wgpu/test-data/simple/x.wgsl
Jay Oster 3bf7f41068 WGSL // comments
- Update parser to match the latest spec: https://github.com/gpuweb/gpuweb/pull/1326
2021-01-06 09:19:46 -05:00

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WebGPU Shading Language

// vertex
[[location(0)]] var<in> a_pos : vec2<f32>;
[[location(0)]] var<out> o_pos : vec4<f32>;
[[stage(vertex)]]
fn main() -> void {
var w: f32 = 1.0;
o_pos = vec4<f32>(a_pos, 0.0, w);
return;
}