mirror of
https://github.com/gfx-rs/wgpu.git
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79a6f2cd31
* fix more compile errors * fix err * fix all compile errors * fix clippy errors * fix issues in ray-traced-triangle example * fix clippy warnings * fix wasm not compiling * fix test * fix clippy (again) * fix some rustfmt issues * fix more rustfmt issues * fix even more rustfmt issues * fix yet more rustfmt issues * add #[allow(dead_code)] to some structs to fix clippy on web assembly * more format fixes * even more format fixes * close to final format fixes * final format fixes (hopefully) * actual final format fixes (hopefully) * move ray_cube_cube example and fix bugs * move other examples * fix crash when dropping * fix test * apply clippy and rustfmt changes * fix some memory leaks * fix incompatibility with new wgpu trunk changes * fix clippy & fmt * fix clippy errors on github * update to trunk * remove a line that printed log "Created blas ..." in device create tlas * fix merge issues * fix merge * fix fmt * restored example ray scene functionality * WIP fix rebase * Fix compile issues * More fixes * Fix rebase * Add wgls backend write_value_type AccelerationStructure * Add back xtask Cargo.lock * Revert serde path * Doc typos * Add -diff * Revert more serde * Revert serde again? * Fix doc typo * add test * clippy & fmt * fix error "blas does not exist" * fix various things * fix unused acceleration structures causing invalid SPIR-V * fix merge * fix use after free in a different way (now moved tlas instances to wgpu_core) * refactor & fmt * remove accidentally created file * remove accidentally created file (actually) * merge & fix * Fix problems * fix validation error * fix validation * fix merge * fmt * fix merge * use staging buffer trackers in creating the ray-tracing staging buffers (not the tlas_s) * change one missed staging buffer's tracker * wip: example * finished shadow! * fix merge * clippy * remove some uses of blas ids * fmt * fix merge * deduplicate code shared between command_encoder_build_acceleration_structures and command_encoder_build_acceleration_structures_unsafe_tlas * clippy * fix merge * fix warnings * clippy & fmt * re-add matching to get_raw_tlas_instance_size and tlas_instance_into_bytes * fmt * fix command * wip: fix merge * fix merge * fmt & docs * fix wasm clippy * fix issues with tests * fix issues with tests * fmt & clippy (wasm) * wip ray-traced-triangle (non hal) * unify camera location in ray_shadows * fix tests * add readme to ray_traced_triangle * note that vertex format must be f32x3 (not yet validated) * changelog * require VertexFormat::Float32x3 * fix compile error * when creating and building acceleration structures require Features::RAY_TRACING_ACCELERATION_STRUCTURE is enabled * remove duplicate workaround * fix most feedback * remove all changes from .gitattributes * fix compile error in test * more changes along same lines * format * apply feedback to more places * fix `cargo clippy` not just `cargo clippy --all-features` * cache max instances from tlas creation * fix clippy * fix examples * fix tests * remove now useless docs * add more docs * yet more docs * still more docs * Documentation. * Running out of unique commit messages to say writing docs. * Add more references to docs. * Get BindGroup in scope * Remove unintentional changes * Remove #[allow(dead_code)] * Remove old comments * Add device.poll * make ray_scene start right way up * fmt * move scratch buffer to its own module * actually remove intentional changes (turns out wgt is inconsistent) * use better names in ray_scene/shader.wgsl * fmt * remove more unintentional changes. * work on ray_tracing use after free * spelling Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com> * grammar Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com> * move things into struct (should be all vectors with 3 item types or more) * remove long-standing locks. * fmt * move not using index buffer to test * impl index & index mut for tlas package * impl index & index mut for tlas package * fix errors * fix test errors * move everything out of ray_tracing.rs * more index_mut * fmt * fix docs links * move to separate impl block * fix older request review * fmt * remove missed deref * fix wasm clippy * change to suggestions * fmt * add a note as to why `command_encoder_build_acceleration_structures_unsafe_tlas` and `command_encoder_build_acceleration_structures` are currently separate * add a todo to reconsider soon `command_encoder_build_acceleration_structures_unsafe_tlas` * switch to mat4 in ray-tracing examples * Combine RT Tests Under Single Submodule * Add More Raytracing Tests and Re-Organize * Documentation and Formatting Fixes * Remove Forced Alignment in wgpu-hal * work on out_of_order_as_build and add out_of_order_as_build_use * fmt * update test label naming * fix one validation error * fix clippy & fmt * add acceleration structure creation tests * make mis-matched index test use the correct function * move validation into validate_command_buffer * fix tests * add blas and tlas to pending writes to remove (now unneeded) `device.poll()`s * remove commented out code from examples and properly use the constants in ray_shadow * add examples to examples\README.md * rename ray tracing to ray queries in readme * remove unneeded usage from scratch buffer creation * use snatchables for raw acceleration structures * format * add EXPERIMENTAL_ to features * fix missed comment --------- Co-authored-by: Daniel Keitel <daniel.mg.keitel@fau.de> Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com> Co-authored-by: atlas dostal <rodol@rivalrebels.com> Co-authored-by: vero <email@atlasdostal.com> Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
62 lines
1.6 KiB
TOML
62 lines
1.6 KiB
TOML
[package]
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name = "wgpu-test"
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version.workspace = true
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authors.workspace = true
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edition.workspace = true
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description = "common code for wgpu tests"
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homepage.workspace = true
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repository.workspace = true
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keywords.workspace = true
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license.workspace = true
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autotests = false
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publish = false
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[[test]]
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name = "wgpu-test"
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path = "tests/root.rs"
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harness = false
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[features]
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webgl = ["wgpu/webgl"]
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[dependencies]
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anyhow.workspace = true
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arrayvec.workspace = true
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bitflags.workspace = true
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bytemuck.workspace = true
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cfg-if.workspace = true
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ctor.workspace = true
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futures-lite.workspace = true
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itertools.workspace = true
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libtest-mimic.workspace = true
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log.workspace = true
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parking_lot.workspace = true
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png.workspace = true
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pollster.workspace = true
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profiling.workspace = true
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serde_json.workspace = true
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serde.workspace = true
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strum = { workspace = true, features = ["derive"] }
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wgpu-macros.workspace = true
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wgpu = { workspace = true, features = ["wgsl"] }
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wgt = { workspace = true, features = ["serde"] }
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glam.workspace = true
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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env_logger.workspace = true
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nv-flip.workspace = true
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parking_lot = { workspace = true, features = ["deadlock_detection"] }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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console_log.workspace = true
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wasm-bindgen.workspace = true
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web-sys = { workspace = true }
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[target.'cfg(target_arch = "wasm32")'.dev-dependencies]
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image.workspace = true
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js-sys.workspace = true
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wasm-bindgen-futures.workspace = true
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wasm-bindgen-test.workspace = true
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wasm-bindgen.workspace = true
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web-sys = { workspace = true, features = ["CanvasRenderingContext2d", "Blob"] }
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