teoxoy
fea33c682e
[wgsl-in] fix incr/decr not matching ValuePointer
2022-05-11 20:01:46 -07:00
Hasan Ali
205ea6cc5c
Fix hlsl output for writes to scalar/vector storage buffer
2022-05-10 22:46:47 +02:00
teoxoy
b3d5e6d807
[msl-out] zero init variables in function address space
2022-05-10 10:44:40 +02:00
teoxoy
239bbbbed4
[spv-out] zero init variables in function and private address spaces
2022-05-10 10:44:40 +02:00
teoxoy
ceb92921c2
remove named expression entry for phony assignment
2022-05-10 10:43:25 +02:00
teoxoy
7109cffb20
[spv-out] use SRem instead of SMod
2022-05-09 20:48:09 -07:00
teoxoy
c03d840755
[glsl-in] translate mod fn correctly
2022-05-09 20:48:09 -07:00
teoxoy
c584331f39
[hlsl-out] use fmod instead of %
2022-05-09 20:48:09 -07:00
Teodor Tanasoaia
e312a7adeb
[hlsl-out] use wrapped constructors when loading from storage address space ( #1893 )
2022-05-09 20:40:42 -07:00
Hasan Ali
934fa16919
Implement reverseBits and countOneBits for SPIR-V ( #1897 )
...
* Implement reverseBits and countOneBits for spir-v
* Update tests
* Fix type error for glsl countOneBits implementation
2022-05-09 23:24:28 +02:00
teoxoy
1869c6831e
[hlsl-out] zero init struct constructor
2022-05-03 19:51:51 +02:00
João Capucho
883a88580f
glsl-in: Apply comments
2022-05-01 13:52:04 -07:00
João Capucho
1c02de537b
glsl-in: Fix the ternary to behave as an if
...
The GLSL specification defines that only one of the branches should be
evaluated making the ternary operator syntatic sugar for an `if`.
2022-05-01 13:52:04 -07:00
Igor Shaposhnik
f76af4e53a
[wgsl] Remove buffer, texture, in, out, input, output from reserved keywords
2022-04-29 20:06:09 +02:00
Teodor Tanasoaia
f2e7818e71
[wgsl-in] implement firstTrailingBit/firstLeadingBit u32 overloads ( #1865 )
...
* [wgsl-in] implement firstTrailingBit/firstLeadingBit u32 overloads
* fix MSL type issue
reverts b9162e443d
2022-04-26 22:25:53 -07:00
teoxoy
062b66ca31
implement phony assignment
2022-04-26 21:40:31 -07:00
Connor Fitzgerald
1aa9154964
Binding arrays play nice with bounds checks ( #1855 )
2022-04-25 04:17:51 +00:00
Connor Fitzgerald
ad28396851
Implement Binding Arrays ( #1845 )
2022-04-19 14:23:07 -04:00
Teodor Tanasoaia
dc075e66e3
[wgsl-in] Update reserved keywords ( #1847 )
2022-04-17 15:56:54 +02:00
Jim Blandy
ef387f73a6
[hlsl-out] Emit row_major
qualifier on matrix uniform globals.
...
Fixes #1836 .
2022-04-16 23:50:17 -07:00
Igor Shaposhnik
1720725014
[wgsl-out] Update entry point stage attributes
2022-04-15 18:02:48 +01:00
teoxoy
8584507fb6
[glsl-out] remove redundant space from unary ops
2022-04-15 11:21:51 +02:00
teoxoy
7f4e07e5cd
[glsl-out] add support for boolean vector ~
, |
and &
ops
2022-04-15 11:21:51 +02:00
teoxoy
d3b37dcdb1
add tests for remaining vector - scalar ops
2022-04-15 11:21:51 +02:00
teoxoy
95b84c4403
[spv-out] add support for int vector scalar mult
2022-04-15 11:21:51 +02:00
teoxoy
2cda40396a
comment out problematic negative int
2022-04-15 11:21:51 +02:00
teoxoy
6e6daad4d4
[hlsl-out] fix bool splat
2022-04-15 11:21:51 +02:00
teoxoy
4ea7dc3381
[spv-out] add support for matrix add and sub
2022-04-15 11:21:51 +02:00
teoxoy
4366e65609
add support for unary vector operators
2022-04-15 11:21:51 +02:00
teoxoy
e4c017cb7c
add more tests for operators
2022-04-15 11:21:51 +02:00
Jim Blandy
bdbf821c32
Test matrix-typed uniform globals.
