BlackStone1123
8eb0e6451b
fix wrong count buffer id ( #6194 )
...
Co-authored-by: Jasper Wu <wuq141@vanke.com>
2024-09-02 11:37:37 +00:00
Jim Blandy
bbdbafdf8a
[core] Add lock::observing
module, for analyzing lock acquisition.
...
Add a new module `lock::observing`, enabled by the `observe-locks`
feature, that records all nested lock acquisitions in trace files.
Add a new utility to the workspace, `lock-analyzer`, that reads the
files written by the `observe-locks` feature and writes out a new
`define_lock_ranks!` macro invocation that covers all observed lock
usage, along with comments giving the held and acquired source
locations.
2024-08-28 22:44:20 -04:00
Jim Blandy
3f6f1d766c
[core] Add #[track_caller]
to Registry
lock methods.
2024-08-28 22:44:20 -04:00
Jim Blandy
f56914cea9
[core] Rename LockRankSet::name
to member_name
.
2024-08-28 22:44:20 -04:00
Erich Gubler
fac49ee97c
chore: work around unused_qualifications
from new prelude
items in Rust 1.80
...
`std::mem::{size,align}_of{,_val}` was added to `std::prelude` in Rust
1.80; see
[`rust`#123168](https://github.com/rust-lang/rust/pull/123168/ ).
However, we don't have an MSRV at 1.80 or higher yet. So, let's work
around it by importing these items fully. Since neither `clippy` nor
`rustc` lint against shadowed `prelude` items yet (see also a [proposed
`clippy` lint] for such), that lets us remove the explicit `std::mem::*`
imports later at our leisure.
[proposed `clippy` lint]: https://github.com/rust-lang/rust-clippy/issues/8439
2024-08-23 16:20:34 -04:00
Erich Gubler
754ead25ab
chore: resolve wgt::Backend::Empty
raising unused_qualifications
2024-08-23 16:20:34 -04:00
Marijn Suijten
a157c3cf4b
[wgpu-hal] Migrate d3d12 backend over to windows-rs
( #5956 )
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* windows-rs 0.58
* Clean up suspicious committed allocation workaround
* dx12: Flatten suballocation module
2024-08-20 11:48:37 -04:00
Kornel
222f1ea733
Reduce code size of error handling
2024-08-19 14:38:20 +01:00
teoxoy
2c31414517
add an Unexpected
variant to DeviceError
2024-08-15 13:56:05 +01:00
Andreas Reich
ab17d29237
re-enable docs for wgpu-core
2024-08-14 17:34:11 +02:00
Andreas Reich
0fb772b5df
remove dyn render & compute pass
2024-08-14 17:34:11 +02:00
Andreas Reich
0287eaf022
Remove gfx_select
.
2024-08-14 17:34:11 +02:00
Andreas Reich
9794f33823
Handle webgl's queue_copy_external_image_to_texture
2024-08-14 17:34:11 +02:00
Andreas Reich
1bfe8845d5
ignore 'arc instead of rc' warnings on wasm
2024-08-14 17:34:11 +02:00
Andreas Reich
24498f04d4
The second unraveling: hub and all types on it are generic free!
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gfx_select macros are empty husks now that are waiting to be removed
2024-08-14 17:34:11 +02:00
Andreas Reich
3181251577
Core adapter no longer uses any generics
2024-08-14 17:34:11 +02:00
Andreas Reich
04cadfb369
Core's Surface, Instance and Adapter use now dynamic hal types
2024-08-14 17:34:11 +02:00
Andreas Reich
7c7e4164f1
The big unraveling: core device now has a boxed DynDevice
, ripple effects from there leading to boxing of almost all hal resources
2024-08-14 17:34:11 +02:00
Andreas Reich
276753f963
DynDevice create/destroy bind group
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bindgroup fixup
2024-08-14 17:34:11 +02:00
Andreas Reich
39b408218f
implement transition_textures for DynCommandEncoder
2024-08-14 17:34:11 +02:00
Andreas Reich
a47a0cb3d9
render/compute pass descriptors work now with dyn types
2024-08-14 17:34:11 +02:00
Andreas Reich
bea9a10f90
fold ComputePassTimestampWrites & RenderPassTimestampWrites and make PassTimestampWrites usable with DynQuerySet
2024-08-14 17:34:11 +02:00
Andreas Reich
a4d9d38d03
BufferBarrier no longer depend on hal api struct, but directly on buffer type
2024-08-14 17:34:11 +02:00
Andreas Reich
cda9d9af65
Buffer bindings no longer depend on hal api struct, but directly on buffer type
2024-08-14 17:34:11 +02:00
Samson
c6a3d92734
Rg11b10Float
-> Rg11b10UFloat
and deduplicate entries in TEXTURE_FORMAT_LIST
(#6108 )
...
