Connor Fitzgerald
9114283707
Tracking Optimization and Rewrite ( #2662 )
...
* Texture state full is dead code
* temp
* temp2 - next is lifetime only
* temp3 - all trackers in place
* temp4 - continue muddling along
* temp5 - doodle doodle
* temp6 - continuous progress is continuous
* temp7 - pro-gress
* temp8 - Add refcounts to trackers
* temp9 - Soundness, generics, refcounts, and epochs
* temp10 - Compiling?!1?!1?!1
* temp11 - Add bind group state optimization
* temp12 - Safety and adding size setting
* temp13 - unsafe
* temp14 - Abstract all the state transitions
* temp15 - It verks! kinda...
* temp16 - it more verks!
* temp17 - debugging and unit tests
* temp18 - fixing unfixed things
* temp19 - hmmm
* temp20 - curious about line deltas
* temp21 - working texture trackers
* temp22 - write merge/update/barrier for buffers
* temp23 - cleanup and buffers
* temp24 - clippy cleanup
* temp25 - Add inline markers on buffer functions
* temp26 - Fix buffer trackers
* temp27 - fixed texture insert to handle both sides
* temp28 - document tracker and usages
* temp29 - document track/mod.rs
* temp30 - convert STORAGE_WRITE to STORAGE_READ_WRITE
* temp31 - Add some debug asserts to make sure we can't insert invalid states
* temp32 - clippy is opinionated sometimes
* temp33 - renaming and documentation
* temp34 - logging
2022-05-24 11:36:13 -04:00
Jinlei Li
8b2e6fe3a2
Roll naga to 571302e
(50 revisions) ( #2672 )
2022-05-18 21:09:22 -07:00
Jinlei Li
36f8d83e5c
Roll wasm32 target dependencies to latest ( #2669 )
2022-05-17 12:17:06 -04:00
Jim Blandy
c608ee0bbe
Accept both parking-lot 0.11 and 0.12.*, to avoid windows-rs. ( #2660 )
...
In parking_lot 0.12 and parking_lot_core 0.9.0, those crates switched
from the winapi crate to the official Microsoft windows-sys crate.
This is fine, except that windows-sys and its dependencies are even
larger than winapi. Some users may wish to stick with winapi for the
time being; this change allows wgpu to accommodate them.
2022-05-16 01:16:53 -04:00
Emilio Cobos Álvarez
a613a568b6
Update parking_lot. ( #2639 )
2022-05-03 04:28:17 +00:00
Connor Fitzgerald
e54a36ee78
Move texture-array example over to wgsl ( #2618 )
2022-04-25 18:32:53 +00:00
Jim Blandy
6d7c092dad
Update Naga to 85056524
(2022-4-18).
2022-04-18 20:27:42 -07:00
Jim Blandy
3d10678a91
Update to Naga 0e2bb019
.
2022-04-18 09:09:47 -07:00
Igor Shaposhnik
eff50436f5
Update to Naga rev 1720725
2022-04-15 22:22:48 +03:00
Jim Blandy
a47b5c554f
Update to Naga rev 7aaac25f
.
2022-04-13 14:41:26 -07:00
Alphyr
d45e6b4119
Update ash
to 0.37
( #2557 )
2022-03-27 22:15:58 -07:00
Alphyr
b0da1a2c1d
Switch from cgmath
to glam
in examples ( #2544 )
2022-03-21 10:32:59 -04:00
Igor Shaposhnik
c5d5dbc7eb
[naga] Update naga with new struct members separator
2022-03-16 20:42:21 -07:00
Jinlei Li
ba07db90c8
metal: improve push | pop_debug_marker
2022-03-14 22:21:46 -07:00
Connor Fitzgerald
73f42352f3
Dx11 Backend ( #2443 )
2022-03-12 17:14:18 +00:00
Jinlei Li
c4e9797921
metal: roll metal-rs, fix read_write_texture_tier
2022-03-01 21:05:48 -08:00
Jinlei Li
1bd85a835a
Roll naga from 8e2e39e
to a45b9a6
(27 revisions)
2022-02-22 15:45:05 -05:00
Lucas Kent
bfcdcd6486
Update dev deps ( #2493 )
2022-02-18 23:24:18 -05:00
Jinlei Li
1c17d15507
Metal backend ASTC HDR formats support ( #2477 )
2022-02-15 09:43:16 -05:00
Dzmitry Malyshau
6b4f1b843f
msl: support unsized array not in structures ( #2459 )
2022-02-06 05:33:20 +00:00
Samuel Hurel
3e0305d27d
Allow non struct buffers in wgsl ( #2451 )
...
