Avoid breaking change: set_bind_group now takes Into<Option<...>> rather than Option<...> (#6452)

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Andreas Reich 2024-10-23 21:29:42 +02:00 committed by GitHub
parent a8c9356023
commit e23146aa3e
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GPG Key ID: B5690EEEBB952194
41 changed files with 76 additions and 74 deletions

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@ -69,9 +69,11 @@ By @teoxoy [#6134](https://github.com/gfx-rs/wgpu/pull/6134).
#### `set_bind_group` now takes an `Option` for the bind group argument.
https://gpuweb.github.io/gpuweb/#programmable-passes-bind-groups specifies that bindGroup
is nullable. This change is the start of implementing this part of the spec. Callers that
specify a `Some()` value should have unchanged behavior. Handling of `None` values still
is nullable. This change is the start of implementing this part of the spec.
Callers that specify a `Some()` value should have unchanged behavior. Handling of `None` values still
needs to be implemented by backends.
For convenience, the `set_bind_group` on compute/render passes & encoders takes `impl Into<Option<&BindGroup>>`,
so most code should still work the same.
By @bradwerth [#6216](https://github.com/gfx-rs/wgpu/pull/6216).

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@ -389,7 +389,7 @@ impl ComputepassState {
let end_idx = start_idx + dispatch_per_pass;
for dispatch_idx in start_idx..end_idx {
compute_pass.set_pipeline(&self.pipeline);
compute_pass.set_bind_group(0, Some(&self.bind_groups[dispatch_idx]), &[]);
compute_pass.set_bind_group(0, &self.bind_groups[dispatch_idx], &[]);
compute_pass.dispatch_workgroups(1, 1, 1);
}

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@ -367,7 +367,7 @@ impl RenderpassState {
let end_idx = start_idx + draws_per_pass;
for draw_idx in start_idx..end_idx {
render_pass.set_pipeline(&self.pipeline);
render_pass.set_bind_group(0, Some(&self.bind_groups[draw_idx]), &[]);
render_pass.set_bind_group(0, &self.bind_groups[draw_idx], &[]);
for i in 0..VERTEX_BUFFERS_PER_DRAW {
render_pass.set_vertex_buffer(
i as u32,

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@ -292,7 +292,7 @@ impl crate::framework::Example for Example {
timestamp_writes: None,
});
cpass.set_pipeline(&self.compute_pipeline);
cpass.set_bind_group(0, Some(&self.particle_bind_groups[self.frame_num % 2]), &[]);
cpass.set_bind_group(0, &self.particle_bind_groups[self.frame_num % 2], &[]);
cpass.dispatch_workgroups(self.work_group_count, 1, 1);
}
command_encoder.pop_debug_group();

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@ -128,11 +128,11 @@ impl Example {
occlusion_query_set: None,
});
rpass.set_pipeline(&self.pipeline);
rpass.set_bind_group(0, Some(&self.global_group), &[]);
rpass.set_bind_group(0, &self.global_group, &[]);
for i in 0..self.bunnies.len() {
let offset =
(i as wgpu::DynamicOffset) * (uniform_alignment as wgpu::DynamicOffset);
rpass.set_bind_group(1, Some(&self.local_group), &[offset]);
rpass.set_bind_group(1, &self.local_group, &[offset]);
rpass.draw(0..4, 0..1);
}
}

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@ -296,7 +296,7 @@ impl crate::framework::Example for Example {
});
rpass.set_pipeline(&self.pipeline_upscale);
rpass.set_bind_group(0, Some(&self.bind_group_upscale), &[]);
rpass.set_bind_group(0, &self.bind_group_upscale, &[]);
rpass.draw(0..3, 0..1);
if let Some(pipeline_lines) = &self.pipeline_lines {

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@ -358,7 +358,7 @@ impl crate::framework::Example for Example {
});
rpass.push_debug_group("Prepare data for draw.");
rpass.set_pipeline(&self.pipeline);
rpass.set_bind_group(0, Some(&self.bind_group), &[]);
rpass.set_bind_group(0, &self.bind_group, &[]);
rpass.set_index_buffer(self.index_buf.slice(..), wgpu::IndexFormat::Uint16);
rpass.set_vertex_buffer(0, self.vertex_buf.slice(..));
rpass.pop_debug_group();

