TÖRÖK Attila
49d16f7488
wgpu-core: Only produce StageError::InputNotConsumed on DX11/DX12 ( #4222 )
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Co-authored-by: Aaron Hill <aa1ronham@gmail.com>
2023-10-11 14:33:21 -04:00
Leo Kettmeir
0ece5e6119
update deno ( #3808 )
2023-06-06 17:08:32 +02:00
Connor Fitzgerald
4aff9b67af
Allow workspace to be built on wasm ( #3840 )
2023-06-06 06:58:20 -04:00
Jim Blandy
29914b308f
wgpu-core: Move identity code to new identity
module.
2023-05-24 09:54:03 -07:00
Jim Blandy
f00e6b70ea
wgpu-core: Move Global
to new global
module.
2023-05-24 09:54:03 -07:00
Jinlei Li
62ea7813e4
Implement Features::RG11B10UFLOAT_RENDERABLE
( #3701 )
2023-04-19 13:34:29 +02:00
Connor Fitzgerald
0c3ca5c08b
Fix Metal Mipmap Behvior ( #3610 )
2023-03-21 16:37:30 +00:00
Teodor Tanasoaia
287c6e6b47
Update deno ( #3562 )
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Co-authored-by: crowlkats <crowlkats@toaxl.com>
2023-03-11 01:24:20 -05:00
Teodor Tanasoaia
cf40e64b16
Change type of bytes_per_row
and rows_per_image
( #3529 )
2023-03-06 16:44:36 -05:00
Leo Kettmeir
710fc553d5
fix(deno): cleanup resources when closed ( #3530 )
2023-03-03 12:18:01 -05:00
Teodor Tanasoaia
ac689cbe1f
Update feature documentation ( #3534 )
2023-03-03 12:09:17 -05:00
Leo Kettmeir
ea2f20ccb0
fix(deno): don't default to 0 for setVertexBuffer.size & properly use webidl.setlike ( #3493 )
2023-02-17 12:06:30 -05:00
daxpedda
e4445205c2
Remove emscripten
crate features ( #3467 )
2023-02-15 21:46:00 +00:00
Leo Kettmeir
bb01d723ba
fix(deno): use correct op for GPUDevice.createSampler ( #3480 )
2023-02-11 01:29:07 +01:00
Teodor Tanasoaia
41de797c74
Change type of mip_level_count
and array_layer_count
(members of TextureViewDescriptor
and ImageSubresourceRange
) from Option<NonZeroU32>
to Option<u32>
( #3445 )
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Clean up duplicated code related to texture layers/mips.
2023-02-03 15:03:34 +01:00
Leo Kettmeir
e36c080ef8
fix(deno): specify viewFormats in configure surface ( #3446 )
2023-02-02 22:14:31 +01:00
Elabajaba
c5e2f5a7b9
Add SHADERINT_16
feature to allow 16bit ints in Vulkan shaders ( #3401 )
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* add support for vulkan SHADER_INT16
* changelog
* deno shader-i16
* better INT16 docs
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
* fix typo
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Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-02-02 02:00:22 +00:00
Jinlei Li
33f94c7c84
Implement view_formats
for SurfaceConfiguration
( #3409 )
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Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-01-25 21:04:41 +00:00
Elabajaba
81569dd6c3
Updated Dxc integration for DX12 backend ( #3356 )
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Co-authored-by: unknown <alimilhim5@gmail.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
Closes https://github.com/gfx-rs/wgpu/issues/2722
closes https://github.com/gfx-rs/wgpu/pull/3147
2023-01-18 21:25:56 +00:00
Jinlei Li
0849e78600
Add view_formats
in TextureDescriptor ( #3237 )
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Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
Co-authored-by: crowlkats <crowlkats@toaxl.com>
Closes https://github.com/gfx-rs/wgpu/issues/3030
2023-01-18 16:03:56 -05:00
Leo Kettmeir
608d86385a
deno fixes ( #3384 )
2023-01-16 18:23:52 +01:00
Leo Kettmeir
b39c0b9de1
update deno ( #3379 )
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* update deno
* update spec
* remove unrelated changes
2023-01-14 17:07:46 +01:00
Leo Kettmeir
2252b1209a
feat(deno): surface support ( #3265 )
2023-01-09 16:44:20 +01:00
Jim Blandy
a50836e0cb
Make wgpu-core
users responsible for choosing back ends. ( #3254 )
2022-12-07 20:58:45 -05:00
Leo Kettmeir
9cc0ff1cd5
chore: update deno ( #3258 )
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* update deno
* bump ver
2022-12-03 09:35:10 -08:00
Erich Gubler
18f3f5f6f0
Enable unsafe_ops_in_unsafe_fn
lint in all workspaces ( #3044 )
2022-11-14 10:49:39 -08:00
Jim Blandy
9fb9dbf653
deno_webgpu: Don't confuse zero with "to the end of the buffer".
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`RenderBundleEncoder::set_index_buffer` and `set_vertex_buffer`
interpret a `size` of `None` to mean "from the given offset to the end
of the buffer", but `std::num::NonZeroU64::new` produces `None` when
its argument is zero, which is quite different. Fix this similarly to
the way it's handled in `op_webgpu_render_pass_set_index_buffer`.
The WebGPU spec says this should work; filed as #3170 .
