Commit Graph

253 Commits

Author SHA1 Message Date
Josh Groves
cfc038aeb9
Avoid using WasmAbi functions on WebGPU backend (#3657)
Co-authored-by: Connor Fitzgerald <connor@modyfi.io>
2023-04-10 16:31:43 -04:00
David Huculak
4d15567392
add dxc error message formatting (#3632) 2023-04-10 15:51:46 -04:00
Niklas Korz
2c37608ad3
Web: handle None for depth_ops and stencil_ops (#3660) 2023-04-10 11:21:17 +02:00
Teodor Tanasoaia
6918cf33d4
[metal] Fix metal erroring on an array_stride of 0 (#3538)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-04-05 22:40:15 +00:00
Sebastian J. Hamel
27cdfd2954
Silence vulkan validation error (#3095) (#3627) 2023-04-05 18:15:43 -04:00
Lukas Herzberger
b6dbce740f
Implement resolve query set (#3489
* implement command_encoder_resolve_query_set

* fix args

* add BufferUsages::QUERY_RESOLVE

* update changelog

* fix link text

* validate query resolve: check for QUERY_RESOLVE instead of CPY_DST

* update changelog, replace COPY_DST with QUERY_RESOLVE in mipmap example
2023-04-05 17:59:04 -04:00
Benjamin Schaaf
fdbbd02c1e
Properly drop surfaces (#3647)
Co-authored-by: Benjamin Schaaf <bschaaf@sublimetext.com>
Fixes #3646
2023-04-05 17:48:12 -04:00
Teodor Tanasoaia
37fbae7872
Revert "Fix macro to allow disabling dx12 feature. (#3590)" (#3649)
This reverts commit 110e62aed2.
2023-04-04 15:16:31 +02:00
daxpedda
9fa7186ede
[gles] Fix tex_sub_image_* calls not always adjusting to target texture (#3641) 2023-04-04 13:51:13 +02:00
Jeremy Leibs
68b0b24ce8
Reset the queue state between each command buffer on queue submit (#3593)
Co-authored-by: Andreas Reich <andreas@rerun.io>
2023-03-22 15:08:44 -04:00
Emil Ernerfeldt
a89e35a4e0
Validate shader location clashes (#3613)
* Validate shader location clashes

* Add line to changelog
2023-03-22 14:56:52 +01:00
Connor Fitzgerald
0c3ca5c08b
Fix Metal Mipmap Behvior (#3610) 2023-03-21 16:37:30 +00:00
Christopher Fleetwood
a502282307
feat: correct bounds policy checking on MSL (#3603) 2023-03-21 12:33:25 +01:00
Andreas Reich
2a37b2d918 added changelog 2023-03-20 15:42:51 -02:30
Andrew Numrich
110e62aed2
Fix macro to allow disabling dx12 feature. (#3590)
* Fix macro for DX12 conditional compilation

* Update CHANGELOG.md

* Apply suggestions from code review

---------

Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com>
2023-03-15 18:48:47 +01:00
Jim Blandy
0772df798d
Don't emit ANSI colors in shader validation error messages. (#3591) 2023-03-14 22:35:02 -04:00
Connor Fitzgerald
42a0683d48
Remove unwraps inside surface.configure (#3585) 2023-03-14 11:01:02 +01:00
Jinlei Li
9445317f26
Set max_memory_allocation_size via PhysicalDeviceMaintenance3Properties (#3567)
* vulkan: set  `max_memory_allocation_size` via `PhysicalDeviceMaintenance3Properties`

* Update CHANGELOG

* Follow the suggestions

* Fix fmt

* Update wgpu-hal/src/vulkan/adapter.rs

Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com>

* Enable `KhrMaintenance3Fn` on vk < 1.1

---------

Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com>
2023-03-09 20:05:39 +01:00
Kevin Reid
13d2c3673c
In Context::handle_error_fatal, print cause chain. (#3563) 2023-03-06 23:00:34 -05:00
Teodor Tanasoaia
cf40e64b16
Change type of bytes_per_row and rows_per_image (#3529) 2023-03-06 16:44:36 -05:00
Josh Groves
2eb27f2c0e
Fix definition of NSOperatingSystemVersion (#3557) 2023-03-06 16:43:39 -05:00
Teodor Tanasoaia
54e4c8654d
[dx12] use typeless formats for textures that might be viewed as srgb or non-srgb (#3555)
query `CastingFullyTypedFormatSupported` and skip typeless formats if available
2023-03-03 19:42:34 +00:00
Teodor Tanasoaia
7e72f30179
Allow copying of textures with copy-compatible formats (#3528)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-03-03 17:24:17 +00:00
Teodor Tanasoaia
ac689cbe1f
Update feature documentation (#3534) 2023-03-03 12:09:17 -05:00
Connor Fitzgerald
db3be88f90 Uppercase all error strings 2023-03-03 11:33:20 -05:00
Jinlei Li
de695fca0b
metal: if new_texture() returns NULL, create_texture() returns an error (#3554) 2023-03-03 13:51:38 +01:00
James Liu
6ee0d4c14d
Replace fxhash with rustc-hash (#3502)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-03-01 18:46:38 +00:00
James0124
9dc834a0ac
Treat VK_SUBOPTIMAL_KHR as VK_SUCCESS on Android. (#3525) 2023-02-27 10:52:09 +01:00
Red Artist
af5f4d20f4
enable debug extension on emscripten (#3519)
* enable debug extension on emscripten

