mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-22 06:44:14 +00:00
add more fields to State
and cleanup fn params
This commit is contained in:
parent
9791b6ccb9
commit
ebb930e9fd
@ -366,9 +366,14 @@ impl RenderBundleEncoder {
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vertex: (0..hal::MAX_VERTEX_BUFFERS).map(|_| None).collect(),
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index: None,
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flat_dynamic_offsets: Vec::new(),
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device: device.clone(),
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commands: Vec::new(),
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buffer_memory_init_actions: Vec::new(),
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texture_memory_init_actions: Vec::new(),
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next_dynamic_offset: 0,
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};
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let indices = &device.tracker_indices;
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let indices = &state.device.tracker_indices;
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state
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.trackers
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.buffers
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@ -395,12 +400,6 @@ impl RenderBundleEncoder {
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.write()
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.set_size(indices.query_sets.size());
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let mut commands = Vec::new();
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let mut buffer_memory_init_actions = Vec::new();
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let mut texture_memory_init_actions = Vec::new();
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let mut next_dynamic_offset = 0;
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let base = &self.base;
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for &command in &base.commands {
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@ -411,11 +410,11 @@ impl RenderBundleEncoder {
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bind_group_id,
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} => {
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let scope = PassErrorScope::SetBindGroup(bind_group_id);
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set_bind_group(bind_group_id, &bind_group_guard, &mut state, device, index, &mut next_dynamic_offset, num_dynamic_offsets, base, &mut buffer_memory_init_actions, &mut texture_memory_init_actions).map_pass_err(scope)?;
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set_bind_group(&mut state, &bind_group_guard, &base.dynamic_offsets, index, num_dynamic_offsets, bind_group_id).map_pass_err(scope)?;
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}
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RenderCommand::SetPipeline(pipeline_id) => {
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let scope = PassErrorScope::SetPipelineRender(pipeline_id);
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set_pipeline(&self, pipeline_id, &pipeline_guard, &mut state, device, &mut commands).map_pass_err(scope)?;
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set_pipeline(&mut state, &pipeline_guard, &self.context, self.is_depth_read_only, self.is_stencil_read_only, pipeline_id).map_pass_err(scope)?;
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}
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RenderCommand::SetIndexBuffer {
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buffer_id,
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@ -424,7 +423,7 @@ impl RenderBundleEncoder {
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size,
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} => {
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let scope = PassErrorScope::SetIndexBuffer(buffer_id);
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set_index_buffer(buffer_id, &buffer_guard, &mut state, device, size, offset, &mut buffer_memory_init_actions, index_format).map_pass_err(scope)?;
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set_index_buffer(&mut state, &buffer_guard, buffer_id, index_format, offset, size).map_pass_err(scope)?;
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}
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RenderCommand::SetVertexBuffer {
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slot,
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@ -433,7 +432,7 @@ impl RenderBundleEncoder {
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size,
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} => {
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let scope = PassErrorScope::SetVertexBuffer(buffer_id);
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set_vertex_buffer(buffer_id, device, slot, &buffer_guard, &mut state, size, offset, &mut buffer_memory_init_actions).map_pass_err(scope)?;
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set_vertex_buffer(&mut state, &buffer_guard, slot, buffer_id, offset, size).map_pass_err(scope)?;
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}
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RenderCommand::SetPushConstant {
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stages,
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@ -442,7 +441,7 @@ impl RenderBundleEncoder {
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values_offset,
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} => {
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let scope = PassErrorScope::SetPushConstant;
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set_push_constant(offset, size_bytes, &state, stages, &mut commands, values_offset).map_pass_err(scope)?;
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set_push_constant(&mut state, stages, offset, size_bytes, values_offset).map_pass_err(scope)?;
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}
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RenderCommand::Draw {
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vertex_count,
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@ -455,7 +454,7 @@ impl RenderBundleEncoder {
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indexed: false,
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pipeline: state.pipeline_id(),
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};
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draw(&mut state, first_vertex, vertex_count, first_instance, instance_count, &mut commands, base).map_pass_err(scope)?;
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draw(&mut state, &base.dynamic_offsets, vertex_count, instance_count, first_vertex, first_instance).map_pass_err(scope)?;
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}
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RenderCommand::DrawIndexed {
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index_count,
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@ -469,7 +468,7 @@ impl RenderBundleEncoder {
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indexed: true,
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pipeline: state.pipeline_id(),
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};
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draw_indexed(&mut state, first_index, index_count, first_instance, instance_count, &mut commands, base, base_vertex).map_pass_err(scope)?;
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draw_indexed(&mut state, &base.dynamic_offsets, index_count, instance_count, first_index, base_vertex, first_instance).map_pass_err(scope)?;
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}
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RenderCommand::MultiDrawIndirect {
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buffer_id,