2022-04-14 11:54:47 -07:00
Jim Blandy
27d0fee2e7
More tests for non-struct global types.
2022-04-14 11:45:42 -07:00
Jim Blandy
170faab6db
Move invariant
bit from Binding::Builtin
to Builtin::Position
. ( #1822 )
...
Use the type system to enforce the rule that the invariant attribute
may only appear on `Position` builtins.
2022-04-13 14:57:05 -07:00
Jim Blandy
78975f25da
[msl-out] Permit invariant
qualifier on vertex shader outputs.
2022-04-12 22:22:20 +02:00
Teodor Tanasoaia
bd62887a13
[hlsl-out] Add more padding when necessary ( #1814 )
...
* [hlsl-out] add padding at the end of structs and after struct members of type matrix and array (when necessary)
* use wrapped constructor fn for constants
* add array as fn arg test
* fix glsl array fn arg
* add wrapped constructor for arrays
* [glsl-out] support multidimensional arrays
* address comments
2022-04-11 20:34:06 -07:00
teoxoy
0e77d26241
cast packed vec3's to vec3 for expressions that require it
2022-04-11 20:30:00 -07:00
teoxoy
32cdb27230
add better tests for msl packed vec3
2022-04-11 20:30:00 -07:00
teoxoy
d7f4c340a7
add matrix vector multiplication test
2022-04-11 20:30:00 -07:00
teoxoy
1688a767bb
fix packed vec3 stores
2022-04-11 20:30:00 -07:00
teoxoy
1f797fdc2f
add more packed vec3 load/stores to test
2022-04-11 20:30:00 -07:00
Teodor Tanasoaia
7aaac25fbf
[hlsl-out] fix matCx2 translation for uniform buffers ( #1802 )
...
* [hlsl-out] fix matCx2 translation
* fix msl validation (warning: unused variable)
* fix msl buffer declaration
* address comments
2022-04-10 22:29:11 -07:00
teoxoy
6ee1fd4929
fix MSL issue
2022-04-10 21:49:23 -07:00
teoxoy
d3957c1186
implement invariant attribute
2022-04-10 21:49:23 -07:00
Noel Tautges
a3d968e795
[hlsl-out] Don't output interpolation modifier if it's the default ( #1809 )
...
* hlsl-out: don't output interpolation modifier if it's the default (linear/`Interpolation::Perspective`)
* Remove linear interpolation modifiers from HLSL output tests
2022-04-09 22:36:36 -07:00
Teodor Tanasoaia
cfcf625019
[wgsl-in] Constructor improvements ( #1790 )
...
* add support for zero value constructors and constructors that infer their type from their parameters
* address comments
* extract constructor machinery into new module
* fix doc link
2022-03-29 22:51:54 -07:00
Teodor Tanasoaia
012f2a6b2e
Merge pull request #1784 from teoxoy/patch-2
...
[hlsl-out] fix matrix not being declared as transposed
2022-03-27 22:24:09 -07:00
João Capucho
4146cb24d0
glsl-in: Allow nested accesses in lhs positions
...
Also fixes access to runtime sized arrays behind named blocks
2022-03-27 21:47:51 -07:00
João Capucho
21f89b65e4
glsl-in: use forced conversions for vector/matrix constructors
...
The spec defines that for vector and matrix constructors all arguments
should use the same conversions as scalar constructors (forced conversions)
2022-03-27 21:44:17 -07:00
João Capucho
767d970312
glsl-in: Resume expression emit after imageStore
...
This wasn't done before which caused the frontend to crash if anything
appeared after it.
2022-03-27 21:42:02 -07:00
teoxoy
9dddfeec37
[wgsl-in] implement increment and decrement
2022-03-27 00:34:53 -07:00