// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license. // @ts-check /// /// /// /// import { core, primordials } from "ext:core/mod.js"; const { isDataView, isTypedArray, } = core; import { op_webgpu_buffer_get_map_async, op_webgpu_buffer_get_mapped_range, op_webgpu_buffer_unmap, op_webgpu_command_encoder_begin_compute_pass, op_webgpu_command_encoder_begin_render_pass, op_webgpu_command_encoder_clear_buffer, op_webgpu_command_encoder_copy_buffer_to_buffer, op_webgpu_command_encoder_copy_buffer_to_texture, op_webgpu_command_encoder_copy_texture_to_buffer, op_webgpu_command_encoder_copy_texture_to_texture, op_webgpu_command_encoder_finish, op_webgpu_command_encoder_insert_debug_marker, op_webgpu_command_encoder_pop_debug_group, op_webgpu_command_encoder_push_debug_group, op_webgpu_command_encoder_resolve_query_set, op_webgpu_command_encoder_write_timestamp, op_webgpu_compute_pass_dispatch_workgroups, op_webgpu_compute_pass_dispatch_workgroups_indirect, op_webgpu_compute_pass_end, op_webgpu_compute_pass_insert_debug_marker, op_webgpu_compute_pass_pop_debug_group, op_webgpu_compute_pass_push_debug_group, op_webgpu_compute_pass_set_bind_group, op_webgpu_compute_pass_set_pipeline, op_webgpu_compute_pipeline_get_bind_group_layout, op_webgpu_create_bind_group, op_webgpu_create_bind_group_layout, op_webgpu_create_buffer, op_webgpu_create_command_encoder, op_webgpu_create_compute_pipeline, op_webgpu_create_pipeline_layout, op_webgpu_create_query_set, op_webgpu_create_render_bundle_encoder, op_webgpu_create_render_pipeline, op_webgpu_create_sampler, op_webgpu_create_shader_module, op_webgpu_create_texture, op_webgpu_create_texture_view, op_webgpu_queue_submit, op_webgpu_render_bundle_encoder_draw, op_webgpu_render_bundle_encoder_draw_indexed, op_webgpu_render_bundle_encoder_draw_indirect, op_webgpu_render_bundle_encoder_finish, op_webgpu_render_bundle_encoder_insert_debug_marker, op_webgpu_render_bundle_encoder_pop_debug_group, op_webgpu_render_bundle_encoder_push_debug_group, op_webgpu_render_bundle_encoder_set_bind_group, op_webgpu_render_bundle_encoder_set_index_buffer, op_webgpu_render_bundle_encoder_set_pipeline, op_webgpu_render_bundle_encoder_set_vertex_buffer, op_webgpu_render_pass_begin_occlusion_query, op_webgpu_render_pass_draw, op_webgpu_render_pass_draw_indexed, op_webgpu_render_pass_draw_indexed_indirect, op_webgpu_render_pass_draw_indirect, op_webgpu_render_pass_end, op_webgpu_render_pass_end_occlusion_query, op_webgpu_render_pass_execute_bundles, op_webgpu_render_pass_insert_debug_marker, op_webgpu_render_pass_pop_debug_group, op_webgpu_render_pass_push_debug_group, op_webgpu_render_pass_set_bind_group, op_webgpu_render_pass_set_blend_constant, op_webgpu_render_pass_set_index_buffer, op_webgpu_render_pass_set_pipeline, op_webgpu_render_pass_set_scissor_rect, op_webgpu_render_pass_set_stencil_reference, op_webgpu_render_pass_set_vertex_buffer, op_webgpu_render_pass_set_viewport, op_webgpu_render_pipeline_get_bind_group_layout, op_webgpu_request_adapter, op_webgpu_request_adapter_info, op_webgpu_request_device, op_webgpu_write_buffer, op_webgpu_write_texture, } from "ext:core/ops"; const { ArrayBuffer, ArrayBufferPrototypeGetByteLength, ArrayIsArray, ArrayPrototypeFindLast, ArrayPrototypeMap, ArrayPrototypePop, ArrayPrototypePush, DataViewPrototypeGetBuffer, Error, MathMax, ObjectDefineProperty, ObjectHasOwn, ObjectPrototypeIsPrototypeOf, Promise, PromiseReject, PromiseResolve, SafeArrayIterator, SafeSet, SafeWeakRef, SetPrototypeHas, Symbol, SymbolFor, SymbolIterator, TypeError, TypedArrayPrototypeGetBuffer, TypedArrayPrototypeGetSymbolToStringTag, Uint32Array, Uint8Array, } = primordials; import * as webidl from "ext:deno_webidl/00_webidl.js"; import { defineEventHandler, Event, EventTarget, setEventTargetData, } from "ext:deno_web/02_event.js"; import { DOMException } from "ext:deno_web/01_dom_exception.js"; import { createFilteredInspectProxy } from "ext:deno_console/01_console.js"; const _rid = Symbol("[[rid]]"); const _size = Symbol("[[size]]"); const _usage = Symbol("[[usage]]"); const _state = Symbol("[[state]]"); const _mappingRange = Symbol("[[mapping_range]]"); const _mappedRanges = Symbol("[[mapped_ranges]]"); const _mapMode = Symbol("[[map_mode]]"); const _adapter = Symbol("[[adapter]]"); const _cleanup = Symbol("[[cleanup]]"); const _vendor = Symbol("[[vendor]]"); const _architecture = Symbol("[[architecture]]"); const _description = Symbol("[[description]]"); const _limits = Symbol("[[limits]]"); const _reason = Symbol("[[reason]]"); const _message = Symbol("[[message]]"); const _label = Symbol("[[label]]"); const _device = Symbol("[[device]]"); const _queue = Symbol("[[queue]]"); const _views = Symbol("[[views]]"); const _texture = Symbol("[[texture]]"); const _encoders = Symbol("[[encoders]]"); const _encoder = Symbol("[[encoder]]"); const _descriptor = Symbol("[[descriptor]]"); const _width = Symbol("[[width]]"); const _height = Symbol("[[height]]"); const _depthOrArrayLayers = Symbol("[[depthOrArrayLayers]]"); const _mipLevelCount = Symbol("[[mipLevelCount]]"); const _sampleCount = Symbol("[[sampleCount]]"); const _dimension = Symbol("[[dimension]]"); const _format = Symbol("[[format]]"); const _type = Symbol("[[type]]"); const _count = Symbol("[[count]]"); /** * @param {any} self * @param {string} prefix * @param {string} context * @returns {InnerGPUDevice & {rid: number}} */ function assertDevice(self, prefix, context) { const device = self[_device]; const deviceRid = device?.rid; if (deviceRid === undefined) { throw new DOMException( `${prefix}: ${context} references an invalid or destroyed device.`, "OperationError", ); } return device; } /** * @param {InnerGPUDevice} self * @param {any} resource * @param {{prefix: string, resourceContext: string, selfContext: string}} opts * @returns {InnerGPUDevice & {rid: number}} */ function assertDeviceMatch( self, resource, { prefix, resourceContext, selfContext }, ) { const resourceDevice = assertDevice(resource, prefix, resourceContext); if (resourceDevice.rid !== self.rid) { throw new DOMException( `${prefix}: ${resourceContext} belongs to a different device than ${selfContext}.`, "OperationError", ); } return { ...resourceDevice, rid: resourceDevice.rid }; } /** * @param {any} self * @param {string} prefix * @param {string} context * @returns {number} */ function assertResource(self, prefix, context) { const rid = self[_rid]; if (rid === undefined) { throw new DOMException( `${prefix}: ${context} an invalid or destroyed resource.`, "OperationError", ); } return rid; } /** * @param {number[] | GPUExtent3DDict} data * @returns {GPUExtent3DDict} */ function normalizeGPUExtent3D(data) { if (ArrayIsArray(data)) { return { width: data[0], height: data[1] ?? 1, depthOrArrayLayers: data[2] ?? 1, }; } else { return { width: data.width, height: data.height ?? 1, depthOrArrayLayers: data.depthOrArrayLayers ?? 1, }; } } /** * @param {number[] | GPUOrigin3DDict} data * @returns {GPUOrigin3DDict} */ function normalizeGPUOrigin3D(data) { if (ArrayIsArray(data)) { return { x: data[0], y: data[1], z: data[2], }; } else { return data; } } /** * @param {number[] | GPUColor} data * @returns {GPUColor} */ function normalizeGPUColor(data) { if (ArrayIsArray(data)) { return { r: data[0], g: data[1], b: data[2], a: data[3], }; } else { return data; } } const illegalConstructorKey = Symbol("illegalConstructorKey"); class GPUError extends Error { constructor(key = null) { super(); if (key !== illegalConstructorKey) { webidl.illegalConstructor(); } } [_message]; get message() { webidl.assertBranded(this, GPUErrorPrototype); return this[_message]; } } const GPUErrorPrototype = GPUError.prototype; class GPUValidationError extends GPUError { name = "GPUValidationError"; /** @param {string} message */ constructor(message) { const prefix = "Failed to construct 'GPUValidationError'"; webidl.requiredArguments(arguments.length, 1, prefix); message = webidl.converters.DOMString(message, prefix, "Argument 1"); super(illegalConstructorKey); this[webidl.brand] = webidl.brand; this[_message] = message; } } class GPUOutOfMemoryError extends GPUError { name = "GPUOutOfMemoryError"; constructor(message) { const prefix = "Failed to construct 'GPUOutOfMemoryError'"; webidl.requiredArguments(arguments.length, 1, prefix); message = webidl.converters.DOMString(message, prefix, "Argument 1"); super(illegalConstructorKey); this[webidl.brand] = webidl.brand; this[_message] = message; } } class GPUInternalError extends GPUError { name = "GPUInternalError"; constructor() { super(illegalConstructorKey); this[webidl.brand] = webidl.brand; } } class GPUUncapturedErrorEvent extends Event { #error; constructor(type, gpuUncapturedErrorEventInitDict) { super(type, gpuUncapturedErrorEventInitDict); this[webidl.brand] = webidl.brand; const prefix = "Failed to construct 'GPUUncapturedErrorEvent'"; webidl.requiredArguments(arguments.length, 2, prefix); gpuUncapturedErrorEventInitDict = webidl.converters .GPUUncapturedErrorEventInit( gpuUncapturedErrorEventInitDict, prefix, "Argument 2", ); this.#error = gpuUncapturedErrorEventInitDict.error; } get error() { webidl.assertBranded(this, GPUUncapturedErrorEventPrototype); return this.#error; } } const GPUUncapturedErrorEventPrototype = GPUUncapturedErrorEvent.prototype; class GPU { [webidl.brand] = webidl.brand; constructor() { webidl.illegalConstructor(); } /** * @param {GPURequestAdapterOptions} options */ // deno-lint-ignore require-await async requestAdapter(options = {}) { webidl.assertBranded(this, GPUPrototype); options = webidl.converters.GPURequestAdapterOptions( options, "Failed to execute 'requestAdapter' on 'GPU'", "Argument 1", ); const { err, ...data } = op_webgpu_request_adapter( options.powerPreference, options.forceFallbackAdapter, ); if (err) { return null; } else { return createGPUAdapter(data); } } getPreferredCanvasFormat() { // Same as Gecko. // // https://github.com/mozilla/gecko-dev/blob/b75080bb8b11844d18cb5f9ac6e68a866ef8e243/dom/webgpu/Instance.h#L42-L47 if (core.build.os == "android") { return "rgba8unorm"; } return "bgra8unorm"; } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return `${this.constructor.name} ${inspect({}, inspectOptions)}`; } } const GPUPrototype = GPU.prototype; /** * @typedef InnerGPUAdapter * @property {number} rid * @property {GPUSupportedFeatures} features * @property {GPUSupportedLimits} limits * @property {boolean} isFallbackAdapter */ /** * @param {InnerGPUAdapter} inner * @returns {GPUAdapter} */ function createGPUAdapter(inner) { /** @type {GPUAdapter} */ const adapter = webidl.createBranded(GPUAdapter); adapter[_adapter] = { ...inner, features: createGPUSupportedFeatures(inner.features), limits: createGPUSupportedLimits(inner.limits), }; return adapter; } const _invalid = Symbol("[[invalid]]"); class GPUAdapter { /** @type {InnerGPUAdapter} */ [_adapter]; /** @type {bool} */ [_invalid]; /** @returns {GPUSupportedFeatures} */ get features() { webidl.assertBranded(this, GPUAdapterPrototype); return this[_adapter].features; } /** @returns {GPUSupportedLimits} */ get limits() { webidl.assertBranded(this, GPUAdapterPrototype); return this[_adapter].limits; } /** @returns {boolean} */ get isFallbackAdapter() { webidl.assertBranded(this, GPUAdapterPrototype); return this[_adapter].isFallbackAdapter; } constructor() { webidl.illegalConstructor(); } /** * @param {GPUDeviceDescriptor} descriptor * @returns {Promise} */ // deno-lint-ignore require-await async requestDevice(descriptor = {}) { webidl.assertBranded(this, GPUAdapterPrototype); const prefix = "Failed to execute 'requestDevice' on 'GPUAdapter'"; descriptor = webidl.converters.GPUDeviceDescriptor( descriptor, prefix, "Argument 1", ); const requiredFeatures = descriptor.requiredFeatures ?? []; for (let i = 0; i < requiredFeatures.length; ++i) { const feature = requiredFeatures[i]; if ( !SetPrototypeHas(this[_adapter].features[webidl.setlikeInner], feature) ) { throw new TypeError( `${prefix}: requiredFeatures must be a subset of the adapter features.`, ); } } if (this[_invalid]) { throw new TypeError( "The adapter cannot be reused, as it has been invalidated by a device creation", ); } const { rid, queueRid, features, limits } = op_webgpu_request_device( this[_adapter].rid, descriptor.label, requiredFeatures, descriptor.requiredLimits, ); this[_invalid] = true; const inner = new InnerGPUDevice({ rid, adapter: this, features: createGPUSupportedFeatures(features), limits: createGPUSupportedLimits(limits), }); const queue = createGPUQueue(descriptor.label, inner, queueRid); inner.trackResource(queue); const device = createGPUDevice( descriptor.label, inner, queue, ); inner.device = device; return device; } /** * @returns {Promise} */ requestAdapterInfo() { webidl.assertBranded(this, GPUAdapterPrototype); if (this[_invalid]) { throw new TypeError( "The adapter cannot be reused, as it has been invalidated by a device creation", ); } const { vendor, architecture, device, description, } = op_webgpu_request_adapter_info(this[_adapter].rid); const adapterInfo = webidl.createBranded(GPUAdapterInfo); adapterInfo[_vendor] = vendor; adapterInfo[_architecture] = architecture; adapterInfo[_device] = device; adapterInfo[_description] = description; return PromiseResolve(adapterInfo); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf(GPUAdapterPrototype, this), keys: [ "features", "limits", "isFallbackAdapter", ], }), inspectOptions, ); } } const GPUAdapterPrototype = GPUAdapter.prototype; class GPUAdapterInfo { /** @type {string} */ [_vendor]; /** @returns {string} */ get vendor() { webidl.assertBranded(this, GPUAdapterInfoPrototype); return this[_vendor]; } /** @type {string} */ [_architecture]; /** @returns {string} */ get architecture() { webidl.assertBranded(this, GPUAdapterInfoPrototype); return this[_architecture]; } /** @type {string} */ [_device]; /** @returns {string} */ get device() { webidl.assertBranded(this, GPUAdapterInfoPrototype); return this[_device]; } /** @type {string} */ [_description]; /** @returns {string} */ get description() { webidl.assertBranded(this, GPUAdapterInfoPrototype); return this[_description]; } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf(GPUAdapterInfoPrototype, this), keys: [ "vendor", "architecture", "device", "description", ], }), inspectOptions, ); } } const GPUAdapterInfoPrototype = GPUAdapterInfo.prototype; function createGPUSupportedLimits(limits) { /** @type {GPUSupportedLimits} */ const adapterFeatures = webidl.createBranded(GPUSupportedLimits); adapterFeatures[_limits] = limits; return adapterFeatures; } /** * @typedef InnerAdapterLimits * @property {number} maxTextureDimension1D * @property {number} maxTextureDimension2D * @property {number} maxTextureDimension3D * @property {number} maxTextureArrayLayers * @property {number} maxBindGroups * @property {number} maxDynamicUniformBuffersPerPipelineLayout * @property {number} maxDynamicStorageBuffersPerPipelineLayout * @property {number} maxSampledTexturesPerShaderStage * @property {number} maxSamplersPerShaderStage * @property {number} maxStorageBuffersPerShaderStage * @property {number} maxStorageTexturesPerShaderStage * @property {number} maxUniformBuffersPerShaderStage * @property {number} maxUniformBufferBindingSize * @property {number} maxStorageBufferBindingSize * @property {number} minUniformBufferOffsetAlignment * @property {number} minStorageBufferOffsetAlignment * @property {number} maxVertexBuffers * @property {number} maxVertexAttributes * @property {number} maxVertexBufferArrayStride * @property {number} maxInterStageShaderComponents * @property {number} maxComputeWorkgroupStorageSize * @property {number} maxComputeInvocationsPerWorkgroup * @property {number} maxComputeWorkgroupSizeX * @property {number} maxComputeWorkgroupSizeY * @property {number} maxComputeWorkgroupSizeZ * @property {number} maxComputeWorkgroupsPerDimension */ class GPUSupportedLimits { /** @type {InnerAdapterLimits} */ [_limits]; constructor() { webidl.illegalConstructor(); } get maxTextureDimension1D() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxTextureDimension1D; } get maxTextureDimension2D() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxTextureDimension2D; } get maxTextureDimension3D() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxTextureDimension3D; } get maxTextureArrayLayers() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxTextureArrayLayers; } get maxBindGroups() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxBindGroups; } get maxBindingsPerBindGroup() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxBindingsPerBindGroup; } get maxBufferSize() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxBufferSize; } get maxDynamicUniformBuffersPerPipelineLayout() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxDynamicUniformBuffersPerPipelineLayout; } get maxDynamicStorageBuffersPerPipelineLayout() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxDynamicStorageBuffersPerPipelineLayout; } get maxSampledTexturesPerShaderStage() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxSampledTexturesPerShaderStage; } get maxSamplersPerShaderStage() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxSamplersPerShaderStage; } get maxStorageBuffersPerShaderStage() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxStorageBuffersPerShaderStage; } get maxStorageTexturesPerShaderStage() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxStorageTexturesPerShaderStage; } get maxUniformBuffersPerShaderStage() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxUniformBuffersPerShaderStage; } get maxUniformBufferBindingSize() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxUniformBufferBindingSize; } get maxStorageBufferBindingSize() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxStorageBufferBindingSize; } get minUniformBufferOffsetAlignment() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].minUniformBufferOffsetAlignment; } get minStorageBufferOffsetAlignment() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].minStorageBufferOffsetAlignment; } get maxVertexBuffers() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxVertexBuffers; } get maxVertexAttributes() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxVertexAttributes; } get maxVertexBufferArrayStride() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxVertexBufferArrayStride; } get maxInterStageShaderComponents() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxInterStageShaderComponents; } get maxColorAttachments() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxColorAttachments; } get maxColorAttachmentBytesPerSample() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxColorAttachmentBytesPerSample; } get maxComputeWorkgroupStorageSize() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxComputeWorkgroupStorageSize; } get maxComputeInvocationsPerWorkgroup() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxComputeInvocationsPerWorkgroup; } get maxComputeWorkgroupSizeX() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxComputeWorkgroupSizeX; } get maxComputeWorkgroupSizeY() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxComputeWorkgroupSizeY; } get maxComputeWorkgroupSizeZ() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxComputeWorkgroupSizeZ; } get maxComputeWorkgroupsPerDimension() { webidl.assertBranded(this, GPUSupportedLimitsPrototype); return this[_limits].maxComputeWorkgroupsPerDimension; } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf( GPUSupportedLimitsPrototype, this, ), keys: [ "maxTextureDimension1D", "maxTextureDimension2D", "maxTextureDimension3D", "maxTextureArrayLayers", "maxBindGroups", "maxBindingsPerBindGroup", "maxBufferSize", "maxDynamicUniformBuffersPerPipelineLayout", "maxDynamicStorageBuffersPerPipelineLayout", "maxSampledTexturesPerShaderStage", "maxSamplersPerShaderStage", "maxStorageBuffersPerShaderStage", "maxStorageTexturesPerShaderStage", "maxUniformBuffersPerShaderStage", "maxUniformBufferBindingSize", "maxStorageBufferBindingSize", "minUniformBufferOffsetAlignment", "minStorageBufferOffsetAlignment", "maxVertexBuffers", "maxVertexAttributes", "maxVertexBufferArrayStride", "maxInterStageShaderComponents", "maxColorAttachments", "maxColorAttachmentBytesPerSample", "maxComputeWorkgroupStorageSize", "maxComputeInvocationsPerWorkgroup", "maxComputeWorkgroupSizeX", "maxComputeWorkgroupSizeY", "maxComputeWorkgroupSizeZ", "maxComputeWorkgroupsPerDimension", ], }), inspectOptions, ); } } const GPUSupportedLimitsPrototype = GPUSupportedLimits.prototype; function createGPUSupportedFeatures(features) { /** @type {GPUSupportedFeatures} */ const supportedFeatures = webidl.createBranded(GPUSupportedFeatures); supportedFeatures[webidl.setlikeInner] = new SafeSet(features); webidl.setlike( supportedFeatures, GPUSupportedFeaturesPrototype, true, ); return supportedFeatures; } class GPUSupportedFeatures { constructor() { webidl.illegalConstructor(); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { if (ObjectPrototypeIsPrototypeOf(GPUSupportedFeaturesPrototype, this)) { return `${this.constructor.name} ${ // deno-lint-ignore prefer-primordials inspect([...this], inspectOptions)}`; } else { return `${this.constructor.name} ${inspect({}, inspectOptions)}`; } } } const GPUSupportedFeaturesPrototype = GPUSupportedFeatures.prototype; /** * @param {string | undefined} reason * @param {string} message * @returns {GPUDeviceLostInfo} */ function createGPUDeviceLostInfo(reason, message) { /** @type {GPUDeviceLostInfo} */ const deviceLostInfo = webidl.createBranded(GPUDeviceLostInfo); deviceLostInfo[_reason] = reason ?? "unknown"; deviceLostInfo[_message] = message; return deviceLostInfo; } class GPUDeviceLostInfo { /** @type {string} */ [_reason]; /** @type {string} */ [_message]; constructor() { webidl.illegalConstructor(); } get reason() { webidl.assertBranded(this, GPUDeviceLostInfoPrototype); return this[_reason]; } get message() { webidl.assertBranded(this, GPUDeviceLostInfoPrototype); return this[_message]; } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf( GPUDeviceLostInfoPrototype, this, ), keys: [ "reason", "message", ], }), inspectOptions, ); } } const GPUDeviceLostInfoPrototype = GPUDeviceLostInfo.prototype; /** * @param {string} name * @param {any} type */ function GPUObjectBaseMixin(name, type) { type.prototype[_label] = null; ObjectDefineProperty(type.prototype, "label", { /** * @return {string | null} */ get() { webidl.assertBranded(this, type.prototype); return this[_label]; }, /** * @param {string | null} label */ set(label) { webidl.assertBranded(this, type.prototype); label = webidl.converters["UVString?"]