mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-21 22:33:49 +00:00
[metal] Improve layer initialization and resizing (#6107)
* [metal]: Create a new layer instead of overwriting the existing one Overriding the `layer` on `NSView` makes the view "layer-hosting", see [wantsLayer], which disables drawing functionality on the view like `drawRect:`/`updateLayer`. This prevents crates like Winit from providing a robust rendering callback that integrates well with the rest of the system. Instead, if the layer is not CAMetalLayer, we create a new sublayer, and render to that instead. [wantsLayer]: https://developer.apple.com/documentation/appkit/nsview/1483695-wantslayer?language=objc * [metal]: Fix double-free when re-using layer * doc: Document the behavior when mis-configuring width/height of Surface * [metal]: Use kCAGravityResize for smoother resizing * [metal] Do not keep the view around that the surface was created from We do not need to use it, and the layer itself is already retained, so it won't be de-allocated from under our feet. * Always set delegate on layers created by Wgpu * More docs on contentsGravity
This commit is contained in:
parent
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commit
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@ -96,9 +96,7 @@ crate::impl_dyn_resource!(
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TextureView
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);
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pub struct Instance {
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managed_metal_layer_delegate: surface::HalManagedMetalLayerDelegate,
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}
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pub struct Instance {}
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impl Instance {
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pub fn create_surface_from_layer(&self, layer: &metal::MetalLayerRef) -> Surface {
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@ -113,9 +111,7 @@ impl crate::Instance for Instance {
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profiling::scope!("Init Metal Backend");
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// We do not enable metal validation based on the validation flags as it affects the entire
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// process. Instead, we enable the validation inside the test harness itself in tests/src/native.rs.
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Ok(Instance {
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managed_metal_layer_delegate: surface::HalManagedMetalLayerDelegate::new(),
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})
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Ok(Instance {})
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}
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unsafe fn create_surface(
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@ -126,16 +122,12 @@ impl crate::Instance for Instance {
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match window_handle {
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#[cfg(target_os = "ios")]
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raw_window_handle::RawWindowHandle::UiKit(handle) => {
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let _ = &self.managed_metal_layer_delegate;
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Ok(unsafe { Surface::from_view(handle.ui_view.as_ptr(), None) })
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Ok(unsafe { Surface::from_view(handle.ui_view.cast()) })
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}
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#[cfg(target_os = "macos")]
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raw_window_handle::RawWindowHandle::AppKit(handle) => Ok(unsafe {
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Surface::from_view(
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handle.ns_view.as_ptr(),
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Some(&self.managed_metal_layer_delegate),
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)
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}),
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raw_window_handle::RawWindowHandle::AppKit(handle) => {
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Ok(unsafe { Surface::from_view(handle.ns_view.cast()) })
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}
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_ => Err(crate::InstanceError::new(format!(
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"window handle {window_handle:?} is not a Metal-compatible handle"
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))),
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@ -367,7 +359,6 @@ pub struct Device {
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}
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pub struct Surface {
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view: Option<NonNull<objc::runtime::Object>>,
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render_layer: Mutex<metal::MetalLayer>,
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swapchain_format: RwLock<Option<wgt::TextureFormat>>,
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extent: RwLock<wgt::Extent3d>,
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@ -1,26 +1,30 @@
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#![allow(clippy::let_unit_value)] // `let () =` being used to constrain result type
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use std::{os::raw::c_void, ptr::NonNull, sync::Once, thread};
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use std::ffi::c_uint;
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use std::mem::ManuallyDrop;
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use std::ptr::NonNull;
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use std::sync::Once;
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use std::thread;
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use core_graphics_types::{
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base::CGFloat,
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geometry::{CGRect, CGSize},
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};
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use metal::foreign_types::ForeignType;
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use objc::{
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class,
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declare::ClassDecl,
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msg_send,
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rc::autoreleasepool,
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rc::{autoreleasepool, StrongPtr},
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runtime::{Class, Object, Sel, BOOL, NO, YES},
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sel, sel_impl,
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};
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use parking_lot::{Mutex, RwLock};
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#[cfg(target_os = "macos")]
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#[link(name = "QuartzCore", kind = "framework")]
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extern "C" {
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#[allow(non_upper_case_globals)]
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static kCAGravityTopLeft: *mut Object;
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static kCAGravityResize: *mut Object;
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}
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extern "C" fn layer_should_inherit_contents_scale_from_window(
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@ -46,6 +50,7 @@ impl HalManagedMetalLayerDelegate {
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type Fun = extern "C" fn(&Class, Sel, *mut Object, CGFloat, *mut Object) -> BOOL;
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let mut decl = ClassDecl::new(&class_name, class!(NSObject)).unwrap();
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unsafe {
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// <https://developer.apple.com/documentation/appkit/nsviewlayercontentscaledelegate/3005294-layer?language=objc>
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decl.add_class_method::<Fun>(
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sel!(layer:shouldInheritContentsScale:fromWindow:),
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layer_should_inherit_contents_scale_from_window,
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@ -58,9 +63,8 @@ impl HalManagedMetalLayerDelegate {
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}
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impl super::Surface {
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fn new(view: Option<NonNull<Object>>, layer: metal::MetalLayer) -> Self {
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fn new(layer: metal::MetalLayer) -> Self {
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Self {
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view,
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render_layer: Mutex::new(layer),
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swapchain_format: RwLock::new(None),
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extent: RwLock::new(wgt::Extent3d::default()),
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@ -71,86 +75,183 @@ impl super::Surface {
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/// If not called on the main thread, this will panic.