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@ -482,7 +481,7 @@ impl RenderBundleEncoder {
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indexed: false,
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pipeline: state.pipeline_id(),
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};
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multi_draw_indirect(&mut state, device, &buffer_guard, buffer_id, &mut buffer_memory_init_actions, offset, &mut commands, base).map_pass_err(scope)?;
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multi_draw_indirect(&mut state, &base.dynamic_offsets, &buffer_guard, buffer_id, offset).map_pass_err(scope)?;
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}
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RenderCommand::MultiDrawIndirect {
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buffer_id,
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@ -495,7 +494,7 @@ impl RenderBundleEncoder {
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indexed: true,
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pipeline: state.pipeline_id(),
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};
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multi_draw_indirect2(&mut state, device, &buffer_guard, buffer_id, &mut buffer_memory_init_actions, offset, &mut commands, base).map_pass_err(scope)?;
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multi_draw_indirect2(&mut state, &base.dynamic_offsets, &buffer_guard, buffer_id, offset).map_pass_err(scope)?;
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}
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RenderCommand::MultiDrawIndirect { .. }
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| RenderCommand::MultiDrawIndirectCount { .. } => unimplemented!(),
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@ -515,25 +514,38 @@ impl RenderBundleEncoder {
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}
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}
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let State {
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trackers,
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flat_dynamic_offsets,
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device,
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commands,
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buffer_memory_init_actions,
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texture_memory_init_actions,
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..
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} = state;
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let tracker_indices = device.tracker_indices.bundles.clone();
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let discard_hal_labels = device
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.instance_flags
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.contains(wgt::InstanceFlags::DISCARD_HAL_LABELS);
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Ok(RenderBundle {
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base: BasePass {
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label: desc.label.as_ref().map(|cow| cow.to_string()),
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commands,
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dynamic_offsets: state.flat_dynamic_offsets,
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dynamic_offsets: flat_dynamic_offsets,
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string_data: Vec::new(),
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push_constant_data: Vec::new(),
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},
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is_depth_read_only: self.is_depth_read_only,
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is_stencil_read_only: self.is_stencil_read_only,
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device: device.clone(),
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used: state.trackers,
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device,
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used: trackers,
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buffer_memory_init_actions,
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texture_memory_init_actions,
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context: self.context,
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info: ResourceInfo::new(&desc.label, Some(device.tracker_indices.bundles.clone())),
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discard_hal_labels: device
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.instance_flags
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.contains(wgt::InstanceFlags::DISCARD_HAL_LABELS),
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info: ResourceInfo::new(&desc.label, Some(tracker_indices)),
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discard_hal_labels,
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})
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}
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@ -554,16 +566,12 @@ impl RenderBundleEncoder {
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}
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fn set_bind_group<A: HalApi>(
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bind_group_id: id::Id<id::markers::BindGroup>,
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bind_group_guard: &crate::lock::RwLockReadGuard<crate::storage::Storage<BindGroup<A>>>,
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state: &mut State<A>,
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device: &Arc<Device<A>>,
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bind_group_guard: &crate::lock::RwLockReadGuard<crate::storage::Storage<BindGroup<A>>>,
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dynamic_offsets: &[u32],
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index: u32,
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next_dynamic_offset: &mut usize,
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num_dynamic_offsets: usize,
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base: &BasePass<RenderCommand>,
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buffer_memory_init_actions: &mut Vec<BufferInitTrackerAction<A>>,
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texture_memory_init_actions: &mut Vec<TextureInitTrackerAction<A>>,
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bind_group_id: id::Id<id::markers::BindGroup>,
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) -> Result<(), RenderBundleErrorInner> {
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let bind_group = bind_group_guard
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.get(bind_group_id)
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@ -571,9 +579,9 @@ fn set_bind_group<A: HalApi>(
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state.trackers.bind_groups.write().add_single(bind_group);
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bind_group.same_device(device)?;
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bind_group.same_device(&state.device)?;
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let max_bind_groups = device.limits.max_bind_groups;
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let max_bind_groups = state.device.limits.max_bind_groups;
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if index >= max_bind_groups {
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return Err(RenderCommandError::BindGroupIndexOutOfRange {
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index,
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@ -582,10 +590,10 @@ fn set_bind_group<A: HalApi>(
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.into());
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}
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// Identify the next `num_dynamic_offsets` entries from `base.dynamic_offsets`.
