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https://github.com/gfx-rs/wgpu.git
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Update deno (#3041)
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commit
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@ -11,11 +11,11 @@ publish = false
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resolver = "2"
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[dependencies]
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deno_console = "0.62.0"
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deno_core = "0.144.0"
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deno_url = "0.62.0"
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deno_web = "0.93.0"
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deno_webidl = "0.62.0"
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deno_console = "0.69.0"
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deno_core = "0.151.0"
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deno_url = "0.69.0"
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deno_web = "0.100.0"
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deno_webidl = "0.69.0"
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deno_webgpu = { path = "../deno_webgpu" }
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tokio = { version = "1.19.0", features = ["full"] }
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termcolor = "1.1.2"
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@ -11,7 +11,7 @@ repository = "https://github.com/gfx-rs/wgpu"
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description = "WebGPU implementation for Deno"
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[dependencies]
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deno_core = "0.144.0"
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deno_core = "0.151.0"
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serde = { version = "1.0", features = ["derive"] }
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tokio = { version = "1.19", features = ["full"] }
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wgpu-core = { path = "../wgpu-core", features = ["trace", "replay", "serde", "strict_asserts"] }
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@ -201,20 +201,6 @@
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}
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const GPUErrorPrototype = GPUError.prototype;
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class GPUOutOfMemoryError extends GPUError {
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name = "GPUOutOfMemoryError";
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constructor(message) {
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const prefix = "Failed to construct 'GPUOutOfMemoryError'";
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webidl.requiredArguments(arguments.length, 1, { prefix });
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message = webidl.converters.DOMString(message, {
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prefix,
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context: "Argument 1",
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});
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super(message);
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}
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}
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const GPUOutOfMemoryErrorPrototype = GPUOutOfMemoryError.prototype;
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class GPUValidationError extends GPUError {
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name = "GPUValidationError";
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/** @param {string} message */
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@ -230,6 +216,20 @@
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}
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const GPUValidationErrorPrototype = GPUValidationError.prototype;
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class GPUOutOfMemoryError extends GPUError {
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name = "GPUOutOfMemoryError";
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constructor(message) {
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const prefix = "Failed to construct 'GPUOutOfMemoryError'";
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webidl.requiredArguments(arguments.length, 1, { prefix });
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message = webidl.converters.DOMString(message, {
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prefix,
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context: "Argument 1",
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});
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super(message);
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}
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}
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const GPUOutOfMemoryErrorPrototype = GPUOutOfMemoryError.prototype;
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class GPU {
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[webidl.brand] = webidl.brand;
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@ -510,6 +510,10 @@
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webidl.assertBranded(this, GPUSupportedLimitsPrototype);
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return this[_limits].maxBindGroups;
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}
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get maxBufferSize() {
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webidl.assertBranded(this, GPUSupportedLimitsPrototype);
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return this[_limits].maxBufferSize;
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}
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get maxDynamicUniformBuffersPerPipelineLayout() {
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webidl.assertBranded(this, GPUSupportedLimitsPrototype);
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return this[_limits].maxDynamicUniformBuffersPerPipelineLayout;
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@ -1776,7 +1780,7 @@
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[_size];
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/** @type {number} */
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[_usage];
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/** @type {"mapped" | "mapped at creation" | "mapped pending" | "unmapped" | "destroy"} */
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/** @type {"mapped" | "mapped at creation" | "pending" | "unmapped" | "destroy"} */
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[_state];
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/** @type {[number, number] | null} */
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[_mappingRange];
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@ -1808,6 +1812,26 @@
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webidl.illegalConstructor();
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}
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get size() {
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webidl.assertBranded(this, GPUBufferPrototype);
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return this[_size];
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}
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get usage() {
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webidl.assertBranded(this, GPUBufferPrototype);
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return this[_usage];
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}
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get mapState() {
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webidl.assertBranded(this, GPUBufferPrototype);
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const state = this[_state];
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if (state === "mapped at creation") {
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return "mapped";
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} else {
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return state;
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}
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}
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/**
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* @param {number} mode
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* @param {number} offset
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@ -1886,7 +1910,7 @@
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}
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this[_mapMode] = mode;
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this[_state] = "mapping pending";
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this[_state] = "pending";
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const promise = PromisePrototypeThen(
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core.opAsync(
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"op_webgpu_buffer_get_map_async",
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@ -1979,7 +2003,7 @@
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"OperationError",
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);
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}
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if (this[_state] === "mapping pending") {
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if (this[_state] === "pending") {
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// TODO(lucacasonato): this is not spec compliant.
