wgpu/naga/tests/out/glsl/globals.main.Compute.glsl
2023-10-25 14:25:04 -04:00

84 lines
2.2 KiB
GLSL

#version 310 es
precision highp float;
precision highp int;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
struct FooStruct {
vec3 v3_;
float v1_;
};
const bool Foo_1 = true;
shared float wg[10];
shared uint at_1;
layout(std430) buffer FooStruct_block_0Compute { FooStruct _group_0_binding_1_cs; };
layout(std430) readonly buffer type_6_block_1Compute { vec2 _group_0_binding_2_cs[]; };
uniform type_8_block_2Compute { vec4 _group_0_binding_3_cs[20]; };
uniform type_4_block_3Compute { vec3 _group_0_binding_4_cs; };
uniform type_9_block_4Compute { mat3x2 _group_0_binding_5_cs; };
uniform type_12_block_5Compute { mat2x4 _group_0_binding_6_cs[2][2]; };
uniform type_15_block_6Compute { mat4x2 _group_0_binding_7_cs[2][2]; };
void test_msl_packed_vec3_as_arg(vec3 arg) {
return;
}
void test_msl_packed_vec3_() {
int idx = 1;
_group_0_binding_1_cs.v3_ = vec3(1.0);
_group_0_binding_1_cs.v3_.x = 1.0;
_group_0_binding_1_cs.v3_.x = 2.0;
int _e16 = idx;
_group_0_binding_1_cs.v3_[_e16] = 3.0;
FooStruct data = _group_0_binding_1_cs;
vec3 l0_ = data.v3_;
vec2 l1_ = data.v3_.zx;
test_msl_packed_vec3_as_arg(data.v3_);
vec3 mvm0_ = (data.v3_ * mat3x3(0.0));
vec3 mvm1_ = (mat3x3(0.0) * data.v3_);
vec3 svm0_ = (data.v3_ * 2.0);
vec3 svm1_ = (2.0 * data.v3_);
}
void main() {
if (gl_LocalInvocationID == uvec3(0u)) {
wg = float[10](0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
at_1 = 0u;
}
memoryBarrierShared();
barrier();
float Foo = 1.0;
bool at = true;
test_msl_packed_vec3_();
mat4x2 _e5 = _group_0_binding_7_cs[0][0];
vec4 _e10 = _group_0_binding_6_cs[0][0][0];
wg[7] = (_e5 * _e10).x;
mat3x2 _e16 = _group_0_binding_5_cs;
vec3 _e18 = _group_0_binding_4_cs;
wg[6] = (_e16 * _e18).x;
float _e26 = _group_0_binding_2_cs[1].y;
wg[5] = _e26;
float _e32 = _group_0_binding_3_cs[0].w;
wg[4] = _e32;
float _e37 = _group_0_binding_1_cs.v1_;
wg[3] = _e37;
float _e43 = _group_0_binding_1_cs.v3_.x;
wg[2] = _e43;
_group_0_binding_1_cs.v1_ = 4.0;
wg[1] = float(uint(_group_0_binding_2_cs.length()));
at_1 = 2u;
return;
}