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let offsets_range = *next_dynamic_offset..*next_dynamic_offset + num_dynamic_offsets;
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*next_dynamic_offset = offsets_range.end;
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let offsets = &base.dynamic_offsets[offsets_range.clone()];
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// Identify the next `num_dynamic_offsets` entries from `dynamic_offsets`.
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let offsets_range = state.next_dynamic_offset..state.next_dynamic_offset + num_dynamic_offsets;
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state.next_dynamic_offset = offsets_range.end;
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let offsets = &dynamic_offsets[offsets_range.clone()];
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if bind_group.dynamic_binding_info.len() != offsets.len() {
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return Err(RenderCommandError::InvalidDynamicOffsetCount {
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@ -602,7 +610,7 @@ fn set_bind_group<A: HalApi>(
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.zip(bind_group.dynamic_binding_info.iter())
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{
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let (alignment, limit_name) =
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buffer_binding_type_alignment(&device.limits, info.binding_type);
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buffer_binding_type_alignment(&state.device.limits, info.binding_type);
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if offset % alignment as u64 != 0 {
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return Err(
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RenderCommandError::UnalignedBufferOffset(offset, limit_name, alignment).into(),
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@ -610,8 +618,12 @@ fn set_bind_group<A: HalApi>(
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}
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}
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buffer_memory_init_actions.extend_from_slice(&bind_group.used_buffer_ranges);
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texture_memory_init_actions.extend_from_slice(&bind_group.used_texture_ranges);
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state
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.buffer_memory_init_actions
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.extend_from_slice(&bind_group.used_buffer_ranges);
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state
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.texture_memory_init_actions
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.extend_from_slice(&bind_group.used_texture_ranges);
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state.set_bind_group(
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index,
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@ -626,12 +638,12 @@ fn set_bind_group<A: HalApi>(
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}
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fn set_pipeline<A: HalApi>(
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encoder: &RenderBundleEncoder,
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pipeline_id: id::Id<id::markers::RenderPipeline>,
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pipeline_guard: &crate::lock::RwLockReadGuard<crate::storage::Storage<RenderPipeline<A>>>,
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state: &mut State<A>,
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device: &Arc<Device<A>>,
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commands: &mut Vec<ArcRenderCommand<A>>,
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pipeline_guard: &crate::lock::RwLockReadGuard<crate::storage::Storage<RenderPipeline<A>>>,
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context: &RenderPassContext,
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is_depth_read_only: bool,
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is_stencil_read_only: bool,
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pipeline_id: id::Id<id::markers::RenderPipeline>,
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) -> Result<(), RenderBundleErrorInner> {
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let pipeline = pipeline_guard
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.get(pipeline_id)
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@ -639,29 +651,30 @@ fn set_pipeline<A: HalApi>(
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state.trackers.render_pipelines.write().add_single(pipeline);
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pipeline.same_device(device)?;
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pipeline.same_device(&state.device)?;
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encoder
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.context
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context
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.check_compatible(
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&pipeline.pass_context,
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RenderPassCompatibilityCheckType::RenderPipeline,
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)
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.map_err(RenderCommandError::IncompatiblePipelineTargets)?;
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if (pipeline.flags.contains(PipelineFlags::WRITES_DEPTH) && encoder.is_depth_read_only)
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|| (pipeline.flags.contains(PipelineFlags::WRITES_STENCIL) && encoder.is_stencil_read_only)
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if (pipeline.flags.contains(PipelineFlags::WRITES_DEPTH) && is_depth_read_only)
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|| (pipeline.flags.contains(PipelineFlags::WRITES_STENCIL) && is_stencil_read_only)
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{
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return Err(RenderCommandError::IncompatiblePipelineRods.into());
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}
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let pipeline_state = PipelineState::new(pipeline, pipeline_id);
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commands.push(ArcRenderCommand::SetPipeline(pipeline.clone()));
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state
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.commands
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.push(ArcRenderCommand::SetPipeline(pipeline.clone()));
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// If this pipeline uses push constants, zero out their values.
