Nicolas Silva
6399dd4866
Update naga to 0.11.0@git:4b796b157cb2b67b0ab166a2238fe4e9473bfd52 ( #3451 )
2023-02-03 12:30:08 +01:00
Elabajaba
42b48ecb9f
Update gpu allocator to 0.22 ( #3447 )
...
* bump gpu-allocator version
* cargo.lock
2023-02-03 00:58:07 -05:00
Connor Fitzgerald
cf17230e32
Fix d3d12 version
2023-01-25 19:32:47 -05:00
Connor Fitzgerald
d3fec9524f
Release of 0.15 ( #3424 )
2023-01-25 19:25:41 -05:00
Teodor Tanasoaia
d2809137ba
Zero-initialize workgroup memory ( #3174 )
...
fixes https://github.com/gfx-rs/wgpu/issues/2430
2023-01-25 18:28:35 -05:00
Connor Fitzgerald
95a760bb42
Implement queue.copy_external_image_to_texture for WebGL2 and improve WebGPU Impl ( #3288 )
...
Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com>
Closes https://github.com/gfx-rs/wgpu/issues/1888
2023-01-24 18:44:15 +00:00
Josh Groves
5a999e624a
Update glow to 0.12.0 ( #3417 )
2023-01-24 02:36:31 +00:00
Xiaopeng Li
24a904256e
Add create_surface_from_surface_handle ( #3225 )
...
Co-authored-by: lixiaopeng.jetspark <lixiaopeng.jetspark@bytedance.com>
2023-01-19 11:16:11 -05:00
Nicolas Silva
a3e3d2503f
Update naga to 1be8024
. ( #3405 )
2023-01-19 15:25:25 +00:00
Elabajaba
81569dd6c3
Updated Dxc integration for DX12 backend ( #3356 )
...
Co-authored-by: unknown <alimilhim5@gmail.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
Closes https://github.com/gfx-rs/wgpu/issues/2722
closes https://github.com/gfx-rs/wgpu/pull/3147
2023-01-18 21:25:56 +00:00
Connor Fitzgerald
2ecced0c88
Improve write_buffer_with Spans ( #3383 )
2023-01-15 03:11:14 -05:00
Leo Kettmeir
b39c0b9de1
update deno ( #3379 )
...
* update deno
* update spec
* remove unrelated changes
2023-01-14 17:07:46 +01:00
Teodor Tanasoaia
48fbb921ca
update ash ( #3370 )
...
fixes https://github.com/gfx-rs/wgpu/issues/3079
2023-01-11 15:58:52 +00:00
Nicolas Silva
5a2e60c50e
Update naga to e98bd92
( #3352 )
2023-01-10 14:04:18 -05:00
Leo Kettmeir
2252b1209a
feat(deno): surface support ( #3265 )
2023-01-09 16:44:20 +01:00
Connor Fitzgerald
5241633b3a
Implement Presentation Timestamp Correlation ( #3240 )
...
Co-authored-by: Jim Blandy <jimb@red-bean.com>
2022-12-20 17:52:08 +00:00
Elabajaba
f3c50918c2
Suballocate DX12 buffer creation ( #3163 )
...
closes https://github.com/gfx-rs/wgpu/issues/2720
2022-12-20 12:23:44 -05:00
Harald Reingruber
f0f700c2d9
Test setup for WebAssembly+WebGL ( #3238 )
...
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2022-12-09 01:02:39 +00:00
Elabajaba
85fda2d18e
Update to ash 0.37.1 to replace deprecated function call ( #3273 )
...
* update to ash 0.37.1 to fix CI
* changelog
* Use equals for ash version
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2022-12-08 15:22:30 -05:00
Jim Blandy
a50836e0cb
Make wgpu-core
users responsible for choosing back ends. ( #3254 )
2022-12-07 20:58:45 -05:00
Jim Blandy
3d33ace8d7
Update workspace Cargo.lock for new deno_webgpu version. ( #3270 )
2022-12-06 19:06:21 +00:00
Leo Kettmeir
9cc0ff1cd5
chore: update deno ( #3258 )
...
* update deno
* bump ver
2022-12-03 09:35:10 -08:00
Erich Gubler
9bb2d28ce2
Add cargo-deny
to CI ( #3185 )
2022-11-30 16:46:58 -05:00
Nicolas Silva
82e9dcf8f7
Allow unspecified bits when deserializing the API's bitflags ( #3229 )
2022-11-25 23:13:22 -05:00
Jim Blandy
596d8851aa
Update ndk-sys to v0.4.1+23.1.7779620, to fix checksum failures. ( #3232 )
2022-11-23 15:29:22 -05:00
Xiaopeng Li
ccabcad6bb
Update naga ( #3144 )
2022-10-28 11:46:43 -04:00
Connor Fitzgerald
c4533971c0
Struct Alignment Test ( #3125 )
2022-10-26 23:37:25 +00:00
Jinlei Li
cc448817e7
Use cargo 1.64 workspace inheritance feature ( #3107 )
2022-10-20 01:41:17 -04:00
Connor Fitzgerald
ce081796c8
Rework CI ( #3097 )
2022-10-14 22:55:36 -04:00
i509VCB
7aca31fe9c
allow creation of wgpu_hal textures for gles backend ( #3046 )
...
