Commit Graph

1939 Commits

Author SHA1 Message Date
teoxoy
38a13b94f0 refactor: make Snatchable::snatch take _guard by &mut _ 2024-10-02 04:41:34 -04:00
teoxoy
7ac533a312 add missing indirect buffer offset validation 2024-10-02 04:41:34 -04:00
Erich Gubler
0903ba6d47 refactor(core): delete unused CreateDeviceError 2024-10-02 04:41:34 -04:00
teoxoy
76af20348d remove old comment 2024-10-02 04:41:34 -04:00
teoxoy
025787bbad remove duplicate validation 2024-10-02 04:41:34 -04:00
Elie Michel
c9202ee54a
Remove redundant let binding (#6356) 2024-10-02 10:21:30 +02:00
Erich Gubler
fc2fd95a98
fix: handle Queue::submit non-fatally (#6318)
* Change the signature of `wgpu_core::Global::queue_submit` to return
  a `(SubmissionIndex, …)` in addition to its current error type.
* Change the control flow of errors in `Queue::submit` to break to the
  end of a block. This is similar to what we already do in many APIs in
  `wgpu_core`.
* Hoist the scope of the local `submit_index` binding so it can be used
  at the point where we need to convert current error paths to also
  return the submission index.

Later, we will likely want to avoid actually retrieving a new submission
index so we can minimize the critical section of code. We'll need to
figure out a strategy for returning a valid (but not necessarily unique)
index in the case of failures that prevent successful submission.
2024-09-25 02:52:25 +00:00
Erich Gubler
2f81ae156c
style: use concat!(…) in DOWNLEVEL_*_MESSAGE (#6305) 2024-09-22 00:27:32 +00:00
Erich Gubler
841e7c8857
fix: only log Device::maintain waits if they happen (#6303) 2024-09-21 18:47:35 +02:00
Erich Gubler
9977edc51f
chore!: remove #[no_mangle] … extern "C" … from fns in bundle_ffi (#6272) 2024-09-21 16:33:13 +00:00
Erich Gubler
0d339fc9f1
chore: suppress unused_qualifications for wgpu_core::id const. assertions (#6295) 2024-09-18 21:48:04 +02:00
Teodor Tanasoaia
c8beade187
remove backend from ID (#6263) 2024-09-13 17:30:38 +02:00
Adam Winiarczuk
f3cbd6ce54
fix: Set mip_level_count in TextureInitTracker for externally created textures (#6249)
Co-authored-by: Adam Winiarczuk <tsu@liv.tv>
2024-09-10 22:28:36 +00:00
teoxoy
c4110afc7f [wgpu-core] inline Storage.insert_impl() 2024-09-10 11:58:54 +02:00
teoxoy
2addb267fc [wgpu-core] remove FutureId.into_id() 2024-09-10 11:58:54 +02:00
teoxoy
c182d3f24f [wgpu-core] rename .strict_unregister() & .strict_remove() to .remove() 2024-09-10 11:58:54 +02:00
teoxoy
ac74f36590 [wgpu-core] rename .strict_get() to .get() 2024-09-10 11:58:54 +02:00
teoxoy
31edbfd0dc [wgpu-core] use .strict_get() & .strict_unregister() for command buffers
We now only rely on the presence of the inner `CommandBufferMutable` to determine if command buffers are invalid.
2024-09-10 11:58:54 +02:00
teoxoy
c0c594eff2 [wgpu-core] use Fallible for RenderBundle 2024-09-10 11:58:54 +02:00
teoxoy
ee3b63a9af [wgpu-core] use Fallible for PipelineCache 2024-09-10 11:58:54 +02:00
teoxoy
5bcdd4266e [wgpu-core] use Fallible for ShaderModule 2024-09-10 11:58:54 +02:00
teoxoy
1c5793afb3 [wgpu-core] use Fallible for PipelineLayout 2024-09-10 11:58:54 +02:00
teoxoy
e444e78d94 [wgpu-core] use Fallible for BindGroupLayout 2024-09-10 11:58:54 +02:00
teoxoy
45206e553d [wgpu-core] use Fallible for RenderPipeline 2024-09-10 11:58:54 +02:00
teoxoy
82ce2ea747 [wgpu-core] use Fallible for ComputePipeline 2024-09-10 11:58:54 +02:00
teoxoy
b42500ee40 [wgpu-core] use Fallible for BindGroup 2024-09-10 11:58:54 +02:00
teoxoy
2ea314e978 [wgpu-core] remove Arc around StagingBuffer 2024-09-10 11:58:54 +02:00
teoxoy
b14fe14e88 [wgpu-core] use Fallible for QuerySet 2024-09-10 11:58:54 +02:00
teoxoy
3ed1abc492 [wgpu-core] use Fallible for Sampler 2024-09-10 11:58:54 +02:00
teoxoy
04f17d4197 [wgpu-core] use Fallible for TextureView 2024-09-10 11:58:54 +02:00
teoxoy
c630821f1d [wgpu-core] use Fallible for Texture 2024-09-10 11:58:54 +02:00
teoxoy
68e8b7d4a8 [wgpu-core] introduce Fallible and use it for Buffer (first step of invalidity internalization) 2024-09-10 11:58:54 +02:00
teoxoy
3437589107 [wgpu-core] use .strict_get() & .strict_unregister() for devices
This works because we never assign errors to devices (they are never invalid).
2024-09-10 11:58:54 +02:00
teoxoy
07c397a1e5 [wgpu-core] use .strict_get() & .strict_unregister() for queues
This works because we never assign errors to queues (they are never invalid).
2024-09-10 11:58:54 +02:00
teoxoy
aa280ecd44 [wgpu-core] change return type of device creation methods to be more rusty
This is fine from the WebGPU spec's perspective as device creation returns a promise that can reject.
2024-09-10 11:58:54 +02:00
teoxoy
da9afea271 [wgpu-core] use .strict_get() & .strict_unregister() for surfaces
This works because we never assign errors to surfaces (they are never invalid).
2024-09-10 11:58:54 +02:00
teoxoy
98426329a4 [wgpu-core] introduce Registry .strict_get() & .strict_unregister() and use them for adapters
This works because we never assign errors to adapters (they are never invalid).
2024-09-10 11:58:54 +02:00
teoxoy
70a9c01b48 [wgpu-core] make the Registry generic over T: Clone 2024-09-10 11:58:54 +02:00
teoxoy
d550342f47 [wgpu-core] use device.instance_flags when possible 2024-09-10 11:58:54 +02:00
teoxoy
480abae331 fix ordering of device.valid.store in device_destroy 2024-09-09 15:03:19 +02:00
teoxoy
eb47449eb9 invalidate the device when we encounter driver-induced device loss or on unexpected errors 2024-09-09 15:03:19 +02:00
Brad Werth
9b36a3e129
Make bind group an Option for set_bind_group calls. (#6216)
This is just an API change for all the "set_bind_group" calls. Calls
that pass a Some() argument should have unchanged behavior. The None
cases are left as TODOs.
2024-09-06 14:29:09 -07:00
Erich Gubler
0e352f5b34
Resolve lints for Rust 1.78-1.81 that can be preempted before upgrade (#6225)
* chore: remove `Context` methods detected as dead code

