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Bump wgpu-hal to 0.10.5
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CHANGELOG.md
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CHANGELOG.md
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# Change Log
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## wgpu-core-0.10.3, wgpu-hal-0.10.4 (2021-09-08)
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### wgpu-hal-0.10.5 (2021-09-12)
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- Metal:
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- fix stencil operations
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- fix memory leak on M1 when out of focus
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### wgpu-core-0.10.3, wgpu-hal-0.10.4 (2021-09-08)
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- Vulkan:
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- fix read access barriers for writable storage buffers
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- fix shaders using cube array textures
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- Metal:
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- fix compressed texture copies
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## wgpu-core-0.10.2, wgpu-hal-0.10.3 (2021-09-01)
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### wgpu-core-0.10.2, wgpu-hal-0.10.3 (2021-09-01)
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- All:
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- fix querying the size of storage textures
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- Vulkan:
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- GL:
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- fix vertex-buffer and storage related limits
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## wgpu-core-0.10.1, wgpu-hal-0.10.2 (2021-08-24)
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### wgpu-core-0.10.1, wgpu-hal-0.10.2 (2021-08-24)
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- All:
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- expose more formats via adapter-specific feature
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- fix creation of depth+stencil views
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- Fixed:
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- `Device::create_query_set` would return an error when creating exactly `QUERY_SET_MAX_QUERIES` (8192) queries. Now it only returns an error when trying to create *more* than `QUERY_SET_MAX_QUERIES` queries.
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## wgpu-core-0.9.2
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### wgpu-core-0.9.2
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- fix `Features::TEXTURE_SPECIFIC_FORMAT_FEATURES` not being supported for rendertargets
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## wgpu-core-0.9.1 (2021-07-13)
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### wgpu-core-0.9.1 (2021-07-13)
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- fix buffer inits delayed by a frame
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- fix query resolves to initialize buffers
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- fix pipeline statistics stride
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- Add missing extern "C" in wgpu-core on `wgpu_render_pass_execute_bundles`
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- Fix incorrect function name `wgpu_render_pass_bundle_indexed_indirect` to `wgpu_render_bundle_draw_indexed_indirect`.
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## wgpu-types-0.8.1 (2021-06-08)
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### wgpu-types-0.8.1 (2021-06-08)
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- fix dynamic stencil reference for Replace ops
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## v0.8.1 (2021-05-06)
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### v0.8.1 (2021-05-06)
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- fix SPIR-V generation from WGSL, which was broken due to "Kernel" capability
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- validate buffer storage classes
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- Added support for storage texture arrays for Vulkan and Metal.
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- interpolation qualifiers
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- allow vertex components to be underspecified
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## wgpu-core-0.7.1 (2021-02-25)
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### wgpu-core-0.7.1 (2021-02-25)
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- expose `wgc::device::queue` sub-module in public
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- fix the indexed buffer check
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- fix command allocator race condition
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- bind group matching to the layout
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- experimental shader interface matching with Naga
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## wgpu-core-0.5.6 (2020-07-09)
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### wgpu-core-0.5.6 (2020-07-09)
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- add debug markers support
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## wgpu-core-0.5.5 (2020-05-20)
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### wgpu-core-0.5.5 (2020-05-20)
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- fix destruction of adapters, swap chains, and bind group layouts
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- fix command pool leak with temporary threads
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- improve assertion messages
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- implement `From<TextureFormat>` for `TextureComponentType`
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## wgpu-core-0.5.4 (2020-04-24)
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### wgpu-core-0.5.4 (2020-04-24)
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- fix memory management of staging buffers
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## wgpu-core-0.5.3 (2020-04-18)
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### wgpu-core-0.5.3 (2020-04-18)
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- fix reading access to storage textures
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- another fix to layout transitions for swapchain images
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## wgpu-core-0.5.2 (2020-04-15)
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### wgpu-core-0.5.2 (2020-04-15)
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- fix read-only storage flags
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- fix pipeline layout life time
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- improve various assert messages
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## wgpu-core-0.5.1 (2020-04-10)
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### wgpu-core-0.5.1 (2020-04-10)
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- fix tracking of swapchain images that are used multiple times in a command buffer
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- fix tracking of initial usage of a resource across a command buffer
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- unmapping dropped buffers
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- better error messages on misused swapchain frames
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## wgpu-core-0.4.3 (2020-01-20)
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### wgpu-core-0.4.3 (2020-01-20)
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- improved swap chain error handling
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## wgpu-core-0.4.2 (2019-12-15)
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### wgpu-core-0.4.2 (2019-12-15)
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- fixed render pass transitions
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## wgpu-core-0.4.1 (2019-11-28)
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### wgpu-core-0.4.1 (2019-11-28)
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- fixed depth/stencil transitions
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- fixed dynamic offset iteration
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- Validation:
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- buffer and texture usage
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## wgpu-core-0.3.3 (2019-08-22)
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### wgpu-core-0.3.3 (2019-08-22)
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- fixed instance creation on Windows
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## wgpu-core-0.3.1 (2019-08-21)
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### wgpu-core-0.3.1 (2019-08-21)
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- fixed pipeline barriers that aren't transitions
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## v0.3 (2019-08-21)
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- bind group buffer ranges
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- required stencil reference, blend color
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## wgpu-core-0.2.6 (2019-04-04)
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### wgpu-core-0.2.6 (2019-04-04)
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- fixed frame acquisition GPU waits
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## wgpu-core-0.2.5 (2019-03-31)
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### wgpu-core-0.2.5 (2019-03-31)
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- fixed submission tracking
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- added support for blend colors
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- fixed bind group compatibility at the gfx-hal level
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- validating the bind groups and blend colors
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## wgpu-core-0.2.3 (2019-03-20)
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### wgpu-core-0.2.3 (2019-03-20)
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- fixed vertex format mapping
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- fixed building with "empty" backend on Windows
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- bumped the default descriptor pool size
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2
Cargo.lock
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2
Cargo.lock
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@ -1828,7 +1828,7 @@ dependencies = [
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[[package]]
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name = "wgpu-hal"
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version = "0.10.4"
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version = "0.10.5"
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dependencies = [
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"arrayvec",
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"ash",
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[package]
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name = "wgpu-hal"
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version = "0.10.4"
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version = "0.10.5"
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authors = ["wgpu developers"]
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edition = "2018"
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description = "WebGPU hardware abstraction layer"
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