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2022-10-13 06:41:12 +00:00
Lucas Kent
81dc1e24eb
Update cargo-run-wasm ( #3057 )
2022-10-08 22:51:01 -04:00
Connor Fitzgerald
872b436104
Update version to 0.14
2022-10-05 18:45:25 -04:00
Connor Fitzgerald
91e0dbd1ae
Update naga + deps
2022-10-05 18:45:25 -04:00
Leo Kettmeir
26f223964e
use custom ser/de impl for TextureFormat ( #2908 )
...
Co-authored-by: Alphyr <47725341+a1phyr@users.noreply.github.com>
2022-09-29 13:43:50 -04:00
Xiaopeng Li
c927e810de
Fix label leak ( #3053 )
2022-09-27 02:49:21 -04:00
Jinlei Li
ffd733726a
Update wasm32 dependencies, set alpha_mode
on web target ( #3040 )
2022-09-20 06:53:55 +00:00
Alphyr
d1c94d09e2
Update dependencies ( #3021 )
2022-09-18 23:53:21 -04:00
i509VCB
b752c7d248
statically assert public wgpu types appropriately implement Send and Sync ( #3025 )
2022-09-16 12:36:23 -04:00
François
a50335f0f8
use smallvec instead of onplace_it with fixed size
2022-09-02 11:41:20 -07:00
Jim Blandy
58bc205f2a
Update to Naga b209d911
(2022-9-1).
...
This removes an expected failure on AMD RADV. I guess #2751 was our
bug all along.
2022-09-02 11:33:55 -07:00
Wyatt Herkamp
f7526ae960
winit 0.27 Update and raw-window-handle 0.5 ( #2918 )
2022-08-04 06:09:37 +00:00
Connor Fitzgerald
e125321bff
Release 0.13 two - electric boogaloo ( #2827 )
2022-07-01 14:38:04 +00:00
Connor Fitzgerald
1ceef24261
Add changelog for 0.13 ( #2823 )
...
* Changelog
* Update CHANGELOG.md
* Bump versions to 0.13
2022-06-30 20:25:49 +00:00
Jinlei Li
0eb6845b6a
web: march web-sys 0.3.58, sparse attachments support ( #2813 )
2022-06-28 14:15:57 -04:00
Jim Blandy
7cfbd874af
Update Naga to 27d38aae
(2022-6-27). ( #2816 )
2022-06-27 21:36:00 -04:00
Nicolas Silva
892c272d18
Replace android-properties with android_system_properties. ( #2815 )
...
The former use statically linked Android libc symbols while the latter loads them dynamically. This is required to support old and new versions of Android with the same binary. It unblocks updating wgpu in Gecko.
Fixes #2805 .
2022-06-27 16:56:11 -04:00
Jim Blandy
aba7197fe8
Update Naga to 0b60f410
(Thu 2022-6-16). ( #2779 )
2022-06-17 16:51:22 -04:00
Nicolas Silva
191537021e
Expose naga span location helpers ( #2752 )
...
* Expose the source location in CreateShaderModuleError.
* Bump naga dep to 89bed99
.
2022-06-14 23:10:22 -04:00
Steven
df1472d4a3
Fix bunnymark test screenshot and replace rand with nanorand ( #2746 )
...
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2022-06-10 21:44:27 +00:00
Harald Reingruber
25b16d5cc8
OffscreenCanvas Support for WebGL Backend ( #2603 )
...
* First attempt of exposing create_surface_from_canvas for webgl
* Test Fix Compile For WebGL Offscreen Canvas
* Only specify web-sys feature version in wgpu-core, so that patch version is taken from workspace
* Reuse already existing fn create_surface_from_canvas
* Remove unnecessary unsafe
* Remove unsafe prefix also from top-level create_surface_from_canvas
* Add create_surface_from_offscreen_canvas() for webgl
* Cargo fmt
* Store webgl2_context instead of canvas, which works also for OffscreenCanvas
* Copy skybox example for OffscreenCanvas example
* Use offscreen_canvas instead in newly created example
* Update skypbox_offscreen readme.md
* Allow enabling OffscreenCanvas in examples via http://localhost:8000/?offscreen_canvas=true
* Fix cargo fmt
* [fix warning] Only import FromStr for wasm32
* [fix warning] Exclude offscreen_canvas_setup from non-wasm32
* [fix warning] Add ImageBitmap feature as well so that all related methods can be used
* Fix cargo fmt
* Fix emscripten build
* Remove `webgl` feature from wgpu-core as webgl is the only wasm32 backend
Co-authored-by: Zicklag <zicklag@katharostech.com>
2022-06-07 01:57:16 -04:00
Robert Bragg
444836f747
Acquire texture: Option<std::time::Duration>
timeouts ( #2724 )
...
* surface.acquire_texture: pass Option<Duration> for timeout
A std::time::Duration allows for timeouts to be specified more clearly in
Rust using whatever units are convenient for the caller, and an Option also
makes it clearer in case no timeout is wanted, as opposed to passing a
bitwise !0 as special timeout value.
Notably there was an impedance mismatch with the Vulkan backend that
takes a 64bit timeout in nanoseconds and uses u64::MAX to indicate no
timeout and the backend was not mapping a given u32::MAX into a u64::MAX
* surface.acquire_texture: ignore timeout for Android < 11
Prior to Android 11 then Android's vkAcquireNextImageKHR implementation was
non-conformant and didn't support timeouts and additionally would log a
verbose warning if a timeout was requested.
