mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-22 23:04:07 +00:00
507101987b
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com> |
||
---|---|---|
.. | ||
src | ||
Cargo.toml | ||
README.md | ||
screenshot.png |
Water example
This example renders animated water.
It demonstrates Read only Depth/Stencil (abbreviated RODS), where a depth/stencil buffer is used as an attachment which is read-only. In this case it's used in the shaders to calculate reflections and depth.
Files:
water
├── main.rs ------------------ Main program
├── point_gen.rs ------------- Hexagon point generation
├── README.md ---------------- This readme
├── screenshot.png ----------- Screenshot
├── terrain.wgsl ------------- WGSL Shader for terrain
└── water.wgsl --------------- WGSL Shader for water
To run
cargo run --bin water