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[msl-out]: Delete unused variable. (#3526)
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73b4257b17
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@ -548,30 +548,17 @@ impl crate::Device<super::Api> for super::Device {
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// Second, place the described resources
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for (group_index, &bgl) in desc.bind_group_layouts.iter().enumerate() {
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// remember where the resources for this set start at each shader stage
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let mut dynamic_buffers = Vec::new();
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let base_resource_indices = stage_data.map(|info| info.counters.clone());
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for entry in bgl.entries.iter() {
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if let wgt::BindingType::Buffer {
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ty,
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has_dynamic_offset,
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min_binding_size: _,
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ty: wgt::BufferBindingType::Storage { .. },
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..
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} = entry.ty
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{
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if has_dynamic_offset {
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dynamic_buffers.push(stage_data.map(|info| {
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if entry.visibility.contains(map_naga_stage(info.stage)) {
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info.counters.buffers
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} else {
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!0
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}
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}));
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}
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if let wgt::BufferBindingType::Storage { .. } = ty {
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for info in stage_data.iter_mut() {
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if entry.visibility.contains(map_naga_stage(info.stage)) {
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info.sizes_count += 1;
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}
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for info in stage_data.iter_mut() {
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if entry.visibility.contains(map_naga_stage(info.stage)) {
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info.sizes_count += 1;
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}
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}
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}
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