For reference this version of AcquireNextImageKHR doesn't support timeouts:
https://android.googlesource.com/platform/frameworks/native/+/refs/tags/android-mainline-10.0.0_r13/vulkan/libvulkan/swapchain.cpp#1426
and this version does:
https://android.googlesource.com/platform/frameworks/native/+/refs/tags/android-mainline-11.0.0_r45/vulkan/libvulkan/swapchain.cpp#1438
(i.e. timeout support was added in Android 11)
This patch adds a dependency on the `android-properties` crate that provides
a simple wrapper for the `__system_property_set` syscall so that the
platform version can be read via the `ro.build.version.sdk` property
and then for versions < 30 (corresponds to Android 11) any timeout
given to `acquire_texture` will be ignored (and `u64::MAX` will be
passed to Vulkan)
2022-06-04 16:05:40 +00:00
Connor Fitzgerald
32af4f5607
Convert map_async from being async to being callback based ( #2698 )
2022-05-31 11:22:21 -04:00
Connor Fitzgerald
9114283707
Tracking Optimization and Rewrite ( #2662 )
...
* Texture state full is dead code
* temp
* temp2 - next is lifetime only
* temp3 - all trackers in place
* temp4 - continue muddling along
* temp5 - doodle doodle
* temp6 - continuous progress is continuous
* temp7 - pro-gress
* temp8 - Add refcounts to trackers
* temp9 - Soundness, generics, refcounts, and epochs
* temp10 - Compiling?!1?!1?!1
* temp11 - Add bind group state optimization
* temp12 - Safety and adding size setting
* temp13 - unsafe
* temp14 - Abstract all the state transitions
* temp15 - It verks! kinda...
* temp16 - it more verks!
* temp17 - debugging and unit tests
* temp18 - fixing unfixed things
* temp19 - hmmm
* temp20 - curious about line deltas
* temp21 - working texture trackers
* temp22 - write merge/update/barrier for buffers
* temp23 - cleanup and buffers
* temp24 - clippy cleanup
* temp25 - Add inline markers on buffer functions
* temp26 - Fix buffer trackers
* temp27 - fixed texture insert to handle both sides
* temp28 - document tracker and usages
* temp29 - document track/mod.rs
* temp30 - convert STORAGE_WRITE to STORAGE_READ_WRITE
* temp31 - Add some debug asserts to make sure we can't insert invalid states
* temp32 - clippy is opinionated sometimes
* temp33 - renaming and documentation
* temp34 - logging
2022-05-24 11:36:13 -04:00
Jinlei Li
8b2e6fe3a2
Roll naga to 571302e
(50 revisions) ( #2672 )
2022-05-18 21:09:22 -07:00
Jinlei Li
36f8d83e5c
Roll wasm32 target dependencies to latest ( #2669 )
2022-05-17 12:17:06 -04:00
Jim Blandy
c608ee0bbe
Accept both parking-lot 0.11 and 0.12.*, to avoid windows-rs. ( #2660 )
...
In parking_lot 0.12 and parking_lot_core 0.9.0, those crates switched
from the winapi crate to the official Microsoft windows-sys crate.
This is fine, except that windows-sys and its dependencies are even
larger than winapi. Some users may wish to stick with winapi for the
time being; this change allows wgpu to accommodate them.
2022-05-16 01:16:53 -04:00
Emilio Cobos Álvarez
a613a568b6
Update parking_lot. ( #2639 )
2022-05-03 04:28:17 +00:00
Connor Fitzgerald
e54a36ee78
Move texture-array example over to wgsl ( #2618 )
2022-04-25 18:32:53 +00:00
Jim Blandy
6d7c092dad
Update Naga to 85056524
(2022-4-18).
2022-04-18 20:27:42 -07:00
Jim Blandy
3d10678a91
Update to Naga 0e2bb019
.
2022-04-18 09:09:47 -07:00
Igor Shaposhnik
eff50436f5
Update to Naga rev 1720725
2022-04-15 22:22:48 +03:00
Jim Blandy
a47b5c554f
Update to Naga rev 7aaac25f
.
2022-04-13 14:41:26 -07:00
Alphyr
d45e6b4119
Update ash
to 0.37
( #2557 )
2022-03-27 22:15:58 -07:00
Alphyr
b0da1a2c1d
Switch from cgmath
to glam
in examples ( #2544 )
2022-03-21 10:32:59 -04:00
Igor Shaposhnik
c5d5dbc7eb
[naga] Update naga with new struct members separator
2022-03-16 20:42:21 -07:00
Jinlei Li
ba07db90c8
metal: improve push | pop_debug_marker
2022-03-14 22:21:46 -07:00
Connor Fitzgerald
73f42352f3
Dx11 Backend ( #2443 )
2022-03-12 17:14:18 +00:00
Jinlei Li
c4e9797921
metal: roll metal-rs, fix read_write_texture_tier
2022-03-01 21:05:48 -08:00
Jinlei Li
1bd85a835a
Roll naga from 8e2e39e
to a45b9a6
(27 revisions)
2022-02-22 15:45:05 -05:00
Lucas Kent
bfcdcd6486
Update dev deps ( #2493 )
2022-02-18 23:24:18 -05:00
Jinlei Li
1c17d15507
Metal backend ASTC HDR formats support ( #2477 )
2022-02-15 09:43:16 -05:00
Dzmitry Malyshau
6b4f1b843f
msl: support unsized array not in structures ( #2459 )
2022-02-06 05:33:20 +00:00
Samuel Hurel
3e0305d27d
Allow non struct buffers in wgsl ( #2451 )
...
