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![]() I had to do a bit of digging to find information about coordinate systems in wgpu (asking on Matrix). This commit adds a table of coordinate systems to help clarify the issue. The table comes from the DX12 backend documentation of gfx-rs: https://github.com/gfx-rs/gfx/tree/master/src/backend/dx12 Remove trailing newlines from README Host coordinate images locally |
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big-picture.xml | ||
depth_coordinates.png | ||
render_coordinates.png | ||
texture_coordinates.png |