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if let Some(iter) = pipeline_state.zero_push_constants() {
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commands.extend(iter)
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state.commands.extend(iter)
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}
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state.invalidate_bind_groups(&pipeline_state, &pipeline.layout);
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@ -670,14 +683,12 @@ fn set_pipeline<A: HalApi>(
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}
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fn set_index_buffer<A: HalApi>(
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buffer_id: id::Id<id::markers::Buffer>,
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buffer_guard: &crate::lock::RwLockReadGuard<crate::storage::Storage<Buffer<A>>>,
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state: &mut State<A>,
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device: &Arc<Device<A>>,
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size: Option<std::num::NonZeroU64>,
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offset: u64,
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buffer_memory_init_actions: &mut Vec<BufferInitTrackerAction<A>>,
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buffer_guard: &crate::lock::RwLockReadGuard<crate::storage::Storage<Buffer<A>>>,
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buffer_id: id::Id<id::markers::Buffer>,
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index_format: wgt::IndexFormat,
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offset: u64,
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size: Option<std::num::NonZeroU64>,
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) -> Result<(), RenderBundleErrorInner> {
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let buffer = buffer_guard
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.get(buffer_id)
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@ -689,14 +700,16 @@ fn set_index_buffer<A: HalApi>(
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.write()
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.merge_single(buffer, hal::BufferUses::INDEX)?;
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buffer.same_device(device)?;
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buffer.same_device(&state.device)?;
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buffer.check_usage(wgt::BufferUsages::INDEX)?;
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let end = match size {
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Some(s) => offset + s.get(),
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None => buffer.size,
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};
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buffer_memory_init_actions.extend(buffer.initialization_status.read().create_action(
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state
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.buffer_memory_init_actions
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.extend(buffer.initialization_status.read().create_action(
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buffer,
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offset..end,
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MemoryInitKind::NeedsInitializedMemory,
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@ -706,16 +719,14 @@ fn set_index_buffer<A: HalApi>(
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}
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fn set_vertex_buffer<A: HalApi>(
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buffer_id: id::Id<id::markers::Buffer>,
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device: &Arc<Device<A>>,
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slot: u32,
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buffer_guard: &crate::lock::RwLockReadGuard<crate::storage::Storage<Buffer<A>>>,
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state: &mut State<A>,
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size: Option<std::num::NonZeroU64>,
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buffer_guard: &crate::lock::RwLockReadGuard<crate::storage::Storage<Buffer<A>>>,
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slot: u32,
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buffer_id: id::Id<id::markers::Buffer>,
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offset: u64,