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@ -132,7 +132,7 @@ async fn execute_gpu_inner(
timestamp_writes: None,
});
cpass.set_pipeline(&compute_pipeline);
cpass.set_bind_group(0, Some(&bind_group), &[]);
cpass.set_bind_group(0, &bind_group, &[]);
cpass.insert_debug_marker("compute collatz iterations");
cpass.dispatch_workgroups(numbers.len() as u32, 1, 1); // Number of cells to run, the (x,y,z) size of item being processed
}

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@ -125,7 +125,7 @@ async fn execute(
timestamp_writes: None,
});
compute_pass.set_pipeline(&patient_pipeline);
compute_pass.set_bind_group(0, Some(&bind_group), &[]);
compute_pass.set_bind_group(0, &bind_group, &[]);
compute_pass.dispatch_workgroups(local_patient_workgroup_results.len() as u32, 1, 1);
}
queue.submit(Some(command_encoder.finish()));
@ -147,7 +147,7 @@ async fn execute(
timestamp_writes: None,
});
compute_pass.set_pipeline(&hasty_pipeline);
compute_pass.set_bind_group(0, Some(&bind_group), &[]);
compute_pass.set_bind_group(0, &bind_group, &[]);
compute_pass.dispatch_workgroups(local_patient_workgroup_results.len() as u32, 1, 1);
}
queue.submit(Some(command_encoder.finish()));

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@ -124,7 +124,7 @@ async fn run() {
timestamp_writes: None,
});
compute_pass.set_pipeline(&pipeline);
compute_pass.set_bind_group(0, Some(&bind_group), &[]);
compute_pass.set_bind_group(0, &bind_group, &[]);
/* Note that since each workgroup will cover both arrays, we only need to
cover the length of one array. */
compute_pass.dispatch_workgroups(local_a.len() as u32, 1, 1);

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@ -177,7 +177,7 @@ impl Example {
);
}
rpass.set_pipeline(&pipeline);
rpass.set_bind_group(0, Some(&bind_group), &[]);
rpass.set_bind_group(0, &bind_group, &[]);
rpass.draw(0..3, 0..1);
if let Some(ref query_sets) = query_sets {
rpass.write_timestamp(&query_sets.timestamp, timestamp_query_index_base + 1);
@ -491,7 +491,7 @@ impl crate::framework::Example for Example {
occlusion_query_set: None,
});
rpass.set_pipeline(&self.draw_pipeline);
rpass.set_bind_group(0, Some(&self.bind_group), &[]);
rpass.set_bind_group(0, &self.bind_group, &[]);
rpass.draw(0..4, 0..1);
}

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@ -59,7 +59,7 @@ async fn compute(local_buffer: &mut [u32], context: &WgpuContext) {
timestamp_writes: None,
});
compute_pass.set_pipeline(&context.pipeline);
compute_pass.set_bind_group(0, Some(&context.bind_group), &[]);
compute_pass.set_bind_group(0, &context.bind_group, &[]);
compute_pass.dispatch_workgroups(local_buffer.len() as u32, 1, 1);
}
// We finish the compute pass by dropping it.

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@ -776,10 +776,10 @@ impl crate::framework::Example for Example {
occlusion_query_set: None,
});
pass.set_pipeline(&self.shadow_pass.pipeline);
pass.set_bind_group(0, Some(&self.shadow_pass.bind_group), &[]);
pass.set_bind_group(0, &self.shadow_pass.bind_group, &[]);
for entity in &self.entities {
pass.set_bind_group(1, Some(&self.entity_bind_group), &[entity.uniform_offset]);
pass.set_bind_group(1, &self.entity_bind_group, &[entity.uniform_offset]);
pass.set_index_buffer(entity.index_buf.slice(..), entity.index_format);
pass.set_vertex_buffer(0, entity.vertex_buf.slice(..));
pass.draw_indexed(0..entity.index_count as u32, 0, 0..1);
@ -820,10 +820,10 @@ impl crate::framework::Example for Example {
occlusion_query_set: None,
});
pass.set_pipeline(&self.forward_pass.pipeline);
pass.set_bind_group(0, Some(&self.forward_pass.bind_group), &[]);
pass.set_bind_group(0, &self.forward_pass.bind_group, &[]);
for entity in &self.entities {
pass.set_bind_group(1, Some(&self.entity_bind_group), &[entity.uniform_offset]);
pass.set_bind_group(1, &self.entity_bind_group, &[entity.uniform_offset]);
pass.set_index_buffer(entity.index_buf.slice(..), entity.index_format);
pass.set_vertex_buffer(0, entity.vertex_buf.slice(..));
pass.draw_indexed(0..entity.index_count as u32, 0, 0..1);

