Commit Graph

1866 Commits

Author SHA1 Message Date
Andreas Reich
39b408218f implement transition_textures for DynCommandEncoder 2024-08-14 17:34:11 +02:00
Andreas Reich
a47a0cb3d9 render/compute pass descriptors work now with dyn types 2024-08-14 17:34:11 +02:00
Andreas Reich
bea9a10f90 fold ComputePassTimestampWrites & RenderPassTimestampWrites and make PassTimestampWrites usable with DynQuerySet 2024-08-14 17:34:11 +02:00
Andreas Reich
a4d9d38d03 BufferBarrier no longer depend on hal api struct, but directly on buffer type 2024-08-14 17:34:11 +02:00
Andreas Reich
cda9d9af65 Buffer bindings no longer depend on hal api struct, but directly on buffer type 2024-08-14 17:34:11 +02:00
Samson
c6a3d92734
Rg11b10Float -> Rg11b10UFloat and deduplicate entries in TEXTURE_FORMAT_LIST (#6108)
* Resync `TEXTURE_FORMAT_LIST` to match `TextureFormat`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* `Rg11b10Float` -> `Rg11b10UFloat`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Add changelog entry

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2024-08-13 08:28:55 +00:00
Erich Gubler
b1eb6db8cd refactor: satisfy clippy::manual_bits 2024-08-13 08:42:41 +01:00
teoxoy
c72bc7b84b remove unnecessary RwLock from Texture.clear_mode 2024-08-13 00:55:32 +02:00
teoxoy
1aaaec22f6 use ManuallyDrop for texture views of TextureClearMode 2024-08-13 00:55:32 +02:00
teoxoy
ce9c9b76f6 remove Option around A::SurfaceTexture
We can rely on the snatching mechanism to take the surface texture.
2024-08-13 00:55:32 +02:00
teoxoy
19843c9c5f use ManuallyDrop for Device.fence 2024-08-13 00:55:32 +02:00
teoxoy
728b288fda use ManuallyDrop for Device.zero_buffer 2024-08-13 00:55:32 +02:00
teoxoy
c1bc0864c5 use ManuallyDrop for remaining resources 2024-08-13 00:55:32 +02:00
teoxoy
b0cc0d2ebc use QuerySet.raw() instead of QuerySet.raw.as_ref().unwrap() 2024-08-13 00:55:32 +02:00
teoxoy
cf5706c24b use Device.raw() instead of Device.raw.as_ref().unwrap() 2024-08-13 00:55:32 +02:00
teoxoy
a6bc2f6f53 fix check for flush_mapped_ranges in map_buffer
`flush_mapped_ranges` needs to be called when mappings are not coherent.
We can also omit flushing for write-mapped buffers since we always flush them on unmap.
2024-08-12 14:20:56 +01:00
teoxoy
f0875e8fda remove Buffer.sync_mapped_writes
`zero_init_needs_flush_now` was always equal to `mapping.is_coherent`
which is not correct but is fixed by the next commit.
2024-08-12 14:20:56 +01:00
teoxoy
5617f0fd17 call flush_mapped_ranges when unmapping write-mapped buffers
I'm not sure how things worked without this.
2024-08-12 14:20:56 +01:00
Teodor Tanasoaia
94f54b3dc8
Add a separate pipeline constants error (#6094) 2024-08-12 09:20:36 +02:00
Mehmet Oguz Derin
34b0df277c
Support texture-compression-bc-sliced-3d in wgpu (#5751) 2024-08-10 12:02:29 +02:00
teoxoy
f6a3eef77e change Device.create_shader_module to return an Arc<ShaderModule<A> 2024-08-08 18:49:52 +02:00
teoxoy
d8b1c5788a change Device.create_command_encoder to return an Arc<CommandBuffer<A> 2024-08-08 18:49:52 +02:00
teoxoy
9ce1772f8e change Device.create_pipeline_cache to return an Arc<PipelineCache<A> 2024-08-08 18:49:52 +02:00
teoxoy
47465ddb1c change Device.create_pipeline_layout to return an Arc<PipelineLayout<A> 2024-08-08 18:49:52 +02:00
teoxoy
36c998a558 change Device.create_bind_group_layout to return an Arc<BindGroupLayout<A> 2024-08-08 18:49:52 +02:00
teoxoy
781b54a8b9 remove TrackingData from resources that are not tracked 2024-08-08 14:42:13 +02:00
teoxoy