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#[allow(clippy::transmute_ptr_to_ref)]
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pub unsafe fn from_view(
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view: *mut c_void,
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delegate: Option<&HalManagedMetalLayerDelegate>,
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) -> Self {
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let view = view.cast::<Object>();
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let render_layer = {
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let layer = unsafe { Self::get_metal_layer(view, delegate) };
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let layer = layer.cast::<metal::MetalLayerRef>();
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// SAFETY: This pointer…
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//
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// - …is properly aligned.
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// - …is dereferenceable to a `MetalLayerRef` as an invariant of the `metal`
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// field.
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// - …points to an _initialized_ `MetalLayerRef`.
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// - …is only ever aliased via an immutable reference that lives within this
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// lexical scope.
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unsafe { &*layer }
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}
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.to_owned();
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let _: *mut c_void = msg_send![view, retain];
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Self::new(NonNull::new(view), render_layer)
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pub unsafe fn from_view(view: NonNull<Object>) -> Self {
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let layer = unsafe { Self::get_metal_layer(view) };
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let layer = ManuallyDrop::new(layer);
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// SAFETY: The layer is an initialized instance of `CAMetalLayer`, and
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// we transfer the retain count to `MetalLayer` using `ManuallyDrop`.
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let layer = unsafe { metal::MetalLayer::from_ptr(layer.cast()) };
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Self::new(layer)
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}
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pub unsafe fn from_layer(layer: &metal::MetalLayerRef) -> Self {
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let class = class!(CAMetalLayer);
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let proper_kind: BOOL = msg_send![layer, isKindOfClass: class];
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assert_eq!(proper_kind, YES);
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Self::new(None, layer.to_owned())
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Self::new(layer.to_owned())
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}
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/// If not called on the main thread, this will panic.
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pub(crate) unsafe fn get_metal_layer(
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view: *mut Object,
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delegate: Option<&HalManagedMetalLayerDelegate>,
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) -> *mut Object {
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if view.is_null() {
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panic!("window does not have a valid contentView");
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}
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/// Get or create a new `CAMetalLayer` associated with the given `NSView`
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/// or `UIView`.
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///
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/// # Panics
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///
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/// If called from a thread that is not the main thread, this will panic.
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///
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/// # Safety
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///
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/// The `view` must be a valid instance of `NSView` or `UIView`.
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pub(crate) unsafe fn get_metal_layer(view: NonNull<Object>) -> StrongPtr {
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let is_main_thread: BOOL = msg_send![class!(NSThread), isMainThread];
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if is_main_thread == NO {
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panic!("get_metal_layer cannot be called in non-ui thread.");
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}
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let main_layer: *mut Object = msg_send![view, layer];
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let class = class!(CAMetalLayer);
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let is_valid_layer: BOOL = msg_send![main_layer, isKindOfClass: class];
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// Ensure that the view is layer-backed.
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// Views are always layer-backed in UIKit.
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#[cfg(target_os = "macos")]
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let () = msg_send![view.as_ptr(), setWantsLayer: YES];
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if is_valid_layer == YES {
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main_layer
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let root_layer: *mut Object = msg_send![view.as_ptr(), layer];
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// `-[NSView layer]` can return `NULL`, while `-[UIView layer]` should
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// always be available.