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@ -448,7 +448,7 @@ impl crate::framework::Example for Example {
occlusion_query_set: None,
});
rpass.set_bind_group(0, Some(&self.bind_group), &[]);
rpass.set_bind_group(0, &self.bind_group, &[]);
rpass.set_pipeline(&self.entity_pipeline);
for entity in self.entities.iter() {

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@ -199,7 +199,7 @@ impl<const SRGB: bool> crate::framework::Example for Example<SRGB> {
});
rpass.push_debug_group("Prepare data for draw.");
rpass.set_pipeline(&self.pipeline);
rpass.set_bind_group(0, Some(&self.bind_group), &[]);
rpass.set_bind_group(0, &self.bind_group, &[]);
rpass.set_index_buffer(self.index_buf.slice(..), wgpu::IndexFormat::Uint16);
rpass.set_vertex_buffer(0, self.vertex_buf.slice(..));
rpass.pop_debug_group();

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@ -114,7 +114,7 @@ async fn run(_path: Option<String>) {
label: None,
timestamp_writes: None,
});
compute_pass.set_bind_group(0, Some(&bind_group), &[]);
compute_pass.set_bind_group(0, &bind_group, &[]);
compute_pass.set_pipeline(&pipeline);
compute_pass.dispatch_workgroups(TEXTURE_DIMS.0 as u32, TEXTURE_DIMS.1 as u32, 1);
}

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@ -391,12 +391,12 @@ impl crate::framework::Example for Example {
rpass.set_vertex_buffer(0, self.vertex_buffer.slice(..));
rpass.set_index_buffer(self.index_buffer.slice(..), self.index_format);
if self.uniform_workaround {
rpass.set_bind_group(0, Some(&self.bind_group), &[0]);
rpass.set_bind_group(0, &self.bind_group, &[0]);
rpass.draw_indexed(0..6, 0, 0..1);
rpass.set_bind_group(0, Some(&self.bind_group), &[256]);
rpass.set_bind_group(0, &self.bind_group, &[256]);
rpass.draw_indexed(6..12, 0, 0..1);
} else {
rpass.set_bind_group(0, Some(&self.bind_group), &[0]);
rpass.set_bind_group(0, &self.bind_group, &[0]);
rpass.draw_indexed(0..12, 0, 0..1);
}

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@ -321,7 +321,7 @@ fn compute_pass(
});
*next_unused_query += 2;
cpass.set_pipeline(&compute_pipeline);
cpass.set_bind_group(0, Some(&bind_group), &[]);
cpass.set_bind_group(0, &bind_group, &[]);
cpass.dispatch_workgroups(1, 1, 1);
if device
.features()

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@ -624,7 +624,7 @@ impl crate::framework::Example for Example {
multiview: None,
});
encoder.set_pipeline(&terrain_pipeline);
encoder.set_bind_group(0, Some(&terrain_flipped_bind_group), &[]);
encoder.set_bind_group(0, &terrain_flipped_bind_group, &[]);
encoder.set_vertex_buffer(0, terrain_vertex_buf.slice(..));
encoder.draw(0..terrain_vertices.len() as u32, 0..1);
encoder.finish(&wgpu::RenderBundleDescriptor::default())
@ -778,7 +778,7 @@ impl crate::framework::Example for Example {
occlusion_query_set: None,
});
rpass.set_pipeline(&self.terrain_pipeline);
rpass.set_bind_group(0, Some(&self.terrain_normal_bind_group), &[]);
rpass.set_bind_group(0, &self.terrain_normal_bind_group, &[]);
rpass.set_vertex_buffer(0, self.terrain_vertex_buf.slice(..));
rpass.draw(0..self.terrain_vertex_count as u32, 0..1);
}
@ -805,7 +805,7 @@ impl crate::framework::Example for Example {
});
rpass.set_pipeline(&self.water_pipeline);
rpass.set_bind_group(0, Some(&self.water_bind_group), &[]);
rpass.set_bind_group(0, &self.water_bind_group, &[]);
rpass.set_vertex_buffer(0, self.water_vertex_buf.slice(..));
rpass.draw(0..self.water_vertex_count as u32, 0..1);
}

