Fionn Langhans
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273c2c4b1a
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Fixed spelling mistake in URL of d3d12
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2024-08-14 23:16:58 +02:00 |
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Andreas Reich
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92ecafebac
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changelog entry
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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ab17d29237
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re-enable docs for wgpu-core
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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0fb772b5df
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remove dyn render & compute pass
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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0287eaf022
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Remove gfx_select .
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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9794f33823
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Handle webgl's queue_copy_external_image_to_texture
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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1bfe8845d5
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ignore 'arc instead of rc' warnings on wasm
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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24498f04d4
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The second unraveling: hub and all types on it are generic free!
gfx_select macros are empty husks now that are waiting to be removed
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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3181251577
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Core adapter no longer uses any generics
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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04cadfb369
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Core's Surface, Instance and Adapter use now dynamic hal types
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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7c7e4164f1
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The big unraveling: core device now has a boxed DynDevice , ripple effects from there leading to boxing of almost all hal resources
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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5b9198fd43
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introduce DynInstance
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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6f01cbff06
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introduce DynAdapter
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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99ffc129eb
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remove unnecessary debug constraints from Api (handled by Dyn traits)
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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27944debb1
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DynCommandEncoder acceleration structure building
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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d87aa3635e
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DynCommandencoder end_encoding, reset_all
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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1a9170e57b
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DynDevice exit, counters, report
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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9e1f1487b4
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DynDevice acceleration structure handling
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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522b98c582
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DynDevice wait/capture/pipeline_cache_get_data
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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dbf9aea0ba
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DynDevice fence
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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84c4811f81
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DynDevice create/destroy query set
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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4d355bf30e
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DynDevice pipeline cache
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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3932f8b854
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DynDevice create/destroy compute/render pipeline
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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ad5c7fe50e
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DynDevice create/destroy ShaderModule
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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276753f963
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DynDevice create/destroy bind group
bindgroup fixup
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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33f57e2305
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DynDevice create/destroy pipeline layout
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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1da319f804
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DynDevice create/destroy bind group layout
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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05a09338cd
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DynDevice create/destroy command encoder
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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ea0df25d5e
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DynDevice create/destroy for texture/textureview/sampler
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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b599d97243
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DynDevice buffer operations
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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72f30a34f5
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introduce DynQueue
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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4e5721350f
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introduce DynSurface
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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70f7641193
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impl DynSurfaceTexture for all surface textures
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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1d19a205a5
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impl DynFence for all fences
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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3faed2bf52
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Device now has to implement DynResource
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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df5cc12935
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impl DynCommandBuffer
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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a9cb7fc855
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impl DynShaderModule for all backends
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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b4c6741970
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add most remaining dyn type traits
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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add54f19d8
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Introduce DynDevice
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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b7e11c76df
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texture & buffer transitioning always uses DynCommandEncoder now
collateral: ComputePass uses DynCommandEncoder during recording
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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c02ee6270b
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buffer / texture copy operations for DynCommandEncoder
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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39b408218f
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implement transition_textures for DynCommandEncoder
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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eeaf27749c
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implement begin/end render/computepass for dyncommandencoder
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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a47a0cb3d9
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render/compute pass descriptors work now with dyn types
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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bdf6710d58
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introduce DynTexture & DynTextureView
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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bea9a10f90
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fold ComputePassTimestampWrites & RenderPassTimestampWrites and make PassTimestampWrites usable with DynQuerySet
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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fc764b4b17
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Introduce DynComputePipeline & DynRenderPipeline
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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50a1811229
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Introduce DynPipelineLayout & DynBindGroup
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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f8871e6ed1
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introduce DynQuerySet, associated DynCommandEncoder methods
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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9b20fd8507
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DynCommandEncoder implement begin/end encoding, debug markers, various buffer operations
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2024-08-14 17:34:11 +02:00 |
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