
|
|
|
"#,
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);
|
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}
|
|
|
|
macro_rules! check_validation_error {
|
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// We want to support an optional guard expression after the pattern, so
|
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// that we can check values we can't match against, like strings.
|
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// Unfortunately, we can't simply include `$( if $guard:expr )?` in the
|
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// pattern, because Rust treats `?` as a repetition operator, and its count
|
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// (0 or 1) will not necessarily match `$source`.
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( $( $source:literal ),* : $pattern:pat ) => {
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check_validation_error!( @full $( $source ),* : $pattern if true ; "");
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};
|
|
|
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( $( $source:literal ),* : $pattern:pat if $guard:expr ) => {
|
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check_validation_error!( @full $( $source ),* : $pattern if $guard ; stringify!( $guard ) );
|
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};
|
|
|
|
( @full $( $source:literal ),* : $pattern:pat if $guard:expr ; $guard_string:expr ) => {
|
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$(
|
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let error = validation_error($source);
|
|
if ! matches!(&error, $pattern if $guard) {
|
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eprintln!("validation error does not match pattern:\n\
|
|
source code: {}\n\
|
|
\n\
|
|
actual result:\n\
|
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{:#?}\n\
|
|
\n\
|
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expected match for pattern:\n\
|
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{}{}",
|
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stringify!($source),
|
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error,
|
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stringify!($pattern),
|
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$guard_string);
|
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panic!("validation error does not match pattern");
|
|
}
|
|
)*
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|
};
|
|
}
|
|
|
|
fn validation_error(source: &str) -> Result<naga::valid::ModuleInfo, naga::valid::ValidationError> {
|
|
let module = match naga::front::wgsl::parse_str(source) {
|
|
Ok(module) => module,
|
|
Err(err) => {
|
|
eprintln!("WGSL parse failed:");
|
|
panic!("{}", err.emit_to_string(source));
|
|
}
|
|
};
|
|
naga::valid::Validator::new(
|
|
naga::valid::ValidationFlags::all(),
|
|
naga::valid::Capabilities::empty(),
|
|
)
|
|
.validate(&module)
|
|
}
|
|
|
|
#[test]
|
|
fn invalid_arrays() {
|
|
check_validation_error! {
|
|
"type Bad = array<array<f32>, 4>;",
|
|
"type Bad = array<sampler, 4>;",
|
|
"type Bad = array<texture_2d<f32>, 4>;":
|
|
Err(naga::valid::ValidationError::Type {
|
|
error: naga::valid::TypeError::InvalidArrayBaseType(_),
|
|
..
|
|
})
|
|
}
|
|
|
|
check_validation_error! {
|
|
r#"
|
|
[[block]] struct Block { value: f32; };
|
|
type Bad = array<Block, 4>;
|
|
"#:
|
|
Err(naga::valid::ValidationError::Type {
|
|
error: naga::valid::TypeError::NestedTopLevel,
|
|
..
|
|
})
|
|
}
|
|
|
|
check_validation_error! {
|
|
r#"
|
|
type Bad = [[stride(2)]] array<f32, 4>;
|
|
"#:
|
|
Err(naga::valid::ValidationError::Type {
|
|
error: naga::valid::TypeError::InsufficientArrayStride { stride: 2, base_size: 4 },
|
|
..
|
|
})
|
|
}
|
|
|
|
check_validation_error! {
|
|
"type Bad = array<f32, true>;",
|
|
r#"
|
|
let length: f32 = 2.718;
|
|
type Bad = array<f32, length>;
|
|
"#:
|
|
Err(naga::valid::ValidationError::Type {
|
|
error: naga::valid::TypeError::InvalidArraySizeConstant(_),
|
|
..
|
|
})
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn invalid_structs() {
|
|
check_validation_error! {
|
|
"struct Bad { data: sampler; };",
|
|
"struct Bad { data: texture_2d<f32>; };":
|
|
Err(naga::valid::ValidationError::Type {
|
|
error: naga::valid::TypeError::InvalidData(_),
|
|
..
|
|
})
|
|
}
|
|
|
|
check_validation_error! {
|
|
"struct Bad { data: array<f32>; other: f32; };":
|
|
Err(naga::valid::ValidationError::Type {
|
|
error: naga::valid::TypeError::InvalidDynamicArray(_, _),
|
|
..
|
|
})
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn invalid_functions() {
|
|
check_validation_error! {
|
|
"fn unacceptable_unsized(arg: array<f32>) { }",
|
|
"fn unacceptable_unsized(arg: ptr<storage, array<f32>>) { }",
|
|
"
|
|
struct Unsized { data: array<f32>; };
|
|
fn unacceptable_unsized(arg: Unsized) { }
|
|
":
|
|
Err(naga::valid::ValidationError::Function {
|
|
name: function_name,
|
|
error: naga::valid::FunctionError::InvalidArgumentType {
|
|
index: 0,
|
|
name: argument_name,
|
|
},
|
|
..
|
|
})
|
|
if function_name == "unacceptable_unsized" && argument_name == "arg"
|
|
}
|
|
|
|
// A *valid* way to pass an unsized value.