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@ -376,7 +376,7 @@ fn copy_via_compute(
let mut pass = encoder.begin_compute_pass(&ComputePassDescriptor::default());
pass.set_pipeline(&pipeline_copy);
pass.set_bind_group(0, Some(&bg), &[]);
pass.set_bind_group(0, &bg, &[]);
pass.dispatch_workgroups(1, 1, 1);
}

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@ -110,7 +110,7 @@ static BGRA8_UNORM_STORAGE: GpuTestConfiguration = GpuTestConfiguration::new()
timestamp_writes: None,
});
pass.set_bind_group(0, Some(&bg), &[]);
pass.set_bind_group(0, &bg, &[]);
pass.set_pipeline(&pipeline);
pass.dispatch_workgroups(256, 256, 1);
}

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@ -92,11 +92,11 @@ async fn bgl_dedupe(ctx: TestingContext) {
timestamp_writes: None,
});
pass.set_bind_group(0, Some(&bg_1b), &[]);
pass.set_bind_group(0, &bg_1b, &[]);
pass.set_pipeline(&pipeline);
pass.dispatch_workgroups(1, 1, 1);
pass.set_bind_group(0, Some(&bg_1a), &[]);
pass.set_bind_group(0, &bg_1a, &[]);
pass.dispatch_workgroups(1, 1, 1);
drop(pass);
@ -179,7 +179,7 @@ fn bgl_dedupe_with_dropped_user_handle(ctx: TestingContext) {
timestamp_writes: None,
});
pass.set_bind_group(0, Some(&bg), &[]);
pass.set_bind_group(0, &bg, &[]);
pass.set_pipeline(&pipeline);
pass.dispatch_workgroups(1, 1, 1);
@ -250,10 +250,10 @@ fn get_derived_bgl(ctx: TestingContext) {
pass.set_pipeline(&pipeline);
pass.set_bind_group(0, Some(&bg1), &[]);
pass.set_bind_group(0, &bg1, &[]);
pass.dispatch_workgroups(1, 1, 1);
pass.set_bind_group(0, Some(&bg2), &[]);
pass.set_bind_group(0, &bg2, &[]);
pass.dispatch_workgroups(1, 1, 1);
drop(pass);
@ -313,7 +313,7 @@ fn separate_pipelines_have_incompatible_derived_bgls(ctx: TestingContext) {
pass.set_pipeline(&pipeline1);
// We use the wrong bind group for this pipeline here. This should fail.
pass.set_bind_group(0, Some(&bg2), &[]);
pass.set_bind_group(0, &bg2, &[]);
pass.dispatch_workgroups(1, 1, 1);
fail(
@ -385,7 +385,7 @@ fn derived_bgls_incompatible_with_regular_bgls(ctx: TestingContext) {
pass.set_pipeline(&pipeline);
pass.set_bind_group(0, Some(&bg), &[]);
pass.set_bind_group(0, &bg, &[]);
pass.dispatch_workgroups(1, 1, 1);
fail(
@ -476,8 +476,8 @@ fn bgl_dedupe_derived(ctx: TestingContext) {
timestamp_writes: None,
});
pass.set_pipeline(&pipeline);
pass.set_bind_group(0, Some(&bind_group_0), &[]);
pass.set_bind_group(1, Some(&bind_group_1), &[]);
pass.set_bind_group(0, &bind_group_0, &[]);
pass.set_bind_group(1, &bind_group_1, &[]);
pass.dispatch_workgroups(1, 1, 1);
drop(pass);

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@ -328,7 +328,7 @@ static MINIMUM_BUFFER_BINDING_SIZE_DISPATCH: GpuTestConfiguration = GpuTestConfi
timestamp_writes: None,
});
pass.set_bind_group(0, Some(&bind_group), &[]);
pass.set_bind_group(0, &bind_group, &[]);
pass.set_pipeline(&pipeline);
pass.dispatch_workgroups(1, 1, 1);