( label, `Failed to set 'label' on '${name}'`, "Argument 1", ); this[_label] = label; }, }); } /** * @typedef ErrorScope * @property {string} filter * @property {GPUError[]} errors */ /** * @typedef InnerGPUDeviceOptions * @property {GPUAdapter} adapter * @property {number | undefined} rid * @property {GPUSupportedFeatures} features * @property {GPUSupportedLimits} limits * @property {GPUDevice} device */ class InnerGPUDevice { /** @type {GPUAdapter} */ adapter; /** @type {number | undefined} */ rid; /** @type {GPUSupportedFeatures} */ features; /** @type {GPUSupportedLimits} */ limits; /** @type {SafeWeakRef[]} */ resources; /** @type {boolean} */ isLost; /** @type {Promise} */ lost; /** @type {(info: GPUDeviceLostInfo) => void} */ resolveLost; /** @type {ErrorScope[]} */ errorScopeStack; /** @type {GPUDevice} */ device; /** * @param {InnerGPUDeviceOptions} options */ constructor(options) { this.adapter = options.adapter; this.rid = options.rid; this.features = options.features; this.limits = options.limits; this.resources = []; this.isLost = false; this.resolveLost = () => {}; this.lost = new Promise((resolve) => { this.resolveLost = resolve; }); this.errorScopeStack = []; } /** @param {any} resource */ trackResource(resource) { ArrayPrototypePush(this.resources, new SafeWeakRef(resource)); } // Ref: https://gpuweb.github.io/gpuweb/#abstract-opdef-dispatch-error /** @param {{ type: string, value: string | null } | undefined} error */ pushError(error) { if (!error) { return; } let constructedError; switch (error.type) { case "lost": this.isLost = true; this.resolveLost( createGPUDeviceLostInfo(undefined, "device was lost"), ); return; case "validation": constructedError = new GPUValidationError( error.value ?? "validation error", ); break; case "out-of-memory": constructedError = new GPUOutOfMemoryError(); break; case "internal": constructedError = new GPUInternalError(); break; } if (this.isLost) { return; } const scope = ArrayPrototypeFindLast( this.errorScopeStack, ({ filter }) => filter === error.type, ); if (scope) { ArrayPrototypePush(scope.errors, constructedError); } else { this.device.dispatchEvent( new GPUUncapturedErrorEvent("uncapturederror", { error: constructedError, }), ); } } } /** * @param {string | null} label * @param {InnerGPUDevice} inner * @param {GPUQueue} queue * @returns {GPUDevice} */ function createGPUDevice(label, inner, queue) { /** @type {GPUDevice} */ const device = webidl.createBranded(GPUDevice); device[_label] = label; device[_device] = inner; device[_queue] = queue; setEventTargetData(device); return device; } class GPUDevice extends EventTarget { /** @type {InnerGPUDevice} */ [_device]; /** @type {GPUQueue} */ [_queue]; [_cleanup]() { const device = this[_device]; const resources = device.resources; while (resources.length > 0) { const resource = ArrayPrototypePop(resources)?.deref(); if (resource) { resource[_cleanup](); } } const rid = device.rid; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ device.rid = undefined; } } get features() { webidl.assertBranded(this, GPUDevicePrototype); return this[_device].features; } get limits() { webidl.assertBranded(this, GPUDevicePrototype); return this[_device].limits; } get queue() { webidl.assertBranded(this, GPUDevicePrototype); return this[_queue]; } constructor() { webidl.illegalConstructor(); super(); } destroy() { webidl.assertBranded(this, GPUDevicePrototype); this[_cleanup](); } /** * @param {GPUBufferDescriptor} descriptor * @returns {GPUBuffer} */ createBuffer(descriptor) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createBuffer' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, prefix); descriptor = webidl.converters.GPUBufferDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const { rid, err } = op_webgpu_create_buffer( device.rid, descriptor.label, descriptor.size, descriptor.usage, descriptor.mappedAtCreation, ); device.pushError(err); /** @type {CreateGPUBufferOptions} */ let options; if (descriptor.mappedAtCreation) { options = { mapping: new ArrayBuffer(descriptor.size), mappingRange: [0, descriptor.size], mappedRanges: [], state: "mapped at creation", }; } else { options = { mapping: null, mappedRanges: null, mappingRange: null, state: "unmapped", }; } const buffer = createGPUBuffer( descriptor.label, device, rid, descriptor.size, descriptor.usage, options, ); device.trackResource(buffer); return buffer; } /** * @param {GPUTextureDescriptor} descriptor * @returns {GPUTexture} */ createTexture(descriptor) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createTexture' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, prefix); descriptor = webidl.converters.GPUTextureDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); // assign normalized size to descriptor due to createGPUTexture needs it descriptor.size = normalizeGPUExtent3D(descriptor.size); const { rid, err } = op_webgpu_create_texture({ deviceRid: device.rid, ...descriptor, }); device.pushError(err); const texture = createGPUTexture( descriptor, device, rid, ); device.trackResource(texture); return texture; } /** * @param {GPUSamplerDescriptor} descriptor * @returns {GPUSampler} */ createSampler(descriptor = {}) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createSampler' on 'GPUDevice'"; descriptor = webidl.converters.GPUSamplerDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const { rid, err } = op_webgpu_create_sampler({ deviceRid: device.rid, ...descriptor, }); device.pushError(err); const sampler = createGPUSampler( descriptor.label, device, rid, ); device.trackResource(sampler); return sampler; } /** * @param {GPUBindGroupLayoutDescriptor} descriptor * @returns {GPUBindGroupLayout} */ createBindGroupLayout(descriptor) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createBindGroupLayout' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, prefix); descriptor = webidl.converters.GPUBindGroupLayoutDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); for (let i = 0; i < descriptor.entries.length; ++i) { const entry = descriptor.entries[i]; let j = 0; // deno-lint-ignore prefer-primordials if (entry.buffer) j++; if (entry.sampler) j++; if (entry.texture) j++; if (entry.storageTexture) j++; if (j !== 1) { throw new Error(); // TODO(@crowlKats): correct error } } const { rid, err } = op_webgpu_create_bind_group_layout( device.rid, descriptor.label, descriptor.entries, ); device.pushError(err); const bindGroupLayout = createGPUBindGroupLayout( descriptor.label, device, rid, ); device.trackResource(bindGroupLayout); return bindGroupLayout; } /** * @param {GPUPipelineLayoutDescriptor} descriptor * @returns {GPUPipelineLayout} */ createPipelineLayout(descriptor) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createPipelineLayout' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, prefix); descriptor = webidl.converters.GPUPipelineLayoutDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const bindGroupLayouts = ArrayPrototypeMap( descriptor.bindGroupLayouts, (layout, i) => { const context = `bind group layout ${i + 1}`; const rid = assertResource(layout, prefix, context); assertDeviceMatch(device, layout, { prefix, selfContext: "this", resourceContext: context, }); return rid; }, ); const { rid, err } = op_webgpu_create_pipeline_layout( device.rid, descriptor.label, bindGroupLayouts, ); device.pushError(err); const pipelineLayout = createGPUPipelineLayout( descriptor.label, device, rid, ); device.trackResource(pipelineLayout); return pipelineLayout; } /** * @param {GPUBindGroupDescriptor} descriptor * @returns {GPUBindGroup} */ createBindGroup(descriptor) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createBindGroup' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, prefix); descriptor = webidl.converters.GPUBindGroupDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const layout = assertResource(descriptor.layout, prefix, "layout"); assertDeviceMatch(device, descriptor.layout, { prefix, resourceContext: "layout", selfContext: "this", }); const entries = ArrayPrototypeMap(descriptor.entries, (entry, i) => { const context = `entry ${i + 1}`; const resource = entry.resource; if (ObjectPrototypeIsPrototypeOf(GPUSamplerPrototype, resource)) { const rid = assertResource(resource, prefix, context); return { binding: entry.binding, kind: "GPUSampler", resource: rid, }; } else if ( ObjectPrototypeIsPrototypeOf(GPUTextureViewPrototype, resource) ) { const rid = assertResource(resource, prefix, context); assertResource(resource[_texture], prefix, context); return { binding: entry.binding, kind: "GPUTextureView", resource: rid, }; } else { // deno-lint-ignore prefer-primordials const rid = assertResource(resource.buffer, prefix, context); return { binding: entry.binding, kind: "GPUBufferBinding", resource: rid, offset: entry.resource.offset, size: entry.resource.size, }; } }); const { rid, err } = op_webgpu_create_bind_group( device.rid, descriptor.label, layout, entries, ); device.pushError(err); const bindGroup = createGPUBindGroup( descriptor.label, device, rid, ); device.trackResource(bindGroup); return bindGroup; } /** * @param {GPUShaderModuleDescriptor} descriptor */ createShaderModule(descriptor) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createShaderModule' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, prefix); descriptor = webidl.converters.GPUShaderModuleDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const { rid, err } = op_webgpu_create_shader_module( device.rid, descriptor.label, descriptor.code, ); device.pushError(err); const shaderModule = createGPUShaderModule( descriptor.label, device, rid, ); device.trackResource(shaderModule); return shaderModule; } /** * @param {GPUComputePipelineDescriptor} descriptor * @returns {GPUComputePipeline} */ createComputePipeline(descriptor) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createComputePipeline' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, prefix); descriptor = webidl.converters.GPUComputePipelineDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); let layout = descriptor.layout; if (typeof descriptor.layout !== "string") { const context = "layout"; layout = assertResource(descriptor.layout, prefix, context); assertDeviceMatch(device, descriptor.layout, { prefix, resourceContext: context, selfContext: "this", }); } const module = assertResource( descriptor.compute.module, prefix, "compute shader module", ); assertDeviceMatch(device, descriptor.compute.module, { prefix, resourceContext: "compute shader module", selfContext: "this", }); const { rid, err } = op_webgpu_create_compute_pipeline( device.rid, descriptor.label, layout, { module, entryPoint: descriptor.compute.entryPoint, constants: descriptor.compute.constants, }, ); device.pushError(err); const computePipeline = createGPUComputePipeline( descriptor.label, device, rid, ); device.trackResource(computePipeline); return computePipeline; } /** * @param {GPURenderPipelineDescriptor} descriptor * @returns {GPURenderPipeline} */ createRenderPipeline(descriptor) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createRenderPipeline' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, prefix); descriptor = webidl.converters.GPURenderPipelineDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); let layout = descriptor.layout; if (typeof descriptor.layout !== "string") { const context = "layout"; layout = assertResource(descriptor.layout, prefix, context); assertDeviceMatch(device, descriptor.layout, { prefix, resourceContext: context, selfContext: "this", }); } const module = assertResource( descriptor.vertex.module, prefix, "vertex shader module", ); assertDeviceMatch(device, descriptor.vertex.module, { prefix, resourceContext: "vertex shader module", selfContext: "this", }); let fragment = undefined; if (descriptor.fragment) { const module = assertResource( descriptor.fragment.module, prefix, "fragment shader module", ); assertDeviceMatch(device, descriptor.fragment.module, { prefix, resourceContext: "fragment shader module", selfContext: "this", }); fragment = { module, entryPoint: descriptor.fragment.entryPoint, targets: descriptor.fragment.targets, }; } const { rid, err } = op_webgpu_create_render_pipeline({ deviceRid: device.rid, label: descriptor.label, layout, vertex: { module, entryPoint: descriptor.vertex.entryPoint, buffers: descriptor.vertex.buffers, }, primitive: descriptor.primitive, depthStencil: descriptor.depthStencil, multisample: descriptor.multisample, fragment, }); device.pushError(err); const renderPipeline = createGPURenderPipeline( descriptor.label, device, rid, ); device.trackResource(renderPipeline); return renderPipeline; } createComputePipelineAsync(descriptor) { // TODO(lucacasonato): this should be real async webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createComputePipelineAsync' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, prefix); descriptor = webidl.converters.GPUComputePipelineDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); let layout = descriptor.layout; if (typeof descriptor.layout !== "string") { const context = "layout"; layout = assertResource(descriptor.layout, prefix, context); assertDeviceMatch(device, descriptor.layout, { prefix, resourceContext: context, selfContext: "this", }); } const module = assertResource( descriptor.compute.module, prefix, "compute shader module", ); assertDeviceMatch(device, descriptor.compute.module, { prefix, resourceContext: "compute shader module", selfContext: "this", }); const { rid, err } = op_webgpu_create_compute_pipeline( device.rid, descriptor.label, layout, { module, entryPoint: descriptor.compute.entryPoint, constants: descriptor.compute.constants, }, ); device.pushError(err); if (err) { switch (err.type) { case "validation": return PromiseReject( new GPUPipelineError(err.value ?? "validation error", { reason: "validation", }), ); case "internal": return PromiseReject( new GPUPipelineError("internal error", { reason: "validation", }), ); } } const computePipeline = createGPUComputePipeline( descriptor.label, device, rid, ); device.trackResource(computePipeline); return PromiseResolve(computePipeline); } createRenderPipelineAsync(descriptor) { // TODO(lucacasonato): this should be real async webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createRenderPipelineAsync' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, prefix); descriptor = webidl.converters.GPURenderPipelineDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); let layout = descriptor.layout; if (typeof descriptor.layout !== "string") { const context = "layout"; layout = assertResource(descriptor.layout, prefix, context); assertDeviceMatch(device, descriptor.layout, { prefix, resourceContext: context, selfContext: "this", }); } const module = assertResource( descriptor.vertex.module, prefix, "vertex shader module", ); assertDeviceMatch(device, descriptor.vertex.module, { prefix, resourceContext: "vertex shader module", selfContext: "this", }); let fragment = undefined; if (descriptor.fragment) { const module = assertResource( descriptor.fragment.module, prefix, "fragment shader module", ); assertDeviceMatch(device, descriptor.fragment.module, { prefix, resourceContext: "fragment shader module", selfContext: "this", }); fragment = { module, entryPoint: descriptor.fragment.entryPoint, targets: descriptor.fragment.targets, }; } const { rid, err } = op_webgpu_create_render_pipeline({ deviceRid: device.rid, label: descriptor.label, layout, vertex: { module, entryPoint: descriptor.vertex.entryPoint, buffers: descriptor.vertex.buffers, }, primitive: descriptor.primitive, depthStencil: descriptor.depthStencil, multisample: descriptor.multisample, fragment, }); device.pushError(err); if (err) { switch (err.type) { case "validation": return PromiseReject( new GPUPipelineError(err.value ?? "validation error", { reason: "validation", }), ); case "internal": return PromiseReject( new GPUPipelineError("internal error", { reason: "validation", }), ); } } const renderPipeline = createGPURenderPipeline( descriptor.label, device, rid, ); device.trackResource(renderPipeline); return renderPipeline; } /** * @param {GPUCommandEncoderDescriptor} descriptor * @returns {GPUCommandEncoder} */ createCommandEncoder(descriptor = {}) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createCommandEncoder' on 'GPUDevice'"; descriptor = webidl.converters.GPUCommandEncoderDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const { rid, err } = op_webgpu_create_command_encoder( device.rid, descriptor.label, ); device.pushError(err); const commandEncoder = createGPUCommandEncoder( descriptor.label, device, rid, ); device.trackResource(commandEncoder); return commandEncoder; } /** * @param {GPURenderBundleEncoderDescriptor} descriptor * @returns {GPURenderBundleEncoder} */ createRenderBundleEncoder(descriptor) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createRenderBundleEncoder' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, { prefix }); descriptor = webidl.converters.GPURenderBundleEncoderDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const { rid, err } = op_webgpu_create_render_bundle_encoder({ deviceRid: device.rid, ...descriptor, }); device.pushError(err); const renderBundleEncoder = createGPURenderBundleEncoder( descriptor.label, device, rid, ); device.trackResource(renderBundleEncoder); return renderBundleEncoder; } /** * @param {GPUQuerySetDescriptor} descriptor * @returns {GPUQuerySet} */ createQuerySet(descriptor) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'createQuerySet' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, prefix); descriptor = webidl.converters.GPUQuerySetDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const { rid, err } = op_webgpu_create_query_set({ deviceRid: device.rid, ...descriptor, }); device.pushError(err); const querySet = createGPUQuerySet( descriptor.label, device, rid, descriptor, ); device.trackResource(querySet); return querySet; } get lost() { webidl.assertBranded(this, GPUDevicePrototype); const device = this[_device]; if (!device) { return PromiseResolve(true); } if (device.rid === undefined) { return PromiseResolve(true); } return device.lost; } /** * @param {GPUErrorFilter} filter */ pushErrorScope(filter) { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'pushErrorScope' on 'GPUDevice'"; webidl.requiredArguments(arguments.length, 1, prefix); filter = webidl.converters.GPUErrorFilter(filter, prefix, "Argument 1"); const device = assertDevice(this, prefix, "this"); ArrayPrototypePush(device.errorScopeStack, { filter, errors: [] }); } /** * @returns {Promise} */ // deno-lint-ignore require-await async popErrorScope() { webidl.assertBranded(this, GPUDevicePrototype); const prefix = "Failed to execute 'popErrorScope' on 'GPUDevice'"; const device = assertDevice(this, prefix, "this"); if (device.isLost) { throw new DOMException("Device has been lost.", "OperationError"); } const scope = ArrayPrototypePop(device.errorScopeStack); if (!scope) { throw new DOMException( "There are no error scopes on the error scope stack.", "OperationError", ); } return PromiseResolve(scope.errors[0] ?? null); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf(GPUDevicePrototype, this), keys: [ "features", "label", "limits", "lost", "queue", // TODO(lucacasonato): emit an UncapturedErrorEvent // "onuncapturederror" ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUDevice", GPUDevice); const GPUDevicePrototype = GPUDevice.prototype; defineEventHandler(GPUDevice.prototype, "uncapturederror"); class GPUPipelineError extends DOMException { #reason; constructor(message = "", options = {}) { const prefix = "Failed to construct 'GPUPipelineError'"; message = webidl.converters.DOMString(message, prefix, "Argument 1"); options = webidl.converters.GPUPipelineErrorInit( options, prefix, "Argument 2", ); super(message, "GPUPipelineError"); this.