2022-11-03 09:14:18 -07:00
Jinlei Li
cc448817e7
Use cargo 1.64 workspace inheritance feature ( #3107 )
2022-10-20 01:41:17 -04:00
Nicolas Silva
d1ff3838b8
Expose the full Result type to the rust map_async callback ( #2939 )
2022-10-13 15:41:52 -04:00
daxpedda
02cc2ae234
[BREAKING] Make Shader(Module)Source::Wgsl
optional ( #2890 )
2022-10-08 01:12:50 -04:00
Leo Kettmeir
f8ff5a8ffa
Update deno ( #3041 )
2022-09-20 12:06:12 -04:00
Leo Kettmeir
03b989c235
Upstream denoland/deno#15853 ( #3038 )
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Co-authored-by: Vicary A <vicary@yahoo.com>
2022-09-20 02:54:25 +00:00
Jim Blandy
701564da8c
Use () instead of PhantomData as IdentityManager's Input type. ( #2972 )
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* Use () instead of PhantomData as IdentityManager's Input type.
PhantomData suggests that there's some sort of persuasion required
for lifetime variance inference or other sorts of arcana, but it
doesn't seem to be necessary at all. `()` works just fine.
2022-09-02 15:37:21 -07:00
Jim Blandy
d655017439
Implement "strict_asserts" feature in wgpu-core. ( #2872 )
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Since `wgpu-core`'s public functions are supposed to validate their
parameters, the internal `track` module skips many of Rust's usual
run-time checks in release builds. However, some `wgpu-core` users are
happy to pay the performance cost in exchange for more safety. The
`"strict_asserts"` feature causes `wgpu_core` to perform the same
checks in release builds as it does in debug builds.
2022-08-08 00:45:39 -04:00
Leo Kettmeir
aae8c6aaec
update deno ( #2901 )
2022-07-25 23:31:58 -04:00
Leo Kettmeir
534ad76d5a
upstream deno changes ( #2895 )
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* upstream GPUAutoLayoutMode
* clean up symbols and fix miscalled op
* fix gfx-rs/wgpu#2778
2022-07-20 12:47:10 -04:00
Connor Fitzgerald
ea05b44f38
Improve Presentation Api ( #2803 )
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* Add new presentation modes
* Expand presentation formats
* Add Surface::get_supported_modes
* Update to rust 2021 and improve some metal surface code
* Update wgpu-types/src/lib.rs
Co-authored-by: bjorn3 <17426603+bjorn3@users.noreply.github.com>
* Fix windows build errors
* Fix issues with ALLOW_TEARING
Co-authored-by: bjorn3 <17426603+bjorn3@users.noreply.github.com>
2022-06-30 14:24:17 -04:00
Jinlei Li
61796b1d59
Relax render pass color_attachments validation ( #2778 )
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* Make the color attachments `Option`-al in render pipelines, render passes, and render bundles
* vk: `Option`-al color attachments support
* dx12: sparse color_attachments support
* Only non-hole attachments is supported on wasm target and gl backend
* deno_webgpu: `Option`-al color attachments support
* Follow all suggestions
2022-06-27 16:10:18 -07:00
Connor Fitzgerald
5bd0a6c4ac
Implement submission indexes ( #2700 )
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* Implement submission indexes
* Write some unit tests for poll
* Update wgpu/src/lib.rs
Co-authored-by: Jim Blandy <jimb@red-bean.com>
* Unify Maintain in both wgc and wgpu
Co-authored-by: Jim Blandy <jimb@red-bean.com>
2022-06-05 17:22:25 -04:00
Connor Fitzgerald
32af4f5607
Convert map_async from being async to being callback based ( #2698 )
2022-05-31 11:22:21 -04:00
Jinlei Li
8063edc648
Add DEPTH24UNORM_STENCIL8 feature ( #2689 )
2022-05-30 15:29:12 -04:00
Leo Kettmeir
dd6febe309
Update deno ( #2691 )
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* update deno crates & align to IDL
* revert GPUAutoLayoutMode
* revert GPUAutoLayoutMode
2022-05-24 00:01:19 -07:00
Jinlei Li
26f96c7dfe
Add DEPTH32FLOAT_STENCIL8 featue ( #2664 )
2022-05-17 02:11:05 -04:00
Jinlei Li
ddf1903b03
Add SHADER_FLOAT16
feature ( #2646 )
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* Add SHADER_FLOAT16 feature
* vk: check SHADER_FLOAT16 feature
2022-05-12 22:14:19 -07:00
xiaopengli89
3f3af605db
Return queue_empty
for Device::poll
2022-05-10 16:35:56 -07:00
Connor Fitzgerald
e54a36ee78
Move texture-array example over to wgsl ( #2618 )
2022-04-25 18:32:53 +00:00
Jinlei Li
5706263917
Rename dispatch -> dispatch_workgroups
2022-04-20 23:24:21 -07:00
Leo Kettmeir
b52d68d5ad
deno: custom op arity ( #2542 )
2022-03-24 13:20:10 -04:00
Leo Kettmeir
cd6eb2db36
Merge pull request #2539 from crowlKats/update_deno
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Update deno_webgpu
2022-03-18 22:31:10 -07:00
Leo Kettmeir
72c710e11d
deno: pull changes from deno repo ( #2455 )
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* pull deno changes
* update copyright header
* fix cargo
2022-02-04 19:31:46 +00:00