* Bump naga
* Update examples
2022-02-05 09:53:04 -05:00
Alexander Guryanov
b19000367c
feature: emscripten
2022-01-27 14:14:29 -05:00
Lucas Kent
effcf0874f
Get cargo-run-wasm from crates.io ( #2415 )
2022-01-23 00:26:04 +00:00
João Capucho
dcd07f0391
Update to upstream naga
2022-01-22 18:36:26 -05:00
João Capucho
83d0d16177
hal/gl: Allow push constants trough emulation
...
Uses freestanding uniforms for push constants
2022-01-22 18:36:26 -05:00
Aaron O'Mullan
5877117529
chore: bump naga to a1840be
( #2401 )
...
* chore: bump naga to a1840be
So tip no longer indirectly pins indexmap, etc...
* feedback
* TODO push_constant_binding
2022-01-17 19:17:31 -05:00
Dzmitry Malyshau
1bab287eae
Update naga to c0b7ac7
2022-01-11 11:45:33 -05:00
Dzmitry Malyshau
dbec075cdc
Texture format MSAA capabilities
2022-01-11 09:32:25 -05:00
Dzmitry Malyshau
eda3d4fa34
Update naga to 09d35f3
2022-01-05 23:33:43 -05:00
Lucas Kent
b88808b454
Replace run-wasm-example.sh with aliased rust crate (xtask)
2022-01-04 23:56:47 -05:00
Dzmitry Malyshau
75b885b0ca
hal/gles: support externally initialized contexts
2022-01-04 00:23:47 -05:00
Benoît du Garreau
66a661d14b
Update ash to 0.35
2021-12-29 10:26:53 -05:00
Dzmitry Malyshau
39b7a8a202
Update naga to 8df5421
2021-12-25 00:03:15 -05:00
Alphyr
890f326461
Update ash to 0.34 ( #2313 )
2021-12-23 11:23:13 -05:00
Dzmitry Malyshau
c00e471274
Release 0.12
2021-12-18 12:36:41 -05:00
Dzmitry Malyshau
3960658529
Remove block decorations ( #2292 )
2021-12-15 12:29:37 -05:00
Dzmitry Malyshau
0e5892fa04
Update naga with Metal bounds checks ( #2276 )
2021-12-15 04:59:06 +00:00
Dzmitry Malyshau
6c2e8edb64
hal/gles: support ASTC, fix WebGL extensions for compressed formats ( #2289 )
2021-12-14 15:25:57 +00:00
Dzmitry Malyshau
9bbea3d348
Update naga to c69f676
2021-12-04 12:46:49 -05:00
Igor Shaposhnik
c6d1491bb1
Update raw-window-handle to 0.4
2021-12-01 15:59:05 -05:00
Layl
2ef72b9313
Add multiview support ( #2187 )
...
Co-authored-by: Layl Bongers <2385329-layl@users.noreply.gitlab.com>
2021-11-19 10:56:48 -05:00
Dzmitry Malyshau
27aae2a2a2
Update naga to eda078d
( #2172 )
2021-11-10 16:06:32 -05:00
Alphyr
99830957e8
Update ron ( #2154 )
2021-11-04 22:41:21 -04:00
Dzmitry Malyshau
ca7ca749cd
Update naga to 323999f
, report pretty errors in shader validation ( #2141 )
2021-11-01 16:57:33 -04:00
Andrew Wheeler(Genusis)
1759722b69
Added GLSL to ShaderSource behind Feature lock ( #2055 )
...
* Added GLSL to ShaderSource behind Feature lock
* Used full path for Naga's FastHashMap and ShaderStage rather than add them as a pub include
* changed spirv and glsl web feature to web-shader-translation. Now requires glsl or spirv to be choosen along with the web-shader-translation to unlock their usage
* Changed the Description of the Glsl enum
* Added README update
* Made With with
* added catch all that panics if web-shader-translation is not enabled with spirv or glsl
* added Compiler condition to prevent the catch all unless glsl or spirv exists without web-shader-translation
* We decided to use [target.'cfg(target_arch = wasm32)'.dependencies.naga] within cargo to include wgsl-out in the Web backend unconditionally, which removed the need for a panic
* Removed wasm targets section from readme as it is no longer needed
* Named Glsl fields to make them more understandable as to what they are for
* Fixed the enum usage for GLSL and Added documentation for the fields
2021-10-12 19:20:45 +00:00
Dzmitry Malyshau
5441556988
Release wgpu-hal-0.11.2
2021-10-12 12:22:49 -04:00
Dzmitry Malyshau
d48bc62826
hal/vk: check for NV optimus
2021-10-09 16:33:45 -04:00
Dzmitry Malyshau
016b319b38
Manifests update for 0.11
2021-10-07 19:15:49 -04:00
Dzmitry Malyshau
85fbbbbbf3
Cargo lock update, limits fix ( #2033 )
2021-10-07 16:57:33 -04:00
Connor Fitzgerald
6df5f95b67
Update naga to 2e7d629
2021-10-07 16:09:13 -04:00