#reason = options.reason; } get reason() { webidl.assertBranded(this, GPUPipelineErrorPrototype); return this.#reason; } } const GPUPipelineErrorPrototype = GPUPipelineError.prototype; /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPUQueue} */ function createGPUQueue(label, device, rid) { /** @type {GPUQueue} */ const queue = webidl.createBranded(GPUQueue); queue[_label] = label; queue[_device] = device; queue[_rid] = rid; return queue; } class GPUQueue { /** @type {InnerGPUDevice} */ [_device]; /** @type {number} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } /** * @param {GPUCommandBuffer[]} commandBuffers */ submit(commandBuffers) { webidl.assertBranded(this, GPUQueuePrototype); const prefix = "Failed to execute 'submit' on 'GPUQueue'"; webidl.requiredArguments(arguments.length, 1, { prefix, }); commandBuffers = webidl.converters["sequence"]( commandBuffers, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const commandBufferRids = ArrayPrototypeMap( commandBuffers, (buffer, i) => { const context = `command buffer ${i + 1}`; const rid = assertResource(buffer, prefix, context); assertDeviceMatch(device, buffer, { prefix, selfContext: "this", resourceContext: context, }); return rid; }, ); const { err } = op_webgpu_queue_submit(this[_rid], commandBufferRids); for (let i = 0; i < commandBuffers.length; ++i) { commandBuffers[i][_rid] = undefined; } device.pushError(err); } onSubmittedWorkDone() { webidl.assertBranded(this, GPUQueuePrototype); return PromiseResolve(); } /** * @param {GPUBuffer} buffer * @param {number} bufferOffset * @param {BufferSource} data * @param {number} [dataOffset] * @param {number} [size] */ writeBuffer(buffer, bufferOffset, data, dataOffset = 0, size) { webidl.assertBranded(this, GPUQueuePrototype); const prefix = "Failed to execute 'writeBuffer' on 'GPUQueue'"; webidl.requiredArguments(arguments.length, 3, prefix); buffer = webidl.converters["GPUBuffer"](buffer, prefix, "Argument 1"); bufferOffset = webidl.converters["GPUSize64"]( bufferOffset, prefix, "Argument 2", ); data = webidl.converters.BufferSource(data, prefix, "Argument 3"); dataOffset = webidl.converters["GPUSize64"]( dataOffset, prefix, "Argument 4", ); size = size === undefined ? undefined : webidl.converters.GPUSize64(size, prefix, "Argument 5"); const device = assertDevice(this, prefix, "this"); const bufferRid = assertResource(buffer, prefix, "Argument 1"); assertDeviceMatch(device, buffer, { prefix, selfContext: "this", resourceContext: "Argument 1", }); /** @type {ArrayBufferLike} */ let abLike = data; if (isTypedArray(data)) { abLike = TypedArrayPrototypeGetBuffer( /** @type {Uint8Array} */ (data), ); } else if (isDataView(data)) { abLike = DataViewPrototypeGetBuffer(/** @type {DataView} */ (data)); } const { err } = op_webgpu_write_buffer( this[_rid], bufferRid, bufferOffset, dataOffset, size, new Uint8Array(abLike), ); device.pushError(err); } /** * @param {GPUImageCopyTexture} destination * @param {BufferSource} data * @param {GPUImageDataLayout} dataLayout * @param {GPUExtent3D} size */ writeTexture(destination, data, dataLayout, size) { webidl.assertBranded(this, GPUQueuePrototype); const prefix = "Failed to execute 'writeTexture' on 'GPUQueue'"; webidl.requiredArguments(arguments.length, 4, prefix); destination = webidl.converters.GPUImageCopyTexture( destination, prefix, "Argument 1", ); data = webidl.converters.BufferSource(data, prefix, "Argument 2"); dataLayout = webidl.converters.GPUImageDataLayout( dataLayout, prefix, "Argument 3", ); size = webidl.converters.GPUExtent3D(size, prefix, "Argument 4"); const device = assertDevice(this, prefix, "this"); const textureRid = assertResource(destination.texture, prefix, "texture"); assertDeviceMatch(device, destination.texture, { prefix, selfContext: "this", resourceContext: "texture", }); /** @type {ArrayBufferLike} */ let abLike = data; if (isTypedArray(data)) { abLike = TypedArrayPrototypeGetBuffer( /** @type {Uint8Array} */ (data), ); } else if (isDataView(data)) { abLike = DataViewPrototypeGetBuffer(/** @type {DataView} */ (data)); } const { err } = op_webgpu_write_texture( this[_rid], { texture: textureRid, mipLevel: destination.mipLevel, origin: destination.origin ? normalizeGPUOrigin3D(destination.origin) : undefined, aspect: destination.aspect, }, dataLayout, normalizeGPUExtent3D(size), new Uint8Array(abLike), ); device.pushError(err); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf(GPUQueuePrototype, this), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUQueue", GPUQueue); const GPUQueuePrototype = GPUQueue.prototype; /** * @typedef CreateGPUBufferOptions * @property {ArrayBuffer | null} mapping * @property {number[] | null} mappingRange * @property {[ArrayBuffer, number, number][] | null} mappedRanges * @property {"mapped" | "mapped at creation" | "mapped pending" | "unmapped" | "destroy" } state */ /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @param {number} size * @param {number} usage * @param {CreateGPUBufferOptions} options * @returns {GPUBuffer} */ function createGPUBuffer(label, device, rid, size, usage, options) { /** @type {GPUBuffer} */ const buffer = webidl.createBranded(GPUBuffer); buffer[_label] = label; buffer[_device] = device; buffer[_rid] = rid; buffer[_size] = size; buffer[_usage] = usage; buffer[_mappingRange] = options.mappingRange; buffer[_mappedRanges] = options.mappedRanges; buffer[_state] = options.state; return buffer; } class GPUBuffer { /** @type {InnerGPUDevice} */ [_device]; /** @type {number} */ [_rid]; /** @type {number} */ [_size]; /** @type {number} */ [_usage]; /** @type {"mapped" | "mapped at creation" | "pending" | "unmapped" | "destroy"} */ [_state]; /** @type {[number, number] | null} */ [_mappingRange]; /** @type {[ArrayBuffer, number, number][] | null} */ [_mappedRanges]; /** @type {number} */ [_mapMode]; [_cleanup]() { const mappedRanges = this[_mappedRanges]; if (mappedRanges) { while (mappedRanges.length > 0) { const mappedRange = ArrayPrototypePop(mappedRanges); if (mappedRange !== undefined) { core.close(mappedRange[1]); } } } const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } this[_state] = "destroy"; } constructor() { webidl.illegalConstructor(); } get size() { webidl.assertBranded(this, GPUBufferPrototype); return this[_size]; } get usage() { webidl.assertBranded(this, GPUBufferPrototype); return this[_usage]; } get mapState() { webidl.assertBranded(this, GPUBufferPrototype); const state = this[_state]; if (state === "mapped at creation") { return "mapped"; } else { return state; } } /** * @param {number} mode * @param {number} offset * @param {number} [size] */ async mapAsync(mode, offset = 0, size) { webidl.assertBranded(this, GPUBufferPrototype); const prefix = "Failed to execute 'mapAsync' on 'GPUBuffer'"; webidl.requiredArguments(arguments.length, 1, prefix); mode = webidl.converters.GPUMapModeFlags(mode, prefix, "Argument 1"); offset = webidl.converters.GPUSize64(offset, prefix, "Argument 2"); size = size === undefined ? undefined : webidl.converters.GPUSize64(size, prefix, "Argument 3"); const device = assertDevice(this, prefix, "this"); const bufferRid = assertResource(this, prefix, "this"); /** @type {number} */ let rangeSize; if (size === undefined) { rangeSize = MathMax(0, this[_size] - offset); } else { rangeSize = this[_size]; } if ((offset % 8) !== 0) { throw new DOMException( `${prefix}: offset must be a multiple of 8.`, "OperationError", ); } if ((rangeSize % 4) !== 0) { throw new DOMException( `${prefix}: rangeSize must be a multiple of 4.`, "OperationError", ); } if ((offset + rangeSize) > this[_size]) { throw new DOMException( `${prefix}: offset + rangeSize must be less than or equal to buffer size.`, "OperationError", ); } if (this[_state] !== "unmapped") { throw new DOMException( `${prefix}: GPUBuffer is not currently unmapped.`, "OperationError", ); } const readMode = (mode & 0x0001) === 0x0001; const writeMode = (mode & 0x0002) === 0x0002; if ((readMode && writeMode) || (!readMode && !writeMode)) { throw new DOMException( `${prefix}: exactly one of READ or WRITE map mode must be set.`, "OperationError", ); } if (readMode && !((this[_usage] && 0x0001) === 0x0001)) { throw new DOMException( `${prefix}: READ map mode not valid because buffer does not have MAP_READ usage.`, "OperationError", ); } if (writeMode && !((this[_usage] && 0x0002) === 0x0002)) { throw new DOMException( `${prefix}: WRITE map mode not valid because buffer does not have MAP_WRITE usage.`, "OperationError", ); } this[_mapMode] = mode; this[_state] = "pending"; const { err } = await op_webgpu_buffer_get_map_async( bufferRid, device.rid, mode, offset, rangeSize, ); if (err) { device.pushError(err); throw new DOMException("validation error occurred", "OperationError"); } this[_state] = "mapped"; this[_mappingRange] = [offset, offset + rangeSize]; /** @type {[ArrayBuffer, number, number][] | null} */ this[_mappedRanges] = []; } /** * @param {number} offset * @param {number} size */ getMappedRange(offset = 0, size) { webidl.assertBranded(this, GPUBufferPrototype); const prefix = "Failed to execute 'getMappedRange' on 'GPUBuffer'"; offset = webidl.converters.GPUSize64(offset, prefix, "Argument 1"); if (size !== undefined) { size = webidl.converters.GPUSize64(size, prefix, "Argument 2"); } assertDevice(this, prefix, "this"); const bufferRid = assertResource(this, prefix, "this"); /** @type {number} */ let rangeSize; if (size === undefined) { rangeSize = MathMax(0, this[_size] - offset); } else { rangeSize = size; } const mappedRanges = this[_mappedRanges]; if (!mappedRanges) { throw new DOMException(`${prefix}: invalid state.`, "OperationError"); } for (let i = 0; i < mappedRanges.length; ++i) { const { 0: buffer, 1: _rid, 2: start } = mappedRanges[i]; // TODO(lucacasonato): is this logic correct? const end = start + ArrayBufferPrototypeGetByteLength(buffer); if ( (start >= offset && start < (offset + rangeSize)) || (end >= offset && end < (offset + rangeSize)) ) { throw new DOMException( `${prefix}: requested buffer overlaps with another mapped range.`, "OperationError", ); } } const buffer = new ArrayBuffer(rangeSize); const { rid } = op_webgpu_buffer_get_mapped_range( bufferRid, offset, size, new Uint8Array(buffer), ); ArrayPrototypePush(mappedRanges, [buffer, rid, offset]); return buffer; } unmap() { webidl.assertBranded(this, GPUBufferPrototype); const prefix = "Failed to execute 'unmap' on 'GPUBuffer'"; const device = assertDevice(this, prefix, "this"); const bufferRid = assertResource(this, prefix, "this"); if (this[_state] === "unmapped" || this[_state] === "destroyed") { throw new DOMException( `${prefix}: buffer is not ready to be unmapped.`, "OperationError", ); } if (this[_state] === "pending") { // TODO(lucacasonato): this is not spec compliant. throw new DOMException( `${prefix}: can not unmap while mapping. This is a Deno limitation.`, "OperationError", ); } else if ( this[_state] === "mapped" || this[_state] === "mapped at creation" ) { /** @type {boolean} */ let write = false; if (this[_state] === "mapped at creation") { write = true; } else if (this[_state] === "mapped") { const mapMode = this[_mapMode]; if (mapMode === undefined) { throw new DOMException( `${prefix}: invalid state.`, "OperationError", ); } if ((mapMode & 0x0002) === 0x0002) { write = true; } } const mappedRanges = this[_mappedRanges]; if (!mappedRanges) { throw new DOMException(`${prefix}: invalid state.`, "OperationError"); } for (let i = 0; i < mappedRanges.length; ++i) { const { 0: buffer, 1: mappedRid } = mappedRanges[i]; const { err } = op_webgpu_buffer_unmap( bufferRid, mappedRid, ...new SafeArrayIterator(write ? [new Uint8Array(buffer)] : []), ); device.pushError(err); if (err) return; } this[_mappingRange] = null; this[_mappedRanges] = null; } this[_state] = "unmapped"; } destroy() { webidl.assertBranded(this, GPUBufferPrototype); this[_cleanup](); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf(GPUBufferPrototype, this), keys: [ "label", "mapState", "size", "usage", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUBuffer", GPUBuffer); const GPUBufferPrototype = GPUBuffer.prototype; class GPUBufferUsage { constructor() { webidl.illegalConstructor(); } static get MAP_READ() { return 0x0001; } static get MAP_WRITE() { return 0x0002; } static get COPY_SRC() { return 0x0004; } static get COPY_DST() { return 0x0008; } static get INDEX() { return 0x0010; } static get VERTEX() { return 0x0020; } static get UNIFORM() { return 0x0040; } static get STORAGE() { return 0x0080; } static get INDIRECT() { return 0x0100; } static get QUERY_RESOLVE() { return 0x0200; } } class GPUMapMode { constructor() { webidl.illegalConstructor(); } static get READ() { return 0x0001; } static get WRITE() { return 0x0002; } } /** * @param {GPUTextureDescriptor} descriptor * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPUTexture} */ function createGPUTexture(descriptor, device, rid) { /** @type {GPUTexture} */ const texture = webidl.createBranded(GPUTexture); texture[_label] = descriptor.label; texture[_device] = device; texture[_rid] = rid; texture[_views] = []; texture[_width] = descriptor.size.width; texture[_height] = descriptor.size.height; texture[_depthOrArrayLayers] = descriptor.size.depthOrArrayLayers; texture[_mipLevelCount] = descriptor.mipLevelCount; texture[_sampleCount] = descriptor.sampleCount; texture[_dimension] = descriptor.dimension; texture[_format] = descriptor.format; texture[_usage] = descriptor.usage; return texture; } class GPUTexture { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; /** @type {SafeWeakRef[]} */ [_views]; /** @type {number} */ [_width]; /** @type {number} */ [_height]; /** @type {number} */ [_depthOrArrayLayers]; /** @type {number} */ [_mipLevelCount]; /** @type {number} */ [_sampleCount]; /** @type {GPUTextureDimension} */ [_dimension]; /** @type {GPUTextureFormat} */ [_format]; /** @type {number} */ [_usage]; [_cleanup]() { const views = this[_views]; while (views.length > 0) { const view = ArrayPrototypePop(views)?.deref(); if (view) { view[_cleanup](); } } const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } /** * @param {GPUTextureViewDescriptor} descriptor */ createView(descriptor = {}) { webidl.assertBranded(this, GPUTexturePrototype); const prefix = "Failed to execute 'createView' on 'GPUTexture'"; webidl.requiredArguments(arguments.length, 0, prefix); descriptor = webidl.converters.GPUTextureViewDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const textureRid = assertResource(this, prefix, "this"); const { rid, err } = op_webgpu_create_texture_view({ textureRid, ...descriptor, }); device.pushError(err); const textureView = createGPUTextureView( descriptor.label, this, rid, ); ArrayPrototypePush(this[_views], new SafeWeakRef(textureView)); return textureView; } destroy() { webidl.assertBranded(this, GPUTexturePrototype); this[_cleanup](); } get width() { webidl.assertBranded(this, GPUTexturePrototype); return this[_width]; } get height() { webidl.assertBranded(this, GPUTexturePrototype); return this[_height]; } get depthOrArrayLayers() { webidl.assertBranded(this, GPUTexturePrototype); return this[_depthOrArrayLayers]; } get mipLevelCount() { webidl.assertBranded(this, GPUTexturePrototype); return this[_mipLevelCount]; } get sampleCount() { webidl.assertBranded(this, GPUTexturePrototype); return this[_sampleCount]; } get dimension() { webidl.assertBranded(this, GPUTexturePrototype); return this[_dimension]; } get format() { webidl.assertBranded(this, GPUTexturePrototype); return this[_format]; } get usage() { webidl.assertBranded(this, GPUTexturePrototype); return this[_usage]; } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf(GPUTexturePrototype, this), keys: [ "label", "width", "height", "depthOrArrayLayers", "mipLevelCount", "sampleCount", "dimension", "format", "usage", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUTexture", GPUTexture); const GPUTexturePrototype = GPUTexture.prototype; class GPUTextureUsage { constructor() { webidl.illegalConstructor(); } static get COPY_SRC() { return 0x01; } static get COPY_DST() { return 0x02; } static get TEXTURE_BINDING() { return 0x04; } static get STORAGE_BINDING() { return 0x08; } static get RENDER_ATTACHMENT() { return 0x10; } } /** * @param {string | null} label * @param {GPUTexture} texture * @param {number} rid * @returns {GPUTextureView} */ function createGPUTextureView(label, texture, rid) { /** @type {GPUTextureView} */ const textureView = webidl.createBranded(GPUTextureView); textureView[_label] = label; textureView[_texture] = texture; textureView[_rid] = rid; return textureView; } class GPUTextureView { /** @type {GPUTexture} */ [_texture]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf(GPUTextureViewPrototype, this), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUTextureView", GPUTextureView); const GPUTextureViewPrototype = GPUTextureView.prototype; /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPUSampler} */ function createGPUSampler(label, device, rid) { /** @type {GPUSampler} */ const sampler = webidl.createBranded(GPUSampler); sampler[_label] = label; sampler[_device] = device; sampler[_rid] = rid; return sampler; } class GPUSampler { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } [SymbolFor("Deno.privateCustomInspect")](inspect) { return `${this.constructor.name} ${ inspect({ label: this.label, }) }`; } } GPUObjectBaseMixin("GPUSampler", GPUSampler); const GPUSamplerPrototype = GPUSampler.prototype; /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPUBindGroupLayout} */ function createGPUBindGroupLayout(label, device, rid) { /** @type {GPUBindGroupLayout} */ const bindGroupLayout = webidl.createBranded(GPUBindGroupLayout); bindGroupLayout[_label] = label; bindGroupLayout[_device] = device; bindGroupLayout[_rid] = rid; return bindGroupLayout; } class GPUBindGroupLayout { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf( GPUBindGroupLayoutPrototype, this, ), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUBindGroupLayout", GPUBindGroupLayout); const GPUBindGroupLayoutPrototype = GPUBindGroupLayout.prototype; /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPUPipelineLayout} */ function createGPUPipelineLayout(label, device, rid) { /** @type {GPUPipelineLayout} */ const pipelineLayout = webidl.createBranded(GPUPipelineLayout); pipelineLayout[_label] = label; pipelineLayout[_device] = device; pipelineLayout[_rid] = rid; return pipelineLayout; } class GPUPipelineLayout { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf( GPUPipelineLayoutPrototype, this, ), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUPipelineLayout", GPUPipelineLayout); const GPUPipelineLayoutPrototype = GPUPipelineLayout.prototype; /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPUBindGroup} */ function createGPUBindGroup(label, device, rid) { /** @type {GPUBindGroup} */ const bindGroup = webidl.createBranded(GPUBindGroup); bindGroup[_label] = label; bindGroup[_device] = device; bindGroup[_rid] = rid; return bindGroup; } class GPUBindGroup { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf(GPUBindGroupPrototype, this), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUBindGroup", GPUBindGroup); const GPUBindGroupPrototype = GPUBindGroup.prototype; /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPUShaderModule} */ function createGPUShaderModule(label, device, rid) { /** @type {GPUShaderModule} */ const bindGroup = webidl.createBranded(GPUShaderModule); bindGroup[_label] = label; bindGroup[_device] = device; bindGroup[_rid] = rid; return bindGroup; } class GPUShaderModule { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf(GPUShaderModulePrototype, this), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUShaderModule", GPUShaderModule); const GPUShaderModulePrototype = GPUShaderModule.prototype; class GPUShaderStage { constructor() { webidl.illegalConstructor(); } static get VERTEX() { return 0x1; } static get FRAGMENT() { return 0x2; } static get COMPUTE() { return 0x4; } } /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPUComputePipeline} */ function createGPUComputePipeline(label, device, rid) { /** @type {GPUComputePipeline} */ const pipeline = webidl.createBranded(GPUComputePipeline); pipeline[_label] = label; pipeline[_device] = device; pipeline[_rid] = rid; return pipeline; } class GPUComputePipeline { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } /** * @param {number} index * @returns {GPUBindGroupLayout} */ getBindGroupLayout(index) { webidl.assertBranded(this, GPUComputePipelinePrototype); const prefix = "Failed to execute 'getBindGroupLayout' on 'GPUComputePipeline'"; webidl.requiredArguments(arguments.length, 1, { prefix }); index = webidl.converters["unsigned long"](index, prefix, "Argument 1"); const device = assertDevice(this, prefix, "this"); const computePipelineRid = assertResource(this, prefix, "this"); const { rid, label, err } = op_webgpu_compute_pipeline_get_bind_group_layout( computePipelineRid, index, ); device.pushError(err); const bindGroupLayout = createGPUBindGroupLayout( label, device, rid, ); device.trackResource(bindGroupLayout); return bindGroupLayout; } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf( GPUComputePipelinePrototype, this, ), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUComputePipeline", GPUComputePipeline); const GPUComputePipelinePrototype = GPUComputePipeline.prototype; /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPURenderPipeline} */ function createGPURenderPipeline(label, device, rid) { /** @type {GPURenderPipeline} */ const pipeline = webidl.createBranded(GPURenderPipeline); pipeline[_label] = label; pipeline[_device] = device; pipeline[_rid] = rid; return pipeline; } class GPURenderPipeline { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } /** * @param {number} index */ getBindGroupLayout(index) { webidl.assertBranded(this, GPURenderPipelinePrototype); const prefix = "Failed to execute 'getBindGroupLayout' on 'GPURenderPipeline'"; webidl.requiredArguments(arguments.length, 1, prefix); index = webidl.converters["unsigned long"](index, prefix, "Argument 1"); const device = assertDevice(this, prefix, "this"); const renderPipelineRid = assertResource(this, prefix, "this"); const { rid, label, err } = op_webgpu_render_pipeline_get_bind_group_layout( renderPipelineRid, index, ); device.pushError(err); const bindGroupLayout = createGPUBindGroupLayout( label, device, rid, ); device.trackResource(bindGroupLayout); return bindGroupLayout; } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf( GPURenderPipelinePrototype, this, ), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPURenderPipeline", GPURenderPipeline); const GPURenderPipelinePrototype = GPURenderPipeline.prototype; class GPUColorWrite { constructor() { webidl.illegalConstructor(); } static get RED() { return 0x1; } static get GREEN() { return 0x2; } static get BLUE() { return 0x4; } static get ALPHA() { return 0x8; } static get ALL() { return 0xF; } } /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPUCommandEncoder} */ function createGPUCommandEncoder(label, device, rid) { /** @type {GPUCommandEncoder} */ const encoder = webidl.createBranded(GPUCommandEncoder); encoder[_label] = label; encoder[_device] = device; encoder[_rid] = rid; encoder[_encoders] = []; return encoder; } class GPUCommandEncoder { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; /** @type {SafeWeakRef[]} */ [_encoders]; [_cleanup]() { const encoders = this[_encoders]; while (encoders.length > 0) { const encoder = ArrayPrototypePop(encoders)?.deref(); if (encoder) { encoder[_cleanup](); } } const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } /** * @param {GPURenderPassDescriptor} descriptor * @return {GPURenderPassEncoder} */ beginRenderPass(descriptor) { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'beginRenderPass' on 'GPUCommandEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); descriptor = webidl.converters.GPURenderPassDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); if (this[_rid] === undefined) { throw new DOMException( "Failed to execute 'beginRenderPass' on 'GPUCommandEncoder': already consumed", "OperationError", ); } let depthStencilAttachment; if (descriptor.depthStencilAttachment) { if ( descriptor.depthStencilAttachment.depthLoadOp === "clear" && !(ObjectHasOwn(descriptor.depthStencilAttachment, "depthClearValue")) ) { throw webidl.makeException( TypeError, '`depthClearValue` must be specified when `depthLoadOp` is "clear"', prefix, "Argument 1", ); } const view = assertResource( descriptor.depthStencilAttachment.view, prefix, "texture view for depth stencil attachment", ); assertDeviceMatch( device, descriptor.depthStencilAttachment.view[_texture], { prefix, resourceContext: "texture view for depth stencil attachment", selfContext: "this", }, ); depthStencilAttachment = { ...descriptor.depthStencilAttachment, view, }; } const colorAttachments = ArrayPrototypeMap( descriptor.colorAttachments, (colorAttachment, i) => { const context = `color attachment ${i + 1}`; const view = assertResource( colorAttachment.view, prefix, `texture view for ${context}`, ); assertResource( colorAttachment.view[_texture], prefix, `texture backing texture view for ${context}`, ); assertDeviceMatch( device, colorAttachment.view[_texture], { prefix, resourceContext: `texture view for ${context}`, selfContext: "this", }, ); let resolveTarget; if (colorAttachment.resolveTarget) { resolveTarget = assertResource( colorAttachment.resolveTarget, prefix, `resolve target texture view for ${context}`, ); assertResource( colorAttachment.resolveTarget[_texture], prefix, `texture backing resolve target texture view for ${context}`, ); assertDeviceMatch( device, colorAttachment.resolveTarget[_texture], { prefix, resourceContext: `resolve target texture view for ${context}`, selfContext: "this", }, ); } return { view: view, resolveTarget, storeOp: colorAttachment.storeOp, loadOp: colorAttachment.loadOp, clearValue: normalizeGPUColor(colorAttachment.clearValue), }; }, ); let occlusionQuerySet; if (descriptor.occlusionQuerySet) { occlusionQuerySet = assertResource( descriptor.occlusionQuerySet, prefix, "occlusionQuerySet", ); } let timestampWrites = null; if (descriptor.timestampWrites) { const querySet = assertResource( descriptor.timestampWrites.querySet, prefix, "querySet", ); timestampWrites = { querySet, beginningOfPassWriteIndex: descriptor.timestampWrites.beginningOfPassWriteIndex, endOfPassWriteIndex: descriptor.timestampWrites.endOfPassWriteIndex, }; } const { rid } = op_webgpu_command_encoder_begin_render_pass( commandEncoderRid, descriptor.label, colorAttachments, depthStencilAttachment, occlusionQuerySet, timestampWrites, ); const renderPassEncoder = createGPURenderPassEncoder( descriptor.label, this, rid, ); ArrayPrototypePush(this[_encoders], new SafeWeakRef(renderPassEncoder)); return renderPassEncoder; } /** * @param {GPUComputePassDescriptor} descriptor */ beginComputePass(descriptor = {}) { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'beginComputePass' on 'GPUCommandEncoder'"; descriptor = webidl.converters.GPUComputePassDescriptor( descriptor, prefix, "Argument 1", ); assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); let timestampWrites = null; if (descriptor.timestampWrites) { const querySet = assertResource( descriptor.timestampWrites.querySet, prefix, "querySet", ); timestampWrites = { querySet, beginningOfPassWriteIndex: descriptor.timestampWrites.beginningOfPassWriteIndex, endOfPassWriteIndex: descriptor.timestampWrites.endOfPassWriteIndex, }; } const { rid } = op_webgpu_command_encoder_begin_compute_pass( commandEncoderRid, descriptor.label, timestampWrites, ); const computePassEncoder = createGPUComputePassEncoder( descriptor.label, this, rid, ); ArrayPrototypePush(this[_encoders], new SafeWeakRef(computePassEncoder)); return computePassEncoder; } /** * @param {GPUBuffer} source * @param {number} sourceOffset * @param {GPUBuffer} destination * @param {number} destinationOffset * @param {number} size */ copyBufferToBuffer( source, sourceOffset, destination, destinationOffset, size, ) { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'copyBufferToBuffer' on 'GPUCommandEncoder'"; webidl.requiredArguments(arguments.length, 5, prefix); source = webidl.converters.GPUBuffer(source, prefix, "Argument 1"); sourceOffset = webidl.converters.GPUSize64( sourceOffset, prefix, "Argument 2", ); destination = webidl.converters.GPUBuffer( destination, prefix, "Argument 3", ); destinationOffset = webidl.converters.GPUSize64( destinationOffset, prefix, "Argument 4", ); size = webidl.converters.GPUSize64(size, prefix, "Argument 5"); const device = assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); const sourceRid = assertResource(source, prefix, "Argument 1"); assertDeviceMatch(device, source, { prefix, resourceContext: "Argument 1", selfContext: "this", }); const destinationRid = assertResource(destination, prefix, "Argument 3"); assertDeviceMatch(device, destination, { prefix, resourceContext: "Argument 3", selfContext: "this", }); const { err } = op_webgpu_command_encoder_copy_buffer_to_buffer( commandEncoderRid, sourceRid, sourceOffset, destinationRid, destinationOffset, size, ); device.pushError(err); } /** * @param {GPUImageCopyBuffer} source * @param {GPUImageCopyTexture} destination * @param {GPUExtent3D} copySize */ copyBufferToTexture(source, destination, copySize) { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'copyBufferToTexture' on 'GPUCommandEncoder'"; webidl.requiredArguments(arguments.length, 3, prefix); source = webidl.converters.GPUImageCopyBuffer(source, prefix, "Argument 1"); destination = webidl.converters.GPUImageCopyTexture( destination, prefix, "Argument 2", ); copySize = webidl.converters.GPUExtent3D(copySize, prefix, "Argument 3"); const device = assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); const sourceBufferRid = assertResource( // deno-lint-ignore prefer-primordials source.buffer, prefix, "source in Argument 1", ); // deno-lint-ignore prefer-primordials assertDeviceMatch(device, source.buffer, { prefix, resourceContext: "source in Argument 1", selfContext: "this", }); const destinationTextureRid = assertResource( destination.texture, prefix, "texture in Argument 2", ); assertDeviceMatch(device, destination.texture, { prefix, resourceContext: "texture in Argument 2", selfContext: "this", }); const { err } = op_webgpu_command_encoder_copy_buffer_to_texture( commandEncoderRid, { ...source, buffer: sourceBufferRid, }, { texture: destinationTextureRid, mipLevel: destination.mipLevel, origin: destination.origin ? normalizeGPUOrigin3D(destination.origin) : undefined, aspect: destination.aspect, }, normalizeGPUExtent3D(copySize), ); device.pushError(err); } /** * @param {GPUImageCopyTexture} source * @param {GPUImageCopyBuffer} destination * @param {GPUExtent3D} copySize */ copyTextureToBuffer(source, destination, copySize) { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'copyTextureToBuffer' on 'GPUCommandEncoder'"; webidl.requiredArguments(arguments.length, 3, prefix); source = webidl.converters.GPUImageCopyTexture( source, prefix, "Argument 1", ); destination = webidl.converters.GPUImageCopyBuffer( destination, prefix, "Argument 2", ); copySize = webidl.converters.GPUExtent3D(copySize, prefix, "Argument 3"); const device = assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); const sourceTextureRid = assertResource( source.texture, prefix, "texture in Argument 1", ); assertDeviceMatch(device, source.texture, { prefix, resourceContext: "texture in Argument 1", selfContext: "this", }); const destinationBufferRid = assertResource( // deno-lint-ignore prefer-primordials destination.buffer, prefix, "buffer in Argument 2", ); // deno-lint-ignore prefer-primordials assertDeviceMatch(device, destination.buffer, { prefix, resourceContext: "buffer in Argument 2", selfContext: "this", }); const { err } = op_webgpu_command_encoder_copy_texture_to_buffer( commandEncoderRid, { texture: sourceTextureRid, mipLevel: source.mipLevel, origin: source.origin ? normalizeGPUOrigin3D(source.origin) : undefined, aspect: source.aspect, }, { ...destination, buffer: destinationBufferRid, }, normalizeGPUExtent3D(copySize), ); device.pushError(err); } /** * @param {GPUImageCopyTexture} source * @param {GPUImageCopyTexture} destination * @param {GPUExtent3D} copySize */ copyTextureToTexture(source, destination, copySize) { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'copyTextureToTexture' on 'GPUCommandEncoder'"; webidl.requiredArguments(arguments.length, 3, prefix); source = webidl.converters.GPUImageCopyTexture( source, prefix, "Argument 1", ); destination = webidl.converters.GPUImageCopyTexture( destination, prefix, "Argument 2", ); copySize = webidl.converters.GPUExtent3D(copySize, prefix, "Argument 3"); const device = assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); const sourceTextureRid = assertResource( source.texture, prefix, "texture in Argument 1", ); assertDeviceMatch(device, source.texture, { prefix, resourceContext: "texture in Argument 1", selfContext: "this", }); const destinationTextureRid = assertResource( destination.texture, prefix, "texture in Argument 2", ); assertDeviceMatch(device, destination.texture, { prefix, resourceContext: "texture in Argument 2", selfContext: "this", }); const { err } = op_webgpu_command_encoder_copy_texture_to_texture( commandEncoderRid, { texture: sourceTextureRid, mipLevel: source.mipLevel, origin: source.origin ? normalizeGPUOrigin3D(source.origin) : undefined, aspect: source.aspect, }, { texture: destinationTextureRid, mipLevel: destination.mipLevel, origin: destination.origin ? normalizeGPUOrigin3D(destination.origin) : undefined, aspect: source.aspect, }, normalizeGPUExtent3D(copySize), ); device.pushError(err); } /** * @param {GPUBuffer} buffer * @param {GPUSize64} offset * @param {GPUSize64} size */ clearBuffer(buffer, offset = 0, size = undefined) { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'clearBuffer' on 'GPUCommandEncoder'"; webidl.requiredArguments(arguments.length, 3, prefix); buffer = webidl.converters.GPUBuffer(buffer, prefix, "Argument 1"); offset = webidl.converters.GPUSize64(offset, prefix, "Argument 2"); size = webidl.converters.GPUSize64(size, prefix, "Argument 3"); const device = assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); const bufferRid = assertResource(buffer, prefix, "Argument 1"); const { err } = op_webgpu_command_encoder_clear_buffer( commandEncoderRid, bufferRid, offset, size, ); device.pushError(err); } /** * @param {string} groupLabel */ pushDebugGroup(groupLabel) { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'pushDebugGroup' on 'GPUCommandEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); groupLabel = webidl.converters.USVString(groupLabel, prefix, "Argument 1"); const device = assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); const { err } = op_webgpu_command_encoder_push_debug_group( commandEncoderRid, groupLabel, ); device.pushError(err); } popDebugGroup() { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'popDebugGroup' on 'GPUCommandEncoder'"; const device = assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); const { err } = op_webgpu_command_encoder_pop_debug_group( commandEncoderRid, ); device.pushError(err); } /** * @param {string} markerLabel */ insertDebugMarker(markerLabel) { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'insertDebugMarker' on 'GPUCommandEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); markerLabel = webidl.converters.USVString( markerLabel, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); const { err } = op_webgpu_command_encoder_insert_debug_marker( commandEncoderRid, markerLabel, ); device.pushError(err); } /** * @param {GPUQuerySet} querySet * @param {number} queryIndex */ writeTimestamp(querySet, queryIndex) { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'writeTimestamp' on 'GPUCommandEncoder'"; webidl.requiredArguments(arguments.length, 2, prefix); querySet = webidl.converters.GPUQuerySet(querySet, prefix, "Argument 1"); queryIndex = webidl.converters.GPUSize32(queryIndex, prefix, "Argument 2"); const device = assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); const querySetRid = assertResource(querySet, prefix, "Argument 1"); assertDeviceMatch(device, querySet, { prefix, resourceContext: "Argument 1", selfContext: "this", }); const { err } = op_webgpu_command_encoder_write_timestamp( commandEncoderRid, querySetRid, queryIndex, ); device.pushError(err); } /** * @param {GPUQuerySet} querySet * @param {number} firstQuery * @param {number} queryCount * @param {GPUBuffer} destination * @param {number} destinationOffset */ resolveQuerySet( querySet, firstQuery, queryCount, destination, destinationOffset, ) { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'resolveQuerySet' on 'GPUCommandEncoder'"; webidl.requiredArguments(arguments.length, 5, { prefix }); querySet = webidl.converters.GPUQuerySet(querySet, prefix, "Argument 1"); firstQuery = webidl.converters.GPUSize32(firstQuery, prefix, "Argument 2"); queryCount = webidl.converters.GPUSize32(queryCount, prefix, "Argument 3"); destination = webidl.converters.GPUBuffer( destination, prefix, "Argument 4", ); destinationOffset = webidl.converters.GPUSize64( destinationOffset, prefix, "Argument 5", ); const device = assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); const querySetRid = assertResource(querySet, prefix, "Argument 1"); assertDeviceMatch(device, querySet, { prefix, resourceContext: "Argument 1", selfContext: "this", }); const destinationRid = assertResource(destination, prefix, "Argument 3"); assertDeviceMatch(device, destination, { prefix, resourceContext: "Argument 3", selfContext: "this", }); const { err } = op_webgpu_command_encoder_resolve_query_set( commandEncoderRid, querySetRid, firstQuery, queryCount, destinationRid, destinationOffset, ); device.pushError(err); } /** * @param {GPUCommandBufferDescriptor} descriptor * @returns {GPUCommandBuffer} */ finish(descriptor = {}) { webidl.assertBranded(this, GPUCommandEncoderPrototype); const prefix = "Failed to execute 'finish' on 'GPUCommandEncoder'"; descriptor = webidl.converters.GPUCommandBufferDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const commandEncoderRid = assertResource(this, prefix, "this"); const { rid, err } = op_webgpu_command_encoder_finish( commandEncoderRid, descriptor.label, ); device.pushError(err); /** @type {number | undefined} */ this[_rid] = undefined; const commandBuffer = createGPUCommandBuffer( descriptor.label, device, rid, ); device.trackResource(commandBuffer); return commandBuffer; } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf( GPUCommandEncoderPrototype, this, ), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUCommandEncoder", GPUCommandEncoder); const