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https://github.com/gfx-rs/wgpu.git
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[naga-cli] Add input-kind
and shader-stage
args (#5411)
This commit is contained in:
parent
4e77762a32
commit
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@ -49,6 +49,8 @@ Bottom level categories:
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### New features
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- Added `--shader-stage` and `--input-kind` options to naga-cli for specifying vertex/fragment/compute shaders, and frontend. by @ratmice in [#5411](https://github.com/gfx-rs/wgpu/pull/5411)
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#### General
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- Implemented the `Unorm10_10_10_2` VertexFormat.
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1
Cargo.lock
generated
1
Cargo.lock
generated
@ -2161,6 +2161,7 @@ dependencies = [
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name = "naga-cli"
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version = "0.19.0"
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dependencies = [
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"anyhow",
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"argh",
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"bincode",
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"codespan-reporting",
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@ -68,7 +68,7 @@ path = "./naga"
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version = "0.19.2"
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[workspace.dependencies]
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anyhow = "1.0"
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anyhow = "1.0.23"
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arrayvec = "0.7"
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bit-vec = "0.6"
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bitflags = "2"
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@ -23,6 +23,7 @@ log = "0.4"
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codespan-reporting = "0.11"
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env_logger = "0.11"
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argh = "0.1.5"
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anyhow.workspace = true
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[dependencies.naga]
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version = "0.19"
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@ -1,4 +1,5 @@
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#![allow(clippy::manual_strip)]
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use anyhow::{anyhow, Context as _};
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#[allow(unused_imports)]
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use std::fs;
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use std::{error::Error, fmt, io::Read, path::Path, str::FromStr};
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@ -62,6 +63,16 @@ struct Args {
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#[argh(option)]
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shader_model: Option<ShaderModelArg>,
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/// the shader stage, for example 'frag', 'vert', or 'compute'.
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/// if the shader stage is unspecified it will be derived from
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/// the file extension.
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#[argh(option)]
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shader_stage: Option<ShaderStage>,
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/// the kind of input, e.g. 'glsl', 'wgsl', 'spv', or 'bin'.
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#[argh(option)]
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input_kind: Option<InputKind>,
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/// the metal version to use, for example, 1.0, 1.1, 1.2, etc.
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#[argh(option)]
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metal_version: Option<MslVersionArg>,
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@ -170,6 +181,46 @@ impl FromStr for ShaderModelArg {
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}
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}
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/// Newtype so we can implement [`FromStr`] for `ShaderSource`.
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#[derive(Debug, Clone, Copy)]
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struct ShaderStage(naga::ShaderStage);
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impl FromStr for ShaderStage {
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type Err = anyhow::Error;
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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use naga::ShaderStage;
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Ok(Self(match s.to_lowercase().as_str() {
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"frag" | "fragment" => ShaderStage::Fragment,
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"comp" | "compute" => ShaderStage::Compute,
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"vert" | "vertex" => ShaderStage::Vertex,
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_ => return Err(anyhow!("Invalid shader stage: {s}")),
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}))
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}
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}
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/// Input kind/file extension mapping
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#[derive(Debug, Clone, Copy)]
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enum InputKind {
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Bincode,
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Glsl,
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SpirV,
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Wgsl,
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}
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impl FromStr for InputKind {
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type Err = anyhow::Error;
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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Ok(match s.to_lowercase().as_str() {
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"bin" => InputKind::Bincode,
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"glsl" => InputKind::Glsl,
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"spv" => InputKind::SpirV,
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"wgsl" => InputKind::Wgsl,
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_ => return Err(anyhow!("Invalid value for --input-kind: {s}")),
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})
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}
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}
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/// Newtype so we can implement [`FromStr`] for [`naga::back::glsl::Version`].
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#[derive(Clone, Debug)]
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struct GlslProfileArg(naga::back::glsl::Version);
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@ -247,6 +298,8 @@ struct Parameters<'a> {
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msl: naga::back::msl::Options,
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glsl: naga::back::glsl::Options,
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hlsl: naga::back::hlsl::Options,
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input_kind: Option<InputKind>,
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shader_stage: Option<ShaderStage>,
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}
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trait PrettyResult {
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@ -300,7 +353,7 @@ impl fmt::Display for CliError {
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}
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impl std::error::Error for CliError {}
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fn run() -> Result<(), Box<dyn std::error::Error>> {
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fn run() -> anyhow::Result<()> {
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env_logger::init();
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// Parse commandline arguments
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@ -381,6 +434,9 @@ fn run() -> Result<(), Box<dyn std::error::Error>> {
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return Err(CliError("Input file path is not specified").into());
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};
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params.input_kind = args.input_kind;
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params.shader_stage = args.shader_stage;
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let Parsed {
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mut module,
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input_text,
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@ -500,67 +556,70 @@ struct Parsed {
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input_text: Option<String>,
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}
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fn parse_input(
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input_path: &Path,
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input: Vec<u8>,
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params: &Parameters,
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) -> Result<Parsed, Box<dyn std::error::Error>> {
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let (module, input_text) = match Path::new(&input_path)
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fn parse_input(input_path: &Path, input: Vec<u8>, params: &Parameters) -> anyhow::Result<Parsed> {
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let input_kind = match params.input_kind {
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Some(kind) => kind,
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None => input_path
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.extension()
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.ok_or(CliError("Input filename has no extension"))?
