diff --git a/CHANGELOG.md b/CHANGELOG.md index 46271fbfc..00dbb811d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -38,8 +38,6 @@ Bottom level categories: - Hal --> -## Unreleased - ### Major Changes #### Backend selection by features @@ -186,6 +184,7 @@ let texture = device.create_texture(&wgpu::TextureDescriptor { - Add validation in accordance with WebGPU `GPUSamplerDescriptor` valid usage for `lodMinClamp` and `lodMaxClamp`. By @James2022-rgb in [#3353](https://github.com/gfx-rs/wgpu/pull/3353) - Remove panics in `Deref` implementations for `QueueWriteBufferView` and `BufferViewMut`. Instead, warnings are logged, since reading from these types is not recommended. By @botahamec in [#3336] - Implement `view_formats` in TextureDescriptor to match the WebGPU spec. By @jinleili in [#3237](https://github.com/gfx-rs/wgpu/pull/3237) +- Show more information in error message for non-aligned buffer bindings in WebGL [#3414](https://github.com/gfx-rs/wgpu/pull/3414) - Update `TextureView` validation according to the WebGPU spec. By @teoxoy in [#3410](https://github.com/gfx-rs/wgpu/pull/3410) #### WebGPU @@ -197,7 +196,7 @@ let texture = device.create_texture(&wgpu::TextureDescriptor { - Browsers that support `OVR_multiview2` now report the `MULTIVIEW` feature by @expenses in [#3121](https://github.com/gfx-rs/wgpu/pull/3121). - `Limits::max_push_constant_size` on GLES is now 256 by @Dinnerbone in [#3374](https://github.com/gfx-rs/wgpu/pull/3374). -- Creating multiple pipelines with the same shaders will now be faster, by @Dinnerbone in [#3380](https://github.com/gfx-rs/wgpu/pull/3380). +- Creating multiple pipelines with the same shaders will now be faster, by @Dinnerbone in [#3380](https://github.com/gfx-rs/wgpu/pull/3380). #### Vulkan diff --git a/wgpu-core/src/device/mod.rs b/wgpu-core/src/device/mod.rs index da2b67847..2c03b8fb0 100644 --- a/wgpu-core/src/device/mod.rs +++ b/wgpu-core/src/device/mod.rs @@ -2997,11 +2997,19 @@ impl Device { self.require_features(wgt::Features::MULTIVIEW)?; } - for size in shader_binding_sizes.values() { - if size.get() % 16 != 0 { - self.require_downlevel_flags( - wgt::DownlevelFlags::BUFFER_BINDINGS_NOT_16_BYTE_ALIGNED, - )?; + if !self + .downlevel + .flags + .contains(wgt::DownlevelFlags::BUFFER_BINDINGS_NOT_16_BYTE_ALIGNED) + { + for (binding, size) in shader_binding_sizes.iter() { + if size.get() % 16 != 0 { + return Err(pipeline::CreateRenderPipelineError::UnalignedShader { + binding: binding.binding, + group: binding.group, + size: size.get(), + }); + } } } diff --git a/wgpu-core/src/pipeline.rs b/wgpu-core/src/pipeline.rs index cd5a8ffb0..774917144 100644 --- a/wgpu-core/src/pipeline.rs +++ b/wgpu-core/src/pipeline.rs @@ -373,6 +373,8 @@ pub enum CreateRenderPipelineError { stage: wgt::ShaderStages, error: String, }, + #[error("In the provided shader, the type given for group {group} binding {binding} has a size of {size}. As the device does not support `DownlevelFlags::BUFFER_BINDINGS_NOT_16_BYTE_ALIGNED`, the type must have a size that is a multiple of 16 bytes.")] + UnalignedShader { group: u32, binding: u32, size: u64 }, } bitflags::bitflags! {