[package] name = "wgpu-core" version = "0.20.0" authors = ["gfx-rs developers"] edition = "2021" description = "WebGPU core logic on wgpu-hal" homepage = "https://wgpu.rs/" repository = "https://github.com/gfx-rs/wgpu" keywords = ["graphics"] license = "MIT OR Apache-2.0" # Override the workspace's `rust-version` key. Firefox uses `cargo vendor` to # copy the crates it actually uses out of the workspace, so it's meaningful for # them to have less restrictive MSRVs individually than the workspace as a # whole, if their code permits. See `../README.md` for details. rust-version = "1.74" [package.metadata.docs.rs] all-features = true rustdoc-args = ["--cfg", "docsrs"] targets = [ "x86_64-unknown-linux-gnu", "x86_64-apple-darwin", "x86_64-pc-windows-msvc", "wasm32-unknown-unknown", ] [package.metadata.cargo-machete] # Cargo machete can't check build.rs dependencies. See https://github.com/bnjbvr/cargo-machete/issues/100 ignored = ["cfg_aliases"] [lib] [features] ## Internally count resources and events for debugging purposes. If the counters ## feature is disabled, the counting infrastructure is removed from the build and ## the exposed counters always return 0. counters = ["wgt/counters"] ## Log all API entry points at info instead of trace level. api_log_info = [] ## Log resource lifecycle management at info instead of trace level. resource_log_info = [] ## Support the Renderdoc graphics debugger: ## renderdoc = ["hal/renderdoc"] ## Apply run-time checks, even in release builds. These are in addition ## to the validation carried out at public APIs in all builds. strict_asserts = ["wgt/strict_asserts"] ## Enables serialization via `serde` on common wgpu types. serde = ["dep:serde", "wgt/serde", "arrayvec/serde"] ## Enable API tracing. trace = ["dep:ron", "serde", "naga/serialize"] ## Enable API replaying replay = ["serde", "naga/deserialize"] ## Enable `ShaderModuleSource::Wgsl` wgsl = ["naga/wgsl-in"] ## Enable `ShaderModuleSource::Glsl` glsl = ["naga/glsl-in"] ## Enable `ShaderModuleSource::SpirV` spirv = ["naga/spv-in", "dep:bytemuck"] ## Implement `Send` and `Sync` on Wasm, but only if atomics are not enabled. ## ## WebGL/WebGPU objects can not be shared between threads. ## However, it can be useful to artificially mark them as `Send` and `Sync` ## anyways to make it easier to write cross-platform code. ## This is technically *very* unsafe in a multithreaded environment, ## but on a wasm binary compiled without atomics we know we are definitely ## not in a multithreaded environment. fragile-send-sync-non-atomic-wasm = [ "hal/fragile-send-sync-non-atomic-wasm", "wgt/fragile-send-sync-non-atomic-wasm", ] #! ### Backends, passed through to wgpu-hal # -------------------------------------------------------------------- ## Enable the `metal` backend. metal = ["hal/metal"] ## Enable the `vulkan` backend. vulkan = ["hal/vulkan"] ## Enable the `GLES` backend. ## ## This is used for all of GLES, OpenGL, and WebGL. gles = ["hal/gles"] ## Enable the `dx12` backend. dx12 = ["hal/dx12"] [dependencies] arrayvec = "0.7" bit-vec = "0.6" bitflags = "2" bytemuck = { version = "1.16", optional = true } document-features.workspace = true indexmap = "2" log = "0.4" once_cell = "1" # parking_lot 0.12 switches from `winapi` to `windows`; permit either parking_lot = ">=0.11, <0.13" profiling = { version = "1", default-features = false } raw-window-handle = { version = "0.6", optional = true } ron = { version = "0.8", optional = true } rustc-hash = "1.1" serde = { version = "1", features = ["serde_derive"], optional = true } smallvec = "1" thiserror = "1" [dependencies.naga] path = "../naga" version = "0.20.0" [dependencies.wgt] package = "wgpu-types" path = "../wgpu-types" version = "0.20.0" [dependencies.hal] package = "wgpu-hal" path = "../wgpu-hal" version = "0.20.0" default-features = false [build-dependencies] cfg_aliases.workspace = true