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assert!(!root_layer.is_null(), "failed making the view layer-backed");
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// NOTE: We explicitly do not touch properties such as
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// `layerContentsPlacement`, `needsDisplayOnBoundsChange` and
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// `contentsGravity` etc. on the root layer, both since we would like
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// to give the user full control over them, and because the default
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// values suit us pretty well (especially the contents placement being
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// `NSViewLayerContentsRedrawDuringViewResize`, which allows the view
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// to receive `drawRect:`/`updateLayer` calls).
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let is_metal_layer: BOOL = msg_send![root_layer, isKindOfClass: class!(CAMetalLayer)];
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if is_metal_layer == YES {
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// The view has a `CAMetalLayer` as the root layer, which can
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// happen for example if user overwrote `-[NSView layerClass]` or
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// the view is `MTKView`.
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//
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// This is easily handled: We take "ownership" over the layer, and
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// render directly into that; after all, the user passed a view
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// with an explicit Metal layer to us, so this is very likely what
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// they expect us to do.
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unsafe { StrongPtr::retain(root_layer) }
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} else {
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// If the main layer is not a CAMetalLayer, we create a CAMetalLayer and use it.
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let new_layer: *mut Object = msg_send![class, new];
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let frame: CGRect = msg_send![main_layer, bounds];
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// The view does not have a `CAMetalLayer` as the root layer (this
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// is the default for most views).
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//
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// This case is trickier! We cannot use the existing layer with
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// Metal, so we must do something else. There are a few options:
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//
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// 1. Panic here, and require the user to pass a view with a
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// `CAMetalLayer` layer.
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//
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// While this would "work", it doesn't solve the problem, and
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// instead passes the ball onwards to the user and ecosystem to
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// figure it out.
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//
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// 2. Override the existing layer with a newly created layer.
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//
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// If we overlook that this does not work in UIKit since
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// `UIView`'s `layer` is `readonly`, and that as such we will
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// need to do something different there anyhow, this is
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// actually a fairly good solution, and was what the original
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// implementation did.
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//
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// It has some problems though, due to:
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//
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// a. `wgpu` in our API design choosing not to register a
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// callback with `-[CALayerDelegate displayLayer:]`, but
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// instead leaves it up to the user to figure out when to
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// redraw. That is, we rely on other libraries' callbacks
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// telling us when to render.
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//
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// (If this were an API only for Metal, we would probably
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// make the user provide a `render` closure that we'd call
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// in the right situations. But alas, we have to be
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// cross-platform here).
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//
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// b. Overwriting the `layer` on `NSView` makes the view
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// "layer-hosting", see [wantsLayer], which disables drawing
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// functionality on the view like `drawRect:`/`updateLayer`.
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//
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// These two in combination makes it basically impossible for
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// crates like Winit to provide a robust rendering callback
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// that integrates with the system's built-in mechanisms for
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// redrawing, exactly because overwriting the layer would be
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// implicitly disabling those mechanisms!
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//
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// [wantsLayer]: https://developer.apple.com/documentation/appkit/nsview/1483695-wantslayer?language=objc
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//
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// 3. Create a sublayer.
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//
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// `CALayer` has the concept of "sublayers", which we can use
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// instead of overriding the layer.
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//
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// This is also the recommended solution on UIKit, so it's nice
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// that we can use (almost) the same implementation for these.
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//
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// It _might_, however, perform ever so slightly worse than
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// overriding the layer directly.
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//
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// 4. Create a new `MTKView` (or a custom view), and add it as a
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// subview.
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//
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// Similar to creating a sublayer (see above), but also
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// provides a bunch of event handling that we don't need.
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//
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// Option 3 seems like the most robust solution, so this is what
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// we're going to do.
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// Create a new sublayer.
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let new_layer: *mut Object = msg_send![class!(CAMetalLayer), new];
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let () = msg_send![root_layer, addSublayer: new_layer];
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// Automatically resize the sublayer's frame to match the
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// superlayer's bounds.
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//
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// Note that there is a somewhat hidden design decision in this:
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// We define the `width` and `height` in `configure` to control
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// the `drawableSize` of the layer, while `bounds` and `frame` are
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// outside of the user's direct control - instead, though, they
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// can control the size of the view (or root layer), and get the
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// desired effect that way.
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//
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// We _could_ also let `configure` set the `bounds` size, however
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// that would be inconsistent with using the root layer directly
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// (as we may do, see above).