GPUCommandEncoderPrototype = GPUCommandEncoder.prototype; /** * @param {string | null} label * @param {GPUCommandEncoder} encoder * @param {number} rid * @returns {GPURenderPassEncoder} */ function createGPURenderPassEncoder(label, encoder, rid) { /** @type {GPURenderPassEncoder} */ const passEncoder = webidl.createBranded(GPURenderPassEncoder); passEncoder[_label] = label; passEncoder[_encoder] = encoder; passEncoder[_rid] = rid; return passEncoder; } class GPURenderPassEncoder { /** @type {GPUCommandEncoder} */ [_encoder]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } /** * @param {number} x * @param {number} y * @param {number} width * @param {number} height * @param {number} minDepth * @param {number} maxDepth */ setViewport(x, y, width, height, minDepth, maxDepth) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'setViewport' on 'GPUComputePassEncoder'"; webidl.requiredArguments(arguments.length, 6, { prefix }); x = webidl.converters.float(x, prefix, "Argument 1"); y = webidl.converters.float(y, prefix, "Argument 2"); width = webidl.converters.float(width, prefix, "Argument 3"); height = webidl.converters.float(height, prefix, "Argument 4"); minDepth = webidl.converters.float(minDepth, prefix, "Argument 5"); maxDepth = webidl.converters.float(maxDepth, prefix, "Argument 6"); assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); op_webgpu_render_pass_set_viewport({ renderPassRid, x, y, width, height, minDepth, maxDepth, }); } /** * @param {number} x * @param {number} y * @param {number} width * @param {number} height */ setScissorRect(x, y, width, height) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'setScissorRect' on 'GPUComputePassEncoder'"; webidl.requiredArguments(arguments.length, 4, prefix); x = webidl.converters.GPUIntegerCoordinate(x, prefix, "Argument 1"); y = webidl.converters.GPUIntegerCoordinate(y, prefix, "Argument 2"); width = webidl.converters.GPUIntegerCoordinate(width, prefix, "Argument 3"); height = webidl.converters.GPUIntegerCoordinate( height, prefix, "Argument 4", ); assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); op_webgpu_render_pass_set_scissor_rect( renderPassRid, x, y, width, height, ); } /** * @param {GPUColor} color */ setBlendConstant(color) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'setBlendConstant' on 'GPUComputePassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); color = webidl.converters.GPUColor(color, prefix, "Argument 1"); assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); op_webgpu_render_pass_set_blend_constant( renderPassRid, normalizeGPUColor(color), ); } /** * @param {number} reference */ setStencilReference(reference) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'setStencilReference' on 'GPUComputePassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); reference = webidl.converters.GPUStencilValue( reference, prefix, "Argument 1", ); assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); op_webgpu_render_pass_set_stencil_reference( renderPassRid, reference, ); } /** * @param {number} queryIndex */ beginOcclusionQuery(queryIndex) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'beginOcclusionQuery' on 'GPUComputePassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); queryIndex = webidl.converters.GPUSize32(queryIndex, prefix, "Argument 1"); assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); op_webgpu_render_pass_begin_occlusion_query( renderPassRid, queryIndex, ); } endOcclusionQuery() { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'endOcclusionQuery' on 'GPUComputePassEncoder'"; assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); op_webgpu_render_pass_end_occlusion_query(renderPassRid); } /** * @param {GPURenderBundle[]} bundles */ executeBundles(bundles) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'executeBundles' on 'GPURenderPassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); bundles = webidl.converters["sequence"]( bundles, prefix, "Argument 1", ); const device = assertDevice( this[_encoder], prefix, "encoder referenced by this", ); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); const bundleRids = ArrayPrototypeMap(bundles, (bundle, i) => { const context = `bundle ${i + 1}`; const rid = assertResource(bundle, prefix, context); assertDeviceMatch(device, bundle, { prefix, resourceContext: context, selfContext: "this", }); return rid; }); op_webgpu_render_pass_execute_bundles(renderPassRid, bundleRids); } end() { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'end' on 'GPURenderPassEncoder'"; const device = assertDevice( this[_encoder], prefix, "encoder referenced by this", ); const commandEncoderRid = assertResource( this[_encoder], prefix, "encoder referenced by this", ); const renderPassRid = assertResource(this, prefix, "this"); const { err } = op_webgpu_render_pass_end( commandEncoderRid, renderPassRid, ); device.pushError(err); this[_rid] = undefined; } // TODO(lucacasonato): has an overload setBindGroup( index, bindGroup, dynamicOffsetsData, dynamicOffsetsDataStart, dynamicOffsetsDataLength, ) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'setBindGroup' on 'GPURenderPassEncoder'"; const device = assertDevice( this[_encoder], prefix, "encoder referenced by this", ); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); const bindGroupRid = assertResource(bindGroup, prefix, "Argument 2"); assertDeviceMatch(device, bindGroup, { prefix, resourceContext: "Argument 2", selfContext: "this", }); if ( TypedArrayPrototypeGetSymbolToStringTag(dynamicOffsetsData) !== "Uint32Array" ) { dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []); dynamicOffsetsDataStart = 0; dynamicOffsetsDataLength = dynamicOffsetsData.length; } op_webgpu_render_pass_set_bind_group( renderPassRid, index, bindGroupRid, dynamicOffsetsData, dynamicOffsetsDataStart, dynamicOffsetsDataLength, ); } /** * @param {string} groupLabel */ pushDebugGroup(groupLabel) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'pushDebugGroup' on 'GPURenderPassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); groupLabel = webidl.converters.USVString(groupLabel, prefix, "Argument 1"); assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); op_webgpu_render_pass_push_debug_group(renderPassRid, groupLabel); } popDebugGroup() { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'popDebugGroup' on 'GPURenderPassEncoder'"; assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); op_webgpu_render_pass_pop_debug_group(renderPassRid); } /** * @param {string} markerLabel */ insertDebugMarker(markerLabel) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'insertDebugMarker' on 'GPURenderPassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); markerLabel = webidl.converters.USVString( markerLabel, prefix, "Argument 1", ); assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); op_webgpu_render_pass_insert_debug_marker(renderPassRid, markerLabel); } /** * @param {GPURenderPipeline} pipeline */ setPipeline(pipeline) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'setPipeline' on 'GPURenderPassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); pipeline = webidl.converters.GPURenderPipeline( pipeline, prefix, "Argument 1", ); const device = assertDevice( this[_encoder], prefix, "encoder referenced by this", ); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); const pipelineRid = assertResource(pipeline, prefix, "Argument 1"); assertDeviceMatch(device, pipeline, { prefix, resourceContext: "Argument 1", selfContext: "this", }); op_webgpu_render_pass_set_pipeline(renderPassRid, pipelineRid); } /** * @param {GPUBuffer} buffer * @param {GPUIndexFormat} indexFormat * @param {number} offset * @param {number} size */ setIndexBuffer(buffer, indexFormat, offset = 0, size) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'setIndexBuffer' on 'GPURenderPassEncoder'"; webidl.requiredArguments(arguments.length, 2, prefix); buffer = webidl.converters.GPUBuffer(buffer, prefix, "Argument 1"); indexFormat = webidl.converters.GPUIndexFormat( indexFormat, prefix, "Argument 2", ); offset = webidl.converters.GPUSize64(offset, prefix, "Argument 3"); if (size !== undefined) { size = webidl.converters.GPUSize64(size, prefix, "Argument 4"); } const device = assertDevice( this[_encoder], prefix, "encoder referenced by this", ); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); const bufferRid = assertResource(buffer, prefix, "Argument 1"); assertDeviceMatch(device, buffer, { prefix, resourceContext: "Argument 1", selfContext: "this", }); op_webgpu_render_pass_set_index_buffer( renderPassRid, bufferRid, indexFormat, offset, size, ); } /** * @param {number} slot * @param {GPUBuffer} buffer * @param {number} offset * @param {number} size */ setVertexBuffer(slot, buffer, offset = 0, size) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'setVertexBuffer' on 'GPURenderPassEncoder'"; webidl.requiredArguments(arguments.length, 2, prefix); slot = webidl.converters.GPUSize32(slot, prefix, "Argument 1"); buffer = webidl.converters.GPUBuffer(buffer, prefix, "Argument 2"); offset = webidl.converters.GPUSize64(offset, prefix, "Argument 3"); if (size !== undefined) { size = webidl.converters.GPUSize64(size, prefix, "Argument 4"); } const device = assertDevice( this[_encoder], prefix, "encoder referenced by this", ); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); const bufferRid = assertResource(buffer, prefix, "Argument 2"); assertDeviceMatch(device, buffer, { prefix, resourceContext: "Argument 2", selfContext: "this", }); op_webgpu_render_pass_set_vertex_buffer( renderPassRid, slot, bufferRid, offset, size, ); } /** * @param {number} vertexCount * @param {number} instanceCount * @param {number} firstVertex * @param {number} firstInstance */ draw(vertexCount, instanceCount = 1, firstVertex = 0, firstInstance = 0) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'draw' on 'GPURenderPassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); vertexCount = webidl.converters.GPUSize32( vertexCount, prefix, "Argument 1", ); instanceCount = webidl.converters.GPUSize32( instanceCount, prefix, "Argument 2", ); firstVertex = webidl.converters.GPUSize32( firstVertex, prefix, "Argument 3", ); firstInstance = webidl.converters.GPUSize32( firstInstance, prefix, "Argument 4", ); assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); op_webgpu_render_pass_draw( renderPassRid, vertexCount, instanceCount, firstVertex, firstInstance, ); } /** * @param {number} indexCount * @param {number} instanceCount * @param {number} firstIndex * @param {number} baseVertex * @param {number} firstInstance */ drawIndexed( indexCount, instanceCount = 1, firstIndex = 0, baseVertex = 0, firstInstance = 0, ) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'drawIndexed' on 'GPURenderPassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); indexCount = webidl.converters.GPUSize32(indexCount, prefix, "Argument 1"); instanceCount = webidl.converters.GPUSize32( instanceCount, prefix, "Argument 2", ); firstIndex = webidl.converters.GPUSize32(firstIndex, prefix, "Argument 3"); baseVertex = webidl.converters.GPUSignedOffset32( baseVertex, prefix, "Argument 4", ); firstInstance = webidl.converters.GPUSize32( firstInstance, prefix, "Argument 5", ); assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); op_webgpu_render_pass_draw_indexed( renderPassRid, indexCount, instanceCount, firstIndex, baseVertex, firstInstance, ); } /** * @param {GPUBuffer} indirectBuffer * @param {number} indirectOffset */ drawIndirect(indirectBuffer, indirectOffset) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'drawIndirect' on 'GPURenderPassEncoder'"; webidl.requiredArguments(arguments.length, 2, prefix); indirectBuffer = webidl.converters.GPUBuffer( indirectBuffer, prefix, "Argument 1", ); indirectOffset = webidl.converters.GPUSize64( indirectOffset, prefix, "Argument 2", ); const device = assertDevice( this[_encoder], prefix, "encoder referenced by this", ); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); const indirectBufferRid = assertResource( indirectBuffer, prefix, "Argument 1", ); assertDeviceMatch(device, indirectBuffer, { prefix, resourceContext: "Argument 1", selfContext: "this", }); op_webgpu_render_pass_draw_indirect( renderPassRid, indirectBufferRid, indirectOffset, ); } /** * @param {GPUBuffer} indirectBuffer * @param {number} indirectOffset */ drawIndexedIndirect(indirectBuffer, indirectOffset) { webidl.assertBranded(this, GPURenderPassEncoderPrototype); const prefix = "Failed to execute 'drawIndexedIndirect' on 'GPURenderPassEncoder'"; webidl.requiredArguments(arguments.length, 2, prefix); indirectBuffer = webidl.converters.GPUBuffer( indirectBuffer, prefix, "Argument 1", ); indirectOffset = webidl.converters.GPUSize64( indirectOffset, prefix, "Argument 2", ); const device = assertDevice( this[_encoder], prefix, "encoder referenced by this", ); assertResource(this[_encoder], prefix, "encoder referenced by this"); const renderPassRid = assertResource(this, prefix, "this"); const indirectBufferRid = assertResource( indirectBuffer, prefix, "Argument 1", ); assertDeviceMatch(device, indirectBuffer, { prefix, resourceContext: "Argument 1", selfContext: "this", }); op_webgpu_render_pass_draw_indexed_indirect( renderPassRid, indirectBufferRid, indirectOffset, ); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf( GPURenderPassEncoderPrototype, this, ), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPURenderPassEncoder", GPURenderPassEncoder); const GPURenderPassEncoderPrototype = GPURenderPassEncoder.prototype; /** * @param {string | null} label * @param {GPUCommandEncoder} encoder * @param {number} rid * @returns {GPUComputePassEncoder} */ function createGPUComputePassEncoder(label, encoder, rid) { /** @type {GPUComputePassEncoder} */ const computePassEncoder = webidl.createBranded(GPUComputePassEncoder); computePassEncoder[_label] = label; computePassEncoder[_encoder] = encoder; computePassEncoder[_rid] = rid; return computePassEncoder; } class GPUComputePassEncoder { /** @type {GPUCommandEncoder} */ [_encoder]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } /** * @param {GPUComputePipeline} pipeline */ setPipeline(pipeline) { webidl.assertBranded(this, GPUComputePassEncoderPrototype); const prefix = "Failed to execute 'setPipeline' on 'GPUComputePassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); pipeline = webidl.converters.GPUComputePipeline( pipeline, prefix, "Argument 1", ); const device = assertDevice( this[_encoder], prefix, "encoder referenced by this", ); assertResource(this[_encoder], prefix, "encoder referenced by this"); const computePassRid = assertResource(this, prefix, "this"); const pipelineRid = assertResource(pipeline, prefix, "Argument 1"); assertDeviceMatch(device, pipeline, { prefix, resourceContext: "Argument 1", selfContext: "this", }); op_webgpu_compute_pass_set_pipeline(computePassRid, pipelineRid); } /** * @param {number} workgroupCountX * @param {number} workgroupCountY * @param {number} workgroupCountZ */ dispatchWorkgroups( workgroupCountX, workgroupCountY = 1, workgroupCountZ = 1, ) { webidl.assertBranded(this, GPUComputePassEncoderPrototype); const prefix = "Failed to execute 'dispatchWorkgroups' on 'GPUComputePassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); workgroupCountX = webidl.converters.GPUSize32( workgroupCountX, prefix, "Argument 1", ); workgroupCountY = webidl.converters.GPUSize32( workgroupCountY, prefix, "Argument 2", ); workgroupCountZ = webidl.converters.GPUSize32( workgroupCountZ, prefix, "Argument 3", ); assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const computePassRid = assertResource(this, prefix, "this"); op_webgpu_compute_pass_dispatch_workgroups( computePassRid, workgroupCountX, workgroupCountY, workgroupCountZ, ); } /** * @param {GPUBuffer} indirectBuffer * @param {number} indirectOffset */ dispatchWorkgroupsIndirect(indirectBuffer, indirectOffset) { webidl.assertBranded(this, GPUComputePassEncoderPrototype); const prefix = "Failed to execute 'dispatchWorkgroupsIndirect' on 'GPUComputePassEncoder'"; webidl.requiredArguments(arguments.length, 2, prefix); indirectBuffer = webidl.converters.GPUBuffer( indirectBuffer, prefix, "Argument 1", ); indirectOffset = webidl.converters.GPUSize64( indirectOffset, prefix, "Argument 2", ); const device = assertDevice( this[_encoder], prefix, "encoder referenced by this", ); assertResource(this[_encoder], prefix, "encoder referenced by this"); const computePassRid = assertResource(this, prefix, "this"); const indirectBufferRid = assertResource( indirectBuffer, prefix, "Argument 1", ); assertDeviceMatch(device, indirectBuffer, { prefix, resourceContext: "Argument 1", selfContext: "this", }); op_webgpu_compute_pass_dispatch_workgroups_indirect( computePassRid, indirectBufferRid, indirectOffset, ); } end() { webidl.assertBranded(this, GPUComputePassEncoderPrototype); const prefix = "Failed to execute 'end' on 'GPUComputePassEncoder'"; const device = assertDevice( this[_encoder], prefix, "encoder referenced by this", ); const commandEncoderRid = assertResource( this[_encoder], prefix, "encoder referenced by this", ); const computePassRid = assertResource(this, prefix, "this"); const { err } = op_webgpu_compute_pass_end( commandEncoderRid, computePassRid, ); device.pushError(err); this[_rid] = undefined; } // TODO(lucacasonato): has an overload setBindGroup( index, bindGroup, dynamicOffsetsData, dynamicOffsetsDataStart, dynamicOffsetsDataLength, ) { webidl.assertBranded(this, GPUComputePassEncoderPrototype); const prefix = "Failed to execute 'setBindGroup' on 'GPUComputePassEncoder'"; const device = assertDevice( this[_encoder], prefix, "encoder referenced by this", ); assertResource(this[_encoder], prefix, "encoder referenced by this"); const computePassRid = assertResource(this, prefix, "this"); const bindGroupRid = assertResource(bindGroup, prefix, "Argument 2"); assertDeviceMatch(device, bindGroup, { prefix, resourceContext: "Argument 2", selfContext: "this", }); if ( TypedArrayPrototypeGetSymbolToStringTag(dynamicOffsetsData) !