Bump versions and changelog

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Connor Fitzgerald 2023-11-15 16:26:43 -05:00
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@ -40,6 +40,24 @@ Bottom level categories:
## Unreleased
## v0.18.1 (2023-11-15)
(naga version 0.14.1)
### Bug Fixes
#### General
- Fix panic in `Surface::configure` in debug builds. By @cwfitzgerald in [#4635](https://github.com/gfx-rs/wgpu/pull/4635)
- Fix crash when all the following are true: By @teoxoy in #[#4642](https://github.com/gfx-rs/wgpu/pull/4642)
- Passing a naga module directly to `Device::create_shader_module`.
- `InstanceFlags::DEBUG` is enabled.
#### DX12
- Always use HLSL 2018 when using DXC to compile HLSL shaders. By @daxpedda in [#4629](https://github.com/gfx-rs/wgpu/pull/4629)
#### Metal
- In Metal Shading Language output, fix issue where local variables were sometimes using variable names from previous functions. By @DJMcNab in [#4594](https://github.com/gfx-rs/wgpu/pull/4594)
For naga changelogs at or before v0.14.0. See [naga's changelog](naga/CHANGELOG.md).
## v0.18.0 (2023-10-25)

4
Cargo.lock generated
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@ -2018,7 +2018,7 @@ dependencies = [
[[package]]
name = "naga"
version = "0.14.0"
version = "0.14.1"
dependencies = [
"arbitrary",
"bincode",
@ -3799,7 +3799,7 @@ dependencies = [
[[package]]
name = "wgpu-core"
version = "0.18.0"
version = "0.18.1"
dependencies = [
"arrayvec 0.7.4",
"bit-vec",

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@ -1,6 +1,6 @@
[package]
name = "naga"
version = "0.14.0"
version = "0.14.1"
authors = ["Naga Developers"]
edition = "2021"
description = "Shader translation infrastructure"

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@ -1,6 +1,6 @@
[package]
name = "wgpu-core"
version = "0.18.0"
version = "0.18.1"
authors = ["wgpu developers"]
edition = "2021"
description = "WebGPU core logic on wgpu-hal"