wgpu/wgpu-hal/Cargo.toml
Zoxc 2b985e2fad
Add WGL context creation and OpenGL support (#4248)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-10-18 18:40:33 +00:00

144 lines
5.0 KiB
TOML

[package]
name = "wgpu-hal"
version = "0.17.0"
authors = ["wgpu developers"]
edition = "2021"
description = "WebGPU hardware abstraction layer"
homepage = "https://wgpu.rs/"
repository = "https://github.com/gfx-rs/wgpu"
keywords = ["graphics"]
license = "MIT OR Apache-2.0"
# Override the workspace's `rust-version` key. Firefox uses `cargo vendor` to
# copy the crates it actually uses out of the workspace, so it's meaningful for
# them to have less restrictive MSRVs individually than the workspace as a
# whole, if their code permits. See `../README.md` for details.
rust-version = "1.65"
[package.metadata.docs.rs]
# Ideally we would enable all the features.
#
# However the metal features fails to be documented because the docs.rs runner cross compiling under
# x86_64-unknown-linux-gnu and metal-rs cannot compile in that environment at the moment. The same applies
# with the dx11 and dx12 features.
features = ["vulkan", "gles", "renderdoc"]
rustdoc-args = ["--cfg", "docsrs"]
targets = [
"x86_64-unknown-linux-gnu",
"x86_64-apple-darwin",
"x86_64-pc-windows-msvc",
"wasm32-unknown-unknown",
]
[lib]
[features]
default = ["link"]
metal = ["naga/msl-out", "block"]
vulkan = ["naga/spv-out", "ash", "gpu-alloc", "gpu-descriptor", "libloading", "smallvec"]
gles = ["naga/glsl-out", "glow", "glutin_wgl_sys", "khronos-egl", "libloading"]
dx11 = ["naga/hlsl-out", "d3d12", "libloading", "winapi/d3d11", "winapi/std", "winapi/d3d11_1", "winapi/d3d11_2", "winapi/d3d11sdklayers", "winapi/dxgi1_6"]
dx12 = ["naga/hlsl-out", "d3d12", "bit-set", "libloading", "range-alloc", "winapi/std", "winapi/winbase", "winapi/d3d12", "winapi/d3d12shader", "winapi/d3d12sdklayers", "winapi/dxgi1_6"]
# TODO: This is a separate feature until Mozilla okays windows-rs, see https://github.com/gfx-rs/wgpu/issues/3207 for the tracking issue.
windows_rs = ["gpu-allocator"]
dxc_shader_compiler = ["hassle-rs"]
renderdoc = ["libloading", "renderdoc-sys"]
fragile-send-sync-non-atomic-wasm = ["wgt/fragile-send-sync-non-atomic-wasm"]
link = ["metal/link"]
[[example]]
name = "halmark"
[[example]]
name = "raw-gles"
required-features = ["gles"]
[dependencies]
bitflags = "2"
parking_lot = ">=0.11,<0.13"
profiling = { version = "1", default-features = false }
raw-window-handle = "0.5"
thiserror = "1"
once_cell = "1.18.0"
# backends common
arrayvec = "0.7"
rustc-hash = "1.1"
log = "0.4"
# backend: Gles
glow = { version = "0.12.3", optional = true }
[dependencies.wgt]
package = "wgpu-types"
path = "../wgpu-types"
version = "0.17"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
# backend: Vulkan
ash = { version = "0.37.3", optional = true }
gpu-alloc = { version = "0.6", optional = true }
gpu-descriptor = { version = "0.2", optional = true }
smallvec = { version = "1", optional = true, features = ["union"] }
khronos-egl = { version = "6", features = ["dynamic"], optional = true }
libloading = { version = ">=0.7, <0.9", optional = true }
renderdoc-sys = { version = "1.0.0", optional = true }
[target.'cfg(target_os = "emscripten")'.dependencies]
khronos-egl = { version = "6", features = ["static", "no-pkg-config"] }
#Note: it's unused by emscripten, but we keep it to have single code base in egl.rs
libloading = { version = ">=0.7, <0.9", optional = true }
[target.'cfg(windows)'.dependencies]
# backend: Dx12
bit-set = { version = "0.5", optional = true }
range-alloc = { version = "0.1", optional = true }
gpu-allocator = { version = "0.23", default_features = false, features = ["d3d12", "public-winapi"], optional = true }
hassle-rs = { version = "0.10", optional = true }
# backend: Gles
glutin_wgl_sys = { version = "0.4", optional = true }
winapi = { version = "0.3", features = ["profileapi", "libloaderapi", "windef", "winuser", "dcomp"] }
d3d12 = { version = "0.7", features = ["libloading"], optional = true }
[target.'cfg(any(target_os="macos", target_os="ios"))'.dependencies]
# backend: Metal
block = { version = "0.1", optional = true }
metal = { git = "https://github.com/gfx-rs/metal-rs/", rev = "d24f1a4" } # More timer support via https://github.com/gfx-rs/metal-rs/pull/280
objc = "0.2.5"
core-graphics-types = "0.1"
[target.'cfg(all(target_arch = "wasm32", not(target_os = "emscripten")))'.dependencies]
wasm-bindgen = "0.2.87"
web-sys = { version = "0.3.64", features = ["Window", "HtmlCanvasElement", "WebGl2RenderingContext", "OffscreenCanvas"] }
js-sys = "0.3.64"
[target.'cfg(unix)'.dependencies]
libc = "0.2"
[target.'cfg(target_os = "android")'.dependencies]
android_system_properties = "0.1.1"
[dependencies.naga]
git = "https://github.com/gfx-rs/naga"
rev = "e25280df9316434ef7752970016d01a3aede3f17"
version = "0.13.0"
features = ["clone"]
# DEV dependencies
[dev-dependencies.naga]
git = "https://github.com/gfx-rs/naga"
rev = "e25280df9316434ef7752970016d01a3aede3f17"
version = "0.13.0"
features = ["wgsl-in"]
[dev-dependencies]
cfg-if = "1"
env_logger = "0.10"
winit = { version = "0.28.7", features = [ "android-native-activity" ] } # for "halmark" example
[target.'cfg(not(target_arch = "wasm32"))'.dev-dependencies]
glutin = "0.29.1" # for "gles" example