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Make DeviceLostClosure.from_c consume the closure before dropping it. (#5032)
This clarifies that the Rust and C-style callbacks/closures need to be consumed (not called) before they are dropped. It also makes the from_c function consume the param closure so that it can be dropped without panicking. It also relaxes the restriction that the callback/closure can only be called once.
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@ -189,6 +189,7 @@ Passing an owned value `window` to `Surface` will return a `Surface<'static>`. S
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- `BufferMappedRange` trait is now `WasmNotSendSync`, i.e. it is `Send`/`Sync` if not on wasm or `fragile-send-sync-non-atomic-wasm` is enabled. By @wumpf in [#4818](https://github.com/gfx-rs/wgpu/pull/4818)
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- Align `wgpu_types::CompositeAlphaMode` serde serialization to spec. By @littledivy in [#4940](https://github.com/gfx-rs/wgpu/pull/4940)
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- Fix error message of `ConfigureSurfaceError::TooLarge`. By @Dinnerbone in [#4960](https://github.com/gfx-rs/wgpu/pull/4960)
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- Fix dropping of `DeviceLostCallbackC` params. By @bradwerth in [#5032](https://github.com/gfx-rs/wgpu/pull/5032)
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- Fixed a number of panics. by @nical in [#4999](https://github.com/gfx-rs/wgpu/pull/4999), [#5014](https://github.com/gfx-rs/wgpu/pull/5014), [#5024](https://github.com/gfx-rs/wgpu/pull/5024), [#5025](https://github.com/gfx-rs/wgpu/pull/5025), [#5026](https://github.com/gfx-rs/wgpu/pull/5026), [#5027](https://github.com/gfx-rs/wgpu/pull/5027), [#5028](https://github.com/gfx-rs/wgpu/pull/5028) and [#5042](https://github.com/gfx-rs/wgpu/pull/5042).
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#### DX12
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@ -212,13 +212,13 @@ pub type DeviceLostCallback = Box<dyn Fn(DeviceLostReason, String) + 'static>;
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pub struct DeviceLostClosureRust {
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pub callback: DeviceLostCallback,
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called: bool,
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consumed: bool,
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}
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impl Drop for DeviceLostClosureRust {
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fn drop(&mut self) {
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if !self.called {
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panic!("DeviceLostClosureRust must be called before it is dropped.");
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if !self.consumed {
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panic!("DeviceLostClosureRust must be consumed before it is dropped.");
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}
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}
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}
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@ -227,7 +227,7 @@ impl Drop for DeviceLostClosureRust {
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pub struct DeviceLostClosureC {
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pub callback: unsafe extern "C" fn(user_data: *mut u8, reason: u8, message: *const c_char),
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pub user_data: *mut u8,
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called: bool,
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consumed: bool,
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}
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#[cfg(send_sync)]
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@ -235,8 +235,8 @@ unsafe impl Send for DeviceLostClosureC {}
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impl Drop for DeviceLostClosureC {
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fn drop(&mut self) {
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if !self.called {
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panic!("DeviceLostClosureC must be called before it is dropped.");
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if !self.consumed {
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panic!("DeviceLostClosureC must be consumed before it is dropped.");
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}
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}
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}
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@ -262,7 +262,7 @@ impl DeviceLostClosure {
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pub fn from_rust(callback: DeviceLostCallback) -> Self {
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let inner = DeviceLostClosureRust {
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callback,
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called: false,
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consumed: false,
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};
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Self {
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inner: DeviceLostClosureInner::Rust { inner },
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@ -276,14 +276,18 @@ impl DeviceLostClosure {
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///
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/// - Both pointers must point to `'static` data, as the callback may happen at
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/// an unspecified time.
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pub unsafe fn from_c(closure: DeviceLostClosureC) -> Self {
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pub unsafe fn from_c(mut closure: DeviceLostClosureC) -> Self {
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// Build an inner with the values from closure, ensuring that
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// inner.called is false.
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// inner.consumed is false.
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let inner = DeviceLostClosureC {
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callback: closure.callback,
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user_data: closure.user_data,
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called: false,
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consumed: false,
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};
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// Mark the original closure as consumed, so we can safely drop it.
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closure.consumed = true;
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Self {
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inner: DeviceLostClosureInner::C { inner },
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}
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@ -292,19 +296,13 @@ impl DeviceLostClosure {
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pub(crate) fn call(self, reason: DeviceLostReason, message: String) {
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match self.inner {
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DeviceLostClosureInner::Rust { mut inner } => {
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if inner.called {
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panic!("DeviceLostClosureRust must only be called once.");
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}
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inner.called = true;
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inner.consumed = true;
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(inner.callback)(reason, message)
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}
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// SAFETY: the contract of the call to from_c says that this unsafe is sound.
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DeviceLostClosureInner::C { mut inner } => unsafe {
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if inner.called {
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panic!("DeviceLostClosureC must only be called once.");
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}
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inner.called = true;
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inner.consumed = true;
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// Ensure message is structured as a null-terminated C string. It only
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// needs to live as long as the callback invocation.
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