wgpu/naga/tests/out/wgsl/inv-hyperbolic-trig-functions.wgsl
2023-10-25 14:25:04 -04:00

21 lines
250 B
WebGPU Shading Language

var<private> a: f32;
fn main_1() {
var b: f32;
var c: f32;
var d: f32;
let _e4 = a;
b = asinh(_e4);
let _e6 = a;
c = acosh(_e6);
let _e8 = a;
d = atanh(_e8);
return;
}
@fragment
fn main() {
main_1();
}