* Bump naga
* Update examples
2022-02-05 09:53:04 -05:00
Alexander Guryanov
b19000367c
feature: emscripten
2022-01-27 14:14:29 -05:00
Lucas Kent
effcf0874f
Get cargo-run-wasm from crates.io ( #2415 )
2022-01-23 00:26:04 +00:00
João Capucho
dcd07f0391
Update to upstream naga
2022-01-22 18:36:26 -05:00
João Capucho
83d0d16177
hal/gl: Allow push constants trough emulation
...
Uses freestanding uniforms for push constants
2022-01-22 18:36:26 -05:00
Aaron O'Mullan
5877117529
chore: bump naga to a1840be
( #2401 )
...
* chore: bump naga to a1840be
So tip no longer indirectly pins indexmap, etc...
* feedback
* TODO push_constant_binding
2022-01-17 19:17:31 -05:00
Dzmitry Malyshau
1bab287eae
Update naga to c0b7ac7
2022-01-11 11:45:33 -05:00
Dzmitry Malyshau
dbec075cdc
Texture format MSAA capabilities
2022-01-11 09:32:25 -05:00
Dzmitry Malyshau
eda3d4fa34
Update naga to 09d35f3
2022-01-05 23:33:43 -05:00
Lucas Kent
b88808b454
Replace run-wasm-example.sh with aliased rust crate (xtask)
2022-01-04 23:56:47 -05:00
Dzmitry Malyshau
75b885b0ca
hal/gles: support externally initialized contexts
2022-01-04 00:23:47 -05:00
Benoît du Garreau
66a661d14b
Update ash to 0.35
2021-12-29 10:26:53 -05:00
Dzmitry Malyshau
39b7a8a202
Update naga to 8df5421
2021-12-25 00:03:15 -05:00
Alphyr
890f326461
Update ash to 0.34 ( #2313 )
2021-12-23 11:23:13 -05:00
Dzmitry Malyshau
c00e471274
Release 0.12
2021-12-18 12:36:41 -05:00
Dzmitry Malyshau
3960658529
Remove block decorations ( #2292 )
2021-12-15 12:29:37 -05:00
Dzmitry Malyshau
0e5892fa04
Update naga with Metal bounds checks ( #2276 )
2021-12-15 04:59:06 +00:00
Dzmitry Malyshau
6c2e8edb64
hal/gles: support ASTC, fix WebGL extensions for compressed formats ( #2289 )
2021-12-14 15:25:57 +00:00
Dzmitry Malyshau
9bbea3d348
Update naga to c69f676
2021-12-04 12:46:49 -05:00
Igor Shaposhnik
c6d1491bb1
Update raw-window-handle to 0.4
2021-12-01 15:59:05 -05:00
Layl
2ef72b9313
Add multiview support ( #2187 )
...
Co-authored-by: Layl Bongers <2385329-layl@users.noreply.gitlab.com>
2021-11-19 10:56:48 -05:00
Dzmitry Malyshau
27aae2a2a2
Update naga to eda078d
( #2172 )
2021-11-10 16:06:32 -05:00
Alphyr
99830957e8
Update ron ( #2154 )
2021-11-04 22:41:21 -04:00
Dzmitry Malyshau
ca7ca749cd
Update naga to 323999f
, report pretty errors in shader validation ( #2141 )
2021-11-01 16:57:33 -04:00
Andrew Wheeler(Genusis)
1759722b69
Added GLSL to ShaderSource behind Feature lock ( #2055 )
...
* Added GLSL to ShaderSource behind Feature lock
* Used full path for Naga's FastHashMap and ShaderStage rather than add them as a pub include
* changed spirv and glsl web feature to web-shader-translation. Now requires glsl or spirv to be choosen along with the web-shader-translation to unlock their usage
* Changed the Description of the Glsl enum
* Added README update
* Made With with
* added catch all that panics if web-shader-translation is not enabled with spirv or glsl
* added Compiler condition to prevent the catch all unless glsl or spirv exists without web-shader-translation
* We decided to use [target.'cfg(target_arch = wasm32)'.dependencies.naga] within cargo to include wgsl-out in the Web backend unconditionally, which removed the need for a panic
* Removed wasm targets section from readme as it is no longer needed
* Named Glsl fields to make them more understandable as to what they are for
* Fixed the enum usage for GLSL and Added documentation for the fields
2021-10-12 19:20:45 +00:00
Dzmitry Malyshau
5441556988
Release wgpu-hal-0.11.2
2021-10-12 12:22:49 -04:00
Dzmitry Malyshau
d48bc62826
hal/vk: check for NV optimus
2021-10-09 16:33:45 -04:00
Dzmitry Malyshau
016b319b38
Manifests update for 0.11
2021-10-07 19:15:49 -04:00
Dzmitry Malyshau
85fbbbbbf3
Cargo lock update, limits fix ( #2033 )
2021-10-07 16:57:33 -04:00
Connor Fitzgerald
6df5f95b67
Update naga to 2e7d629
2021-10-07 16:09:13 -04:00
Dzmitry Malyshau
dfa4948033
Update naga to 0e3fbc8
2021-10-07 08:32:01 -04:00
Connor Fitzgerald
647f6ee9f2
Disable partially bound arrays on intel/windows
2021-10-05 08:57:33 -04:00
Dzmitry Malyshau
4054d82454
Bring back the root lockfile
2021-10-04 08:47:13 -04:00
Luca Casonato
d5ba0b439d
WIP: add cts_runner and deno_webgpu crate ( #1859 )
...
