Commit Graph

1130 Commits

Author SHA1 Message Date
atlv
0b6571a68d
Align Storage Access enums to spec (#6642) 2024-12-03 17:37:23 +01:00
teoxoy
ba416c1dad remove hal::Device::destroy_command_encoder, use Drop implementations instead
Co-Authored-By: Erich Gubler <erichdongubler@gmail.com>
2024-12-02 15:59:14 -08:00
teoxoy
5b9c526c55 [d3d12] don't expose adapter if it doesn't support DXIL when the DXC container is present 2024-12-02 16:45:13 +01:00
teoxoy
201d9ea79f [d3d12] remove complex DXC loading rules 2024-12-02 16:45:13 +01:00
teoxoy
2aac44bb73 [d3d12] don't fallback on FXC if DXC failed to load 2024-12-02 16:45:13 +01:00
Douglas Dwyer
be02606118
Static linking for DXC via mach-dxcompiler (#6574) 2024-12-01 23:14:10 -05:00
atlv
5e52a313b9
rename TFC::STORAGE to STORAGE_WRITE (#6621) 2024-12-01 16:53:27 -06:00
Jim
61dc75edc5
Allow CAMetalLayer images to be used as storage textures (#6603) 2024-12-01 16:11:11 -06:00
Erich Gubler
c05aa105f2 refactor!: handle 2024-08 spec. rename of image copy APIs
This commit was authored by running the following Nushell script, using
the `nu` binary and the lovely `fastmod` tool:

```nushell
# Copy-pasted from the OP in [`gpuweb`#4838](https://github.com/gpuweb/gpuweb/pull/4838).
let renames_table = '
Type 	Old 	New 	Used in
dict 	GPUImageDataLayout 	GPUTexelCopyBufferLayout 	"writeTexture,
parent type of ↙"
dict 	GPUImageCopyBuffer 	"GPUTexelCopyBufferInfo
extends ↑" 	T2B, B2T
dict 	GPUImageCopyTexture 	GPUTexelCopyTextureInfo 	T2B, B2T, T2T, writeTexture
dict 	GPUImageCopyTextureTagged 	"GPUCopyExternalImageDestInfo
extends ↑" 	copyExternalImageToTexture
dict 	GPUImageCopyExternalImage 	GPUCopyExternalImageSourceInfo 	copyExternalImageToTexture
union 	GPUImageCopyExternalImageSource 	GPUCopyExternalImageSource 	member of ↖
'

let renames_table = $renames_table
  | from tsv
  | select 'Old ' 'New '
  | rename old new
  | update new { $in | lines | get 0 } # only the first line has the renamed symbol identifier
  | update old { strip_gpu_prefix | str trim }
  | update new { strip_gpu_prefix | str trim }
  | sort-by old | reverse # Replace most specific symbol names first (some have the same "word segments" but with fewer segments)

def strip_gpu_prefix []: string -> string {
  $in | str replace --regex '^GPU' ''
}

# Rename image APIs.
for entry in $renames_table {
  fastmod --accept-all --fixed-strings $entry.old $entry.new --iglob '!CHANGELOG.md' --iglob "!xtask/src/vendor_web_sys.rs" --iglob '!wgpu/src/backend/webgpu/webgpu_sys/' --iglob '!deno_webgpu/' --iglob '!wgpu/src/backend/webgpu.rs'
}
cargo fmt
```

…and cleaning up `deno_webgpu/`'s Rust compilation errors.
2024-11-26 23:16:35 -05:00
sotaroikeda
9ffafcf7b8
Add Metal SharedEvent to fence if it is supported (#6610)
Co-authored-by: Sotaro Ikeda <you@example.com>
Co-authored-by: Erich Gubler <erichdongubler@gmail.com>
2024-11-26 19:25:07 +00:00
Andreas Reich
29bb44b19a
Bump version & update changelog following 23.0.1 patch release (#6612)
* put in missing v22.1.0 changelog

