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bors[bot] 1e3eac2352 [rs] Merge #679
679: WGSL shader conversion for the examples r=grovesNL a=kvark

Blocked on:
  - ~~https://github.com/gfx-rs/naga/issues/335~~
  - ~~https://github.com/gfx-rs/naga/issues/336~~
  - ~~https://github.com/gfx-rs/wgpu/issues/1095~~
  - ~~https://github.com/gfx-rs/naga/pull/360~~
  - https://github.com/gfx-rs/gfx/pull/3622
  - ~~GL backend doing the program link check earlier~~

Converted:
- [x] boids
- [x] cube
- [x] mipmap
- [x] msaa-line
- [x] shadow
- [x] skybox
- [ ] texture-array
- [ ] water

Co-authored-by: Dzmitry Malyshau <kvark@fastmail.com>
2021-01-30 06:05:49 +00:00
.github/workflows [rs] Fix the web backend in code and CI 2021-01-26 20:58:13 -05:00
wgpu [rs] Convert cube, skybox, msaa-line, and mipmap, to WGSL 2021-01-30 01:02:04 -05:00
.gitignore [rs] Add screenshots of examples 2020-04-26 18:59:48 -02:30