* WIP: add cts_runner and deno_webgpu crate
* add test
* remove Cargo.lock
* review comment
* simplify
* fix bugs
* improve cts_runner to work with crowlKats/webgpu-examples
* fix
* remove build.rs
cts_runner binaries are now not portable anymore.
Also startup will now print a bunch of cargo:rerun-if-changed=. This
will be fixed in deno_core.
* remove d.ts
* add original deno license file
2021-09-03 13:23:35 -04:00
Dzmitry Malyshau
590ef1d8cf
Switch naga to latest on git ( #1858 )
2021-08-24 18:20:44 -04:00
Hugo Woodiwiss
663cb309a0
Update web-sys 0.3.51 to 0.3.53 ( #1844 )
...
* Update web-sys to work with newer ff nightly
* Update wgpu for web-sys 0.3.53
* Implement get_current_texture for web backend
* Set access for GpuStorageTextureBindingLayout
* Move inline mapping to use existing mapping fn
* Implement SPV to WGSL Conversion
Error handling is not completed yet.
* Update spv to wgsl conversion to match existing
Move to using spv::Parser struct
Remove need for unsafe block
Copied from f3c9f412f6/wgpu/src/backend/direct.rs (L971-L978)
* Add spirv-web feature
For spir-v --> wgsl conversion in the web backend
* Update README to include spirv-web
2021-08-24 15:52:08 +00:00
Dzmitry Malyshau
a296cf6e9e
[metal] set threadgroup memory sizes reflected from the shader
2021-08-19 13:25:04 -04:00
Dzmitry Malyshau
564330432f
Bump wgpu version to 0.10.1
2021-08-18 15:34:08 -04:00
Dzmitry Malyshau
9da5c1d3a0
Release v0.10 ( #1820 )
...
* Release v0.10
* hal/gles: update glow handles logic
2021-08-18 19:06:21 +00:00
Dzmitry Malyshau
9b85882ff8
[dx12] implement num_workgroups
2021-08-18 00:14:44 -04:00
Dzmitry Malyshau
4dc5546a17
Naga update to 69b70f8
2021-08-16 01:35:19 -04:00
Dzmitry Malyshau
1e7d86b655
Update Naga to 69b70f8
2021-08-13 02:09:43 -04:00
Dzmitry Malyshau
f2a18ee57c
Update naga to 1907a92
2021-08-12 23:58:19 -04:00
Zicklag
9310f264f1
Update Naga With New Storage Classes API ( #1766 )
2021-08-05 13:50:51 -04:00
Dzmitry Malyshau
69f808c54a
hal/dx12: support base vertex/instance
2021-07-27 08:59:41 -04:00
Dzmitry Malyshau
405cf57955
hal/dx12: compact register allocation, naga update
2021-07-26 02:01:14 -04:00
bors[bot]
35896df3b7
Merge #1716
...
1716: Update winit to 0.25 r=kvark a=Gordon-F
**Connections**
**Description**
Update winit to 0.25
**Testing**
Examples
Co-authored-by: Gordon-F <ishaposhnik@icloud.com>
2021-07-23 15:05:45 +00:00
Dzmitry Malyshau
8dc4942431
Update naga to bbfa9a0
, tweak DX12 debug output
2021-07-23 10:48:32 -04:00
Gordon-F
f0b1d5a673
Update winit to 0.25
2021-07-23 14:30:38 +03:00
Dzmitry Malyshau
2c45796d9c
Update Naga to cc91c77
2021-07-23 02:19:42 -04:00
Dzmitry Malyshau
be13fe3048
hal/dx12: fix the binding model
2021-07-20 10:07:40 -04:00
Craig
7b4bd2f788
Avoid depending on image
2021-07-19 12:43:19 -07:00
Dzmitry Malyshau
35145615bf
Update naga, use binding map in DX12
2021-07-18 12:03:14 -04:00
initial-algebra
0db00e9657
Implement Feature::SHADER_PRIMITIVE_INDEX
on Vulkan
2021-07-17 15:31:35 -03:00
Dzmitry Malyshau
0a609e74c0
hal/dx12: compute pipelines, update naga
2021-07-13 01:04:06 -04:00
Dzmitry Malyshau
c0432761d9
hal/dx12: use range-alloc for descriptor heaps
2021-07-13 01:03:15 -04:00
Dzmitry Malyshau
23615aa55d
hal/dx12: texture and view creation
2021-07-13 01:01:19 -04:00
Dzmitry Malyshau
3a2bbfd563
hal/dx12: adapter initialization
2021-07-13 01:01:16 -04:00
Benoît du Garreau
8bd9e151cd
Update web-sys
2021-07-07 16:09:15 +02:00
Benoît du Garreau
e7269e72f3
Upgrade arrayvec
to 0.7
2021-07-06 00:45:24 +02:00
Dzmitry Malyshau
81b382f5cd
Readme and clippy fixes
2021-07-02 20:43:01 -04:00
Connor Fitzgerald
f76200e725
