mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-23 15:23:33 +00:00
1df98d9888
Co-authored-by: teoxoy <28601907+teoxoy@users.noreply.github.com>
27 lines
569 B
GLSL
27 lines
569 B
GLSL
#version 320 es
|
|
|
|
precision highp float;
|
|
precision highp int;
|
|
|
|
uniform uint naga_vs_first_instance;
|
|
|
|
struct PushConstants {
|
|
float multiplier;
|
|
};
|
|
struct FragmentIn {
|
|
vec4 color;
|
|
};
|
|
uniform PushConstants _push_constant_binding_vs;
|
|
|
|
layout(location = 0) in vec2 _p2vs_location0;
|
|
|
|
void main() {
|
|
vec2 pos = _p2vs_location0;
|
|
uint ii = (uint(gl_InstanceID) + naga_vs_first_instance);
|
|
uint vi = uint(gl_VertexID);
|
|
float _e8 = _push_constant_binding_vs.multiplier;
|
|
gl_Position = vec4((((float(ii) * float(vi)) * _e8) * pos), 0.0, 1.0);
|
|
return;
|
|
}
|
|
|