wgpu/tests/in
2021-04-11 01:24:19 -04:00
..
boids.param.ron Re-use the MSL types in snapshot code 2021-04-07 22:49:13 -04:00
boids.wgsl WGSL: const to let 2021-04-11 01:24:19 -04:00
collatz.param.ron Re-use the MSL types in snapshot code 2021-04-07 22:49:13 -04:00
collatz.wgsl Update IR to have entry points with inputs/outputs 2021-03-13 23:26:19 -05:00
empty.param.ron Re-use the MSL types in snapshot code 2021-04-07 22:49:13 -04:00
empty.wgsl Move snapshot inputs and outputs around 2021-02-07 18:16:26 -05:00
image-copy.param.ron Re-use the MSL types in snapshot code 2021-04-07 22:49:13 -04:00
image-copy.wgsl WGSL: const to let 2021-04-11 01:24:19 -04:00
quad-glsl.glsl [glsl-in] Support multiple entrypoints 2021-02-17 10:05:40 -05:00
quad-glsl.param.ron Re-use the MSL types in snapshot code 2021-04-07 22:49:13 -04:00
quad-vert.spv [spv-in] support output interface block 2021-03-27 10:52:00 -04:00
quad.param.ron Re-use the MSL types in snapshot code 2021-04-07 22:49:13 -04:00
quad.wgsl WGSL: const to let 2021-04-11 01:24:19 -04:00
shadow.param.ron Re-use the MSL types in snapshot code 2021-04-07 22:49:13 -04:00
shadow.spv Add a snapshot for parsing spirv input 2021-02-08 15:59:47 -05:00
shadow.wgsl WGSL: const to let 2021-04-11 01:24:19 -04:00
skybox.param.ron [msl] address review comments, rename SubOptions to PipelineOptions, add more inlined states 2021-04-07 22:49:13 -04:00
skybox.wgsl WGSL: const to let 2021-04-11 01:24:19 -04:00
texture-array.param.ron Re-use the MSL types in snapshot code 2021-04-07 22:49:13 -04:00
texture-array.wgsl Validate binary expressions 2021-03-19 10:39:54 -04:00