Update testing limits for rpi4
2021-07-02 00:13:33 -04:00
Dzmitry Malyshau
6f13eebb7b
hal/gles: compressed ETC2 texture support
2021-06-30 12:06:59 -04:00
Dzmitry Malyshau
582c128520
Pick up naga's GLSL continuing and Y-flip fixes
2021-06-30 02:29:30 -04:00
Dzmitry Malyshau
e4aee90341
hal/gles: object labels, view dimensions, and buffer clears
2021-06-30 02:29:29 -04:00
Dzmitry Malyshau
403ff6faf8
hal/gles: Update glow and fill up the missing methods
2021-06-30 02:29:29 -04:00
Dzmitry Malyshau
5083f56149
Add more downlevel flags, implement device opening on Gles
2021-06-30 02:29:26 -04:00
Dzmitry Malyshau
41bc9d0625
hal/gl: start the backend, port the Instance
2021-06-30 02:29:25 -04:00
Dzmitry Malyshau
5ca1fe58e9
Update naga to 57b3256020
2021-06-27 01:44:49 -04:00
Connor Fitzgerald
b060bf1afe
Assorted touchups
2021-06-23 20:23:19 -04:00
Connor Fitzgerald
3356f5f993
PR comments
2021-06-23 19:10:11 -04:00
Connor Fitzgerald
c0664c2bb7
Begin robust exception system
2021-06-23 19:10:11 -04:00
Connor Fitzgerald
22b8e2851f
Remove loom
2021-06-23 19:10:11 -04:00
Dzmitry Malyshau
4c03d286c6
Remove SPIRV entirely from wgpu-core
2021-06-22 12:35:22 -04:00
Connor Fitzgerald
f49c50442f
Update naga to gfx-26
2021-06-18 13:15:28 -04:00
Dzmitry Malyshau
0b506afc60
hal/vk: use non-coherent-atom-size
2021-06-16 23:52:04 -04:00
Dzmitry Malyshau
54d7391df0
Minor tweaks to make CI happy
2021-06-16 20:28:45 -04:00
Dzmitry Malyshau
fb662dfbec
hal/vk: polishing to run halmark with no validation issues
2021-06-16 17:15:34 -04:00
Dzmitry Malyshau
1952ecb99c
hal/vk: enable vulkan portability support on macos
2021-06-16 11:42:37 -04:00
Dzmitry Malyshau
b4380e4576
hal/vk: buffer and texture creation
2021-06-11 15:53:07 -04:00
Dzmitry Malyshau
dc340421c4
hal/vk: instance and adapter
2021-06-11 02:09:29 -04:00
Dzmitry Malyshau
38e13a178b
hal/mtl: array length support
2021-06-10 14:22:32 -04:00
Dzmitry Malyshau
782c72d32c
hal/mtl: queue
2021-06-10 10:54:06 -04:00
Dzmitry Malyshau
bdaf57dbed
hal/mtl: pipelines and fences
2021-06-09 23:38:48 -04:00
Dzmitry Malyshau
9f904700ee
hal/mtl: creation of bind groups
2021-06-09 17:06:43 -04:00
Dzmitry Malyshau
3475d839f9
hal/metal: instance,adapter, and surface
2021-06-09 00:55:49 -04:00
Dzmitry Malyshau
6d229847be
hal: redesign the bind group descriptor
2021-06-08 17:12:28 -04:00
Dzmitry Malyshau
502c57501f
hal: bunnymark example
2021-06-08 14:58:48 -04:00
Dzmitry Malyshau
a421c1c8b6
Instance plumbing
2021-06-08 11:46:53 -04:00
Dzmitry Malyshau
ff2a3e84fc
update synchronization, fix last errors in wgc
2021-06-08 02:03:44 -04:00
Dzmitry Malyshau
738ae2b227
Surface API
2021-06-08 00:46:08 -04:00
Dzmitry Malyshau
0ea4cac04b
Rework shader and pipeline creation
2021-06-08 00:46:08 -04:00
Dzmitry Malyshau
569cd0cdd6
WIP new wgpu-hal
2021-06-08 00:46:08 -04:00
Dzmitry Malyshau
a6ff3ea086
Merge changelogs and readmes
2021-06-02 21:50:16 -04:00
Dzmitry Malyshau
19dfcd93ca
Make player automatically start/stop the capture
2021-05-18 17:42:49 -04:00
Dzmitry Malyshau
e00251d3e3
Update naga to gfx-25
2021-05-13 23:56:26 -04:00
Dzmitry Malyshau
e5ddb94be0
Version bump to 0.8
2021-04-29 11:57:22 -04:00
Dzmitry Malyshau
087bd07f55
Add shader compile markers
2021-04-27 12:23:28 -04:00
Dzmitry Malyshau
6c7f2b917f
Update profiling to 1.0
2021-04-26 11:59:15 -04:00
Dzmitry Malyshau
03c4e0969e
Update naga to gfx-23
2021-04-26 11:10:22 -04:00
Dzmitry Malyshau
cc2e547d48
Update gfx to the new image view API
2021-04-20 10:16:30 -04:00
Dzmitry Malyshau
27f51ca252
Update naga to gfx-22, add interpolation sampling validation
2021-04-19 13:33:36 -04:00
adamnemecek
6d3a514c43
updated gfx ( #1327 )
...
