# Change Log ## v0.4 (TBD) - development release for wgpu-0.8 - API: - expressions are explicitly emitted with `Statement::Emit` - entry points have inputs in arguments and outputs in the result type - `input`/`output` storage classes are gone, but `push_constant` is added - `Interpolation` is moved into `Binding::Location` variant - real pointer semantics with required `Expression::Load` - `TypeInner::ValuePointer` is added - image query expressions are added - new `Statement::ImageStore` - all function calls are `Statement::Call` - `GlobalUse` is moved out into processing - field layout is controlled by `size` and `alignment` overrides, based on a default layout - `Header` is removed - entry points are an array instead of a map - Infrastructure: - control flow uniformity analysis - texture-sampler combination gathering - `CallGraph` processor is moved out into `glsl` backend - `Interface` is removed - statement tree and constants are validated - code linting is more strict for matches - new GraphViz `dot` backend for pretty visualization of the IR - `convert` is default a binary target, published with the crate ### v0.3.2 (2021-02-15) - fix logical expression types - fix _FragDepth_ semantics - spv-in: - derive block status of structures - spv-out: - add lots of missing math functions - implement discard ### v0.3.1 (2021-01-31) - wgsl: - support constant array sizes - spv-out: - fix block decorations on nested structures - fix fixed-size arrays - fix matrix decorations inside structures - implement read-only decorations ## v0.3 (2021-01-30) - development release for wgpu-0.7 - API: - math functions - type casts - updated storage classes - updated image sub-types - image sampling/loading options - storage images - interpolation qualifiers - early and conservative depth - Processors: - name manager - automatic layout - termination analysis - validation of types, constants, variables, and entry points ## v0.2 (2020-08-17) - development release for wgpu-0.6 ## v0.1 (2020-02-26) - initial release