* bump wgpu, wgpu-core, wgpu-hal to 23.0.1

* add changelog for v23.0.1, remove lines from v24 line
2024-11-25 09:54:49 +01:00
Erich Gubler
9a43938e11 chore: satisfy clippy::manual_is_power_of_two
This only fires with Rust 1.83 or newer, but we can preempt this case
with our current MSRV.
2024-11-25 03:36:18 -05:00
Erich Gubler
13a533022e chore: satisfy clippy::manual_div_ceil
This only fires with Rust 1.83 or newer, but we can preempt this case
with our current MSRV.
2024-11-25 03:36:18 -05:00
atlv
a0ea3050fd
minor cleanup (#6593) 2024-11-22 20:51:50 -05:00
Erich Gubler
b1ca9dfd1f chore: hoist std::mem::size_of import, Vulkan edition 2024-11-22 04:40:03 -05:00
Erich Gubler
a902645592 chore: satisfy unused_qualifications again, Vulkan edition 2024-11-22 04:40:03 -05:00
Samson
40fd5245df
Update glow to 0.16 (#6586)
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2024-11-22 08:49:03 +00:00
Vecvec
6f5014f0a3
[wgpu-core/-hal] move raytracing alignments into hal (#6563) 2024-11-19 11:57:48 +01:00
François Mockers
4681f4ffba
Fix iOS crash: don't set autoresizing mask (#6535) 2024-11-15 08:18:11 +00:00
teoxoy
d489e4c2e8 remove hal::Device::exit, add Drop implementations to Device and Queue instead 2024-11-14 06:27:37 -08:00
teoxoy
394bf37f98 expect to timeout when targeting WebGL 2024-11-14 06:27:37 -08:00
Andreas Reich
ae6c6fbea4
Fix Vulkan surface capabilities being advertised when its query failed. (#6510)
* distinguish `GetSurfaceSupportError` between backend unsupported and failing to get surface caps

* Fix vulkan backend returning invalid surface configuration

* changelog entry
2024-11-12 23:51:07 +01:00
Vecvec
79a6f2cd31
Ray Queries (#6291)
* fix more compile errors

* fix err

* fix all compile errors

* fix clippy errors

* fix issues in ray-traced-triangle example

* fix clippy warnings

* fix wasm not compiling

* fix test

* fix clippy (again)

* fix some rustfmt issues

* fix more rustfmt issues

* fix even more rustfmt issues

* fix yet more rustfmt issues

* add #[allow(dead_code)] to some structs to fix clippy on web assembly

* more format fixes

* even more format fixes

* close to final format fixes

* final format fixes (hopefully)

* actual final format fixes (hopefully)

* move ray_cube_cube example and fix bugs

* move other examples

* fix crash when dropping

* fix test

* apply clippy and rustfmt changes

* fix some memory leaks

* fix incompatibility with new wgpu trunk changes

* fix clippy & fmt

* fix clippy errors on github

* update to trunk

* remove a line that printed log "Created blas ..." in device create tlas

* fix merge issues

* fix merge

* fix fmt

* restored example ray scene functionality

* WIP fix rebase

* Fix compile issues

* More fixes

* Fix rebase

* Add wgls backend write_value_type AccelerationStructure

* Add back xtask Cargo.lock

* Revert serde path

* Doc typos

* Add -diff

* Revert more serde

* Revert serde again?

* Fix doc typo

* add test

* clippy & fmt

* fix error "blas does not exist"

* fix various things

* fix unused acceleration structures causing invalid SPIR-V

* fix merge

* fix use after free in a different way (now moved tlas instances to wgpu_core)

* refactor & fmt

* remove accidentally created file

* remove accidentally created file (actually)

* merge & fix

* Fix problems

* fix validation error

* fix validation

* fix merge

* fmt

* fix merge

* use staging buffer trackers in creating the ray-tracing staging buffers (not the tlas_s)

* change one missed staging buffer's tracker

* wip: example

* finished shadow!

* fix merge

* clippy

* remove some uses of blas ids

* fmt

* fix merge

* deduplicate code shared between command_encoder_build_acceleration_structures and command_encoder_build_acceleration_structures_unsafe_tlas

* clippy

* fix merge

* fix warnings

* clippy & fmt

* re-add matching to get_raw_tlas_instance_size and tlas_instance_into_bytes

* fmt

* fix command

* wip: fix merge

* fix merge

* fmt & docs

* fix wasm clippy

* fix issues with tests

* fix issues with tests

* fmt & clippy (wasm)

* wip ray-traced-triangle (non hal)

* unify camera location in ray_shadows

* fix tests

* add readme to ray_traced_triangle

* note that vertex format must be f32x3 (not yet validated)

* changelog

* require VertexFormat::Float32x3

* fix compile error

* when creating and building acceleration structures require Features::RAY_TRACING_ACCELERATION_STRUCTURE is enabled

* remove duplicate workaround

* fix most feedback

* remove all changes from .gitattributes

* fix compile error in test

* more changes along same lines

* format

* apply feedback to more places

* fix `cargo clippy` not just `cargo clippy --all-features`

* cache max instances from tlas creation

* fix clippy

* fix examples

* fix tests

* remove now useless docs

* add more docs

* yet more docs

* still more docs

* Documentation.