== "Uint32Array" ) { dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []); dynamicOffsetsDataStart = 0; dynamicOffsetsDataLength = dynamicOffsetsData.length; } op_webgpu_compute_pass_set_bind_group( computePassRid, index, bindGroupRid, dynamicOffsetsData, dynamicOffsetsDataStart, dynamicOffsetsDataLength, ); } /** * @param {string} groupLabel */ pushDebugGroup(groupLabel) { webidl.assertBranded(this, GPUComputePassEncoderPrototype); const prefix = "Failed to execute 'pushDebugGroup' on 'GPUComputePassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); groupLabel = webidl.converters.USVString(groupLabel, prefix, "Argument 1"); assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const computePassRid = assertResource(this, prefix, "this"); op_webgpu_compute_pass_push_debug_group(computePassRid, groupLabel); } popDebugGroup() { webidl.assertBranded(this, GPUComputePassEncoderPrototype); const prefix = "Failed to execute 'popDebugGroup' on 'GPUComputePassEncoder'"; assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const computePassRid = assertResource(this, prefix, "this"); op_webgpu_compute_pass_pop_debug_group(computePassRid); } /** * @param {string} markerLabel */ insertDebugMarker(markerLabel) { webidl.assertBranded(this, GPUComputePassEncoderPrototype); const prefix = "Failed to execute 'insertDebugMarker' on 'GPUComputePassEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); markerLabel = webidl.converters.USVString( markerLabel, prefix, "Argument 1", ); assertDevice(this[_encoder], prefix, "encoder referenced by this"); assertResource(this[_encoder], prefix, "encoder referenced by this"); const computePassRid = assertResource(this, prefix, "this"); op_webgpu_compute_pass_insert_debug_marker( computePassRid, markerLabel, ); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf( GPUComputePassEncoderPrototype, this, ), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUComputePassEncoder", GPUComputePassEncoder); const GPUComputePassEncoderPrototype = GPUComputePassEncoder.prototype; /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPUCommandBuffer} */ function createGPUCommandBuffer(label, device, rid) { /** @type {GPUCommandBuffer} */ const commandBuffer = webidl.createBranded(GPUCommandBuffer); commandBuffer[_label] = label; commandBuffer[_device] = device; commandBuffer[_rid] = rid; return commandBuffer; } class GPUCommandBuffer { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf(GPUCommandBufferPrototype, this), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUCommandBuffer", GPUCommandBuffer); const GPUCommandBufferPrototype = GPUCommandBuffer.prototype; /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPURenderBundleEncoder} */ function createGPURenderBundleEncoder(label, device, rid) { /** @type {GPURenderBundleEncoder} */ const bundleEncoder = webidl.createBranded(GPURenderBundleEncoder); bundleEncoder[_label] = label; bundleEncoder[_device] = device; bundleEncoder[_rid] = rid; return bundleEncoder; } class GPURenderBundleEncoder { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } /** * @param {GPURenderBundleDescriptor} descriptor */ finish(descriptor = {}) { webidl.assertBranded(this, GPURenderBundleEncoderPrototype); const prefix = "Failed to execute 'finish' on 'GPURenderBundleEncoder'"; descriptor = webidl.converters.GPURenderBundleDescriptor( descriptor, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const renderBundleEncoderRid = assertResource(this, prefix, "this"); const { rid, err } = op_webgpu_render_bundle_encoder_finish( renderBundleEncoderRid, descriptor.label, ); device.pushError(err); this[_rid] = undefined; const renderBundle = createGPURenderBundle( descriptor.label, device, rid, ); device.trackResource(renderBundle); return renderBundle; } // TODO(lucacasonato): has an overload setBindGroup( index, bindGroup, dynamicOffsetsData, dynamicOffsetsDataStart, dynamicOffsetsDataLength, ) { webidl.assertBranded(this, GPURenderBundleEncoderPrototype); const prefix = "Failed to execute 'setBindGroup' on 'GPURenderBundleEncoder'"; const device = assertDevice(this, prefix, "this"); const renderBundleEncoderRid = assertResource(this, prefix, "this"); const bindGroupRid = assertResource(bindGroup, prefix, "Argument 2"); assertDeviceMatch(device, bindGroup, { prefix, resourceContext: "Argument 2", selfContext: "this", }); if ( TypedArrayPrototypeGetSymbolToStringTag(dynamicOffsetsData) !== "Uint32Array" ) { dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []); dynamicOffsetsDataStart = 0; dynamicOffsetsDataLength = dynamicOffsetsData.length; } op_webgpu_render_bundle_encoder_set_bind_group( renderBundleEncoderRid, index, bindGroupRid, dynamicOffsetsData, dynamicOffsetsDataStart, dynamicOffsetsDataLength, ); } /** * @param {string} groupLabel */ pushDebugGroup(groupLabel) { webidl.assertBranded(this, GPURenderBundleEncoderPrototype); const prefix = "Failed to execute 'pushDebugGroup' on 'GPURenderBundleEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); groupLabel = webidl.converters.USVString(groupLabel, prefix, "Argument 1"); assertDevice(this, prefix, "this"); const renderBundleEncoderRid = assertResource(this, prefix, "this"); op_webgpu_render_bundle_encoder_push_debug_group( renderBundleEncoderRid, groupLabel, ); } popDebugGroup() { webidl.assertBranded(this, GPURenderBundleEncoderPrototype); const prefix = "Failed to execute 'popDebugGroup' on 'GPURenderBundleEncoder'"; assertDevice(this, prefix, "this"); const renderBundleEncoderRid = assertResource(this, prefix, "this"); op_webgpu_render_bundle_encoder_pop_debug_group( renderBundleEncoderRid, ); } /** * @param {string} markerLabel */ insertDebugMarker(markerLabel) { webidl.assertBranded(this, GPURenderBundleEncoderPrototype); const prefix = "Failed to execute 'insertDebugMarker' on 'GPURenderBundleEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); markerLabel = webidl.converters.USVString( markerLabel, prefix, "Argument 1", ); assertDevice(this, prefix, "this"); const renderBundleEncoderRid = assertResource(this, prefix, "this"); op_webgpu_render_bundle_encoder_insert_debug_marker( renderBundleEncoderRid, markerLabel, ); } /** * @param {GPURenderPipeline} pipeline */ setPipeline(pipeline) { webidl.assertBranded(this, GPURenderBundleEncoderPrototype); const prefix = "Failed to execute 'setPipeline' on 'GPURenderBundleEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); pipeline = webidl.converters.GPURenderPipeline( pipeline, prefix, "Argument 1", ); const device = assertDevice(this, prefix, "this"); const renderBundleEncoderRid = assertResource(this, prefix, "this"); const pipelineRid = assertResource(pipeline, prefix, "Argument 1"); assertDeviceMatch(device, pipeline, { prefix, resourceContext: "Argument 1", selfContext: "this", }); op_webgpu_render_bundle_encoder_set_pipeline( renderBundleEncoderRid, pipelineRid, ); } /** * @param {GPUBuffer} buffer * @param {GPUIndexFormat} indexFormat * @param {number} offset * @param {number} size */ setIndexBuffer(buffer, indexFormat, offset = 0, size = 0) { webidl.assertBranded(this, GPURenderBundleEncoderPrototype); const prefix = "Failed to execute 'setIndexBuffer' on 'GPURenderBundleEncoder'"; webidl.requiredArguments(arguments.length, 2, prefix); buffer = webidl.converters.GPUBuffer(buffer, prefix, "Argument 1"); indexFormat = webidl.converters.GPUIndexFormat( indexFormat, prefix, "Argument 2", ); offset = webidl.converters.GPUSize64(offset, prefix, "Argument 3"); size = webidl.converters.GPUSize64(size, prefix, "Argument 4"); const device = assertDevice(this, prefix, "this"); const renderBundleEncoderRid = assertResource(this, prefix, "this"); const bufferRid = assertResource(buffer, prefix, "Argument 1"); assertDeviceMatch(device, buffer, { prefix, resourceContext: "Argument 1", selfContext: "this", }); op_webgpu_render_bundle_encoder_set_index_buffer( renderBundleEncoderRid, bufferRid, indexFormat, offset, size, ); } /** * @param {number} slot * @param {GPUBuffer} buffer * @param {number} offset * @param {number} size */ setVertexBuffer(slot, buffer, offset = 0, size) { webidl.assertBranded(this, GPURenderBundleEncoderPrototype); const prefix = "Failed to execute 'setVertexBuffer' on 'GPURenderBundleEncoder'"; webidl.requiredArguments(arguments.length, 2, prefix); slot = webidl.converters.GPUSize32(slot, prefix, "Argument 1"); buffer = webidl.converters.GPUBuffer(buffer, prefix, "Argument 2"); offset = webidl.converters.GPUSize64(offset, prefix, "Argument 3"); if (size !== undefined) { size = webidl.converters.GPUSize64(size, prefix, "Argument 4"); } const device = assertDevice(this, prefix, "this"); const renderBundleEncoderRid = assertResource(this, prefix, "this"); const bufferRid = assertResource(buffer, prefix, "Argument 2"); assertDeviceMatch(device, buffer, { prefix, resourceContext: "Argument 2", selfContext: "this", }); op_webgpu_render_bundle_encoder_set_vertex_buffer( renderBundleEncoderRid, slot, bufferRid, offset, size, ); } /** * @param {number} vertexCount * @param {number} instanceCount * @param {number} firstVertex * @param {number} firstInstance */ draw(vertexCount, instanceCount = 1, firstVertex = 0, firstInstance = 0) { webidl.assertBranded(this, GPURenderBundleEncoderPrototype); const prefix = "Failed to execute 'draw' on 'GPURenderBundleEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); vertexCount = webidl.converters.GPUSize32( vertexCount, prefix, "Argument 1", ); instanceCount = webidl.converters.GPUSize32( instanceCount, prefix, "Argument 2", ); firstVertex = webidl.converters.GPUSize32( firstVertex, prefix, "Argument 3", ); firstInstance = webidl.converters.GPUSize32( firstInstance, prefix, "Argument 4", ); assertDevice(this, prefix, "this"); const renderBundleEncoderRid = assertResource(this, prefix, "this"); op_webgpu_render_bundle_encoder_draw( renderBundleEncoderRid, vertexCount, instanceCount, firstVertex, firstInstance, ); } /** * @param {number} indexCount * @param {number} instanceCount * @param {number} firstIndex * @param {number} baseVertex * @param {number} firstInstance */ drawIndexed( indexCount, instanceCount = 1, firstIndex = 0, baseVertex = 0, firstInstance = 0, ) { webidl.assertBranded(this, GPURenderBundleEncoderPrototype); const prefix = "Failed to execute 'drawIndexed' on 'GPURenderBundleEncoder'"; webidl.requiredArguments(arguments.length, 1, prefix); indexCount = webidl.converters.GPUSize32(indexCount, prefix, "Argument 1"); instanceCount = webidl.converters.GPUSize32( instanceCount, prefix, "Argument 2", ); firstIndex = webidl.converters.GPUSize32(firstIndex, prefix, "Argument 3"); baseVertex = webidl.converters.GPUSignedOffset32( baseVertex, prefix, "Argument 4", ); firstInstance = webidl.converters.GPUSize32( firstInstance, prefix, "Argument 5", ); assertDevice(this, prefix, "this"); const renderBundleEncoderRid = assertResource(this, prefix, "this"); op_webgpu_render_bundle_encoder_draw_indexed( renderBundleEncoderRid, indexCount, instanceCount, firstIndex, baseVertex, firstInstance, ); } /** * @param {GPUBuffer} indirectBuffer * @param {number} indirectOffset */ drawIndirect(indirectBuffer, indirectOffset) { webidl.assertBranded(this, GPURenderBundleEncoderPrototype); const prefix = "Failed to execute 'drawIndirect' on 'GPURenderBundleEncoder'"; webidl.requiredArguments(arguments.length, 2, prefix); indirectBuffer = webidl.converters.GPUBuffer( indirectBuffer, prefix, "Argument 1", ); indirectOffset = webidl.converters.GPUSize64( indirectOffset, prefix, "Argument 2", ); const device = assertDevice(this, prefix, "this"); const renderBundleEncoderRid = assertResource(this, prefix, "this"); const indirectBufferRid = assertResource( indirectBuffer, prefix, "Argument 1", ); assertDeviceMatch(device, indirectBuffer, { prefix, resourceContext: "Argument 1", selfContext: "this", }); op_webgpu_render_bundle_encoder_draw_indirect( renderBundleEncoderRid, indirectBufferRid, indirectOffset, ); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf( GPURenderBundleEncoderPrototype, this, ), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPURenderBundleEncoder", GPURenderBundleEncoder); const GPURenderBundleEncoderPrototype = GPURenderBundleEncoder.prototype; /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPURenderBundle} */ function createGPURenderBundle(label, device, rid) { /** @type {GPURenderBundle} */ const bundle = webidl.createBranded(GPURenderBundle); bundle[_label] = label; bundle[_device] = device; bundle[_rid] = rid; return bundle; } class GPURenderBundle { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf(GPURenderBundlePrototype, this), keys: [ "label", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPURenderBundle", GPURenderBundle); const GPURenderBundlePrototype = GPURenderBundle.prototype; /** * @param {string | null} label * @param {InnerGPUDevice} device * @param {number} rid * @returns {GPUQuerySet} */ function createGPUQuerySet(label, device, rid, descriptor) { /** @type {GPUQuerySet} */ const queue = webidl.createBranded(GPUQuerySet); queue[_label] = label; queue[_device] = device; queue[_rid] = rid; queue[_descriptor] = descriptor; return queue; } class GPUQuerySet { /** @type {InnerGPUDevice} */ [_device]; /** @type {number | undefined} */ [_rid]; /** @type {GPUQuerySetDescriptor} */ [_descriptor]; /** @type {GPUQueryType} */ [_type]; /** @type {number} */ [_count]; [_cleanup]() { const rid = this[_rid]; if (rid !== undefined) { core.close(rid); /** @type {number | undefined} */ this[_rid] = undefined; } } constructor() { webidl.illegalConstructor(); } destroy() { webidl.assertBranded(this, GPUQuerySetPrototype); this[_cleanup](); } get type() { webidl.assertBranded(this, GPUQuerySetPrototype); return this[_type](); } get count() { webidl.assertBranded(this, GPUQuerySetPrototype); return this[_count](); } [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) { return inspect( createFilteredInspectProxy({ object: this, evaluate: ObjectPrototypeIsPrototypeOf(GPUQuerySetPrototype, this), keys: [ "label", "type", "count", ], }), inspectOptions, ); } } GPUObjectBaseMixin("GPUQuerySet", GPUQuerySet); const GPUQuerySetPrototype = GPUQuerySet.prototype; // Converters // This needs to be initialized after all of the base classes are implemented, // otherwise their converters might not be available yet. // DICTIONARY: GPUObjectDescriptorBase const dictMembersGPUObjectDescriptorBase = [ { key: "label", converter: webidl.converters["USVString"], defaultValue: "" }, ]; webidl.converters["GPUObjectDescriptorBase"] = webidl .createDictionaryConverter( "GPUObjectDescriptorBase", dictMembersGPUObjectDescriptorBase, ); // INTERFACE: GPUSupportedLimits webidl.converters.GPUSupportedLimits = webidl.createInterfaceConverter( "GPUSupportedLimits", GPUSupportedLimits.prototype, ); // INTERFACE: GPUSupportedFeatures webidl.converters.GPUSupportedFeatures = webidl.createInterfaceConverter( "GPUSupportedFeatures", GPUSupportedFeatures.prototype, ); // INTERFACE: GPU webidl.converters.GPU = webidl.createInterfaceConverter("GPU", GPU.prototype); // ENUM: GPUPowerPreference webidl.converters["GPUPowerPreference"] = webidl.createEnumConverter( "GPUPowerPreference", [ "low-power", "high-performance", ], ); // DICTIONARY: GPURequestAdapterOptions const dictMembersGPURequestAdapterOptions = [ { key: "powerPreference", converter: webidl.converters["GPUPowerPreference"], }, { key: "forceFallbackAdapter", converter: webidl.converters.boolean, defaultValue: false, }, ]; webidl.converters["GPURequestAdapterOptions"] = webidl .createDictionaryConverter( "GPURequestAdapterOptions", dictMembersGPURequestAdapterOptions, ); // INTERFACE: GPUAdapter webidl.converters.GPUAdapter = webidl.createInterfaceConverter( "GPUAdapter", GPUAdapter.prototype, ); // ENUM: GPUFeatureName webidl.converters["GPUFeatureName"] = webidl.createEnumConverter( "GPUFeatureName", [ // api "depth-clip-control", "timestamp-query", "indirect-first-instance", // shader "shader-f16", // texture formats "depth32float-stencil8", "texture-compression-bc", "texture-compression-etc2", "texture-compression-astc", "rg11b10ufloat-renderable", "bgra8unorm-storage", "float32-filterable", // extended from spec // texture formats "texture-format-16-bit-norm", "texture-compression-astc-hdr", "texture-adapter-specific-format-features", // api //"pipeline-statistics-query", "timestamp-query-inside-passes", "mappable-primary-buffers", "texture-binding-array", "buffer-binding-array", "storage-resource-binding-array", "sampled-texture-and-storage-buffer-array-non-uniform-indexing", "uniform-buffer-and-storage-texture-array-non-uniform-indexing", "partially-bound-binding-array", "multi-draw-indirect", "multi-draw-indirect-count", "push-constants", "address-mode-clamp-to-zero", "address-mode-clamp-to-border", "polygon-mode-line", "polygon-mode-point", "conservative-rasterization", "vertex-writable-storage", "clear-texture", "spirv-shader-passthrough", "multiview", "vertex-attribute-64-bit", // shader "shader-f64", "shader-i16", "shader-primitive-index", "shader-early-depth-test", ], ); // DICTIONARY: GPUPipelineErrorInit webidl.converters["GPUPipelineErrorInit"] = webidl.createDictionaryConverter( "GPUPipelineErrorInit", [ { key: "reason", converter: webidl.converters.GPUPipelineErrorReason, required: true, }, ], ); // ENUM: GPUPipelineErrorReason webidl.converters["GPUPipelineErrorReason"] = webidl.createEnumConverter( "GPUPipelineErrorReason", [ "validation", "internal", ], ); // TYPEDEF: GPUSize32 webidl.converters["GPUSize32"] = (V, opts) => webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); // TYPEDEF: GPUSize64 webidl.converters["GPUSize64"] = (V, opts) => webidl.converters["unsigned long long"](V, { ...opts, enforceRange: true }); // DICTIONARY: GPUDeviceDescriptor const dictMembersGPUDeviceDescriptor = [ { key: "requiredFeatures", converter: webidl.createSequenceConverter( webidl.converters["GPUFeatureName"], ), get defaultValue() { return []; }, }, { key: "requiredLimits", converter: webidl.createRecordConverter( webidl.converters["DOMString"], webidl.converters["GPUSize64"], ), }, ]; webidl.converters["GPUDeviceDescriptor"] = webidl.createDictionaryConverter( "GPUDeviceDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUDeviceDescriptor, ); // INTERFACE: GPUDevice webidl.converters.GPUDevice = webidl.createInterfaceConverter( "GPUDevice", GPUDevice.prototype, ); // INTERFACE: GPUBuffer webidl.converters.GPUBuffer = webidl.createInterfaceConverter( "GPUBuffer", GPUBuffer.prototype, ); // TYPEDEF: GPUBufferUsageFlags webidl.converters["GPUBufferUsageFlags"] = (V, opts) => webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); // DICTIONARY: GPUBufferDescriptor const dictMembersGPUBufferDescriptor = [ { key: "size", converter: webidl.converters["GPUSize64"], required: true }, { key: "usage", converter: webidl.converters["GPUBufferUsageFlags"], required: true, }, { key: "mappedAtCreation", converter: webidl.converters["boolean"], defaultValue: false, }, ]; webidl.converters["GPUBufferDescriptor"] = webidl.createDictionaryConverter( "GPUBufferDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUBufferDescriptor, ); // INTERFACE: GPUBufferUsage webidl.converters.GPUBufferUsage = webidl.createInterfaceConverter( "GPUBufferUsage", GPUBufferUsage.prototype, ); // TYPEDEF: GPUMapModeFlags webidl.converters["GPUMapModeFlags"] = (V, opts) => webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); // INTERFACE: GPUMapMode webidl.converters.GPUMapMode = webidl.createInterfaceConverter( "GPUMapMode", GPUMapMode.prototype, ); // INTERFACE: GPUTexture webidl.converters.GPUTexture = webidl.createInterfaceConverter( "GPUTexture", GPUTexture.prototype, ); // TYPEDEF: GPUIntegerCoordinate webidl.converters["GPUIntegerCoordinate"] = (V, opts) => webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); webidl.converters["sequence"] = webidl .createSequenceConverter(webidl.converters["GPUIntegerCoordinate"]); // DICTIONARY: GPUExtent3DDict const dictMembersGPUExtent3DDict = [ { key: "width", converter: webidl.converters["GPUIntegerCoordinate"], required: true, }, { key: "height", converter: webidl.converters["GPUIntegerCoordinate"], defaultValue: 1, }, { key: "depthOrArrayLayers", converter: webidl.converters["GPUIntegerCoordinate"], defaultValue: 1, }, ]; webidl.converters["GPUExtent3DDict"] = webidl.createDictionaryConverter( "GPUExtent3DDict", dictMembersGPUExtent3DDict, ); // TYPEDEF: GPUExtent3D webidl.converters["GPUExtent3D"] = (V, opts) => { // Union for (sequence or GPUExtent3DDict) if (V === null || V === undefined) { return webidl.converters["GPUExtent3DDict"](V, opts); } if (typeof V === "object") { const method = V[SymbolIterator]; if (method !== undefined) { // validate length of GPUExtent3D const min = 1; const max = 3; if (V.length < min || V.length > max) { throw webidl.makeException( TypeError, `A sequence of number used as a GPUExtent3D must have between ${min} and ${max} elements.