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let width_sizable = 1 << 1; // kCALayerWidthSizable
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let height_sizable = 1 << 4; // kCALayerHeightSizable
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let mask: c_uint = width_sizable | height_sizable;
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let () = msg_send![new_layer, setAutoresizingMask: mask];
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// Specify the relative size that the auto resizing mask above
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// will keep (i.e. tell it to fill out its superlayer).
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let frame: CGRect = msg_send![root_layer, bounds];
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let () = msg_send![new_layer, setFrame: frame];
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#[cfg(target_os = "ios")]
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{
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// Unlike NSView, UIView does not allow to replace main layer.
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let () = msg_send![main_layer, addSublayer: new_layer];
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// On iOS, "from_view" may be called before the application initialization is complete,
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// `msg_send![view, window]` and `msg_send![window, screen]` will get null.
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let screen: *mut Object = msg_send![class!(UIScreen), mainScreen];
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let scale_factor: CGFloat = msg_send![screen, nativeScale];
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let () = msg_send![view, setContentScaleFactor: scale_factor];
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};
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#[cfg(target_os = "macos")]
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{
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let () = msg_send![view, setLayer: new_layer];
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let () = msg_send![view, setWantsLayer: YES];
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let () = msg_send![new_layer, setContentsGravity: unsafe { kCAGravityTopLeft }];
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let window: *mut Object = msg_send![view, window];
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if !window.is_null() {
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let scale_factor: CGFloat = msg_send![window, backingScaleFactor];
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let () = msg_send![new_layer, setContentsScale: scale_factor];
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}
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};
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if let Some(delegate) = delegate {
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let () = msg_send![new_layer, setDelegate: delegate.0];
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}
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new_layer
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// The gravity to use when the layer's `drawableSize` isn't the
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// same as the bounds rectangle.
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//
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// The desired content gravity is `kCAGravityResize`, because it
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// masks / alleviates issues with resizing when
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// `present_with_transaction` is disabled, and behaves better when
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// moving the window between monitors.
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//
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// Unfortunately, it also makes it harder to see changes to
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// `width` and `height` in `configure`. When debugging resize
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// issues, swap this for `kCAGravityTopLeft` instead.
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let _: () = msg_send![new_layer, setContentsGravity: unsafe { kCAGravityResize }];
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// Set initial scale factor of the layer. This is kept in sync by
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// `configure` (on UIKit), and the delegate below (on AppKit).
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let scale_factor: CGFloat = msg_send![root_layer, contentsScale];
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let () = msg_send![new_layer, setContentsScale: scale_factor];
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let delegate = HalManagedMetalLayerDelegate::new();
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let () = msg_send![new_layer, setDelegate: delegate.0];
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unsafe { StrongPtr::new(new_layer) }
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}
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}
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@ -171,16 +272,6 @@ impl super::Surface {
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}
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}
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impl Drop for super::Surface {
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fn drop(&mut self) {
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if let Some(view) = self.view {
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unsafe {
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let () = msg_send![view.as_ptr(), release];
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}
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}
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}
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}
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impl crate::Surface for super::Surface {
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type A = super::Api;
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@ -210,19 +301,30 @@ impl crate::Surface for super::Surface {
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_ => (),
|
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}
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let device_raw = device.shared.device.lock();
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// On iOS, unless the user supplies a view with a CAMetalLayer, we
|
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// create one as a sublayer. However, when the view changes size,
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// its sublayers are not automatically resized, and we must resize
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// it here. The drawable size and the layer size don't correlate
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#[cfg(target_os = "ios")]
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// AppKit / UIKit automatically sets the correct scale factor for
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// layers attached to a view. Our layer, however, may not be directly
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// attached to a view; in those cases, we need to set the scale
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// factor ourselves.
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//
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// For AppKit, we do so by adding a delegate on the layer with the
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// `layer:shouldInheritContentsScale:fromWindow:` method returning
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// `true` - this tells the system to automatically update the scale
|
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// factor when it changes.
|
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//
|
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// For UIKit, we manually update the scale factor from the super layer
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// here, if there is one.
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//
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// TODO: Is there a way that we could listen to such changes instead?