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@ -45,7 +45,7 @@ async fn compute_pass_resource_ownership(ctx: TestingContext) {
{
let mut cpass = encoder.begin_compute_pass(&wgpu::ComputePassDescriptor::default());
cpass.set_pipeline(&pipeline);
cpass.set_bind_group(0, Some(&bind_group), &[]);
cpass.set_bind_group(0, &bind_group, &[]);
cpass.dispatch_workgroups_indirect(&indirect_buffer, 0);
// Now drop all resources we set. Then do a device poll to make sure the resources are really not dropped too early, no matter what.
@ -95,7 +95,7 @@ async fn compute_pass_query_set_ownership_pipeline_statistics(ctx: TestingContex
{
let mut cpass = encoder.begin_compute_pass(&wgpu::ComputePassDescriptor::default());
cpass.set_pipeline(&pipeline);
cpass.set_bind_group(0, Some(&bind_group), &[]);
cpass.set_bind_group(0, &bind_group, &[]);
cpass.begin_pipeline_statistics_query(&query_set, 0);
cpass.dispatch_workgroups(1, 1, 1);
cpass.end_pipeline_statistics_query();
@ -153,7 +153,7 @@ async fn compute_pass_query_set_ownership_timestamps(ctx: TestingContext) {
}),
});
cpass.set_pipeline(&pipeline);
cpass.set_bind_group(0, Some(&bind_group), &[]);
cpass.set_bind_group(0, &bind_group, &[]);
cpass.write_timestamp(&query_set_write_timestamp, 0);
cpass.dispatch_workgroups(1, 1, 1);
@ -203,7 +203,7 @@ async fn compute_pass_keep_encoder_alive(ctx: TestingContext) {
// Record some draw commands.
cpass.set_pipeline(&pipeline);
cpass.set_bind_group(0, Some(&bind_group), &[]);
cpass.set_bind_group(0, &bind_group, &[]);
cpass.dispatch_workgroups_indirect(&indirect_buffer, 0);
// Dropping the pass will still execute the pass, even though there's no way to submit it.

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@ -82,7 +82,7 @@ static RESET_BIND_GROUPS: GpuTestConfiguration = GpuTestConfiguration::new()
let mut compute_pass = encoder.begin_compute_pass(&Default::default());
compute_pass.set_pipeline(&test_resources.pipeline);
compute_pass.set_push_constants(0, &[0, 0, 0, 0]);
// compute_pass.set_bind_group(0, Some(&test_resources.bind_group), &[]);
// compute_pass.set_bind_group(0, &test_resources.bind_group, &[]);
compute_pass.dispatch_workgroups_indirect(&indirect_buffer, 0);
}
ctx.queue.submit(Some(encoder.finish()));
@ -124,7 +124,7 @@ static ZERO_SIZED_BUFFER: GpuTestConfiguration = GpuTestConfiguration::new()
let mut compute_pass = encoder.begin_compute_pass(&Default::default());
compute_pass.set_pipeline(&test_resources.pipeline);
compute_pass.set_push_constants(0, &[0, 0, 0, 0]);
compute_pass.set_bind_group(0, Some(&test_resources.bind_group), &[]);
compute_pass.set_bind_group(0, &test_resources.bind_group, &[]);
compute_pass.dispatch_workgroups_indirect(&indirect_buffer, 0);
}
ctx.queue.submit(Some(encoder.finish()));
@ -281,7 +281,7 @@ async fn run_test(ctx: &TestingContext, num_workgroups: &[u32; 3]) -> [u32; 3] {
let mut compute_pass = encoder.begin_compute_pass(&Default::default());
compute_pass.set_pipeline(&test_resources.pipeline);
compute_pass.set_push_constants(0, &[0, 0, 0, 0]);
compute_pass.set_bind_group(0, Some(&test_resources.bind_group), &[]);
compute_pass.set_bind_group(0, &test_resources.bind_group, &[]);
compute_pass.dispatch_workgroups_indirect(&indirect_buffer, indirect_offset);
}

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@ -194,7 +194,7 @@ async fn draw_test_with_reports(
});
rpass.set_pipeline(&pipeline);
rpass.set_bind_group(0, Some(&bg), &[]);
rpass.set_bind_group(0, &bg, &[]);
let global_report = ctx.instance.generate_report().unwrap();
let report = global_report.hub_report();

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@ -115,7 +115,7 @@ static NV12_TEXTURE_CREATION_SAMPLING: GpuTestConfiguration = GpuTestConfigurati
occlusion_query_set: None,
});
rpass.set_pipeline(&pipeline);
rpass.set_bind_group(0, Some(&bind_group), &[]);
rpass.set_bind_group(0, &bind_group, &[]);
rpass.draw(0..4, 0..1);
drop(rpass);
ctx.queue.submit(Some(encoder.finish()));

