Commit Graph

1032 Commits

Author SHA1 Message Date
Andreas Reich
3932f8b854 DynDevice create/destroy compute/render pipeline 2024-08-14 17:34:11 +02:00
Andreas Reich
ad5c7fe50e DynDevice create/destroy ShaderModule 2024-08-14 17:34:11 +02:00
Andreas Reich
276753f963 DynDevice create/destroy bind group
bindgroup fixup
2024-08-14 17:34:11 +02:00
Andreas Reich
33f57e2305 DynDevice create/destroy pipeline layout 2024-08-14 17:34:11 +02:00
Andreas Reich
1da319f804 DynDevice create/destroy bind group layout 2024-08-14 17:34:11 +02:00
Andreas Reich
05a09338cd DynDevice create/destroy command encoder 2024-08-14 17:34:11 +02:00
Andreas Reich
ea0df25d5e DynDevice create/destroy for texture/textureview/sampler 2024-08-14 17:34:11 +02:00
Andreas Reich
b599d97243 DynDevice buffer operations 2024-08-14 17:34:11 +02:00
Andreas Reich
72f30a34f5 introduce DynQueue 2024-08-14 17:34:11 +02:00
Andreas Reich
4e5721350f introduce DynSurface 2024-08-14 17:34:11 +02:00
Andreas Reich
70f7641193 impl DynSurfaceTexture for all surface textures 2024-08-14 17:34:11 +02:00
Andreas Reich
1d19a205a5 impl DynFence for all fences 2024-08-14 17:34:11 +02:00
Andreas Reich
3faed2bf52 Device now has to implement DynResource 2024-08-14 17:34:11 +02:00
Andreas Reich
df5cc12935 impl DynCommandBuffer 2024-08-14 17:34:11 +02:00
Andreas Reich
a9cb7fc855 impl DynShaderModule for all backends 2024-08-14 17:34:11 +02:00
Andreas Reich
b4c6741970 add most remaining dyn type traits 2024-08-14 17:34:11 +02:00
Andreas Reich
add54f19d8 Introduce DynDevice 2024-08-14 17:34:11 +02:00
Andreas Reich
b7e11c76df texture & buffer transitioning always uses DynCommandEncoder now
collateral: ComputePass uses DynCommandEncoder during recording
2024-08-14 17:34:11 +02:00
Andreas Reich
c02ee6270b buffer / texture copy operations for DynCommandEncoder 2024-08-14 17:34:11 +02:00
Andreas Reich
39b408218f implement transition_textures for DynCommandEncoder 2024-08-14 17:34:11 +02:00
Andreas Reich
eeaf27749c implement begin/end render/computepass for dyncommandencoder 2024-08-14 17:34:11 +02:00
Andreas Reich
a47a0cb3d9 render/compute pass descriptors work now with dyn types 2024-08-14 17:34:11 +02:00
Andreas Reich
bdf6710d58 introduce DynTexture & DynTextureView 2024-08-14 17:34:11 +02:00
Andreas Reich
bea9a10f90 fold ComputePassTimestampWrites & RenderPassTimestampWrites and make PassTimestampWrites usable with DynQuerySet 2024-08-14 17:34:11 +02:00
Andreas Reich
fc764b4b17 Introduce DynComputePipeline & DynRenderPipeline 2024-08-14 17:34:11 +02:00
Andreas Reich
50a1811229 Introduce DynPipelineLayout & DynBindGroup 2024-08-14 17:34:11 +02:00
Andreas Reich
f8871e6ed1 introduce DynQuerySet, associated DynCommandEncoder methods 2024-08-14 17:34:11 +02:00
Andreas Reich
9b20fd8507 DynCommandEncoder implement begin/end encoding, debug markers, various buffer operations 2024-08-14 17:34:11 +02:00
Andreas Reich
256ec6e447 Introduce DynCommandEncoder, implement index & vertex buffer ops on it 2024-08-14 17:34:11 +02:00
Andreas Reich
a4d9d38d03 BufferBarrier no longer depend on hal api struct, but directly on buffer type 2024-08-14 17:34:11 +02:00
Andreas Reich
cda9d9af65 Buffer bindings no longer depend on hal api struct, but directly on buffer type 2024-08-14 17:34:11 +02:00
Andreas Reich
d2508d9ad6 introduce DynResource & DynBuffer as first user 2024-08-14 17:34:11 +02:00
Samson
c6a3d92734
Rg11b10Float -> Rg11b10UFloat and deduplicate entries in TEXTURE_FORMAT_LIST (#6108)
* Resync `TEXTURE_FORMAT_LIST` to match `TextureFormat`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* `Rg11b10Float` -> `Rg11b10UFloat`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Add changelog entry

