[package] name = "wgpu-hal" version = "0.17.2" authors = ["wgpu developers"] edition = "2021" description = "WebGPU hardware abstraction layer" homepage = "https://wgpu.rs/" repository = "https://github.com/gfx-rs/wgpu" keywords = ["graphics"] license = "MIT OR Apache-2.0" # Override the workspace's `rust-version` key. Firefox uses `cargo vendor` to # copy the crates it actually uses out of the workspace, so it's meaningful for # them to have less restrictive MSRVs individually than the workspace as a # whole, if their code permits. See `../README.md` for details. rust-version = "1.60" [package.metadata.docs.rs] # Ideally we would enable all the features. # # However the metal features fails to be documented because the docs.rs runner cross compiling under # x86_64-unknown-linux-gnu and metal-rs cannot compile in that environment at the moment. The same applies # with the dx11 and dx12 features. features = ["vulkan", "gles", "renderdoc"] rustdoc-args = ["--cfg", "docsrs"] targets = [ "x86_64-unknown-linux-gnu", "x86_64-apple-darwin", "x86_64-pc-windows-msvc", "wasm32-unknown-unknown", ] [lib] [features] default = ["link"] metal = ["naga/msl-out", "block"] vulkan = ["naga/spv-out", "ash", "gpu-alloc", "gpu-descriptor", "libloading", "smallvec"] gles = ["naga/glsl-out", "glow", "khronos-egl", "libloading"] dx11 = ["naga/hlsl-out", "d3d12", "libloading", "winapi/d3d11", "winapi/std", "winapi/d3d11_1", "winapi/d3d11_2", "winapi/d3d11sdklayers", "winapi/dxgi1_6"] dx12 = ["naga/hlsl-out", "d3d12", "bit-set", "libloading", "range-alloc", "winapi/std", "winapi/winbase", "winapi/d3d12", "winapi/d3d12shader", "winapi/d3d12sdklayers", "winapi/dxgi1_6"] # TODO: This is a separate feature until Mozilla okays windows-rs, see https://github.com/gfx-rs/wgpu/issues/3207 for the tracking issue. windows_rs = ["gpu-allocator"] dxc_shader_compiler = ["hassle-rs"] renderdoc = ["libloading", "renderdoc-sys"] fragile-send-sync-non-atomic-wasm = ["wgt/fragile-send-sync-non-atomic-wasm"] link = ["metal/link"] [[example]] name = "halmark" [[example]] name = "raw-gles" required-features = ["gles"] [dependencies] bitflags = "2" parking_lot = ">=0.11,<0.13" profiling = { version = "1", default-features = false } raw-window-handle = "0.5" thiserror = "1" # backends common arrayvec = "0.7" rustc-hash = "1.1" log = "0.4" # backend: Gles glow = { version = "0.12.3", optional = true } [dependencies.wgt] package = "wgpu-types" path = "../wgpu-types" version = "0.17" [target.'cfg(not(target_arch = "wasm32"))'.dependencies] # backend: Vulkan ash = { version = "0.37.3", optional = true } gpu-alloc = { version = "0.6", optional = true } gpu-descriptor = { version = "0.2", optional = true } smallvec = { version = "1", optional = true, features = ["union"] } khronos-egl = { version = "4.1", features = ["dynamic"], optional = true } libloading = { version = ">=0.7,<0.9", optional = true } renderdoc-sys = { version = "1.0.0", optional = true } [target.'cfg(target_os = "emscripten")'.dependencies] khronos-egl = { version = "4.1", features = ["static", "no-pkg-config"] } #Note: it's unused by emscripten, but we keep it to have single code base in egl.rs libloading = { version = ">=0.7,<0.9", optional = true } [target.'cfg(windows)'.dependencies] # backend: Dx12 bit-set = { version = "0.5", optional = true } range-alloc = { version = "0.1", optional = true } gpu-allocator = { version = "0.22", default_features = false, features = ["d3d12", "windows", "public-winapi"], optional = true } hassle-rs = { version = "0.10", optional = true } winapi = { version = "0.3", features = ["profileapi", "libloaderapi", "windef", "winuser", "dcomp"] } d3d12 = { version = "0.7", features = ["libloading"], optional = true } [target.'cfg(any(target_os="macos", target_os="ios"))'.dependencies] # backend: Metal block = { version = "0.1", optional = true } metal = { version = "0.26.0", default_features = false } objc = "0.2.5" core-graphics-types = "0.1" [target.'cfg(all(target_arch = "wasm32", not(target_os = "emscripten")))'.dependencies] wasm-bindgen = "0.2.87" web-sys = { version = "0.3.65", features = ["Window", "HtmlCanvasElement", "WebGl2RenderingContext", "OffscreenCanvas"] } js-sys = "0.3.64" [target.'cfg(unix)'.dependencies] libc = "0.2" [target.'cfg(target_os = "android")'.dependencies] android_system_properties = "0.1.1" [dependencies.naga] git = "https://github.com/gfx-rs/naga" rev = "bac2d82a430fbfcf100ee22b7c3bc12f3d593079" version = "0.13.0" features = ["clone"] # DEV dependencies [dev-dependencies.naga] git = "https://github.com/gfx-rs/naga" rev = "bac2d82a430fbfcf100ee22b7c3bc12f3d593079" version = "0.13.0" features = ["wgsl-in"] [dev-dependencies] cfg-if = "1" env_logger = "0.10" winit = "0.27.1" # for "halmark" example [target.'cfg(not(target_arch = "wasm32"))'.dev-dependencies] glutin = "0.29.1" # for "gles" example