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Bump gpu-allocator from 0.23.0 to 0.24.0 (#4626)
Bumps [gpu-allocator](https://github.com/Traverse-Research/gpu-allocator) from 0.23.0 to 0.24.0. - [Release notes](https://github.com/Traverse-Research/gpu-allocator/releases) - [Changelog](https://github.com/Traverse-Research/gpu-allocator/blob/main/release.toml) - [Commits](https://github.com/Traverse-Research/gpu-allocator/compare/0.23.0...0.24.0) --- updated-dependencies: - dependency-name: gpu-allocator dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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Cargo.lock
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Cargo.lock
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@ -1662,9 +1662,9 @@ dependencies = [
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[[package]]
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name = "gpu-allocator"
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version = "0.23.0"
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version = "0.24.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "40fe17c8a05d60c38c0a4e5a3c802f2f1ceb66b76c67d96ffb34bef0475a7fad"
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checksum = "53d79e648296d0cf46c494e594763b6b362c4567e447177bc82750c733398b2a"
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dependencies = [
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"backtrace",
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"log",
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@ -139,7 +139,7 @@ android_system_properties = "0.1.1"
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# DX dependencies
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bit-set = "0.5"
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gpu-allocator = { version = "0.23", default_features = false, features = [
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gpu-allocator = { version = "0.24", default_features = false, features = [
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"d3d12",
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"public-winapi",
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] }
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@ -123,7 +123,7 @@ libloading = { version = ">=0.7, <0.9", optional = true }
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# backend: Dx12
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bit-set = { version = "0.5", optional = true }
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range-alloc = { version = "0.1", optional = true }
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gpu-allocator = { version = "0.23", default_features = false, features = [
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gpu-allocator = { version = "0.24", default_features = false, features = [
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"d3d12",
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"public-winapi",
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], optional = true }
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