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buffer_memory_init_actions: &mut Vec<BufferInitTrackerAction<A>>,
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size: Option<std::num::NonZeroU64>,
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) -> Result<(), RenderBundleErrorInner> {
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let max_vertex_buffers = device.limits.max_vertex_buffers;
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let max_vertex_buffers = state.device.limits.max_vertex_buffers;
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if slot >= max_vertex_buffers {
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return Err(RenderCommandError::VertexBufferIndexOutOfRange {
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index: slot,
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@ -734,14 +745,16 @@ fn set_vertex_buffer<A: HalApi>(
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.write()
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.merge_single(buffer, hal::BufferUses::VERTEX)?;
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buffer.same_device(device)?;
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buffer.same_device(&state.device)?;
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buffer.check_usage(wgt::BufferUsages::VERTEX)?;
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let end = match size {
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Some(s) => offset + s.get(),
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None => buffer.size,
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};
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buffer_memory_init_actions.extend(buffer.initialization_status.read().create_action(
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state
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.buffer_memory_init_actions
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.extend(buffer.initialization_status.read().create_action(
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buffer,
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offset..end,
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MemoryInitKind::NeedsInitializedMemory,
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@ -751,11 +764,10 @@ fn set_vertex_buffer<A: HalApi>(
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}
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fn set_push_constant<A: HalApi>(
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state: &mut State<A>,
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stages: wgt::ShaderStages,
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offset: u32,
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size_bytes: u32,
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state: &State<A>,
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stages: wgt::ShaderStages,
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commands: &mut Vec<ArcRenderCommand<A>>,
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values_offset: Option<u32>,
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) -> Result<(), RenderBundleErrorInner> {
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let end_offset = offset + size_bytes;
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@ -767,7 +779,7 @@ fn set_push_constant<A: HalApi>(
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.layout
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.validate_push_constant_ranges(stages, offset, end_offset)?;
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commands.push(ArcRenderCommand::SetPushConstant {
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state.commands.push(ArcRenderCommand::SetPushConstant {
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stages,
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offset,
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size_bytes,
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@ -778,12 +790,11 @@ fn set_push_constant<A: HalApi>(
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fn draw<A: HalApi>(
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state: &mut State<A>,
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first_vertex: u32,
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dynamic_offsets: &[u32],
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vertex_count: u32,
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first_instance: u32,
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instance_count: u32,
