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https://github.com/gfx-rs/wgpu.git
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Remove the non-winit path from the example
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742fee7e41
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@ -117,39 +117,4 @@ fn main() {
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ControlFlow::Continue
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});
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}
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#[cfg(not(feature = "winit"))]
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{
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let _ = render_pipeline;
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let texture = device.create_texture(&wgpu::TextureDescriptor {
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size: wgpu::Extent3d {
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width: 256,
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height: 256,
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depth: 1,
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},
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array_size: 1,
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dimension: wgpu::TextureDimension::D2,
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format: wgpu::TextureFormat::R8g8b8a8Unorm,
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usage: wgpu::TextureUsageFlags::OUTPUT_ATTACHMENT,
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});
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let color_view = texture.create_default_texture_view();
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let mut cmd_buf = device.create_command_buffer(&wgpu::CommandBufferDescriptor {});
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{
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let rpass = cmd_buf.begin_render_pass(&wgpu::RenderPassDescriptor {
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color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor {
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attachment: &color_view,
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load_op: wgpu::LoadOp::Clear,
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store_op: wgpu::StoreOp::Store,
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clear_color: wgpu::Color::GREEN,
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}],
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depth_stencil_attachment: None,
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});
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rpass.end_pass();
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}
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device
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.get_queue()
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.submit(&[cmd_buf]);
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}
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}
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@ -66,6 +66,9 @@ pub extern "C" fn wgpu_compute_pass_set_bind_group(
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let bind_group_guard = HUB.bind_groups.read();
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let bind_group = bind_group_guard.get(bind_group_id);
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//Note: currently, WebGPU compute passes have synchronization defined
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// at a dispatch granularity, so we insert the necessary barriers here.
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CommandBuffer::insert_barriers(
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&mut pass.raw,
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pass.buffer_tracker.consume_by_replace(&bind_group.used_buffers),
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@ -73,7 +73,6 @@ pub extern "C" fn wgpu_render_pass_set_index_buffer(
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TrackPermit::EXTEND,
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)
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.unwrap();
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buffer_guard.get(buffer_id);
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let view = hal::buffer::IndexBufferView {
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buffer: &buffer.raw,
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