* Resync `TEXTURE_FORMAT_LIST` to match `TextureFormat`
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
* `Rg11b10Float` -> `Rg11b10UFloat`
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
* Add changelog entry
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2024-08-13 08:28:55 +00:00
Erich Gubler
b1eb6db8cd
refactor: satisfy clippy::manual_bits
2024-08-13 08:42:41 +01:00
teoxoy
c72bc7b84b
remove unnecessary RwLock
from Texture.clear_mode
2024-08-13 00:55:32 +02:00
teoxoy
1aaaec22f6
use ManuallyDrop
for texture views of TextureClearMode
2024-08-13 00:55:32 +02:00
teoxoy
ce9c9b76f6
remove Option
around A::SurfaceTexture
...
We can rely on the snatching mechanism to take the surface texture.
2024-08-13 00:55:32 +02:00
teoxoy
19843c9c5f
use ManuallyDrop
for Device.fence
2024-08-13 00:55:32 +02:00
teoxoy
728b288fda
use ManuallyDrop
for Device.zero_buffer
2024-08-13 00:55:32 +02:00
teoxoy
c1bc0864c5
use ManuallyDrop
for remaining resources
2024-08-13 00:55:32 +02:00
teoxoy
b0cc0d2ebc
use QuerySet.raw()
instead of QuerySet.raw.as_ref().unwrap()
2024-08-13 00:55:32 +02:00
teoxoy
cf5706c24b
use Device.raw()
instead of Device.raw.as_ref().unwrap()
2024-08-13 00:55:32 +02:00
teoxoy
a6bc2f6f53
fix check for flush_mapped_ranges
in map_buffer
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`flush_mapped_ranges` needs to be called when mappings are not coherent.
We can also omit flushing for write-mapped buffers since we always flush them on unmap.
2024-08-12 14:20:56 +01:00
teoxoy
f0875e8fda
remove Buffer.sync_mapped_writes
...
`zero_init_needs_flush_now` was always equal to `mapping.is_coherent`
which is not correct but is fixed by the next commit.
2024-08-12 14:20:56 +01:00
teoxoy
5617f0fd17
call flush_mapped_ranges
when unmapping write-mapped buffers
...
I'm not sure how things worked without this.
2024-08-12 14:20:56 +01:00
Teodor Tanasoaia
94f54b3dc8
Add a separate pipeline constants error ( #6094 )
2024-08-12 09:20:36 +02:00
Mehmet Oguz Derin
34b0df277c
Support texture-compression-bc-sliced-3d
in wgpu ( #5751 )
2024-08-10 12:02:29 +02:00
teoxoy
f6a3eef77e
change Device.create_shader_module
to return an Arc<ShaderModule<A>
2024-08-08 18:49:52 +02:00
teoxoy
d8b1c5788a
change Device.create_command_encoder
to return an Arc<CommandBuffer<A>
2024-08-08 18:49:52 +02:00
teoxoy
9ce1772f8e
change Device.create_pipeline_cache
to return an Arc<PipelineCache<A>
2024-08-08 18:49:52 +02:00
teoxoy
47465ddb1c
change Device.create_pipeline_layout
to return an Arc<PipelineLayout<A>
2024-08-08 18:49:52 +02:00
teoxoy
36c998a558
change Device.create_bind_group_layout
to return an Arc<BindGroupLayout<A>
2024-08-08 18:49:52 +02:00
teoxoy
781b54a8b9
remove TrackingData
from resources that are not tracked
2024-08-08 14:42:13 +02:00
teoxoy
09cc4d211b
remove Labeled
supertrait of Trackable
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This is no longer needed since 9c6ae1beae
removed the usages.
2024-08-08 14:42:13 +02:00
teoxoy
8c7c5c4974
decouple device and queue IDs
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Devices and queues can have different lifetimes, we shouldn't assume that their IDs match.
2024-08-05 15:46:12 +02:00
Samson
de960ccbba
Handle TooManyAttachments in wgpu-core ( #6076 )
2024-08-05 15:45:02 +02:00
teoxoy
7b4cbc2619
add comments in BindGroupStates.optimize
2024-08-03 11:58:14 +02:00
teoxoy
4e777bd0e7
merge the texture and texture view trackers of BindGroupStates
2024-08-03 11:58:14 +02:00