wgpu/naga/tests/out/glsl/do-while.main.Fragment.glsl
2023-10-25 14:25:04 -04:00

33 lines
453 B
GLSL

#version 310 es
precision highp float;
precision highp int;
void fb1_(inout bool cond) {
bool loop_init = true;
while(true) {
if (!loop_init) {
bool _e1 = cond;
if (!(_e1)) {
break;
}
}
loop_init = false;
continue;
}
return;
}
void main_1() {
bool param = false;
param = false;
fb1_(param);
return;
}
void main() {
main_1();
}