* Running out of unique commit messages to say writing docs.

* Add more references to docs.

* Get BindGroup in scope

* Remove unintentional changes

* Remove #[allow(dead_code)]

* Remove old comments

* Add device.poll

* make ray_scene start right way up

* fmt

* move scratch buffer to its own module

* actually remove intentional changes (turns out wgt is inconsistent)

* use better names in ray_scene/shader.wgsl

* fmt

* remove more unintentional changes.

* work on ray_tracing use after free

* spelling

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* grammar

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* move things into struct (should be all vectors with 3 item types or more)

* remove long-standing locks.

* fmt

* move not using index buffer to test

* impl index & index mut for tlas package

* impl index & index mut for tlas package

* fix errors

* fix test errors

* move everything out of ray_tracing.rs

* more index_mut

* fmt

* fix docs links

* move to separate impl block

* fix older request review

* fmt

* remove missed deref

* fix wasm clippy

* change to suggestions

* fmt

* add a note as to why `command_encoder_build_acceleration_structures_unsafe_tlas` and `command_encoder_build_acceleration_structures` are currently separate

* add a todo to reconsider soon `command_encoder_build_acceleration_structures_unsafe_tlas`

* switch to mat4 in ray-tracing examples

* Combine RT Tests Under Single Submodule

* Add More Raytracing Tests and Re-Organize

* Documentation and Formatting Fixes

* Remove Forced Alignment in wgpu-hal

* work on out_of_order_as_build and add out_of_order_as_build_use

* fmt

* update test label naming

* fix one validation error

* fix clippy & fmt

* add acceleration structure creation tests

* make mis-matched index test use the correct function

* move validation into validate_command_buffer

* fix tests

* add blas and tlas to pending writes to remove (now unneeded) `device.poll()`s

* remove commented out code from examples and properly use the constants in ray_shadow

* add examples to examples\README.md

* rename ray tracing to ray queries in readme

* remove unneeded usage from scratch buffer creation

* use snatchables for raw acceleration structures

* format

* add EXPERIMENTAL_ to features

* fix missed comment

---------

Co-authored-by: Daniel Keitel <daniel.mg.keitel@fau.de>
Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com>
Co-authored-by: atlas dostal <rodol@rivalrebels.com>
Co-authored-by: vero <email@atlasdostal.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2024-11-09 17:59:48 +00:00
Adam Winiarczuk
b89a57f8ca
Dx12 HAL texture: expose raw resource (#6502)
Co-authored-by: Adam Winiarczuk <tsu@liv.tv>
2024-11-08 18:54:10 +01:00
David Ellis
080d99b5bf
Fix Issue 6467: Prevent MacOS crash on invalid workgroup size definition (#6494) 2024-11-05 14:21:33 +01:00
Jerzy Wilczek
4e47ba4ac0
[wgpu-hal] Change the DropCallback API to use FnOnce instead of FnMut (#6482) 2024-10-31 11:28:41 -04:00
Erich Gubler
08c9d8c397 chore: bump WGPU workspace crates to 23 2024-10-30 07:14:10 -07:00
Xiaopeng Li
8b99c3c4f5
Vulkan: create texture from d3d11 shared handle (#6161) 2024-10-30 03:48:06 +00:00
teoxoy
9c781d64d6 [metal] use restrict bounds check policy by default 2024-10-23 16:51:44 +02:00
teoxoy
207747cab5 [hlsl-out] add support for restricting indexing to avoid OOB accesses 2024-10-23 16:51:44 +02:00
teoxoy
daaf7da09a print source in log 2024-10-23 16:51:44 +02:00
Nathan Adams
759c3262ad
Optimise GL fence checking by querying less (#6427) 2024-10-20 20:02:10 -04:00
Erich Gubler
fe7fbd4a4a refactor(dx12): merge PipelineLayoutShared::special_constants_{root_index,cmd_signatures} into new struct 2024-10-14 15:22:18 +02:00
teoxoy
bbee35b145 [d3d12] get num_workgroups builtin working for indirect dispatches 2024-10-14 15:22:18 +02:00
Erich Gubler
d22aa2eb55 chore: format TOML files with taplo 0.9.3 2024-10-11 14:40:01 -04:00
Imbris
c5a4b4ecc3
Fix unaligned slice::from_raw_parts in gles push contant handling. (#6341) 2024-10-03 20:40:43 +00:00
Erich Gubler
6e528aaf24 style: split (most) string literals over 100-column line width limit 2024-10-03 10:57:28 -04:00
Dzmitry Malyshau
7074380945
metal: fix query set result copies (#6322)
The NSRange expects length, not end element. See 9bbe74b1d3/src/lib.rs (L51)
2024-09-25 09:22:38 +02:00
Hamir Mahal
8e787eb70a
style: simplify string formatting for readability (#6316) 2024-09-24 23:40:53 -04:00
Vecvec
dfc384a7fd
Stop Vulkan generating validation error in build acceleration structures (#6282) 2024-09-18 23:02:25 +02:00
Dzmitry Malyshau
eb18854b46 spv-out: configure source language in debug info 2024-09-13 11:37:23 -07:00
Teodor Tanasoaia
ff52b86331
[d3d12] handle absence of Windows SDK (#6262) 2024-09-13 15:56:26 +02:00
Daniel McNab
c2e0ad293f
Vulkan: Avoid undefined behaviour with adversarial debug label (#6257) 2024-09-12 15:03:04 +02:00
Teodor Tanasoaia
055372902d
[d3d12] handle known error variants returned by D3D12CreateDevice (#6241) 2024-09-09 09:01:24 -04:00
Mads Marquart
fb0cb1eb11
[metal] Improve layer initialization and resizing (#6107)
* [metal]: Create a new layer instead of overwriting the existing one

