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https://github.com/gfx-rs/wgpu.git
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Fix Storage textures/buffers support
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parent
2614efba7c
commit
d01509e9a2
@ -1055,23 +1055,17 @@ pub fn device_create_bind_group(
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for (b, decl) in bindings.iter().zip(&bind_group_layout.bindings) {
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let descriptor = match b.resource {
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binding_model::BindingResource::Buffer(ref bb) => {
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let buffer = used
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.buffers
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.get_with_extended_usage(
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&*buffer_guard,
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bb.buffer,
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resource::BufferUsage::UNIFORM,
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)
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.unwrap();
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let alignment = match decl.ty {
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let (alignment, usage) = match decl.ty {
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binding_model::BindingType::UniformBuffer
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| binding_model::BindingType::UniformBufferDynamic => {
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device.limits.min_uniform_buffer_offset_alignment
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}
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| binding_model::BindingType::UniformBufferDynamic => (
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device.limits.min_uniform_buffer_offset_alignment,
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resource::BufferUsage::UNIFORM,
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),
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binding_model::BindingType::StorageBuffer
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| binding_model::BindingType::StorageBufferDynamic => {
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device.limits.min_storage_buffer_offset_alignment
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}
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| binding_model::BindingType::StorageBufferDynamic => (
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device.limits.min_storage_buffer_offset_alignment,
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resource::BufferUsage::STORAGE,
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),
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binding_model::BindingType::Sampler
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| binding_model::BindingType::SampledTexture
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| binding_model::BindingType::StorageTexture => {
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@ -1084,6 +1078,10 @@ pub fn device_create_bind_group(
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"Misaligned buffer offset {}",
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bb.offset
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);
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let buffer = used
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.buffers
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.get_with_extended_usage(&*buffer_guard, bb.buffer, usage)
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.unwrap();
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let range = Some(bb.offset) .. Some(bb.offset + bb.size);
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hal::pso::Descriptor::Buffer(&buffer.raw, range)
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}
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@ -1093,18 +1091,28 @@ pub fn device_create_bind_group(
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hal::pso::Descriptor::Sampler(&sampler.raw)
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}
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binding_model::BindingResource::TextureView(id) => {
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assert_eq!(decl.ty, binding_model::BindingType::SampledTexture);
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let (usage, image_layout) = match decl.ty {
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binding_model::BindingType::SampledTexture => (
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resource::TextureUsage::SAMPLED,
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hal::image::Layout::ShaderReadOnlyOptimal,
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),
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binding_model::BindingType::StorageTexture => (
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resource::TextureUsage::STORAGE,
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hal::image::Layout::General,
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),
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_ => panic!("Missmatched texture binding for {:?}", decl),
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};
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let view = &texture_view_guard[id];
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used.views.query(id, &view.life_guard.ref_count, DummyUsage);
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used.textures
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.transit(
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view.texture_id.value,
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&view.texture_id.ref_count,
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resource::TextureUsage::SAMPLED,
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usage,
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TrackPermit::EXTEND,
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)
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.unwrap();
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hal::pso::Descriptor::Image(&view.raw, hal::image::Layout::ShaderReadOnlyOptimal)
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hal::pso::Descriptor::Image(&view.raw, image_layout)
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}
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};
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writes.alloc().init(hal::pso::DescriptorSetWrite {
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