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#[cfg(not(target_os = "macos"))]
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{
|
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if let Some(view) = self.view {
|
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let main_layer: *mut Object = msg_send![view.as_ptr(), layer];
|
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let bounds: CGRect = msg_send![main_layer, bounds];
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let () = msg_send![*render_layer, setFrame: bounds];
|
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let superlayer: *mut Object = msg_send![render_layer.as_ptr(), superlayer];
|
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if !superlayer.is_null() {
|
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let scale_factor: CGFloat = msg_send![superlayer, contentsScale];
|
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let () = msg_send![render_layer.as_ptr(), setContentsScale: scale_factor];
|
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}
|
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}
|
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|
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let device_raw = device.shared.device.lock();
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render_layer.set_device(&device_raw);
|
||||
render_layer.set_pixel_format(caps.map_format(config.format));
|
||||
render_layer.set_framebuffer_only(framebuffer_only);
|
||||
|
@ -514,7 +514,7 @@ impl super::Instance {
|
||||
#[cfg(metal)]
|
||||
fn create_surface_from_view(
|
||||
&self,
|
||||
view: *mut c_void,
|
||||
view: std::ptr::NonNull<c_void>,
|
||||
) -> Result<super::Surface, crate::InstanceError> {
|
||||
if !self.shared.extensions.contains(&ext::metal_surface::NAME) {
|
||||
return Err(crate::InstanceError::new(String::from(
|
||||
@ -522,16 +522,17 @@ impl super::Instance {
|
||||
)));
|
||||
}
|
||||
|
||||
let layer = unsafe {
|
||||
crate::metal::Surface::get_metal_layer(view.cast::<objc::runtime::Object>(), None)
|
||||
};
|
||||
let layer = unsafe { crate::metal::Surface::get_metal_layer(view.cast()) };
|
||||
// NOTE: The layer is retained by Vulkan's `vkCreateMetalSurfaceEXT`,
|
||||
// so no need to retain it beyond the scope of this function.
|
||||
let layer_ptr = (*layer).cast();
|
||||
|
||||
let surface = {
|
||||
let metal_loader =
|
||||
ext::metal_surface::Instance::new(&self.shared.entry, &self.shared.raw);
|
||||
let vk_info = vk::MetalSurfaceCreateInfoEXT::default()
|
||||
.flags(vk::MetalSurfaceCreateFlagsEXT::empty())
|
||||
.layer(layer.cast());
|
||||
.layer(layer_ptr);
|
||||
|
||||
unsafe { metal_loader.create_metal_surface(&vk_info, None).unwrap() }
|
||||
};
|
||||
@ -873,13 +874,13 @@ impl crate::Instance for super::Instance {
|
||||
(Rwh::AppKit(handle), _)
|
||||
if self.shared.extensions.contains(&ext::metal_surface::NAME) =>
|
||||
{
|
||||
self.create_surface_from_view(handle.ns_view.as_ptr())
|
||||
self.create_surface_from_view(handle.ns_view)
|
||||
}
|
||||
#[cfg(all(target_os = "ios", feature = "metal"))]
|
||||
(Rwh::UiKit(handle), _)
|
||||
if self.shared.extensions.contains(&ext::metal_surface::NAME) =>
|
||||
{
|
||||
self.create_surface_from_view(handle.ui_view.as_ptr())
|
||||
self.create_surface_from_view(handle.ui_view)
|
||||
}
|
||||
(_, _) => Err(crate::InstanceError::new(format!(
|
||||
"window handle {window_handle:?} is not a Vulkan-compatible handle"
|
||||
|
@ -5547,8 +5547,18 @@ pub struct SurfaceConfiguration<V> {
|
||||
/// `Bgra8Unorm` and `Bgra8UnormSrgb`
|
||||
pub format: TextureFormat,
|
||||
/// Width of the swap chain. Must be the same size as the surface, and nonzero.
|
||||
///
|
||||
/// If this is not the same size as the underlying surface (e.g. if it is
|
||||
/// set once, and the window is later resized), the behaviour is defined
|
||||
/// but platform-specific, and may change in the future (currently macOS
|
||||
/// scales the surface, other platforms may do something else).
|
||||
pub width: u32,
|
||||
/// Height of the swap chain. Must be the same size as the surface, and nonzero.
|
||||
///
|
||||
/// If this is not the same size as the underlying surface (e.g. if it is
|
||||
/// set once, and the window is later resized), the behaviour is defined
|
||||
/// but platform-specific, and may change in the future (currently macOS
|
||||
/// scales the surface, other platforms may do something else).
|
||||
pub height: u32,
|
||||
/// Presentation mode of the swap chain. Fifo is the only mode guaranteed to be supported.
|
||||
/// FifoRelaxed, Immediate, and Mailbox will crash if unsupported, while AutoVsync and
|
||||
|
Loading…
Reference in New Issue
Block a user