Connor Fitzgerald
10172e1f38
Move Examples and Tests to Their Own Crates ( #3841 )
...
Co-authored-by: Connor Fitzgerald <connor@modyfi.io>
2023-06-10 18:35:46 +00:00
daxpedda
e4445205c2
Remove emscripten
crate features ( #3467 )
2023-02-15 21:46:00 +00:00
Jinlei Li
33e5b7af26
vulkan feature exclude macOS and iOS by default ( #3292 )
...
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
Closes https://github.com/gfx-rs/wgpu/issues/3287
2023-01-04 21:35:29 +00:00
Jinlei Li
cc448817e7
Use cargo 1.64 workspace inheritance feature ( #3107 )
2022-10-20 01:41:17 -04:00
Connor Fitzgerald
ce081796c8
Rework CI ( #3097 )
2022-10-14 22:55:36 -04:00
daxpedda
02cc2ae234
[BREAKING] Make Shader(Module)Source::Wgsl
optional ( #2890 )
2022-10-08 01:12:50 -04:00
Alphyr
d1c94d09e2
Update dependencies ( #3021 )
2022-09-18 23:53:21 -04:00
Jim Blandy
d655017439
Implement "strict_asserts" feature in wgpu-core. ( #2872 )
...
Since `wgpu-core`'s public functions are supposed to validate their
parameters, the internal `track` module skips many of Rust's usual
run-time checks in release builds. However, some `wgpu-core` users are
happy to pay the performance cost in exchange for more safety. The
`"strict_asserts"` feature causes `wgpu_core` to perform the same
checks in release builds as it does in debug builds.
2022-08-08 00:45:39 -04:00
Wyatt Herkamp
f7526ae960
winit 0.27 Update and raw-window-handle 0.5 ( #2918 )
2022-08-04 06:09:37 +00:00
Connor Fitzgerald
ea05b44f38
Improve Presentation Api ( #2803 )
...
* Add new presentation modes
* Expand presentation formats
* Add Surface::get_supported_modes
* Update to rust 2021 and improve some metal surface code
* Update wgpu-types/src/lib.rs
Co-authored-by: bjorn3 <17426603+bjorn3@users.noreply.github.com>
* Fix windows build errors
* Fix issues with ALLOW_TEARING
Co-authored-by: bjorn3 <17426603+bjorn3@users.noreply.github.com>
2022-06-30 14:24:17 -04:00
Lucas Kent
bfcdcd6486
Update dev deps ( #2493 )
2022-02-18 23:24:18 -05:00
Igor Shaposhnik
c6d1491bb1
Update raw-window-handle to 0.4
2021-12-01 15:59:05 -05:00
Alphyr
99830957e8
Update ron ( #2154 )
2021-11-04 22:41:21 -04:00
Gordon-F
f0b1d5a673
Update winit to 0.25
2021-07-23 14:30:38 +03:00
Connor Fitzgerald
74d2becb18
Relicense to MIT/Apache
2021-06-18 13:40:31 -04:00
Dzmitry Malyshau
569cd0cdd6
WIP new wgpu-hal
2021-06-08 00:46:08 -04:00
Dzmitry Malyshau
19dfcd93ca
Make player automatically start/stop the capture
2021-05-18 17:42:49 -04:00
adamnemecek
af8b94c729
removed autocapture
2021-04-02 09:43:38 -07:00
Connor Fitzgerald
cf6f9c3ca8
Move from tracing
to log
+ profiling
2021-03-17 01:22:30 -04:00
Dzmitry Malyshau
91f5329b33
Update gfx and naga to gfx-12
2021-02-21 11:25:45 -05:00
Dzmitry Malyshau
8ed543f26a
Update all versions
2021-02-01 00:35:40 -05:00
Dzmitry Malyshau
6c05470db0
Minor dependencies bumps
2021-01-15 01:11:28 -05:00
Dzmitry Malyshau
f07cc8156b
Update naga and gfx, move the shader validation into a shader descriptor bit
2020-12-17 11:33:47 -05:00
Dzmitry Malyshau
a316fff427
Update Naga to gfx-4, update gfx with GL fixes
2020-12-07 01:30:52 -05:00
Dzmitry Malyshau
dccc57e7b5
Switch playtests to WGSL
2020-12-06 14:51:23 -05:00
Dzmitry Malyshau
9e2f6c2f01
Move to gfx master
2020-11-30 22:50:13 -05:00
Dzmitry Malyshau
901b043b19
Version bump to 0.6 and changelog update
2020-08-17 16:51:22 -04:00
Connor Fitzgerald
350637df40
Factor wgpu-subscriber into its own repo
2020-08-17 16:36:22 -04:00
Dzmitry Malyshau
d1da6d8106
Switch gfx-hal to 0.6
2020-08-17 10:34:50 -04:00
Dzmitry Malyshau
d8341c5996
Add labels to pipelines
2020-08-13 12:14:24 -04:00
Dzmitry Malyshau
d07d8503a0
Move the subscriber into a different crate
2020-08-12 15:00:15 -04:00
Connor Fitzgerald
cb485f3798
Convert all logging to tracing and add fmt logger
2020-07-25 19:33:21 -04:00
Dzmitry Malyshau
eb7bdcd012
playtest: move the actions together with expectations
2020-07-17 10:59:02 -04:00
Dzmitry Malyshau
acef9206a6
Player-based GPU test framework
2020-07-17 00:08:43 -04:00
Dzmitry Malyshau
e648516ff9
player: enable x11 on Unix/Vulkan
2020-06-01 16:54:40 -04:00
Dzmitry Malyshau
5bbe6ec38c
Integrate with RenderDoc on winit-less captures ( #627 )
2020-05-01 15:34:32 -04:00
Dzmitry Malyshau
854c1be035
trace: support pipelines, refactor destruction sequence
2020-04-30 09:55:52 -04:00
Dzmitry Malyshau
018417f174
trace: replaying all the commands
2020-04-30 09:55:52 -04:00
Dzmitry Malyshau
47f37ad78e
trace: player skeleton
2020-04-30 09:55:52 -04:00