Overriding the `layer` on `NSView` makes the view "layer-hosting", see
[wantsLayer], which disables drawing functionality on the view like
`drawRect:`/`updateLayer`.

This prevents crates like Winit from providing a robust rendering
callback that integrates well with the rest of the system.

Instead, if the layer is not CAMetalLayer, we create a new sublayer, and
render to that instead.

[wantsLayer]: https://developer.apple.com/documentation/appkit/nsview/1483695-wantslayer?language=objc

* [metal]: Fix double-free when re-using layer

* doc: Document the behavior when mis-configuring width/height of Surface

* [metal]: Use kCAGravityResize for smoother resizing

* [metal] Do not keep the view around that the surface was created from

We do not need to use it, and the layer itself is already retained, so
it won't be de-allocated from under our feet.

* Always set delegate on layers created by Wgpu

* More docs on contentsGravity
2024-09-08 16:28:14 +02:00
Brad Werth
9b36a3e129
Make bind group an Option for set_bind_group calls. (#6216)
This is just an API change for all the "set_bind_group" calls. Calls
that pass a Some() argument should have unchanged behavior. The None
cases are left as TODOs.
2024-09-06 14:29:09 -07:00
Erich Gubler
0e352f5b34
Resolve lints for Rust 1.78-1.81 that can be preempted before upgrade (#6225)
* chore: remove `Context` methods detected as dead code

This is detected by `rustc` as of Rust 1.79.0.

* refactor: satisfy `clippy::manual_inspect`

Detected as of Rust 1.81.0.

* refactor: satisfy `clippy::needless_borrows_for_generic_args`

Detected as of Rust 1.81.0.

* refactor: suppress false-positive `dead_code` lint for `SubmissionIndex`

* chore: eliminate `dead_code` when `target_os = "emscripten"`
2024-09-06 11:55:22 +02:00
Valaphee The Meerkat
07684d3623
Rename Rg11b10UFloat to Rg11b10Ufloat (#6226) 2024-09-06 11:46:49 +02:00
Nicolas Silva
e6a2a86f2c
Fix a regression from #6223 (#6227)
buffer and texture got swapped in one of theses few places where the type system couldn't catch my mistake.
2024-09-06 09:39:09 +00:00
Nicolas Silva
81963e24ca
Fix the internal buffer and texture count (#6223)
Currently, we only increment the internal buffer/texture counters when creating them in the regular way (not when creating them from externally built hal objects (create_texture_from_hal/create_buffer_from_hal). However we decrement the counter in all cases, which makes the counters incorrect when these externally created resources are involved.

This commit fixes it by adding hooks (add_raw_buffer and add_raw_texture) in the hal device abstractions to inform when buffer or textures are created externally.
2024-09-05 18:53:01 +00:00