wgpu/tests/out
2021-04-25 01:07:59 -04:00
..
access.msl [Metal] Impl Expression::Splat (#738) 2021-04-20 11:41:13 -04:00
access.spvasm [spv-out] implement array value indexing (#723) 2021-04-16 17:11:18 -04:00
boids.msl [Metal] Impl Expression::Splat (#738) 2021-04-20 11:41:13 -04:00
boids.spvasm [spv-out] implement array value indexing (#723) 2021-04-16 17:11:18 -04:00
collatz.info.ron Validate composite constants (#729) 2021-04-18 23:19:09 -04:00
collatz.msl Don't use an interpolation on fake bindings 2021-04-20 10:51:45 -04:00
collatz.ron Remove cargo-insta 2021-04-14 16:10:31 -04:00
collatz.spvasm [spv-out] implement array value indexing (#723) 2021-04-16 17:11:18 -04:00
empty.Compute.glsl Remove cargo-insta 2021-04-14 16:10:31 -04:00
empty.hlsl Remove cargo-insta 2021-04-14 16:10:31 -04:00
empty.msl Remove cargo-insta 2021-04-14 16:10:31 -04:00
empty.spvasm Remove cargo-insta 2021-04-14 16:10:31 -04:00
empty.wgsl Improve wgsl-out 2021-04-23 16:36:49 -04:00
image.msl [spv-out] image queries (#749) 2021-04-23 12:31:33 -04:00
image.spvasm [spv-out] image queries (#749) 2021-04-23 12:31:33 -04:00
interpolate.Fragment.glsl [wgsl-in] Implement WGSL interpolate syntax from gpuweb PR #1605. 2021-04-19 09:42:00 -04:00
interpolate.msl [msl-out]: Generate interpolation qualifiers. 2021-04-19 09:42:00 -04:00
interpolate.spvasm [wgsl-in] Implement WGSL interpolate syntax from gpuweb PR #1605. 2021-04-19 09:42:00 -04:00
interpolate.Vertex.glsl [wgsl-in] Implement WGSL interpolate syntax from gpuweb PR #1605. 2021-04-19 09:42:00 -04:00
operators.msl Swizzle expression (#734) 2021-04-20 22:03:54 -04:00
operators.spvasm Swizzle expression (#734) 2021-04-20 22:03:54 -04:00
operators.Vertex.glsl Swizzle expression (#734) 2021-04-20 22:03:54 -04:00
quad-vert.msl [msl-out]: Generate interpolation qualifiers. 2021-04-19 09:42:00 -04:00
quad.dot Add struct instantiation support to wgsl-in (#507) 2021-04-17 01:14:07 -04:00
quad.Fragment.glsl Require binding interpolation to be resolved by the front end. 2021-04-19 09:42:00 -04:00
quad.msl Don't use an interpolation on fake bindings 2021-04-20 10:51:45 -04:00
quad.spvasm Add struct instantiation support to wgsl-in (#507) 2021-04-17 01:14:07 -04:00
quad.Vertex.glsl Require binding interpolation to be resolved by the front end. 2021-04-19 09:42:00 -04:00
shadow.Fragment.glsl Swizzle expression (#734) 2021-04-20 22:03:54 -04:00
shadow.info.ron [spv-in] fix signed/unsigned casting for builtins (#746) 2021-04-21 11:04:53 -04:00
shadow.msl Swizzle expression (#734) 2021-04-20 22:03:54 -04:00
shadow.ron [spv-in] fix signed/unsigned casting for builtins (#746) 2021-04-21 11:04:53 -04:00
shadow.spvasm Swizzle expression (#734) 2021-04-20 22:03:54 -04:00
skybox.Fragment.glsl Require binding interpolation to be resolved by the front end. 2021-04-19 09:42:00 -04:00
skybox.msl [Metal] Wrap a packed_float3 with float3 when loading from struct (#740) 2021-04-21 09:16:11 -04:00
skybox.spvasm Swizzle expression (#734) 2021-04-20 22:03:54 -04:00
skybox.Vertex.glsl Swizzle expression (#734) 2021-04-20 22:03:54 -04:00
texture-array.msl Don't use an interpolation on fake bindings 2021-04-20 10:51:45 -04:00
texture-array.spvasm [spv-out] return Null by default 2021-04-25 01:07:59 -04:00