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commands: &mut Vec<ArcRenderCommand<A>>,
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base: &BasePass<RenderCommand>,
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first_vertex: u32,
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first_instance: u32,
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) -> Result<(), RenderBundleErrorInner> {
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let pipeline = state.pipeline()?;
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let used_bind_groups = pipeline.used_bind_groups;
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@ -798,9 +809,9 @@ fn draw<A: HalApi>(
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)?;
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if instance_count > 0 && vertex_count > 0 {
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commands.extend(state.flush_vertices());
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commands.extend(state.flush_binds(used_bind_groups, &base.dynamic_offsets));
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commands.push(ArcRenderCommand::Draw {
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state.flush_vertices();
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state.flush_binds(used_bind_groups, dynamic_offsets);
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||||
state.commands.push(ArcRenderCommand::Draw {
|
||||
vertex_count,
|
||||
instance_count,
|
||||
first_vertex,
|
||||
@ -812,13 +823,12 @@ fn draw<A: HalApi>(
|
||||
|
||||
fn draw_indexed<A: HalApi>(
|
||||
state: &mut State<A>,
|
||||
first_index: u32,
|
||||
dynamic_offsets: &[u32],
|
||||
index_count: u32,
|
||||
first_instance: u32,
|
||||
instance_count: u32,
|
||||
commands: &mut Vec<ArcRenderCommand<A>>,
|
||||
base: &BasePass<RenderCommand>,
|
||||
first_index: u32,
|
||||
base_vertex: i32,
|
||||
first_instance: u32,
|
||||
) -> Result<(), RenderBundleErrorInner> {
|
||||
let pipeline = state.pipeline()?;
|
||||
let used_bind_groups = pipeline.used_bind_groups;
|
||||
@ -838,10 +848,10 @@ fn draw_indexed<A: HalApi>(
|
||||
)?;
|
||||
|
||||
if instance_count > 0 && index_count > 0 {
|
||||
commands.extend(state.flush_index());
|
||||
commands.extend(state.flush_vertices());
|
||||
commands.extend(state.flush_binds(used_bind_groups, &base.dynamic_offsets));
|
||||
commands.push(ArcRenderCommand::DrawIndexed {
|
||||
state.flush_index();
|
||||
state.flush_vertices();
|
||||
state.flush_binds(used_bind_groups, dynamic_offsets);
|
||||
state.commands.push(ArcRenderCommand::DrawIndexed {
|
||||
index_count,
|
||||
instance_count,
|
||||
first_index,
|
||||
@ -854,15 +864,14 @@ fn draw_indexed<A: HalApi>(
|
||||
|
||||
fn multi_draw_indirect<A: HalApi>(
|
||||
state: &mut State<A>,
|
||||
device: &Arc<Device<A>>,
|
||||
dynamic_offsets: &[u32],
|
||||
buffer_guard: &crate::lock::RwLockReadGuard<crate::storage::Storage<Buffer<A>>>,
|
||||
buffer_id: id::Id<id::markers::Buffer>,
|
||||
buffer_memory_init_actions: &mut Vec<BufferInitTrackerAction<A>>,
|
||||
offset: u64,
|
||||
commands: &mut Vec<ArcRenderCommand<A>>,
|
||||
base: &BasePass<RenderCommand>,
|
||||
) -> Result<(), RenderBundleErrorInner> {
|
||||
device.require_downlevel_flags(wgt::DownlevelFlags::INDIRECT_EXECUTION)?;
|
||||
state
|
||||
.device
|
||||
.require_downlevel_flags(wgt::DownlevelFlags::INDIRECT_EXECUTION)?;
|
||||
|
||||
let pipeline = state.pipeline()?;
|
||||
let used_bind_groups = pipeline.used_bind_groups;
|
||||
@ -877,18 +886,20 @@ fn multi_draw_indirect<A: HalApi>(
|
||||
.write()
|
||||
.merge_single(buffer, hal::BufferUses::INDIRECT)?;
|
||||
|
||||
buffer.same_device(device)?;
|
||||
buffer.same_device(&state.device)?;
|
||||
buffer.check_usage(wgt::BufferUsages::INDIRECT)?;
|
||||
|
||||
buffer_memory_init_actions.extend(buffer.initialization_status.read().create_action(
|
||||
state
|
||||
.buffer_memory_init_actions
|
||||
.extend(buffer.initialization_status.read().create_action(
|
||||
buffer,
|
||||
offset..(offset + mem::size_of::<wgt::DrawIndirectArgs>() as u64),
|
||||
MemoryInitKind::NeedsInitializedMemory,
|
||||
));
|
||||
|
||||
commands.extend(state.flush_vertices());
|
||||
commands.extend(state.flush_binds(used_bind_groups, &base.dynamic_offsets));
|
||||
commands.push(ArcRenderCommand::MultiDrawIndirect {
|
||||
state.flush_vertices();
|
||||
state.flush_binds(used_bind_groups, dynamic_offsets);
|
||||
state.commands.push(ArcRenderCommand::MultiDrawIndirect {
|
||||
buffer: buffer.clone(),
|
||||
offset,
|
||||
count: None,
|
||||