* updated gfx
* use long rev
2021-04-14 14:37:13 -04:00
Dzmitry Malyshau
1ba95585ba
Update naga to gfx-21
2021-04-11 01:07:46 -04:00
Dzmitry Malyshau
191f33871b
Don't panic on change_extend errors
2021-04-08 12:03:46 -04:00
Dzmitry Malyshau
2e9d9d8267
Update gfx with fixed Metal cross feature
2021-04-05 00:48:17 -04:00
Dzmitry Malyshau
0bd8526239
Update naga to gfx-20
2021-04-04 11:25:10 -04:00
adamnemecek
d91ad13482
framecapture
2021-04-01 12:51:50 -07:00
Dzmitry Malyshau
49c59ec063
Update gfx to the MSL entry point fix
2021-03-30 21:25:40 -04:00
Gordon-F
124d5e3a7c
Update naga to gfx-19
2021-03-31 02:00:48 +03:00
Igor Shaposhnik
6097421647
Update to latest gpu-alloc
2021-03-29 09:33:40 +00:00
Gordon-F
c1f8203f3c
Update naga to gfx-18
2021-03-25 16:59:16 +03:00
Dzmitry Malyshau
c52dad9d47
Update naga to gfx-17
2021-03-19 13:43:11 -04:00
Dzmitry Malyshau
b97f5a5b24
Update naga to gfx-16
2021-03-17 09:07:08 -04:00
Connor Fitzgerald
cf6f9c3ca8
Move from tracing
to log
+ profiling
2021-03-17 01:22:30 -04:00
Dzmitry Malyshau
3b1b11f441
Update naga to gfx-15
2021-03-16 12:52:32 -04:00
Wumpf
717c2d73e7
Add CONSERVATIVE_RASTERIZATION native feature ( #1263 )
...
* Add CONSERVATIVE_RASTERIZATION native feature
* update gfx to cd3042d8c02d9dc7fc74ac8c292099c9789f6d43
* error for polygon mode not fill +conservative raster
2021-03-14 20:43:02 -04:00
Dzmitry Malyshau
280c066e65
Update to naga-14
2021-03-14 00:27:57 -05:00
Anthony Cowley
f01feacc2e
Update gfx and naga to gfx-13 tag ( #1248 )
...
* wgpu-core: update gfx-hal usage related to sparse resources
* wgpu-core: support naga gfx-13
* Update gfx and naga dependencies to gfx-13 tag
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
2021-03-10 00:04:16 -05:00
Dzmitry Malyshau
7c1db12cdc
Refactor implicit BGLs to support early tracing
2021-03-03 16:48:23 -05:00
Aaron Hill
8b4bec5d9a
Update gfx to 0a201d1c406b5119ec11068293a40e50ec0be4c8
...
Fixes #246
Pulls in https://github.com/gfx-rs/gfx/pull/3653 ,
which fixes a segfault when using wgpu from a non-main thread.
2021-02-25 15:25:40 -05:00
Dzmitry Malyshau
91f5329b33
Update gfx and naga to gfx-12
2021-02-21 11:25:45 -05:00
Dzmitry Malyshau
fdd50e10fd
Update naga to gfx-11
2021-02-16 09:46:22 -05:00
Dzmitry Malyshau
b3387492a2
Handle player window resizing gracefully
2021-02-11 14:16:56 -05:00
Dzmitry Malyshau
42d3f1f087
Update naga to gfx-10, add push constants validation
2021-02-09 10:06:55 -05:00
Dzmitry Malyshau
8ed543f26a
Update all versions
2021-02-01 00:35:40 -05:00
Dzmitry Malyshau
4764ff21e9
Update gfx with the new iterator API
2021-01-28 12:40:24 -05:00
Dzmitry Malyshau
952ccbcf85
Update naga to gfx-7
2021-01-23 22:17:09 -05:00
Matt Keeter
38b184428d
Bump gfx to latest master
2021-01-22 08:58:51 -05:00
Dzmitry Malyshau
5fccabf3b8
Update gpu-alloc and remove the associated locking
2021-01-19 20:59:50 -05:00
Dzmitry Malyshau
7f8c776a85
Update gfx to unborrowed APIs
2021-01-19 00:33:45 -05:00
Dzmitry Malyshau
87c8cb8fde
Update gfx and naga to gfx-6 tag, fix the hub clears
2021-01-16 01:38:57 -05:00
Dzmitry Malyshau
6c05470db0
Minor dependencies bumps
2021-01-15 01:11:28 -05:00
Dzmitry Malyshau
012569845d
Update render pass and framebuffers logic to the latest gfx-hal
2021-01-15 00:53:28 -05:00
TheArtist
ce908c5f57
Changed Arc<B::Memory> to Arc<Mutex<B::Memory>> in GpuAllocator
2021-01-09 19:53:13 +02:00
Connor Fitzgerald
79973aaaff
Bump gfx-hal and gpu-alloc
2020-12-27 01:10:24 -05:00
Dzmitry Malyshau
f07cc8156b
Update naga and gfx, move the shader validation into a shader descriptor bit
2020-12-17 11:33:47 -05:00
Dzmitry Malyshau
a316fff427
Update Naga to gfx-4, update gfx with GL fixes
2020-12-07 01:30:52 -05:00
Dzmitry Malyshau
dccc57e7b5
Switch playtests to WGSL
2020-12-06 14:51:23 -05:00
Dzmitry Malyshau
749f737c89
Add pervasive Naga support to shader module loading
...
