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Cross-platform, safe, pure-rust graphics api.
![]() 679: WGSL shader conversion for the examples r=grovesNL a=kvark Blocked on: - ~~https://github.com/gfx-rs/naga/issues/335~~ - ~~https://github.com/gfx-rs/naga/issues/336~~ - ~~https://github.com/gfx-rs/wgpu/issues/1095~~ - ~~https://github.com/gfx-rs/naga/pull/360~~ - https://github.com/gfx-rs/gfx/pull/3622 - ~~GL backend doing the program link check earlier~~ Converted: - [x] boids - [x] cube - [x] mipmap - [x] msaa-line - [x] shadow - [x] skybox - [ ] texture-array - [ ] water Co-authored-by: Dzmitry Malyshau <kvark@fastmail.com> |
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