* update changelog

* extract emscripten stuff into a separate module

* use unmasked queries on w-u-u, and only enable extension on emscripten

* fix docs
2023-02-22 01:16:14 -05:00
Teodor Tanasoaia
074d1da831
Set the new naga capabilities (#3494)
* remove redundant flag

* set the `MULTISAMPLED_SHADING` downlevel flag for gles and dx11

* set the right naga capabilities

add `Features::SHADER_EARLY_DEPTH_TEST`

* add changelog entry

* remove `@early_depth_test` from water example
2023-02-16 22:43:38 -05:00
Teodor Tanasoaia
c51edd36fd
Support stencil-only views and copying to/from combined depth-stencil textures (#3436) 2023-02-15 16:20:22 -05:00
Artavazd Balaian
ee33f4d384
[gles] fix: Set FORCE_POINT_SIZE if it is vertex shader with mesh consist of point list (#3440) 2023-02-15 10:05:52 -05:00
Teodor Tanasoaia
b33731c44c
Validate before extracting texture selectors (#3487)
Move calls to `extract_texture_selector` after calls to `validate_texture_copy_range`, to avoid overflow.
2023-02-14 12:31:18 -08:00
Jinlei Li
4593f951dd
vk: fix surface view formats validation error (#3432)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-02-09 13:00:42 -05:00
Jinlei Li
0d5b4841d5
web: reimplement adapter|device_features (#3428) 2023-02-09 12:14:15 -05:00
Nathan Adams
238697c2da
Add MULTISAMPLE_X16 texture format feature flag where supported (#3454) 2023-02-06 19:53:48 +01:00
Teodor Tanasoaia
41de797c74
Change type of mip_level_count and array_layer_count (members of TextureViewDescriptor and ImageSubresourceRange) from Option<NonZeroU32> to Option<u32> (#3445)
Clean up duplicated code related to texture layers/mips.
2023-02-03 15:03:34 +01:00
Elabajaba
7826092d86
Fix dx12 shader validation errors when dxil.dll isn't available in the local scope. (#3434)
* Fix dx12 shader validation errors when dxil.dll isn't available in the local scope.

* changelog

* clippy

* always explicitly validate shaders to simplify code

* destructor ordering
2023-02-01 22:55:54 -05:00
Elabajaba
c5e2f5a7b9
Add SHADERINT_16 feature to allow 16bit ints in Vulkan shaders (#3401)
* add support for vulkan SHADER_INT16

* changelog

* deno shader-i16

* better INT16 docs

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* fix typo

---------

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-02-02 02:00:22 +00:00
AdrianEddy
2562f323bb
[Metal] Add a way to create a device and queue from raw resources in wgpu-hal (#3338) 2023-02-01 23:56:48 +00:00
João Capucho
c371e7039d
Implement the new checks for readonly stencils (#3443)
wgpu currently checks if the `write_mask` is 0 to determine wether a
stencil is used as readonly or not. However Webgpu contains a more
complex ruleset that also checks the cull mode and face operations to
determine if the stencil is readonly or not.

This commit brings these new rules to wgpu.
2023-02-01 21:13:46 +01:00
Teodor Tanasoaia
98ea3500fd
copyTextureToTexture src/dst aspects must both refer to all aspects of src/dst format (#3431)
* src/dst aspects must both refer to all aspects of src/dst format

* add changelog entry
2023-01-28 17:08:21 +01:00
Jinlei Li
b31069f14a
Improve vk format msaa capabilities detection (#3429)
* Improve vk format msaa capabilities detection

* Update CHANGELOG

* Follow the suggestions

* Update wgpu-hal/src/vulkan/adapter.rs

Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com>
2023-01-28 12:03:43 +00:00
Raph Levien
fe2b230b0e
Implement clear_buffer on web (#3426) 2023-01-26 22:32:34 +00:00
Connor Fitzgerald
659f697705
Add naga section in changelog 2023-01-25 19:45:50 -05:00
Connor Fitzgerald
d3fec9524f
Release of 0.15 (#3424) 2023-01-25 19:25:41 -05:00
Teodor Tanasoaia
d2809137ba
Zero-initialize workgroup memory (#3174)
fixes https://github.com/gfx-rs/wgpu/issues/2430
2023-01-25 18:28:35 -05:00
Jinlei Li
33f94c7c84
Implement view_formats for SurfaceConfiguration (#3409)
Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-01-25 21:04:41 +00:00
IceSentry
bb876f372a
Better error message for 16 byte alignment error (#3414)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
Co-authored-by: gilescope <gilescope@gmail.com>
Closes https://github.com/gfx-rs/wgpu/pull/3099
Closes https://github.com/gfx-rs/wgpu/issues/2832
2023-01-24 20:46:19 +00:00
Elabajaba
5da2b8ad6b
implement add_srgb_suffix for TextureFormat (#3419) 2023-01-24 15:16:45 -05:00