mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-10-30 14:01:39 +00:00
2b985e2fad
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
144 lines
5.0 KiB
TOML
144 lines
5.0 KiB
TOML
[package]
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name = "wgpu-hal"
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version = "0.17.0"
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authors = ["wgpu developers"]
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edition = "2021"
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description = "WebGPU hardware abstraction layer"
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homepage = "https://wgpu.rs/"
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repository = "https://github.com/gfx-rs/wgpu"
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keywords = ["graphics"]
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license = "MIT OR Apache-2.0"
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# Override the workspace's `rust-version` key. Firefox uses `cargo vendor` to
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# copy the crates it actually uses out of the workspace, so it's meaningful for
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# them to have less restrictive MSRVs individually than the workspace as a
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# whole, if their code permits. See `../README.md` for details.
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rust-version = "1.65"
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[package.metadata.docs.rs]
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# Ideally we would enable all the features.
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#
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# However the metal features fails to be documented because the docs.rs runner cross compiling under
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# x86_64-unknown-linux-gnu and metal-rs cannot compile in that environment at the moment. The same applies
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# with the dx11 and dx12 features.
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features = ["vulkan", "gles", "renderdoc"]
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rustdoc-args = ["--cfg", "docsrs"]
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targets = [
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"x86_64-unknown-linux-gnu",
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"x86_64-apple-darwin",
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"x86_64-pc-windows-msvc",
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"wasm32-unknown-unknown",
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]
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[lib]
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[features]
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default = ["link"]
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metal = ["naga/msl-out", "block"]
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vulkan = ["naga/spv-out", "ash", "gpu-alloc", "gpu-descriptor", "libloading", "smallvec"]
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gles = ["naga/glsl-out", "glow", "glutin_wgl_sys", "khronos-egl", "libloading"]
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dx11 = ["naga/hlsl-out", "d3d12", "libloading", "winapi/d3d11", "winapi/std", "winapi/d3d11_1", "winapi/d3d11_2", "winapi/d3d11sdklayers", "winapi/dxgi1_6"]
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dx12 = ["naga/hlsl-out", "d3d12", "bit-set", "libloading", "range-alloc", "winapi/std", "winapi/winbase", "winapi/d3d12", "winapi/d3d12shader", "winapi/d3d12sdklayers", "winapi/dxgi1_6"]
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# TODO: This is a separate feature until Mozilla okays windows-rs, see https://github.com/gfx-rs/wgpu/issues/3207 for the tracking issue.
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windows_rs = ["gpu-allocator"]
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dxc_shader_compiler = ["hassle-rs"]
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renderdoc = ["libloading", "renderdoc-sys"]
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fragile-send-sync-non-atomic-wasm = ["wgt/fragile-send-sync-non-atomic-wasm"]
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link = ["metal/link"]
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[[example]]
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name = "halmark"
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[[example]]
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name = "raw-gles"
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required-features = ["gles"]
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[dependencies]
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bitflags = "2"
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parking_lot = ">=0.11,<0.13"
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profiling = { version = "1", default-features = false }
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raw-window-handle = "0.5"
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thiserror = "1"
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once_cell = "1.18.0"
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# backends common
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arrayvec = "0.7"
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rustc-hash = "1.1"
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log = "0.4"
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# backend: Gles
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glow = { version = "0.12.3", optional = true }
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[dependencies.wgt]
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package = "wgpu-types"
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path = "../wgpu-types"
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version = "0.17"
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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# backend: Vulkan
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ash = { version = "0.37.3", optional = true }
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gpu-alloc = { version = "0.6", optional = true }
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gpu-descriptor = { version = "0.2", optional = true }
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smallvec = { version = "1", optional = true, features = ["union"] }
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khronos-egl = { version = "6", features = ["dynamic"], optional = true }
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libloading = { version = ">=0.7, <0.9", optional = true }
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renderdoc-sys = { version = "1.0.0", optional = true }
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[target.'cfg(target_os = "emscripten")'.dependencies]
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khronos-egl = { version = "6", features = ["static", "no-pkg-config"] }
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#Note: it's unused by emscripten, but we keep it to have single code base in egl.rs
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libloading = { version = ">=0.7, <0.9", optional = true }
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[target.'cfg(windows)'.dependencies]
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# backend: Dx12
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bit-set = { version = "0.5", optional = true }
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range-alloc = { version = "0.1", optional = true }
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gpu-allocator = { version = "0.23", default_features = false, features = ["d3d12", "public-winapi"], optional = true }
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hassle-rs = { version = "0.10", optional = true }
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# backend: Gles
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glutin_wgl_sys = { version = "0.4", optional = true }
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winapi = { version = "0.3", features = ["profileapi", "libloaderapi", "windef", "winuser", "dcomp"] }
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d3d12 = { version = "0.7", features = ["libloading"], optional = true }
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[target.'cfg(any(target_os="macos", target_os="ios"))'.dependencies]
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# backend: Metal
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block = { version = "0.1", optional = true }
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metal = { git = "https://github.com/gfx-rs/metal-rs/", rev = "d24f1a4" } # More timer support via https://github.com/gfx-rs/metal-rs/pull/280
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objc = "0.2.5"
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core-graphics-types = "0.1"
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[target.'cfg(all(target_arch = "wasm32", not(target_os = "emscripten")))'.dependencies]
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wasm-bindgen = "0.2.87"
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web-sys = { version = "0.3.64", features = ["Window", "HtmlCanvasElement", "WebGl2RenderingContext", "OffscreenCanvas"] }
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js-sys = "0.3.64"
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[target.'cfg(unix)'.dependencies]
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libc = "0.2"
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[target.'cfg(target_os = "android")'.dependencies]
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android_system_properties = "0.1.1"
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[dependencies.naga]
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git = "https://github.com/gfx-rs/naga"
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rev = "e25280df9316434ef7752970016d01a3aede3f17"
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version = "0.13.0"
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features = ["clone"]
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# DEV dependencies
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[dev-dependencies.naga]
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git = "https://github.com/gfx-rs/naga"
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rev = "e25280df9316434ef7752970016d01a3aede3f17"
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version = "0.13.0"
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features = ["wgsl-in"]
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[dev-dependencies]
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cfg-if = "1"
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env_logger = "0.10"
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winit = { version = "0.28.7", features = [ "android-native-activity" ] } # for "halmark" example
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[target.'cfg(not(target_arch = "wasm32"))'.dev-dependencies]
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glutin = "0.29.1" # for "gles" example
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