This is detected by `rustc` as of Rust 1.79.0.

* refactor: satisfy `clippy::manual_inspect`

Detected as of Rust 1.81.0.

* refactor: satisfy `clippy::needless_borrows_for_generic_args`

Detected as of Rust 1.81.0.

* refactor: suppress false-positive `dead_code` lint for `SubmissionIndex`

* chore: eliminate `dead_code` when `target_os = "emscripten"`
2024-09-06 11:55:22 +02:00
Valaphee The Meerkat
07684d3623
Rename Rg11b10UFloat to Rg11b10Ufloat (#6226) 2024-09-06 11:46:49 +02:00
Nicolas Silva
81963e24ca
Fix the internal buffer and texture count (#6223)
Currently, we only increment the internal buffer/texture counters when creating them in the regular way (not when creating them from externally built hal objects (create_texture_from_hal/create_buffer_from_hal). However we decrement the counter in all cases, which makes the counters incorrect when these externally created resources are involved.

This commit fixes it by adding hooks (add_raw_buffer and add_raw_texture) in the hal device abstractions to inform when buffer or textures are created externally.
2024-09-05 18:53:01 +00:00
Erich Gubler
ec21000521 refactor: lock::observing: extract fn addr from ref. conv. to usize 2024-09-05 11:08:51 -04:00
Erich Gubler
63a24d37c3 chore: satisfy clippy::ref_as_ptr 2024-09-05 11:08:51 -04:00
Jim Blandy
36124b12c5
[core] Update docs for private items. (#6219)
Make `cargo doc --document-private-items` work again in wgpu-core.
2024-09-05 10:15:27 +02:00
Teodor Tanasoaia
4e78829d82
[wgpu-core] when mapping buffers for reading, mark buffers as initialized only when they have MAP_WRITE usage (#6178) 2024-09-04 14:57:08 +00:00
Jim Blandy
ee35b0e586 [core, hal, types] Clarify wgpu_hal's bounds check promises.
In `wgpu_hal`:

- Document that `wgpu_hal` guarantees that shaders will not access buffer
  contents beyond the bindgroups' bound regions, rounded up to some
  adapter-specific alignment. Introduce the term "accessible region" for
  the portion of the buffer that shaders can actually get at.

- Document that all bets are off if you disable bounds checks with
  `ShaderModuleDescriptor::runtime_checks`.

- Provide this alignment in `wgpu_hal::Alignments`. Update all backends
  appropriately.

- In the Vulkan backend, use Naga to inject bounds checks on buffer accesses
  unless `robustBufferAccess2` is available; `robustBufferAccess` is not
  sufficient. Retrieve `VK_EXT_robustness2`'s properties, as needed to discover
  the alignment above.

In `wgpu_core`:

- Use buffer bindings' accessible regions to determine which parts of the buffer
  need to be initialized.

In `wgpu_types`:

- Document some of the possible effects of using
  `ShaderBoundsChecks::unchecked`.

Fixes #1813.
2024-09-03 12:33:02 -04:00