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@ -22,7 +22,7 @@ static RESTRICT_WORKGROUP_PRIVATE_FUNCTION_LET: GpuTestConfiguration = GpuTestCo
{
let mut compute_pass = encoder.begin_compute_pass(&Default::default());
compute_pass.set_pipeline(&test_resources.pipeline);
compute_pass.set_bind_group(0, Some(&test_resources.bind_group), &[]);
compute_pass.set_bind_group(0, &test_resources.bind_group, &[]);
compute_pass.dispatch_workgroups(1, 1, 1);
}

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@ -87,7 +87,7 @@ static PARTIALLY_BOUNDED_ARRAY: GpuTestConfiguration = GpuTestConfiguration::new
timestamp_writes: None,
});
cpass.set_pipeline(&compute_pipeline);
cpass.set_bind_group(0, Some(&bind_group), &[]);
cpass.set_bind_group(0, &bind_group, &[]);
cpass.dispatch_workgroups(1, 1, 1);
}

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@ -46,7 +46,7 @@ fn generate_dummy_work(ctx: &TestingContext) -> CommandBuffer {
.create_command_encoder(&CommandEncoderDescriptor::default());
let mut cpass = cmd_buf.begin_compute_pass(&ComputePassDescriptor::default());
cpass.set_bind_group(0, Some(&bind_group), &[]);
cpass.set_bind_group(0, &bind_group, &[]);
drop(cpass);
cmd_buf.finish()

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@ -119,7 +119,7 @@ async fn partial_update_test(ctx: TestingContext) {
timestamp_writes: None,
});
cpass.set_pipeline(&pipeline);
cpass.set_bind_group(0, Some(&bind_group), &[]);
cpass.set_bind_group(0, &bind_group, &[]);
// -- Dispatch 0 --

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@ -163,7 +163,7 @@ async fn multi_stage_data_binding_test(ctx: TestingContext) {
});
rpass.set_pipeline(&pipeline);
rpass.set_bind_group(0, Some(&bg), &[]);
rpass.set_bind_group(0, &bg, &[]);
rpass.set_push_constants(
wgpu::ShaderStages::VERTEX_FRAGMENT,
0,

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@ -87,7 +87,7 @@ async fn render_pass_resource_ownership(ctx: TestingContext) {
drop(depth_stencil_view);
rpass.set_pipeline(&pipeline);
rpass.set_bind_group(0, Some(&bind_group), &[]);
rpass.set_bind_group(0, &bind_group, &[]);
rpass.set_vertex_buffer(0, vertex_buffer.slice(..));
rpass.set_index_buffer(index_buffer.slice(..), wgpu::IndexFormat::Uint32);
rpass.begin_occlusion_query(0);
@ -163,7 +163,7 @@ async fn render_pass_query_set_ownership_pipeline_statistics(ctx: TestingContext
..Default::default()
});
rpass.set_pipeline(&pipeline);
rpass.set_bind_group(0, Some(&bind_group), &[]);
rpass.set_bind_group(0, &bind_group, &[]);
rpass.set_vertex_buffer(0, vertex_buffer.slice(..));
rpass.set_index_buffer(index_buffer.slice(..), wgpu::IndexFormat::Uint32);
rpass.begin_pipeline_statistics_query(&query_set, 0);
@ -242,7 +242,7 @@ async fn render_pass_query_set_ownership_timestamps(ctx: TestingContext) {
rpass.write_timestamp(&query_set_write_timestamp, 0);
rpass.set_pipeline(&pipeline);
rpass.set_bind_group(0, Some(&bind_group), &[]);
rpass.set_bind_group(0, &bind_group, &[]);
rpass.set_vertex_buffer(0, vertex_buffer.slice(..));
rpass.set_index_buffer(index_buffer.slice(..), wgpu::IndexFormat::Uint32);
rpass.draw(0..3, 0..1);
@ -305,7 +305,7 @@ async fn render_pass_keep_encoder_alive(ctx: TestingContext) {
// Record some a draw command.
rpass.set_pipeline(&pipeline);
rpass.set_bind_group(0, Some(&bind_group), &[]);
rpass.set_bind_group(0, &bind_group, &[]);
rpass.set_vertex_buffer(0, vertex_buffer.slice(..));
rpass.set_index_buffer(index_buffer.slice(..), wgpu::IndexFormat::Uint32);
rpass.draw(0..3, 0..1);

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@ -349,7 +349,7 @@ async fn shader_input_output_test(
timestamp_writes: None,
});
cpass.set_pipeline(&pipeline);
cpass.set_bind_group(0, Some(&bg), &[]);
cpass.set_bind_group(0, &bg, &[]);
if let InputStorageType::PushConstant = storage_type {
cpass.set_push_constants(0, bytemuck::cast_slice(&test.input_values))

