mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-29 10:13:34 +00:00
324de1bef6
* Ensure the BufferMapAsyncCallback is always called. This solves two issues on the Gecko side: - The callback cleans up after itself (the user data is deleted at the end of the callback), so dropping the callback without calling it is a memory leak. I can't think of a better way to implement this on the C++ side since there can be any number of callback at any time living for an unspecified amount of time. - This makes it easier to implement the error reporting of the WebGPU spec. * Update the changelog. |
||
---|---|---|
.. | ||
command | ||
device | ||
init_tracker | ||
track | ||
binding_model.rs | ||
conv.rs | ||
error.rs | ||
hub.rs | ||
id.rs | ||
instance.rs | ||
lib.rs | ||
pipeline.rs | ||
present.rs | ||
resource.rs | ||
validation.rs |