|
|
check_validation_error! {
|
|
"
|
|
struct Unsized { data: array<f32>; };
|
|
fn acceptable_ptr_to_unsized(okay: ptr<storage, Unsized>) { }
|
|
":
|
|
Ok(_)
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn missing_bindings() {
|
|
check_validation_error! {
|
|
"
|
|
[[stage(vertex)]]
|
|
fn vertex(input: vec4<f32>) -> [[location(0)]] vec4<f32> {
|
|
return input;
|
|
}
|
|
":
|
|
Err(naga::valid::ValidationError::EntryPoint {
|
|
stage: naga::ShaderStage::Vertex,
|
|
error: naga::valid::EntryPointError::Argument(
|
|
0,
|
|
naga::valid::VaryingError::MissingBinding,
|
|
),
|
|
..
|
|
})
|
|
}
|
|
|
|
check_validation_error! {
|
|
"
|
|
[[stage(vertex)]]
|
|
fn vertex([[location(0)]] input: vec4<f32>, more_input: f32) -> [[location(0)]] vec4<f32> {
|
|
return input + more_input;
|
|
}
|
|
":
|
|
Err(naga::valid::ValidationError::EntryPoint {
|
|
stage: naga::ShaderStage::Vertex,
|
|
error: naga::valid::EntryPointError::Argument(
|
|
1,
|
|
naga::valid::VaryingError::MissingBinding,
|
|
),
|
|
..
|
|
})
|
|
}
|
|
|
|
check_validation_error! {
|
|
"
|
|
[[stage(vertex)]]
|
|
fn vertex([[location(0)]] input: vec4<f32>) -> vec4<f32> {
|
|
return input;
|
|
}
|
|
":
|
|
Err(naga::valid::ValidationError::EntryPoint {
|
|
stage: naga::ShaderStage::Vertex,
|
|
error: naga::valid::EntryPointError::Result(
|
|
naga::valid::VaryingError::MissingBinding,
|
|
),
|
|
..
|
|
})
|
|
}
|
|
|
|
check_validation_error! {
|
|
"
|
|
struct VertexIn {
|
|
[[location(0)]] pos: vec4<f32>;
|
|
uv: vec2<f32>;
|
|
};
|
|
|
|
[[stage(vertex)]]
|
|
fn vertex(input: VertexIn) -> [[location(0)]] vec4<f32> {
|
|
return input.pos;
|
|
}
|
|
":
|
|
Err(naga::valid::ValidationError::EntryPoint {
|
|
stage: naga::ShaderStage::Vertex,
|
|
error: naga::valid::EntryPointError::Argument(
|
|
0,
|
|
naga::valid::VaryingError::MemberMissingBinding(1),
|
|
),
|
|
..
|
|
})
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn invalid_access() {
|
|
check_validation_error! {
|
|
"
|
|
fn array_by_value(a: array<i32, 5>, i: i32) -> i32 {
|
|
return a[i];
|
|
}
|
|
",
|
|
"
|
|
fn matrix_by_value(m: mat4x4<f32>, i: i32) -> vec4<f32> {
|
|
return m[i];
|
|
}
|
|
":
|
|
Err(naga::valid::ValidationError::Function {
|
|
error: naga::valid::FunctionError::Expression {
|
|
error: naga::valid::ExpressionError::IndexMustBeConstant(_),
|
|
..
|
|
},
|
|
..
|
|
})
|
|
}
|
|
|
|
check_validation_error! {
|
|
r#"
|
|
fn main() -> f32 {
|
|
let a = array<f32, 3>(0., 1., 2.);
|
|
return a[3];
|
|
}
|
|
"#:
|
|
Err(naga::valid::ValidationError::Function {
|
|
error: naga::valid::FunctionError::Expression {
|
|
error: naga::valid::ExpressionError::IndexOutOfBounds(_, _),
|
|
..
|
|
},
|
|
..
|
|
})
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn valid_access() {
|
|
check_validation_error! {
|
|
"
|
|
fn vector_by_value(v: vec4<i32>, i: i32) -> i32 {
|
|
return v[i];
|
|
}
|
|
",
|
|
"
|
|
fn matrix_dynamic(m: mat4x4<f32>, i: i32, j: i32) -> f32 {
|
|
var temp: mat4x4<f32> = m;
|
|
// Dynamically indexing the column vector applies
|
|
// `Access` to a `ValuePointer`.
|
|
return temp[i][j];
|
|
}
|
|
":
|
|
Ok(_)
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn invalid_local_vars() {
|
|
check_validation_error! {
|
|
"
|
|
struct Unsized { data: array<f32>; };
|
|
fn local_ptr_dynamic_array(okay: ptr<storage, Unsized>) {
|
|
var not_okay: ptr<storage, array<f32>> = okay.data;
|
|
}
|
|
":
|
|
Err(naga::valid::ValidationError::Function {
|
|
error: naga::valid::FunctionError::LocalVariable {
|
|
name: local_var_name,
|
|
error: naga::valid::LocalVariableError::InvalidType(_),
|
|
..
|
|
},
|
|
..
|
|
})
|
|
if local_var_name == "not_okay"
|
|
}
|
|
}
|