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2024-08-13 08:28:55 +00:00
Erich Gubler
5533c37786 chore: satisfy clippy::collapsible_match 2024-08-13 08:42:41 +01:00
teoxoy
7c917abf52 [gl] gate usage of glFlushMappedBufferRange
This is done in the same way as in `map_buffer` & `unmap_buffer`.
2024-08-12 14:20:56 +01:00
teoxoy
b594497f4a [gl] fix usage of glFlushMappedBufferRange
`offset` is relative to the start of the mapping not the start of the buffer.
2024-08-12 14:20:56 +01:00
Teodor Tanasoaia
94f54b3dc8
Add a separate pipeline constants error (#6094) 2024-08-12 09:20:36 +02:00
Mehmet Oguz Derin
34b0df277c
Support texture-compression-bc-sliced-3d in wgpu (#5751) 2024-08-10 12:02:29 +02:00
James Pruitt
594476c991
Check Opengl version is 3.3+ before creating a GL context over a GL ES context (#5996)
* Retry with GLES if creating a GL context fails

* Cleaner GL context creation retry
2024-08-06 08:19:23 +00:00
Nicolas Silva
9c6ae1beae
Log spring cleaning (#6065)
Remove unused logs in wgpu-core and wgpu-hal
2024-07-31 16:24:23 +00:00
teoxoy
1cb7ebab99 [wgpu-hal] replace Instance.destroy_surface() with Drop impls on Surfaces
Only the metal and vulkan backends require
destruction code and it can go in a `Drop` impl since
the `Instance` is unused in those implementations.
2024-07-29 17:31:24 +02:00
teoxoy
ccd6d2ca48 remove BoundsCheckPolicies.image_store 2024-07-26 10:44:22 -07:00
Bruce Mitchener
3166d37754
Use workspace dependencies more. (#6020) 2024-07-26 18:48:01 +02:00
Marijn Suijten
2611d18b15 gles/wgl: Migrate from ancient/unmaintained winapi to windows-rs 2024-07-25 11:15:26 +02:00
Erich Gubler
65b6e15f0f chore: satisfy clippy::unused_qualifications 2024-07-24 12:09:15 -04:00
Erich Gubler
723995d9a9 refactor: warn on and satisfy clippy::{ptr_as_ptr,ref_as_ptr} in wgpu-{core,hal,types}
…using `cargo +1.79.0 clippy --workspace --all-features --all-targets
--fix`, plus some manual changes to (1) catch some missed cases (not run
on all platforms?) and (2) `--fix` doesn't make things compile again. 😀
2024-07-24 12:09:15 -04:00
Bruce Mitchener
06649a39f3
Fix a clippy::doc_lazy_continuation lint (#6036) 2024-07-24 18:08:21 +02:00
Bruce Mitchener
4f02057359 Convert some module doc comments
Some module doc comments were using `/*! ... */` syntax and had
leading ` *` prefixes on each line. This interferes with the
tracking of `clippy::doc_lazy_continuation`, so switch those over
to `//!` style comment blocks.

This leaves `/*! ... */` blocks alone which didn't prefix each
line.
2024-07-24 11:17:00 -04:00
Erich Gubler
7b2e08fb94
refactor: satisfy clippy::missing_transmute_annotations (#6024)
* refactor(metal): satisfy `clippy::missing_transmute_annotations`

* refactor(gles): satisfy `clippy::missing_transmute_annotations`

* refactor(metal): `metal::Surface::view`: use `ptr::cast` instead of `as`
2024-07-24 08:56:45 +02:00
Bruce Mitchener
0aca442d15
typos: More precise config, remove refs to "implace" (#6018)
The config can be made more precise so as to not accidentally
ignore some issues due to case (in-)sensitivity and searching for
substrings with `extend-words`.

Additionally, we can check the configuration directories as
well like `.github`.

The usage of `implace_it` went away some time ago, but not all
references were removed.
2024-07-24 08:55:10 +02:00