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.context("Input filename has no extension")?
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.to_str()
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.ok_or(CliError("Input filename not valid unicode"))?
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{
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"bin" => (bincode::deserialize(&input)?, None),
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"spv" => naga::front::spv::parse_u8_slice(&input, ¶ms.spv_in).map(|m| (m, None))?,
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"wgsl" => {
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.context("Input filename not valid unicode")?
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.parse()
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.context("Unable to determine --input-kind from filename")?,
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};
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let (module, input_text) = match input_kind {
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InputKind::Bincode => (bincode::deserialize(&input)?, None),
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InputKind::SpirV => {
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naga::front::spv::parse_u8_slice(&input, ¶ms.spv_in).map(|m| (m, None))?
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}
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InputKind::Wgsl => {
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let input = String::from_utf8(input)?;
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let result = naga::front::wgsl::parse_str(&input);
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match result {
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Ok(v) => (v, Some(input)),
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Err(ref e) => {
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let message = format!(
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let message = anyhow!(
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"Could not parse WGSL:\n{}",
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e.emit_to_string_with_path(&input, input_path)
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);
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return Err(message.into());
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return Err(message);
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}
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}
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}
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ext @ ("vert" | "frag" | "comp" | "glsl") => {
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InputKind::Glsl => {
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let shader_stage = match params.shader_stage {
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Some(shader_stage) => shader_stage,
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None => {
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// filename.shader_stage.glsl -> filename.shader_stage
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let file_stem = input_path
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.file_stem()
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.context("Unable to determine file stem from input filename.")?;
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// filename.shader_stage -> shader_stage
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let inner_ext = Path::new(file_stem)
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.extension()
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.context("Unable to determine inner extension from input filename.")?
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.to_str()
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.context("Input filename not valid unicode")?;
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inner_ext.parse().context("from input filename")?
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}
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};
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let input = String::from_utf8(input)?;
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let mut parser = naga::front::glsl::Frontend::default();
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(
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parser
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.parse(
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&naga::front::glsl::Options {
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stage: match ext {
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"vert" => naga::ShaderStage::Vertex,
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"frag" => naga::ShaderStage::Fragment,
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"comp" => naga::ShaderStage::Compute,
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"glsl" => {
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let internal_name = input_path.to_string_lossy();
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match Path::new(&internal_name[..internal_name.len()-5])
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.extension()
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.ok_or(CliError("Input filename ending with .glsl has no internal extension"))?
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.to_str()
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.ok_or(CliError("Input filename not valid unicode"))?
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{
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"vert" => naga::ShaderStage::Vertex,
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"frag" => naga::ShaderStage::Fragment,
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"comp" => naga::ShaderStage::Compute,
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_ => unreachable!(),
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}
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},
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_ => unreachable!(),
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},
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stage: shader_stage.0,
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defines: Default::default(),
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},
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&input,
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)
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.unwrap_or_else(|error| {
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let filename = input_path.file_name().and_then(std::ffi::OsStr::to_str).unwrap_or("glsl");
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let filename = input_path
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.file_name()
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.and_then(std::ffi::OsStr::to_str)
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.unwrap_or("glsl");
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let mut writer = StandardStream::stderr(ColorChoice::Auto);
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error.emit_to_writer_with_path(&mut writer, &input, filename);
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std::process::exit(1);
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@ -568,7 +627,6 @@ fn parse_input(
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Some(input),
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)
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}
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_ => return Err(CliError("Unknown input file extension").into()),
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};
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Ok(Parsed { module, input_text })
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@ -579,7 +637,7 @@ fn write_output(
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info: &Option<naga::valid::ModuleInfo>,
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params: &Parameters,
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output_path: &str,
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) -> Result<(), Box<dyn std::error::Error>> {
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) -> anyhow::Result<()> {
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match Path::new(&output_path)
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.extension()
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.ok_or(CliError("Output filename has no extension"))?
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@ -744,7 +802,7 @@ fn write_output(
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Ok(())
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}
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fn bulk_validate(args: Args, params: &Parameters) -> Result<(), Box<dyn std::error::Error>> {
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fn bulk_validate(args: Args, params: &Parameters) -> anyhow::Result<()> {
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let mut invalid = vec![];
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for input_path in args.files {
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let path = Path::new(&input_path);
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@ -787,7 +845,7 @@ fn bulk_validate(args: Args, params: &Parameters) -> Result<(), Box<dyn std::err
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for path in invalid {
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writeln!(&mut formatted, " {path}").unwrap();
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}
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return Err(formatted.into());
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return Err(anyhow!(formatted));
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}
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Ok(())
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