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@ -119,7 +119,7 @@ static ZERO_INIT_WORKGROUP_MEMORY: GpuTestConfiguration = GpuTestConfiguration::
cpass.set_pipeline(&pipeline_read);
for i in 0..NR_OF_DISPATCHES {
cpass.set_bind_group(0, Some(&bg), &[i * BUFFER_BINDING_SIZE]);
cpass.set_bind_group(0, &bg, &[i * BUFFER_BINDING_SIZE]);
cpass.dispatch_workgroups(DISPATCH_SIZE.0, DISPATCH_SIZE.1, DISPATCH_SIZE.2);
}
drop(cpass);

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@ -148,7 +148,7 @@ async fn reinterpret(
occlusion_query_set: None,
});
rpass.set_pipeline(&pipeline);
rpass.set_bind_group(0, Some(&bind_group), &[]);
rpass.set_bind_group(0, &bind_group, &[]);
rpass.draw(0..3, 0..1);
drop(rpass);
ctx.queue.submit(Some(encoder.finish()));

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@ -90,7 +90,7 @@ static SUBGROUP_OPERATIONS: GpuTestConfiguration = GpuTestConfiguration::new()
timestamp_writes: None,
});
cpass.set_pipeline(&compute_pipeline);
cpass.set_bind_group(0, Some(&bind_group), &[]);
cpass.set_bind_group(0, &bind_group, &[]);
cpass.dispatch_workgroups(1, 1, 1);
}
ctx.queue.submit(Some(encoder.finish()));

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@ -315,7 +315,7 @@ async fn vertex_formats_common(ctx: TestingContext, tests: &[Test<'_>]) {
rpass.set_vertex_buffer(0, buffer_input.slice(..));
rpass.set_pipeline(&pipeline);
rpass.set_bind_group(0, Some(&bg), &[]);
rpass.set_bind_group(0, &bg, &[]);
// Draw three vertices and no instance, which is enough to generate the
// checksums.

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@ -45,13 +45,13 @@ impl<'encoder> ComputePass<'encoder> {
/// If the bind group have dynamic offsets, provide them in the binding order.
/// These offsets have to be aligned to [`Limits::min_uniform_buffer_offset_alignment`]
/// or [`Limits::min_storage_buffer_offset_alignment`] appropriately.
pub fn set_bind_group(
pub fn set_bind_group<'a>(
&mut self,
index: u32,
bind_group: Option<&BindGroup>,
bind_group: impl Into<Option<&'a BindGroup>>,
offsets: &[DynamicOffset],
) {
let bg = bind_group.map(|x| x.data.as_ref());
let bg = bind_group.into().map(|x| x.data.as_ref());
DynContext::compute_pass_set_bind_group(
&*self.inner.context,
self.inner.data.as_mut(),

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@ -63,13 +63,13 @@ impl<'a> RenderBundleEncoder<'a> {
/// in the active pipeline when any `draw()` function is called must match the layout of this bind group.
///
/// If the bind group have dynamic offsets, provide them in the binding order.
pub fn set_bind_group(
pub fn set_bind_group<'b>(
&mut self,
index: u32,
bind_group: Option<&'a BindGroup>,
bind_group: impl Into<Option<&'a BindGroup>>,
offsets: &[DynamicOffset],
) {
let bg = bind_group.map(|x| x.data.as_ref());
let bg = bind_group.into().map(|x| x.data.as_ref());
DynContext::render_bundle_encoder_set_bind_group(
&*self.parent.context,
self.data.as_mut(),

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@ -74,13 +74,13 @@ impl<'encoder> RenderPass<'encoder> {
/// or [`Limits::min_storage_buffer_offset_alignment`] appropriately.
///
/// Subsequent draw calls shader executions will be able to access data in these bind groups.
pub fn set_bind_group(
pub fn set_bind_group<'a>(
&mut self,
index: u32,
bind_group: Option<&BindGroup>,
bind_group: impl Into<Option<&'a BindGroup>>,
offsets: &[DynamicOffset],
) {
let bg = bind_group.map(|x| x.data.as_ref());
let bg = bind_group.into().map(|x| x.data.as_ref());
DynContext::render_pass_set_bind_group(
&*self.inner.context,
self.inner.data.as_mut(),