09cc4d211b remove Labeled supertrait of Trackable
This is no longer needed since 9c6ae1beae removed the usages.
2024-08-08 14:42:13 +02:00
teoxoy
8c7c5c4974 decouple device and queue IDs
Devices and queues can have different lifetimes, we shouldn't assume that their IDs match.
2024-08-05 15:46:12 +02:00
Samson
de960ccbba
Handle TooManyAttachments in wgpu-core (#6076) 2024-08-05 15:45:02 +02:00
teoxoy
7b4cbc2619 add comments in BindGroupStates.optimize 2024-08-03 11:58:14 +02:00
teoxoy
4e777bd0e7 merge the texture and texture view trackers of BindGroupStates 2024-08-03 11:58:14 +02:00
teoxoy
62af9d78b5 rename {Buffer,Texture}BindGroupState's add_single to insert_single
Also change it's definition to take an owned `Arc`. This makes these functions consistent with the other trackers.
2024-08-03 11:58:14 +02:00
teoxoy
826e3716e5 remove all internal RenderBundleScope RwLocks 2024-08-03 11:58:14 +02:00
teoxoy
5cb1be63aa refactor the StatelessTracker to hold a Vec of Arcs
Also removes the `StatelessBindGroupState` since it does the same thing.
2024-08-03 11:58:14 +02:00
teoxoy
a3142ade91 don't optimize BindGroupStates.{views,samplers}
The resources inside `StatelessBindGroupState` are never merged with any other tracker.
2024-08-03 11:58:14 +02:00
teoxoy
3a5ad193db remove all internal BindGroupState Mutexes 2024-08-03 11:58:14 +02:00
teoxoy
14170fd963 remove unused RenderBundleScope.query_sets 2024-08-03 11:58:14 +02:00
teoxoy
f19217479d remove Tracker.add_from_render_bundle
The render bundle resources are already kept alive by the render bundle itself, there is no need to add them.
2024-08-03 11:58:14 +02:00
Nicolas Silva
9c6ae1beae
Log spring cleaning (#6065)
Remove unused logs in wgpu-core and wgpu-hal
2024-07-31 16:24:23 +00:00
AthosOfAthos
bfad205cf5
Reduced verbosity for 'Device::maintain: waiting for submission index… (#6044) 2024-07-30 10:58:38 +02:00
teoxoy
6351a75b0c remove implemented TODO 2024-07-29 17:31:24 +02:00
teoxoy
76f9b2f87a use ManuallyDrop for Destroyed{Buffer,Texture} 2024-07-29 17:31:24 +02:00
teoxoy
650054bbcd [player] simplify sync buffer writing 2024-07-29 17:31:24 +02:00
teoxoy
7502e65213 remove unused Global.device_get_buffer_sub_data 2024-07-29 17:31:24 +02:00
teoxoy
2ea081fabf remove waiting functionality from Global.{buffer,texture,texture_view}_drop()
Those resources won't be destroyed if used by a submission anyway.
2024-07-29 17:31:24 +02:00
teoxoy
d1da4456a6 remove Global.clear_backend()
The method was only used by the player's tests which
was refactored to create a new `Global` instead.

Removing it cleans up the internals of `Hub.clear()`,
we should avoid having test only items.
2024-07-29 17:31:24 +02:00
teoxoy
f3e8e594ed remove Hub.surface_unconfigure() since the Hub reference was unused. 2024-07-29 17:31:24 +02:00
teoxoy
1cb7ebab99 [wgpu-hal] replace Instance.destroy_surface() with Drop impls on Surfaces
Only the metal and vulkan backends require
destruction code and it can go in a `Drop` impl since
the `Instance` is unused in those implementations.
2024-07-29 17:31:24 +02:00
Samson
7462754bde
Remove 'de: 'static" serde bound and replace &'static str with Cow in some errors (#6048)
* Remove `serde(bound(deserialize = "'de: 'static"))` and replace `&'static str` with `Cow` in deser errors

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Allow `clippy::result_large_err`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2024-07-29 09:07:26 +02:00
Bruce Mitchener
3166d37754
Use workspace dependencies more. (#6020) 2024-07-26 18:48:01 +02:00