`, opts, ); } return webidl.converters["sequence"](V, opts); } return webidl.converters["GPUExtent3DDict"](V, opts); } throw webidl.makeException( TypeError, "can not be converted to sequence or GPUExtent3DDict.", opts, ); }; // ENUM: GPUTextureDimension webidl.converters["GPUTextureDimension"] = webidl.createEnumConverter( "GPUTextureDimension", [ "1d", "2d", "3d", ], ); // ENUM: GPUTextureFormat webidl.converters["GPUTextureFormat"] = webidl.createEnumConverter( "GPUTextureFormat", [ "r8unorm", "r8snorm", "r8uint", "r8sint", "r16uint", "r16sint", "r16float", "rg8unorm", "rg8snorm", "rg8uint", "rg8sint", "r32uint", "r32sint", "r32float", "rg16uint", "rg16sint", "rg16float", "rgba8unorm", "rgba8unorm-srgb", "rgba8snorm", "rgba8uint", "rgba8sint", "bgra8unorm", "bgra8unorm-srgb", "rgb9e5ufloat", "rgb10a2uint", "rgb10a2unorm", "rg11b10ufloat", "rg32uint", "rg32sint", "rg32float", "rgba16uint", "rgba16sint", "rgba16float", "rgba32uint", "rgba32sint", "rgba32float", "stencil8", "depth16unorm", "depth24plus", "depth24plus-stencil8", "depth32float", "depth32float-stencil8", "bc1-rgba-unorm", "bc1-rgba-unorm-srgb", "bc2-rgba-unorm", "bc2-rgba-unorm-srgb", "bc3-rgba-unorm", "bc3-rgba-unorm-srgb", "bc4-r-unorm", "bc4-r-snorm", "bc5-rg-unorm", "bc5-rg-snorm", "bc6h-rgb-ufloat", "bc6h-rgb-float", "bc7-rgba-unorm", "bc7-rgba-unorm-srgb", "etc2-rgb8unorm", "etc2-rgb8unorm-srgb", "etc2-rgb8a1unorm", "etc2-rgb8a1unorm-srgb", "etc2-rgba8unorm", "etc2-rgba8unorm-srgb", "eac-r11unorm", "eac-r11snorm", "eac-rg11unorm", "eac-rg11snorm", "astc-4x4-unorm", "astc-4x4-unorm-srgb", "astc-5x4-unorm", "astc-5x4-unorm-srgb", "astc-5x5-unorm", "astc-5x5-unorm-srgb", "astc-6x5-unorm", "astc-6x5-unorm-srgb", "astc-6x6-unorm", "astc-6x6-unorm-srgb", "astc-8x5-unorm", "astc-8x5-unorm-srgb", "astc-8x6-unorm", "astc-8x6-unorm-srgb", "astc-8x8-unorm", "astc-8x8-unorm-srgb", "astc-10x5-unorm", "astc-10x5-unorm-srgb", "astc-10x6-unorm", "astc-10x6-unorm-srgb", "astc-10x8-unorm", "astc-10x8-unorm-srgb", "astc-10x10-unorm", "astc-10x10-unorm-srgb", "astc-12x10-unorm", "astc-12x10-unorm-srgb", "astc-12x12-unorm", "astc-12x12-unorm-srgb", ], ); // TYPEDEF: GPUTextureUsageFlags webidl.converters["GPUTextureUsageFlags"] = (V, opts) => webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); // DICTIONARY: GPUTextureDescriptor const dictMembersGPUTextureDescriptor = [ { key: "size", converter: webidl.converters["GPUExtent3D"], required: true, }, { key: "mipLevelCount", converter: webidl.converters["GPUIntegerCoordinate"], defaultValue: 1, }, { key: "sampleCount", converter: webidl.converters["GPUSize32"], defaultValue: 1, }, { key: "dimension", converter: webidl.converters["GPUTextureDimension"], defaultValue: "2d", }, { key: "format", converter: webidl.converters["GPUTextureFormat"], required: true, }, { key: "usage", converter: webidl.converters["GPUTextureUsageFlags"], required: true, }, { key: "viewFormats", converter: webidl.createSequenceConverter( webidl.converters["GPUTextureFormat"], ), get defaultValue() { return []; }, }, ]; webidl.converters["GPUTextureDescriptor"] = webidl.createDictionaryConverter( "GPUTextureDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUTextureDescriptor, ); // INTERFACE: GPUTextureUsage webidl.converters.GPUTextureUsage = webidl.createInterfaceConverter( "GPUTextureUsage", GPUTextureUsage.prototype, ); // INTERFACE: GPUTextureView webidl.converters.GPUTextureView = webidl.createInterfaceConverter( "GPUTextureView", GPUTextureView.prototype, ); // ENUM: GPUTextureViewDimension webidl.converters["GPUTextureViewDimension"] = webidl.createEnumConverter( "GPUTextureViewDimension", [ "1d", "2d", "2d-array", "cube", "cube-array", "3d", ], ); // ENUM: GPUTextureAspect webidl.converters["GPUTextureAspect"] = webidl.createEnumConverter( "GPUTextureAspect", [ "all", "stencil-only", "depth-only", ], ); // DICTIONARY: GPUTextureViewDescriptor const dictMembersGPUTextureViewDescriptor = [ { key: "format", converter: webidl.converters["GPUTextureFormat"] }, { key: "dimension", converter: webidl.converters["GPUTextureViewDimension"], }, { key: "aspect", converter: webidl.converters["GPUTextureAspect"], defaultValue: "all", }, { key: "baseMipLevel", converter: webidl.converters["GPUIntegerCoordinate"], defaultValue: 0, }, { key: "mipLevelCount", converter: webidl.converters["GPUIntegerCoordinate"], }, { key: "baseArrayLayer", converter: webidl.converters["GPUIntegerCoordinate"], defaultValue: 0, }, { key: "arrayLayerCount", converter: webidl.converters["GPUIntegerCoordinate"], }, ]; webidl.converters["GPUTextureViewDescriptor"] = webidl .createDictionaryConverter( "GPUTextureViewDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUTextureViewDescriptor, ); // INTERFACE: GPUSampler webidl.converters.GPUSampler = webidl.createInterfaceConverter( "GPUSampler", GPUSampler.prototype, ); // ENUM: GPUAddressMode webidl.converters["GPUAddressMode"] = webidl.createEnumConverter( "GPUAddressMode", [ "clamp-to-edge", "repeat", "mirror-repeat", ], ); // ENUM: GPUFilterMode webidl.converters["GPUFilterMode"] = webidl.createEnumConverter( "GPUFilterMode", [ "nearest", "linear", ], ); // ENUM: GPUMipmapFilterMode webidl.converters["GPUMipmapFilterMode"] = webidl.createEnumConverter( "GPUMipmapFilterMode", [ "nearest", "linear", ], ); // ENUM: GPUCompareFunction webidl.converters["GPUCompareFunction"] = webidl.createEnumConverter( "GPUCompareFunction", [ "never", "less", "equal", "less-equal", "greater", "not-equal", "greater-equal", "always", ], ); // DICTIONARY: GPUSamplerDescriptor const dictMembersGPUSamplerDescriptor = [ { key: "addressModeU", converter: webidl.converters["GPUAddressMode"], defaultValue: "clamp-to-edge", }, { key: "addressModeV", converter: webidl.converters["GPUAddressMode"], defaultValue: "clamp-to-edge", }, { key: "addressModeW", converter: webidl.converters["GPUAddressMode"], defaultValue: "clamp-to-edge", }, { key: "magFilter", converter: webidl.converters["GPUFilterMode"], defaultValue: "nearest", }, { key: "minFilter", converter: webidl.converters["GPUFilterMode"], defaultValue: "nearest", }, { key: "mipmapFilter", converter: webidl.converters["GPUMipmapFilterMode"], defaultValue: "nearest", }, { key: "lodMinClamp", converter: webidl.converters["float"], defaultValue: 0, }, { key: "lodMaxClamp", converter: webidl.converters["float"], defaultValue: 0xffffffff, }, { key: "compare", converter: webidl.converters["GPUCompareFunction"] }, { key: "maxAnisotropy", converter: (V, opts) => webidl.converters["unsigned short"](V, { ...opts, clamp: true }), defaultValue: 1, }, ]; webidl.converters["GPUSamplerDescriptor"] = webidl.createDictionaryConverter( "GPUSamplerDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUSamplerDescriptor, ); // INTERFACE: GPUBindGroupLayout webidl.converters.GPUBindGroupLayout = webidl.createInterfaceConverter( "GPUBindGroupLayout", GPUBindGroupLayout.prototype, ); // TYPEDEF: GPUIndex32 webidl.converters["GPUIndex32"] = (V, opts) => webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); // TYPEDEF: GPUShaderStageFlags webidl.converters["GPUShaderStageFlags"] = (V, opts) => webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); // ENUM: GPUBufferBindingType webidl.converters["GPUBufferBindingType"] = webidl.createEnumConverter( "GPUBufferBindingType", [ "uniform", "storage", "read-only-storage", ], ); // DICTIONARY: GPUBufferBindingLayout const dictMembersGPUBufferBindingLayout = [ { key: "type", converter: webidl.converters["GPUBufferBindingType"], defaultValue: "uniform", }, { key: "hasDynamicOffset", converter: webidl.converters["boolean"], defaultValue: false, }, { key: "minBindingSize", converter: webidl.converters["GPUSize64"], defaultValue: 0, }, ]; webidl.converters["GPUBufferBindingLayout"] = webidl .createDictionaryConverter( "GPUBufferBindingLayout", dictMembersGPUBufferBindingLayout, ); // ENUM: GPUSamplerBindingType webidl.converters["GPUSamplerBindingType"] = webidl.createEnumConverter( "GPUSamplerBindingType", [ "filtering", "non-filtering", "comparison", ], ); // DICTIONARY: GPUSamplerBindingLayout const dictMembersGPUSamplerBindingLayout = [ { key: "type", converter: webidl.converters["GPUSamplerBindingType"], defaultValue: "filtering", }, ]; webidl.converters["GPUSamplerBindingLayout"] = webidl .createDictionaryConverter( "GPUSamplerBindingLayout", dictMembersGPUSamplerBindingLayout, ); // ENUM: GPUTextureSampleType webidl.converters["GPUTextureSampleType"] = webidl.createEnumConverter( "GPUTextureSampleType", [ "float", "unfilterable-float", "depth", "sint", "uint", ], ); // DICTIONARY: GPUTextureBindingLayout const dictMembersGPUTextureBindingLayout = [ { key: "sampleType", converter: webidl.converters["GPUTextureSampleType"], defaultValue: "float", }, { key: "viewDimension", converter: webidl.converters["GPUTextureViewDimension"], defaultValue: "2d", }, { key: "multisampled", converter: webidl.converters["boolean"], defaultValue: false, }, ]; webidl.converters["GPUTextureBindingLayout"] = webidl .createDictionaryConverter( "GPUTextureBindingLayout", dictMembersGPUTextureBindingLayout, ); // ENUM: GPUStorageTextureAccess webidl.converters["GPUStorageTextureAccess"] = webidl.createEnumConverter( "GPUStorageTextureAccess", [ "write-only", "read-only", "read-write", ], ); // DICTIONARY: GPUStorageTextureBindingLayout const dictMembersGPUStorageTextureBindingLayout = [ { key: "access", converter: webidl.converters["GPUStorageTextureAccess"], defaultValue: "write-only", }, { key: "format", converter: webidl.converters["GPUTextureFormat"], required: true, }, { key: "viewDimension", converter: webidl.converters["GPUTextureViewDimension"], defaultValue: "2d", }, ]; webidl.converters["GPUStorageTextureBindingLayout"] = webidl .createDictionaryConverter( "GPUStorageTextureBindingLayout", dictMembersGPUStorageTextureBindingLayout, ); // DICTIONARY: GPUBindGroupLayoutEntry const dictMembersGPUBindGroupLayoutEntry = [ { key: "binding", converter: webidl.converters["GPUIndex32"], required: true, }, { key: "visibility", converter: webidl.converters["GPUShaderStageFlags"], required: true, }, { key: "buffer", converter: webidl.converters["GPUBufferBindingLayout"] }, { key: "sampler", converter: webidl.converters["GPUSamplerBindingLayout"] }, { key: "texture", converter: webidl.converters["GPUTextureBindingLayout"] }, { key: "storageTexture", converter: webidl.converters["GPUStorageTextureBindingLayout"], }, ]; webidl.converters["GPUBindGroupLayoutEntry"] = webidl .createDictionaryConverter( "GPUBindGroupLayoutEntry", dictMembersGPUBindGroupLayoutEntry, ); // DICTIONARY: GPUBindGroupLayoutDescriptor const dictMembersGPUBindGroupLayoutDescriptor = [ { key: "entries", converter: webidl.createSequenceConverter( webidl.converters["GPUBindGroupLayoutEntry"], ), required: true, }, ]; webidl.converters["GPUBindGroupLayoutDescriptor"] = webidl .createDictionaryConverter( "GPUBindGroupLayoutDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUBindGroupLayoutDescriptor, ); // INTERFACE: GPUShaderStage webidl.converters.GPUShaderStage = webidl.createInterfaceConverter( "GPUShaderStage", GPUShaderStage.prototype, ); // INTERFACE: GPUBindGroup webidl.converters.GPUBindGroup = webidl.createInterfaceConverter( "GPUBindGroup", GPUBindGroup.prototype, ); // DICTIONARY: GPUBufferBinding const dictMembersGPUBufferBinding = [ { key: "buffer", converter: webidl.converters["GPUBuffer"], required: true, }, { key: "offset", converter: webidl.converters["GPUSize64"], defaultValue: 0, }, { key: "size", converter: webidl.converters["GPUSize64"] }, ]; webidl.converters["GPUBufferBinding"] = webidl.createDictionaryConverter( "GPUBufferBinding", dictMembersGPUBufferBinding, ); // TYPEDEF: GPUBindingResource webidl.converters["GPUBindingResource"] = webidl.converters.any /** put union here! **/; // DICTIONARY: GPUBindGroupEntry const dictMembersGPUBindGroupEntry = [ { key: "binding", converter: webidl.converters["GPUIndex32"], required: true, }, { key: "resource", converter: webidl.converters["GPUBindingResource"], required: true, }, ]; webidl.converters["GPUBindGroupEntry"] = webidl.createDictionaryConverter( "GPUBindGroupEntry", dictMembersGPUBindGroupEntry, ); // DICTIONARY: GPUBindGroupDescriptor const dictMembersGPUBindGroupDescriptor = [ { key: "layout", converter: webidl.converters["GPUBindGroupLayout"], required: true, }, { key: "entries", converter: webidl.createSequenceConverter( webidl.converters["GPUBindGroupEntry"], ), required: true, }, ]; webidl.converters["GPUBindGroupDescriptor"] = webidl .createDictionaryConverter( "GPUBindGroupDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUBindGroupDescriptor, ); // INTERFACE: GPUPipelineLayout webidl.converters.GPUPipelineLayout = webidl.createInterfaceConverter( "GPUPipelineLayout", GPUPipelineLayout.prototype, ); // DICTIONARY: GPUPipelineLayoutDescriptor const dictMembersGPUPipelineLayoutDescriptor = [ { key: "bindGroupLayouts", converter: webidl.createSequenceConverter( webidl.converters["GPUBindGroupLayout"], ), required: true, }, ]; webidl.converters["GPUPipelineLayoutDescriptor"] = webidl .createDictionaryConverter( "GPUPipelineLayoutDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUPipelineLayoutDescriptor, ); // INTERFACE: GPUShaderModule webidl.converters.GPUShaderModule = webidl.createInterfaceConverter( "GPUShaderModule", GPUShaderModule.prototype, ); // DICTIONARY: GPUShaderModuleDescriptor const dictMembersGPUShaderModuleDescriptor = [ { key: "code", converter: webidl.converters["DOMString"], required: true, }, ]; webidl.converters["GPUShaderModuleDescriptor"] = webidl .createDictionaryConverter( "GPUShaderModuleDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUShaderModuleDescriptor, ); // // ENUM: GPUCompilationMessageType // webidl.converters["GPUCompilationMessageType"] = webidl.createEnumConverter( // "GPUCompilationMessageType", // [ // "error", // "warning", // "info", // ], // ); // // INTERFACE: GPUCompilationMessage // webidl.converters.GPUCompilationMessage = webidl.createInterfaceConverter( // "GPUCompilationMessage", // GPUCompilationMessage.prototype, // ); // // INTERFACE: GPUCompilationInfo // webidl.converters.GPUCompilationInfo = webidl.createInterfaceConverter( // "GPUCompilationInfo", // GPUCompilationInfo.prototype, // ); webidl.converters["GPUAutoLayoutMode"] = webidl.createEnumConverter( "GPUAutoLayoutMode", [ "auto", ], ); webidl.converters["GPUPipelineLayout or GPUAutoLayoutMode"] = (V, opts) => { if (typeof V === "object") { return webidl.converters["GPUPipelineLayout"](V, opts); } return webidl.converters["GPUAutoLayoutMode"](V, opts); }; // DICTIONARY: GPUPipelineDescriptorBase const dictMembersGPUPipelineDescriptorBase = [ { key: "layout", converter: webidl.converters["GPUPipelineLayout or GPUAutoLayoutMode"], required: true, }, ]; webidl.converters["GPUPipelineDescriptorBase"] = webidl .createDictionaryConverter( "GPUPipelineDescriptorBase", dictMembersGPUObjectDescriptorBase, dictMembersGPUPipelineDescriptorBase, ); // TYPEDEF: GPUPipelineConstantValue webidl.converters.GPUPipelineConstantValue = webidl.converters.double; webidl.converters["record"] = webidl .createRecordConverter( webidl.converters.USVString, webidl.converters.GPUPipelineConstantValue, ); // DICTIONARY: GPUProgrammableStage const dictMembersGPUProgrammableStage = [ { key: "module", converter: webidl.converters["GPUShaderModule"], required: true, }, { key: "entryPoint", converter: webidl.converters["USVString"], }, { key: "constants", converter: webidl.converters["record"], }, ]; webidl.converters["GPUProgrammableStage"] = webidl.createDictionaryConverter( "GPUProgrammableStage", dictMembersGPUProgrammableStage, ); // INTERFACE: GPUComputePipeline webidl.converters.GPUComputePipeline = webidl.createInterfaceConverter( "GPUComputePipeline", GPUComputePipeline.prototype, ); // DICTIONARY: GPUComputePipelineDescriptor const dictMembersGPUComputePipelineDescriptor = [ { key: "compute", converter: webidl.converters["GPUProgrammableStage"], required: true, }, ]; webidl.converters["GPUComputePipelineDescriptor"] = webidl .createDictionaryConverter( "GPUComputePipelineDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUPipelineDescriptorBase, dictMembersGPUComputePipelineDescriptor, ); // INTERFACE: GPURenderPipeline webidl.converters.GPURenderPipeline = webidl.createInterfaceConverter( "GPURenderPipeline", GPURenderPipeline.prototype, ); // ENUM: GPUVertexStepMode webidl.converters["GPUVertexStepMode"] = webidl.createEnumConverter( "GPUVertexStepMode", [ "vertex", "instance", ], ); // ENUM: GPUVertexFormat webidl.converters["GPUVertexFormat"] = webidl.createEnumConverter( "GPUVertexFormat", [ "uint8x2", "uint8x4", "sint8x2", "sint8x4", "unorm8x2", "unorm8x4", "snorm8x2", "snorm8x4", "uint16x2", "uint16x4", "sint16x2", "sint16x4", "unorm16x2", "unorm16x4", "snorm16x2", "snorm16x4", "float16x2", "float16x4", "float32", "float32x2", "float32x3", "float32x4", "uint32", "uint32x2", "uint32x3", "uint32x4", "sint32", "sint32x2", "sint32x3", "sint32x4", "unorm10-10-10-2", ], ); // DICTIONARY: GPUVertexAttribute const dictMembersGPUVertexAttribute = [ { key: "format", converter: webidl.converters["GPUVertexFormat"], required: true, }, { key: "offset", converter: webidl.converters["GPUSize64"], required: true, }, { key: "shaderLocation", converter: webidl.converters["GPUIndex32"], required: true, }, ]; webidl.converters["GPUVertexAttribute"] = webidl.createDictionaryConverter( "GPUVertexAttribute", dictMembersGPUVertexAttribute, ); // DICTIONARY: GPUVertexBufferLayout const dictMembersGPUVertexBufferLayout = [ { key: "arrayStride", converter: webidl.converters["GPUSize64"], required: true, }, { key: "stepMode", converter: webidl.converters["GPUVertexStepMode"], defaultValue: "vertex", }, { key: "attributes", converter: webidl.createSequenceConverter( webidl.converters["GPUVertexAttribute"], ), required: true, }, ]; webidl.converters["GPUVertexBufferLayout"] = webidl.createDictionaryConverter( "GPUVertexBufferLayout", dictMembersGPUVertexBufferLayout, ); // DICTIONARY: GPUVertexState const dictMembersGPUVertexState = [ { key: "buffers", converter: webidl.createSequenceConverter( webidl.createNullableConverter( webidl.converters["GPUVertexBufferLayout"], ), ), get defaultValue() { return []; }, }, ]; webidl.converters["GPUVertexState"] = webidl.createDictionaryConverter( "GPUVertexState", dictMembersGPUProgrammableStage, dictMembersGPUVertexState, ); // ENUM: GPUPrimitiveTopology webidl.converters["GPUPrimitiveTopology"] = webidl.createEnumConverter( "GPUPrimitiveTopology", [ "point-list", "line-list", "line-strip", "triangle-list", "triangle-strip", ], ); // ENUM: GPUIndexFormat webidl.converters["GPUIndexFormat"] = webidl.createEnumConverter( "GPUIndexFormat", [ "uint16", "uint32", ], ); // ENUM: GPUFrontFace webidl.converters["GPUFrontFace"] = webidl.createEnumConverter( "GPUFrontFace", [ "ccw", "cw", ], ); // ENUM: GPUCullMode webidl.converters["GPUCullMode"] = webidl.createEnumConverter("GPUCullMode", [ "none", "front", "back", ]); // DICTIONARY: GPUPrimitiveState const dictMembersGPUPrimitiveState = [ { key: "topology", converter: webidl.converters["GPUPrimitiveTopology"], defaultValue: "triangle-list", }, { key: "stripIndexFormat", converter: webidl.converters["GPUIndexFormat"] }, { key: "frontFace", converter: webidl.converters["GPUFrontFace"], defaultValue: "ccw", }, { key: "cullMode", converter: webidl.converters["GPUCullMode"], defaultValue: "none", }, { key: "unclippedDepth", converter: webidl.converters["boolean"], defaultValue: false, }, ]; webidl.converters["GPUPrimitiveState"] = webidl.createDictionaryConverter( "GPUPrimitiveState", dictMembersGPUPrimitiveState, ); // ENUM: GPUStencilOperation webidl.converters["GPUStencilOperation"] = webidl.createEnumConverter( "GPUStencilOperation", [ "keep", "zero", "replace", "invert", "increment-clamp", "decrement-clamp", "increment-wrap", "decrement-wrap", ], ); // DICTIONARY: GPUStencilFaceState const dictMembersGPUStencilFaceState = [ { key: "compare", converter: webidl.converters["GPUCompareFunction"], defaultValue: "always", }, { key: "failOp", converter: webidl.converters["GPUStencilOperation"], defaultValue: "keep", }, { key: "depthFailOp", converter: webidl.converters["GPUStencilOperation"], defaultValue: "keep", }, { key: "passOp", converter: webidl.converters["GPUStencilOperation"], defaultValue: "keep", }, ]; webidl.converters["GPUStencilFaceState"] = webidl.createDictionaryConverter( "GPUStencilFaceState", dictMembersGPUStencilFaceState, ); // TYPEDEF: GPUStencilValue webidl.converters["GPUStencilValue"] = (V, opts) => webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); // TYPEDEF: GPUDepthBias webidl.converters["GPUDepthBias"] = (V, opts) => webidl.converters["long"](V, { ...opts, enforceRange: true }); // DICTIONARY: GPUDepthStencilState const dictMembersGPUDepthStencilState = [ { key: "format", converter: webidl.converters["GPUTextureFormat"], required: true, }, { key: "depthWriteEnabled", converter: webidl.converters["boolean"], required: true, }, { key: "depthCompare", converter: webidl.converters["GPUCompareFunction"], required: true, }, { key: "stencilFront", converter: webidl.converters["GPUStencilFaceState"], get defaultValue() { return {}; }, }, { key: "stencilBack", converter: webidl.converters["GPUStencilFaceState"], get defaultValue() { return {}; }, }, { key: "stencilReadMask", converter: webidl.converters["GPUStencilValue"], defaultValue: 0xFFFFFFFF, }, { key: "stencilWriteMask", converter: webidl.converters["GPUStencilValue"], defaultValue: 0xFFFFFFFF, }, { key: "depthBias", converter: webidl.converters["GPUDepthBias"], defaultValue: 0, }, { key: "depthBiasSlopeScale", converter: webidl.converters["float"], defaultValue: 0, }, { key: "depthBiasClamp", converter: webidl.converters["float"], defaultValue: 0, }, ]; webidl.converters["GPUDepthStencilState"] = webidl.createDictionaryConverter( "GPUDepthStencilState", dictMembersGPUDepthStencilState, ); // TYPEDEF: GPUSampleMask webidl.converters["GPUSampleMask"] = (V, opts) => webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); // DICTIONARY: GPUMultisampleState const dictMembersGPUMultisampleState = [ { key: "count", converter: webidl.converters["GPUSize32"], defaultValue: 1, }, { key: "mask", converter: webidl.converters["GPUSampleMask"], defaultValue: 0xFFFFFFFF, }, { key: "alphaToCoverageEnabled", converter: webidl.converters["boolean"], defaultValue: false, }, ]; webidl.converters["GPUMultisampleState"] = webidl.createDictionaryConverter( "GPUMultisampleState", dictMembersGPUMultisampleState, ); // ENUM: GPUBlendFactor webidl.converters["GPUBlendFactor"] = webidl.createEnumConverter( "GPUBlendFactor", [ "zero", "one", "src", "one-minus-src", "src-alpha", "one-minus-src-alpha", "dst", "one-minus-dst", "dst-alpha", "one-minus-dst-alpha", "src-alpha-saturated", "constant", "one-minus-constant", ], ); // ENUM: GPUBlendOperation webidl.converters["GPUBlendOperation"] = webidl.createEnumConverter( "GPUBlendOperation", [ "add", "subtract", "reverse-subtract", "min", "max", ], ); // DICTIONARY: GPUBlendComponent const dictMembersGPUBlendComponent = [ { key: "srcFactor", converter: webidl.converters["GPUBlendFactor"], defaultValue: "one", }, { key: "dstFactor", converter: webidl.converters["GPUBlendFactor"], defaultValue: "zero", }, { key: "operation", converter: webidl.converters["GPUBlendOperation"], defaultValue: "add", }, ]; webidl.converters["GPUBlendComponent"] = webidl.createDictionaryConverter( "GPUBlendComponent", dictMembersGPUBlendComponent, ); // DICTIONARY: GPUBlendState const dictMembersGPUBlendState = [ { key: "color", converter: webidl.converters["GPUBlendComponent"], required: true, }, { key: "alpha", converter: webidl.converters["GPUBlendComponent"], required: true, }, ]; webidl.converters["GPUBlendState"] = webidl.createDictionaryConverter( "GPUBlendState", dictMembersGPUBlendState, ); // TYPEDEF: GPUColorWriteFlags webidl.converters["GPUColorWriteFlags"] = (V, opts) => webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); // DICTIONARY: GPUColorTargetState const dictMembersGPUColorTargetState = [ { key: "format", converter: webidl.converters["GPUTextureFormat"], required: true, }, { key: "blend", converter: webidl.converters["GPUBlendState"] }, { key: "writeMask", converter: webidl.converters["GPUColorWriteFlags"], defaultValue: 0xF, }, ]; webidl.converters["GPUColorTargetState"] = webidl.createDictionaryConverter( "GPUColorTargetState", dictMembersGPUColorTargetState, ); // DICTIONARY: GPUFragmentState const dictMembersGPUFragmentState = [ { key: "targets", converter: webidl.createSequenceConverter( webidl.createNullableConverter( webidl.converters["GPUColorTargetState"], ), ), required: true, }, ]; webidl.converters["GPUFragmentState"] = webidl.createDictionaryConverter( "GPUFragmentState", dictMembersGPUProgrammableStage, dictMembersGPUFragmentState, ); // DICTIONARY: GPURenderPipelineDescriptor const dictMembersGPURenderPipelineDescriptor = [ { key: "vertex", converter: webidl.converters["GPUVertexState"], required: true, }, { key: "primitive", converter: webidl.converters["GPUPrimitiveState"], get defaultValue() { return {}; }, }, { key: "depthStencil", converter: webidl.converters["GPUDepthStencilState"], }, { key: "multisample", converter: webidl.converters["GPUMultisampleState"], get defaultValue() { return {}; }, }, { key: "fragment", converter: webidl.converters["GPUFragmentState"] }, ]; webidl.converters["GPURenderPipelineDescriptor"] = webidl .createDictionaryConverter( "GPURenderPipelineDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUPipelineDescriptorBase, dictMembersGPURenderPipelineDescriptor, ); // INTERFACE: GPUColorWrite webidl.converters.GPUColorWrite = webidl.createInterfaceConverter( "GPUColorWrite", GPUColorWrite.prototype, ); // INTERFACE: GPUCommandBuffer webidl.converters.GPUCommandBuffer = webidl.createInterfaceConverter( "GPUCommandBuffer", GPUCommandBuffer.prototype, ); webidl.converters["sequence"] = webidl .createSequenceConverter(webidl.converters["GPUCommandBuffer"]); // DICTIONARY: GPUCommandBufferDescriptor const dictMembersGPUCommandBufferDescriptor = []; webidl.converters["GPUCommandBufferDescriptor"] = webidl .createDictionaryConverter( "GPUCommandBufferDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUCommandBufferDescriptor, ); // INTERFACE: GPUCommandEncoder webidl.converters.GPUCommandEncoder = webidl.createInterfaceConverter( "GPUCommandEncoder", GPUCommandEncoder.prototype, ); // DICTIONARY: GPUCommandEncoderDescriptor const dictMembersGPUCommandEncoderDescriptor = []; webidl.converters["GPUCommandEncoderDescriptor"] = webidl .createDictionaryConverter( "GPUCommandEncoderDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUCommandEncoderDescriptor, ); // DICTIONARY: GPUImageDataLayout const dictMembersGPUImageDataLayout = [ { key: "offset", converter: webidl.converters["GPUSize64"], defaultValue: 0, }, { key: "bytesPerRow", converter: webidl.converters["GPUSize32"] }, { key: "rowsPerImage", converter: webidl.converters["GPUSize32"] }, ]; webidl.converters["GPUImageDataLayout"] = webidl.createDictionaryConverter( "GPUImageDataLayout", dictMembersGPUImageDataLayout, ); // DICTIONARY: GPUImageCopyBuffer const dictMembersGPUImageCopyBuffer = [ { key: "buffer", converter: webidl.converters["GPUBuffer"], required: true, }, ]; webidl.converters["GPUImageCopyBuffer"] = webidl.createDictionaryConverter( "GPUImageCopyBuffer", dictMembersGPUImageDataLayout, dictMembersGPUImageCopyBuffer, ); // DICTIONARY: GPUOrigin3DDict const dictMembersGPUOrigin3DDict = [ { key: "x", converter: webidl.converters["GPUIntegerCoordinate"], defaultValue: 0, }, { key: "y", converter: webidl.converters["GPUIntegerCoordinate"], defaultValue: 0, }, { key: "z", converter: webidl.converters["GPUIntegerCoordinate"], defaultValue: 0, }, ]; webidl.converters["GPUOrigin3DDict"] = webidl.createDictionaryConverter( "GPUOrigin3DDict", dictMembersGPUOrigin3DDict, ); // TYPEDEF: GPUOrigin3D webidl.converters["GPUOrigin3D"] = (V, opts) => { // Union for (sequence or GPUOrigin3DDict) if (V === null || V === undefined) { return webidl.converters["GPUOrigin3DDict"](V, opts); } if (typeof V === "object") { const method = V[SymbolIterator]; if (method !== undefined) { // validate length of GPUOrigin3D const length = 3; if (V.length > length) { throw webidl.makeException( TypeError, `A sequence of number used as a GPUOrigin3D must have at most ${length} elements.`, opts, ); } return webidl.converters["sequence"](V, opts); } return webidl.converters["GPUOrigin3DDict"](V, opts); } throw webidl.makeException( TypeError, "can not be converted to sequence or GPUOrigin3DDict.", opts, ); }; // DICTIONARY: GPUImageCopyTexture const dictMembersGPUImageCopyTexture = [ { key: "texture", converter: webidl.converters["GPUTexture"], required: true, }, { key: "mipLevel", converter: webidl.converters["GPUIntegerCoordinate"], defaultValue: 0, }, { key: "origin", converter: webidl.converters["GPUOrigin3D"], get defaultValue() { return {}; }, }, { key: "aspect", converter: webidl.converters["GPUTextureAspect"], defaultValue: "all", }, ]; webidl.converters["GPUImageCopyTexture"] = webidl.createDictionaryConverter( "GPUImageCopyTexture", dictMembersGPUImageCopyTexture, ); // DICTIONARY: GPUOrigin2DDict const dictMembersGPUOrigin2DDict = [ { key: "x", converter: webidl.converters["GPUIntegerCoordinate"], defaultValue: 0, }, { key: "y", converter: webidl.converters["GPUIntegerCoordinate"], defaultValue: 0, }, ]; webidl.converters["GPUOrigin2DDict"] = webidl.createDictionaryConverter( "GPUOrigin2DDict", dictMembersGPUOrigin2DDict, ); // TYPEDEF: GPUOrigin2D webidl.converters["GPUOrigin2D"] = (V, opts) => { // Union for (sequence or GPUOrigin2DDict) if (V === null || V === undefined) { return webidl.converters["GPUOrigin2DDict"](V, opts); } if (typeof V === "object") { const method = V[SymbolIterator]; if (method !== undefined) { // validate length of GPUOrigin2D const length = 2; if (V.length > length) { throw webidl.makeException( TypeError, `A sequence of number used as a GPUOrigin2D must have at most ${length} elements.`, opts, ); } return webidl.converters["sequence"](V, opts); } return webidl.converters["GPUOrigin2DDict"](V, opts); } throw webidl.makeException( TypeError, "can not be converted to sequence or GPUOrigin2DDict.", opts, ); }; // INTERFACE: GPUComputePassEncoder webidl.converters.GPUComputePassEncoder = webidl.createInterfaceConverter( "GPUComputePassEncoder", GPUComputePassEncoder.prototype, ); // DICTIONARY: GPUComputePassTimestampWrites webidl.converters["GPUComputePassTimestampWrites"] = webidl .createDictionaryConverter( "GPUComputePassTimestampWrites", [ { key: "querySet", converter: webidl.converters["GPUQuerySet"], required: true, }, { key: "beginningOfPassWriteIndex", converter: webidl.converters["GPUSize32"], }, { key: "endOfPassWriteIndex", converter: webidl.converters["GPUSize32"], }, ], ); // DICTIONARY: GPUComputePassDescriptor const dictMembersGPUComputePassDescriptor = [ { key: "timestampWrites", converter: webidl.converters["GPUComputePassTimestampWrites"], }, ]; webidl.converters["GPUComputePassDescriptor"] = webidl .createDictionaryConverter( "GPUComputePassDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUComputePassDescriptor, ); // INTERFACE: GPURenderPassEncoder webidl.converters.GPURenderPassEncoder = webidl.createInterfaceConverter( "GPURenderPassEncoder", GPURenderPassEncoder.prototype, ); // ENUM: GPULoadOp webidl.converters["GPULoadOp"] = webidl.createEnumConverter("GPULoadOp", [ "load", "clear", ]); // DICTIONARY: GPUColorDict const dictMembersGPUColorDict = [ { key: "r", converter: webidl.converters["double"], required: true }, { key: "g", converter: webidl.converters["double"], required: true }, { key: "b", converter: webidl.converters["double"], required: true }, { key: "a", converter: webidl.converters["double"], required: true }, ]; webidl.converters["GPUColorDict"] = webidl.createDictionaryConverter( "GPUColorDict", dictMembersGPUColorDict, ); // TYPEDEF: GPUColor webidl.converters["GPUColor"] = (V, opts) => { // Union for (sequence or GPUColorDict) if (V === null || V === undefined) { return webidl.converters["GPUColorDict"](V, opts); } if (typeof V === "object") { const method = V[SymbolIterator]; if (method !== undefined) { // validate length of GPUColor const length = 4; if (V.length !== length) { throw webidl.makeException( TypeError, `A sequence of number used as a GPUColor must have exactly ${length} elements.`, opts, ); } return webidl.converters["sequence"](V, opts); } return webidl.converters["GPUColorDict"](V, opts); } throw webidl.makeException( TypeError, "can not be converted to sequence or GPUColorDict.", opts, ); }; // ENUM: GPUStoreOp webidl.converters["GPUStoreOp"] = webidl.createEnumConverter("GPUStoreOp", [ "store", "discard", ]); // DICTIONARY: GPURenderPassColorAttachment const dictMembersGPURenderPassColorAttachment = [ { key: "view", converter: webidl.converters["GPUTextureView"], required: true, }, { key: "resolveTarget", converter: webidl.converters["GPUTextureView"] }, { key: "clearValue", converter: webidl.converters["GPUColor"], }, { key: "loadOp", converter: webidl.converters["GPULoadOp"], required: true, }, { key: "storeOp", converter: webidl.converters["GPUStoreOp"], required: true, }, ]; webidl.converters["GPURenderPassColorAttachment"] = webidl .createDictionaryConverter( "GPURenderPassColorAttachment", dictMembersGPURenderPassColorAttachment, ); // DICTIONARY: GPURenderPassDepthStencilAttachment const dictMembersGPURenderPassDepthStencilAttachment = [ { key: "view", converter: webidl.converters["GPUTextureView"], required: true, }, { key: "depthClearValue", converter: webidl.converters["float"], }, { key: "depthLoadOp", converter: webidl.converters["GPULoadOp"], }, { key: "depthStoreOp", converter: webidl.converters["GPUStoreOp"], }, { key: "depthReadOnly", converter: webidl.converters["boolean"], defaultValue: false, }, { key: "stencilClearValue", converter: webidl.converters["GPUStencilValue"], defaultValue: 0, }, { key: "stencilLoadOp", converter: webidl.converters["GPULoadOp"], }, { key: "stencilStoreOp", converter: webidl.converters["GPUStoreOp"], }, { key: "stencilReadOnly", converter: webidl.converters["boolean"], defaultValue: false, }, ]; webidl.converters["GPURenderPassDepthStencilAttachment"] = webidl .createDictionaryConverter( "GPURenderPassDepthStencilAttachment", dictMembersGPURenderPassDepthStencilAttachment, ); // INTERFACE: GPUQuerySet webidl.converters.GPUQuerySet = webidl.createInterfaceConverter( "GPUQuerySet", GPUQuerySet.prototype, ); // DICTIONARY: GPURenderPassTimestampWrites webidl.converters["GPURenderPassTimestampWrites"] = webidl .createDictionaryConverter( "GPURenderPassTimestampWrites", [ { key: "querySet", converter: webidl.converters["GPUQuerySet"], required: true, }, { key: "beginningOfPassWriteIndex", converter: webidl.converters["GPUSize32"], }, { key: "endOfPassWriteIndex", converter: webidl.converters["GPUSize32"], }, ], ); // DICTIONARY: GPURenderPassDescriptor const dictMembersGPURenderPassDescriptor = [ { key: "colorAttachments", converter: webidl.createSequenceConverter( webidl.createNullableConverter( webidl.converters["GPURenderPassColorAttachment"], ), ), required: true, }, { key: "depthStencilAttachment", converter: webidl.converters["GPURenderPassDepthStencilAttachment"], }, { key: "occlusionQuerySet", converter: webidl.converters["GPUQuerySet"], }, { key: "timestampWrites", converter: webidl.converters["GPURenderPassTimestampWrites"], }, ]; webidl.converters["GPURenderPassDescriptor"] = webidl .createDictionaryConverter( "GPURenderPassDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPURenderPassDescriptor, ); // INTERFACE: GPURenderBundle webidl.converters.GPURenderBundle = webidl.createInterfaceConverter( "GPURenderBundle", GPURenderBundle.prototype, ); webidl.converters["sequence"] = webidl .createSequenceConverter(webidl.converters["GPURenderBundle"]); // DICTIONARY: GPURenderBundleDescriptor const dictMembersGPURenderBundleDescriptor = []; webidl.converters["GPURenderBundleDescriptor"] = webidl .createDictionaryConverter( "GPURenderBundleDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPURenderBundleDescriptor, ); // INTERFACE: GPURenderBundleEncoder webidl.converters.GPURenderBundleEncoder = webidl.createInterfaceConverter( "GPURenderBundleEncoder", GPURenderBundleEncoder.prototype, ); // DICTIONARY: GPURenderPassLayout const dictMembersGPURenderPassLayout = [ { key: "colorFormats", converter: webidl.createSequenceConverter( webidl.createNullableConverter(webidl.converters["GPUTextureFormat"]), ), required: true, }, { key: "depthStencilFormat", converter: webidl.converters["GPUTextureFormat"], }, { key: "sampleCount", converter: webidl.converters["GPUSize32"], defaultValue: 1, }, ]; webidl.converters["GPURenderPassLayout"] = webidl .createDictionaryConverter( "GPURenderPassLayout", dictMembersGPUObjectDescriptorBase, dictMembersGPURenderPassLayout, ); // DICTIONARY: GPURenderBundleEncoderDescriptor const dictMembersGPURenderBundleEncoderDescriptor = [ { key: "depthReadOnly", converter: webidl.converters.boolean, defaultValue: false, }, { key: "stencilReadOnly", converter: webidl.converters.boolean, defaultValue: false, }, ]; webidl.converters["GPURenderBundleEncoderDescriptor"] = webidl .createDictionaryConverter( "GPURenderBundleEncoderDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPURenderPassLayout, dictMembersGPURenderBundleEncoderDescriptor, ); // INTERFACE: GPUQueue webidl.converters.GPUQueue = webidl.createInterfaceConverter( "GPUQueue", GPUQueue.prototype, ); // ENUM: GPUQueryType webidl.converters["GPUQueryType"] = webidl.createEnumConverter( "GPUQueryType", [ "occlusion", "timestamp", ], ); // DICTIONARY: GPUQuerySetDescriptor const dictMembersGPUQuerySetDescriptor = [ { key: "type", converter: webidl.converters["GPUQueryType"], required: true, }, { key: "count", converter: webidl.converters["GPUSize32"], required: true }, { key: "pipelineStatistics", converter: webidl.createSequenceConverter( webidl.converters["GPUPipelineStatisticName"], ), get defaultValue() { return []; }, }, ]; webidl.converters["GPUQuerySetDescriptor"] = webidl.createDictionaryConverter( "GPUQuerySetDescriptor", dictMembersGPUObjectDescriptorBase, dictMembersGPUQuerySetDescriptor, ); // ENUM: GPUDeviceLostReason webidl.converters["GPUDeviceLostReason"] = webidl.createEnumConverter( "GPUDeviceLostReason", [ "destroyed", ], ); // // INTERFACE: GPUDeviceLostInfo // webidl.converters.GPUDeviceLostInfo = webidl.createInterfaceConverter( // "GPUDeviceLostInfo", // GPUDeviceLostInfo.prototype, // ); // ENUM: GPUErrorFilter webidl.converters["GPUErrorFilter"] = webidl.createEnumConverter( "GPUErrorFilter", [ "out-of-memory", "validation", "internal", ], ); // INTERFACE: GPUOutOfMemoryError webidl.converters.GPUOutOfMemoryError = webidl.createInterfaceConverter( "GPUOutOfMemoryError", GPUOutOfMemoryError.prototype, ); // INTERFACE: GPUValidationError webidl.converters.GPUValidationError = webidl.createInterfaceConverter( "GPUValidationError", GPUValidationError.prototype, ); // TYPEDEF: GPUError webidl.converters["GPUError"] = webidl.converters.any /** put union here! **/; // // INTERFACE: GPUUncapturedErrorEvent // webidl.converters.GPUUncapturedErrorEvent = webidl.createInterfaceConverter( // "GPUUncapturedErrorEvent", // GPUUncapturedErrorEvent.prototype, // ); // DICTIONARY: GPUUncapturedErrorEventInit const dictMembersGPUUncapturedErrorEventInit = [ { key: "error", converter: webidl.converters["GPUError"], required: true }, ]; webidl.converters["GPUUncapturedErrorEventInit"] = webidl .createDictionaryConverter( "GPUUncapturedErrorEventInit", // dictMembersEventInit, dictMembersGPUUncapturedErrorEventInit, ); // TYPEDEF: GPUBufferDynamicOffset webidl.converters["GPUBufferDynamicOffset"] = (V, opts) => webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); // TYPEDEF: GPUSignedOffset32 webidl.converters["GPUSignedOffset32"] = (V, opts) => webidl.converters["long"](V, { ...opts, enforceRange: true }); // TYPEDEF: GPUFlagsConstant webidl.converters["GPUFlagsConstant"] = webidl.converters["unsigned long"]; // ENUM: GPUCanvasAlphaMode webidl.converters["GPUCanvasAlphaMode"] = webidl.createEnumConverter( "GPUCanvasAlphaMode", [ "opaque", "premultiplied", ], ); // NON-SPEC: ENUM: GPUPresentMode webidl.converters["GPUPresentMode"] = webidl.createEnumConverter( "GPUPresentMode", [ "autoVsync", "autoNoVsync", "fifo", "fifoRelaxed", "immediate", "mailbox", ], ); // DICT: GPUCanvasConfiguration const dictMembersGPUCanvasConfiguration = [ { key: "device", converter: webidl.converters.GPUDevice, required: true }, { key: "format", converter: webidl.converters.GPUTextureFormat, required: true, }, { key: "usage", converter: webidl.converters["GPUTextureUsageFlags"], defaultValue: GPUTextureUsage.RENDER_ATTACHMENT, }, { key: "alphaMode", converter: webidl.converters["GPUCanvasAlphaMode"], defaultValue: "opaque", }, // Extended from spec { key: "presentMode", converter: webidl.converters["GPUPresentMode"], }, { key: "width", converter: webidl.converters["long"], required: true, }, { key: "height", converter: webidl.converters["long"], required: true, }, { key: "viewFormats", converter: webidl.createSequenceConverter( webidl.converters["GPUTextureFormat"], ), get defaultValue() { return []; }, }, ]; webidl.converters["GPUCanvasConfiguration"] = webidl .createDictionaryConverter( "GPUCanvasConfiguration", dictMembersGPUCanvasConfiguration, ); const gpu = webidl.createBranded(GPU); export { _device, assertDevice, createGPUTexture, GPU, gpu, GPUAdapter, GPUAdapterInfo, GPUBindGroup, GPUBindGroupLayout, GPUBuffer, GPUBufferUsage, GPUColorWrite, GPUCommandBuffer, GPUCommandEncoder, GPUComputePassEncoder, GPUComputePipeline, GPUDevice, GPUDeviceLostInfo, GPUError, GPUInternalError, GPUMapMode, GPUOutOfMemoryError, GPUPipelineLayout, GPUQuerySet, GPUQueue, GPURenderBundle, GPURenderBundleEncoder, GPURenderPassEncoder, GPURenderPipeline, GPUSampler, GPUShaderModule, GPUShaderStage, GPUSupportedFeatures, GPUSupportedLimits, GPUTexture, GPUTextureUsage, GPUTextureView, GPUUncapturedErrorEvent, GPUValidationError, };