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Bump versions and changelog
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CHANGELOG.md
18
CHANGELOG.md
@ -40,6 +40,24 @@ Bottom level categories:
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## Unreleased
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## v0.18.1 (2023-11-15)
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(naga version 0.14.1)
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### Bug Fixes
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#### General
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- Fix panic in `Surface::configure` in debug builds. By @cwfitzgerald in [#4635](https://github.com/gfx-rs/wgpu/pull/4635)
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- Fix crash when all the following are true: By @teoxoy in #[#4642](https://github.com/gfx-rs/wgpu/pull/4642)
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- Passing a naga module directly to `Device::create_shader_module`.
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- `InstanceFlags::DEBUG` is enabled.
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#### DX12
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- Always use HLSL 2018 when using DXC to compile HLSL shaders. By @daxpedda in [#4629](https://github.com/gfx-rs/wgpu/pull/4629)
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#### Metal
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- In Metal Shading Language output, fix issue where local variables were sometimes using variable names from previous functions. By @DJMcNab in [#4594](https://github.com/gfx-rs/wgpu/pull/4594)
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For naga changelogs at or before v0.14.0. See [naga's changelog](naga/CHANGELOG.md).
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## v0.18.0 (2023-10-25)
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Cargo.lock
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Cargo.lock
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@ -2018,7 +2018,7 @@ dependencies = [
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[[package]]
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name = "naga"
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version = "0.14.0"
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version = "0.14.1"
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dependencies = [
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"arbitrary",
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"bincode",
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@ -3799,7 +3799,7 @@ dependencies = [
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[[package]]
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name = "wgpu-core"
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version = "0.18.0"
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version = "0.18.1"
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dependencies = [
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"arrayvec 0.7.4",
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"bit-vec",
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@ -1,6 +1,6 @@
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[package]
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name = "naga"
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version = "0.14.0"
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version = "0.14.1"
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authors = ["Naga Developers"]
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edition = "2021"
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description = "Shader translation infrastructure"
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@ -1,6 +1,6 @@
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[package]
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name = "wgpu-core"
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version = "0.18.0"
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version = "0.18.1"
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authors = ["wgpu developers"]
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edition = "2021"
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description = "WebGPU core logic on wgpu-hal"
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