wgpu/naga/tests/out/glsl/f64.main.Compute.glsl

20 lines
345 B
GLSL

#version 420 core
#extension GL_ARB_compute_shader : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
const double k = 2.0LF;
double f(double x) {
double z = 0.0;
double y = (30.0LF + 400.0LF);
z = (y + 5.0LF);
return (((x + y) + k) + 5.0LF);
}
void main() {
double _e1 = f(6.0LF);
return;
}