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throw new DOMException(
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`${prefix}: can not unmap while mapping. This is a Deno limitation.`,
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@ -2031,16 +2055,6 @@
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this[_cleanup]();
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}
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get size() {
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webidl.assertBranded(this, GPUBufferPrototype);
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return this[_size];
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}
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get usage() {
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webidl.assertBranded(this, GPUBufferPrototype);
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return this[_usage];
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}
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[SymbolFor("Deno.privateCustomInspect")](inspect) {
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return `${this.constructor.name} ${
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inspect({
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@ -5358,7 +5372,7 @@
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GPURenderBundle,
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GPUQuerySet,
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GPUError,
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GPUOutOfMemoryError,
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GPUValidationError,
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GPUOutOfMemoryError,
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};
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})(this);
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@ -25,6 +25,7 @@ interface GPUSupportedLimits {
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readonly attribute unsigned long minUniformBufferOffsetAlignment;
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readonly attribute unsigned long minStorageBufferOffsetAlignment;
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readonly attribute unsigned long maxVertexBuffers;
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readonly attribute unsigned long long maxBufferSize;
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readonly attribute unsigned long maxVertexAttributes;
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readonly attribute unsigned long maxVertexBufferArrayStride;
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readonly attribute unsigned long maxInterStageShaderComponents;
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@ -128,17 +129,25 @@ GPUDevice includes GPUObjectBase;
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[Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUBuffer {
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readonly attribute GPUSize64 size;
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readonly attribute GPUBufferUsageFlags usage;
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readonly attribute GPUBufferMapState mapState;
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Promise<undefined> mapAsync(GPUMapModeFlags mode, optional GPUSize64 offset = 0, optional GPUSize64 size);
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ArrayBuffer getMappedRange(optional GPUSize64 offset = 0, optional GPUSize64 size);
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undefined unmap();
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undefined destroy();
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readonly attribute GPUSize64 size;
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readonly attribute GPUBufferUsageFlags usage;
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};
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GPUBuffer includes GPUObjectBase;
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enum GPUBufferMapState {
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"unmapped",
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"pending",
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"mapped"
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};
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dictionary GPUBufferDescriptor : GPUObjectDescriptorBase {
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required GPUSize64 size;
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required GPUBufferUsageFlags usage;
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@ -976,11 +985,11 @@ interface mixin GPURenderCommandsMixin {
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undefined setVertexBuffer(GPUIndex32 slot, GPUBuffer buffer, optional GPUSize64 offset = 0, optional GPUSize64 size);
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undefined draw(GPUSize32 vertexCount, optional GPUSize32 instanceCount = 1,
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optional GPUSize32 firstVertex = 0, optional GPUSize32 firstInstance = 0);
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optional GPUSize32 firstVertex = 0, optional GPUSize32 firstInstance = 0);
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undefined drawIndexed(GPUSize32 indexCount, optional GPUSize32 instanceCount = 1,
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optional GPUSize32 firstIndex = 0,
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optional GPUSignedOffset32 baseVertex = 0,
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optional GPUSize32 firstInstance = 0);
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optional GPUSize32 firstIndex = 0,
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optional GPUSignedOffset32 baseVertex = 0,
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optional GPUSize32 firstInstance = 0);
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undefined drawIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
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undefined drawIndexedIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
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@ -1073,44 +1082,31 @@ partial interface GPUDevice {
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readonly attribute Promise<GPUDeviceLostInfo> lost;
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};
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enum GPUErrorFilter {
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"out-of-memory",
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"validation"
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};
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[Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUError {
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readonly attribute DOMString message;
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};
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[Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUOutOfMemoryError : GPUError {
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constructor(DOMString message);
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};
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[Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUValidationError : GPUError {
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constructor(DOMString message);
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};
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[Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUOutOfMemoryError : GPUError {
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constructor(DOMString message);
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};
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enum GPUErrorFilter {
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"validation",
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"out-of-memory"
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};
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partial interface GPUDevice {
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undefined pushErrorScope(GPUErrorFilter filter);
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Promise<GPUError?> popErrorScope();
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};
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[Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUUncapturedErrorEvent : Event {
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constructor(
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DOMString type,
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GPUUncapturedErrorEventInit gpuUncapturedErrorEventInitDict
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);
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readonly attribute GPUError error;
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};
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dictionary GPUUncapturedErrorEventInit : EventInit {
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required GPUError error;
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};
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partial interface GPUDevice {
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[Exposed=(Window, DedicatedWorker)]
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attribute EventHandler onuncapturederror;
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