The purpose of the PR is to support Naga modules everywhere.
As a requirement, it updates the gfx-rs version used.
Most of the logic is dedicated towards building a shader interface,
where previously we just used naga's IR. Now we have our own mini-IR.
2020-12-05 11:31:03 -05:00
Dzmitry Malyshau
9e2f6c2f01
Move to gfx master
2020-11-30 22:50:13 -05:00
Dzmitry Malyshau
10c11d718d
Replace gfx-descriptor by gpu-descriptor
2020-11-30 21:48:04 -05:00
lordnoriyuki
162cd6bd86
Disable gfx-backend-gl on macOS
2020-11-28 16:11:16 -08:00
Dzmitry Malyshau
55851add9b
player: use the wgpu-cores's gfx-select macro
2020-11-26 14:47:48 -05:00
Dzmitry Malyshau
2f55c708b8
Update gpu-alloc and naga with linear allocation fixes
2020-11-24 09:40:36 -05:00
Dzmitry Malyshau
fccbca28bd
[error] shader module creation, separate descriptor
2020-11-23 11:57:32 -05:00
Dzmitry Malyshau
b48764728d
Update gpu-alloc and naga
2020-11-18 09:24:43 -05:00
msiglreith
b09027a74a
export ndk toolchain path
2020-11-15 18:34:55 -05:00
Dzmitry Malyshau
b0a98548d1
Update naga to 4d4e1cd4cb
2020-11-13 12:26:48 -05:00
Dzmitry Malyshau
22efbeae70
Replace gfx-memory by gpu-alloc
2020-11-09 12:16:34 -05:00
Zicklag
f7f1ff699a
Implement OpenGL Backend For Unix Platforms
2020-11-04 20:32:33 -06:00
Dzmitry Malyshau
a4e8d58144
Update gfx-backend-vulkan to 0.6.4
2020-10-15 16:03:30 -04:00
Dzmitry Malyshau
50594a747d
Another small Naga update
2020-10-07 16:14:25 -04:00
Dzmitry Malyshau
c18ac58fd8
Update naga with the new usage validation
2020-09-28 10:18:35 -04:00
Dzmitry Malyshau
6a3c106cc4
Update naga with new image API
2020-09-11 12:34:20 -04:00
Dzmitry Malyshau
fc27920fde
Unlock nightly builds on CI
2020-09-10 11:04:24 -04:00
Zicklag
7572dbeaf9
Use CFG Aliases to Replace the backends! Macro
...
Uses the `cfg_aliases` crate to replace the `backends!` macro and
provide a more natural way to gate backend specific code.
2020-08-29 21:55:17 -05:00
Dzmitry Malyshau
ceac2344fc
Update naga to bd9efe5915
2020-08-27 11:52:02 -04:00
Dzmitry Malyshau
b5475d7d80
Update naga to 4797773152
2020-08-26 15:35:14 -04:00
Dzmitry Malyshau
901b043b19
Version bump to 0.6 and changelog update
2020-08-17 16:51:22 -04:00
Connor Fitzgerald
350637df40
Factor wgpu-subscriber into its own repo
2020-08-17 16:36:22 -04:00
Dzmitry Malyshau
d1da6d8106
Switch gfx-hal to 0.6
2020-08-17 10:34:50 -04:00
Dzmitry Malyshau
d8341c5996
Add labels to pipelines
2020-08-13 12:14:24 -04:00
Dzmitry Malyshau
d07d8503a0
Move the subscriber into a different crate
2020-08-12 15:00:15 -04:00
Dzmitry Malyshau
3291b72368
Update naga and fix type widths
2020-07-31 23:46:19 -04:00
Dzmitry Malyshau
bf862b7907
Clarity renames according to the Gecko review
2020-07-28 16:58:28 -04:00
Connor Fitzgerald
cb485f3798
Convert all logging to tracing and add fmt logger
2020-07-25 19:33:21 -04:00
Dzmitry Malyshau
82d149b871
Naga update, remove spirv_headers dependency
2020-07-22 11:05:42 -04:00
Gabriel Majeri
ce5bcf86f1
Use thiserror
for validation module
2020-07-17 20:21:19 +03:00
Dzmitry Malyshau
acef9206a6
Player-based GPU test framework
2020-07-17 00:08:43 -04:00
Kunal Mohan
26dcdaae59
Add Error State to Storages ( #776 )
...
* Add Error State to Storages
fix #772
* use resize function in insert
* address review comments
2020-07-10 14:29:22 -04:00
Dzmitry Malyshau
7686bb5cad
Update gfx-extras for the memory changes
2020-07-07 16:41:26 -04:00
Connor Fitzgerald
441b6e0d04
Implement MultiDrawIndirect Extensions
2020-06-27 23:43:23 -04:00
Dzmitry Malyshau
448ecc1bb1
gfx-memory update
2020-06-26 01:12:58 -04:00
Dzmitry Malyshau
0ed90d001b
Tweak the logging a bit to make debug level usable
2020-06-24 10:26:43 -04:00
Connor Fitzgerald
62a870280f
Refine Logging Levels
2020-06-22 02:13:04 -04:00
Connor Fitzgerald
c1f0021a05
Add Chrome Backend
2020-06-20 20:55:59 -04:00
Connor Fitzgerald
1b2cf3cd22
Add Tracing and Instrument Entry Points
2020-06-20 14:26:50 -04:00