From d45323505c63dc9b5b61c720948f4b20fb0e8a66 Mon Sep 17 00:00:00 2001 From: Gabriel Majeri Date: Fri, 24 Apr 2020 21:31:02 +0300 Subject: [PATCH] Add links to docs in README --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 641132ea1..c59a93a37 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,9 @@ This is an active GitHub mirror of the WebGPU implementation in Rust, which now [![Matrix](https://img.shields.io/badge/Matrix-%23wgpu%3Amatrix.org-blueviolet.svg)](https://matrix.to/#/#wgpu:matrix.org) [![Build Status](https://travis-ci.org/gfx-rs/wgpu.svg?branch=master)](https://travis-ci.org/gfx-rs/wgpu) [![Crates.io](https://img.shields.io/crates/v/wgpu-core.svg?label=wgpu-core)](https://crates.io/crates/wgpu-core) +[![docs.rs](https://docs.rs/wgpu-core/badge.svg)](https://docs.rs/wgpu-core/) [![Crates.io](https://img.shields.io/crates/v/wgpu-native.svg?label=wgpu-native)](https://crates.io/crates/wgpu-native) +[![docs.rs](https://docs.rs/wgpu-types/badge.svg)](https://docs.rs/wgpu-types/) This is the core logic of an experimental [WebGPU](https://www.w3.org/community/gpu/) implementation. It's written in Rust and is based on [gfx-hal](https://github.com/gfx-rs/gfx) with help of [gfx-extras](https://github.com/gfx-rs/gfx-extras). See the upstream [WebGPU specification](https://gpuweb.github.io/gpuweb/) (work in progress). @@ -29,5 +31,5 @@ If you are looking for the native implementation or bindings to the API in other Vulkan | :heavy_check_mark: | :heavy_check_mark: | | Metal | | | :heavy_check_mark: | OpenGL | :construction: | :construction: | :construction: | - + :heavy_check_mark: = Primary support — :white_check_mark: = Secondary support — :construction: = Unsupported, but support in progress