@ -899,15 +910,14 @@ fn multi_draw_indirect<A: HalApi>(
|
||||
|
||||
fn multi_draw_indirect2<A: HalApi>(
|
||||
state: &mut State<A>,
|
||||
device: &Arc<Device<A>>,
|
||||
dynamic_offsets: &[u32],
|
||||
buffer_guard: &crate::lock::RwLockReadGuard<crate::storage::Storage<Buffer<A>>>,
|
||||
buffer_id: id::Id<id::markers::Buffer>,
|
||||
buffer_memory_init_actions: &mut Vec<BufferInitTrackerAction<A>>,
|
||||
offset: u64,
|
||||
commands: &mut Vec<ArcRenderCommand<A>>,
|
||||
base: &BasePass<RenderCommand>,
|
||||
) -> Result<(), RenderBundleErrorInner> {
|
||||
device.require_downlevel_flags(wgt::DownlevelFlags::INDIRECT_EXECUTION)?;
|
||||
state
|
||||
.device
|
||||
.require_downlevel_flags(wgt::DownlevelFlags::INDIRECT_EXECUTION)?;
|
||||
|
||||
let pipeline = state.pipeline()?;
|
||||
let used_bind_groups = pipeline.used_bind_groups;
|
||||
@ -922,10 +932,12 @@ fn multi_draw_indirect2<A: HalApi>(
|
||||
.write()
|
||||
.merge_single(buffer, hal::BufferUses::INDIRECT)?;
|
||||
|
||||
buffer.same_device(device)?;
|
||||
buffer.same_device(&state.device)?;
|
||||
buffer.check_usage(wgt::BufferUsages::INDIRECT)?;
|
||||
|
||||
buffer_memory_init_actions.extend(buffer.initialization_status.read().create_action(
|
||||
state
|
||||
.buffer_memory_init_actions
|
||||
.extend(buffer.initialization_status.read().create_action(
|
||||
buffer,
|
||||
offset..(offset + mem::size_of::<wgt::DrawIndirectArgs>() as u64),
|
||||
MemoryInitKind::NeedsInitializedMemory,
|
||||
@ -936,10 +948,10 @@ fn multi_draw_indirect2<A: HalApi>(
|
||||
None => return Err(DrawError::MissingIndexBuffer.into()),
|
||||
};
|
||||
|
||||
commands.extend(index.flush());
|
||||
commands.extend(state.flush_vertices());
|
||||
commands.extend(state.flush_binds(used_bind_groups, &base.dynamic_offsets));
|
||||
commands.push(ArcRenderCommand::MultiDrawIndirect {
|
||||
state.commands.extend(index.flush());
|
||||
state.flush_vertices();
|
||||
state.flush_binds(used_bind_groups, dynamic_offsets);
|
||||
state.commands.push(ArcRenderCommand::MultiDrawIndirect {
|
||||
buffer: buffer.clone(),
|
||||
offset,
|
||||
count: None,
|
||||
@ -1416,6 +1428,12 @@ struct State<A: HalApi> {
|
||||
///
|
||||
/// [`dynamic_offsets`]: BasePass::dynamic_offsets
|
||||
flat_dynamic_offsets: Vec<wgt::DynamicOffset>,
|
||||
|
||||
device: Arc<Device<A>>,
|
||||
commands: Vec<ArcRenderCommand<A>>,
|
||||
buffer_memory_init_actions: Vec<BufferInitTrackerAction<A>>,
|
||||
texture_memory_init_actions: Vec<TextureInitTrackerAction<A>>,
|
||||
next_dynamic_offset: usize,
|
||||
}
|
||||
|
||||
impl<A: HalApi> State<A> {
|
||||
@ -1541,23 +1559,22 @@ impl<A: HalApi> State<A> {
|
||||
|
||||
/// Generate a `SetIndexBuffer` command to prepare for an indexed draw
|
||||
/// command, if needed.
|
||||
fn flush_index(&mut self) -> Option<ArcRenderCommand<A>> {
|
||||
self.index.as_mut().and_then(|index| index.flush())
|
||||
fn flush_index(&mut self) {
|
||||
let commands = self.index.as_mut().and_then(|index| index.flush());
|
||||
self.commands.extend(commands);
|
||||
}
|
||||
|
||||
fn flush_vertices(&mut self) -> impl Iterator<Item = ArcRenderCommand<A>> + '_ {
|
||||
self.vertex
|
||||
fn flush_vertices(&mut self) {
|
||||
let commands = self
|
||||
.vertex
|
||||
.iter_mut()
|
||||
.enumerate()
|
||||
.flat_map(|(i, vs)| vs.as_mut().and_then(|vs| vs.flush(i as u32)))
|
||||
.flat_map(|(i, vs)| vs.as_mut().and_then(|vs| vs.flush(i as u32)));
|
||||
self.commands.extend(commands);
|
||||
}
|
||||
|
||||
/// Generate `SetBindGroup` commands for any bind groups that need to be updated.
|
||||
fn flush_binds(
|
||||
&mut self,
|
||||
used_bind_groups: usize,
|
||||
dynamic_offsets: &[wgt::DynamicOffset],
|
||||
) -> impl Iterator<Item = ArcRenderCommand<A>> + '_ {
|
||||
fn flush_binds(&mut self, used_bind_groups: usize, dynamic_offsets: &[wgt::DynamicOffset]) {
|
||||
// Append each dirty bind group's dynamic offsets to `flat_dynamic_offsets`.
|
||||
for contents in self.bind[..used_bind_groups].iter().flatten() {
|
||||
if contents.is_dirty {
|
||||
@ -1568,7 +1585,7 @@ impl<A: HalApi> State<A> {
|
||||
|
||||
// Then, generate `SetBindGroup` commands to update the dirty bind
|
||||
// groups. After this, all bind groups are clean.
|
||||
self.bind[..used_bind_groups]
|
||||
let commands = self.bind[..used_bind_groups]
|
||||
.iter_mut()
|
||||
.enumerate()
|
||||
.flat_map(|(i, entry)| {
|
||||
@ -1584,7 +1601,9 @@ impl<A: HalApi> State<A> {
|
||||
}
|
||||
}
|
||||
None
|
||||
})
|
||||
});
|
||||
|
||||
self.commands.extend(commands);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user