// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license. use deno_core::error::AnyError; use deno_core::op2; use deno_core::OpState; use deno_core::Resource; use deno_core::ResourceId; use serde::Deserialize; use std::borrow::Cow; use std::rc::Rc; use super::error::WebGpuResult; pub(crate) struct WebGpuTexture { pub(crate) instance: crate::Instance, pub(crate) id: wgpu_core::id::TextureId, } impl Resource for WebGpuTexture { fn name(&self) -> Cow { "webGPUTexture".into() } fn close(self: Rc) { let instance = &self.instance; instance.texture_drop(self.id); } } pub(crate) struct WebGpuTextureView( pub(crate) crate::Instance, pub(crate) wgpu_core::id::TextureViewId, ); impl Resource for WebGpuTextureView { fn name(&self) -> Cow { "webGPUTextureView".into() } fn close(self: Rc) { self.0.texture_view_drop(self.1).unwrap(); } } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct CreateTextureArgs { device_rid: ResourceId, label: String, size: wgpu_types::Extent3d, mip_level_count: u32, sample_count: u32, dimension: wgpu_types::TextureDimension, format: wgpu_types::TextureFormat, usage: u32, view_formats: Vec, } #[op2] #[serde] pub fn op_webgpu_create_texture( state: &mut OpState, #[serde] args: CreateTextureArgs, ) -> Result { let instance = state.borrow::(); let device_resource = state .resource_table .get::(args.device_rid)?; let device = device_resource.1; let descriptor = wgpu_core::resource::TextureDescriptor { label: Some(Cow::Owned(args.label)), size: args.size, mip_level_count: args.mip_level_count, sample_count: args.sample_count, dimension: args.dimension, format: args.format, usage: wgpu_types::TextureUsages::from_bits_truncate(args.usage), view_formats: args.view_formats, }; let (val, maybe_err) = instance.device_create_texture(device, &descriptor, None); let rid = state.resource_table.add(WebGpuTexture { instance: instance.clone(), id: val, }); Ok(WebGpuResult::rid_err(rid, maybe_err)) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct CreateTextureViewArgs { texture_rid: ResourceId, label: String, format: Option, dimension: Option, #[serde(flatten)] range: wgpu_types::ImageSubresourceRange, } #[op2] #[serde] pub fn op_webgpu_create_texture_view( state: &mut OpState, #[serde] args: CreateTextureViewArgs, ) -> Result { let instance = state.borrow::(); let texture_resource = state .resource_table .get::(args.texture_rid)?; let texture = texture_resource.id; let descriptor = wgpu_core::resource::TextureViewDescriptor { label: Some(Cow::Owned(args.label)), format: args.format, dimension: args.dimension, range: args.range, }; gfx_put!(instance.texture_create_view( texture, &descriptor, None ) => state, WebGpuTextureView) }