mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-22 06:44:14 +00:00
change BindGroup.raw
to BindGroup.try_raw
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parent
08f5eb82cd
commit
b0d2517bf4
@ -894,17 +894,24 @@ impl<A: HalApi> Drop for BindGroup<A> {
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}
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impl<A: HalApi> BindGroup<A> {
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pub(crate) fn raw(&self, guard: &SnatchGuard) -> Option<&A::BindGroup> {
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pub(crate) fn try_raw<'a>(
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&'a self,
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guard: &'a SnatchGuard,
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) -> Result<&A::BindGroup, DestroyedResourceError> {
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// Clippy insist on writing it this way. The idea is to return None
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// if any of the raw buffer is not valid anymore.
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for buffer in &self.used_buffer_ranges {
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let _ = buffer.buffer.raw(guard)?;
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buffer.buffer.try_raw(guard)?;
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}
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for texture in &self.used_texture_ranges {
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let _ = texture.texture.raw(guard)?;
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texture.texture.try_raw(guard)?;
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}
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self.raw.get(guard)
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self.raw
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.get(guard)
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.ok_or_else(|| DestroyedResourceError(self.error_ident()))
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}
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pub(crate) fn validate_dynamic_bindings(
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&self,
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bind_group_index: u32,
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@ -412,7 +412,7 @@ impl RenderBundleEncoder {
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let bind_group = bind_group_guard
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.get(bind_group_id)
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.map_err(|_| RenderCommandError::InvalidBindGroup(bind_group_id))
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.map_err(|_| RenderCommandError::InvalidBindGroupId(bind_group_id))
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.map_pass_err(scope)?;
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state
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@ -837,17 +837,12 @@ pub enum CreateRenderBundleError {
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pub enum ExecutionError {
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#[error(transparent)]
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DestroyedResource(#[from] DestroyedResourceError),
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#[error("BindGroup {0:?} is invalid")]
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InvalidBindGroup(id::BindGroupId),
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#[error("Using {0} in a render bundle is not implemented")]
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Unimplemented(&'static str),
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}
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impl PrettyError for ExecutionError {
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fn fmt_pretty(&self, fmt: &mut ErrorFormatter) {
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fmt.error(self);
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if let Self::InvalidBindGroup(id) = *self {
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fmt.bind_group_label(&id);
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}
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}
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}
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@ -919,9 +914,7 @@ impl<A: HalApi> RenderBundle<A> {
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num_dynamic_offsets,
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bind_group,
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} => {
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let raw_bg = bind_group
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.raw(snatch_guard)
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.ok_or(ExecutionError::InvalidBindGroup(bind_group.info.id()))?;
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let raw_bg = bind_group.try_raw(snatch_guard)?;
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unsafe {
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raw.set_bind_group(
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pipeline_layout.as_ref().unwrap().raw(),
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@ -158,8 +158,8 @@ pub enum ComputePassErrorInner {
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Encoder(#[from] CommandEncoderError),
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#[error("Parent encoder is invalid")]
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InvalidParentEncoder,
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#[error("Bind group at index {0:?} is invalid")]
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InvalidBindGroup(u32),
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#[error("BindGroupId {0:?} is invalid")]
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InvalidBindGroupId(id::BindGroupId),
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#[error("Bind group index {index} is greater than the device's requested `max_bind_group` limit {max}")]
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BindGroupIndexOutOfRange { index: u32, max: u32 },
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#[error("Compute pipeline {0:?} is invalid")]
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@ -615,10 +615,7 @@ impl Global {
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let pipeline_layout = pipeline_layout.as_ref().unwrap().raw();
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for (i, e) in entries.iter().enumerate() {
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if let Some(group) = e.group.as_ref() {
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let raw_bg = group
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.raw(&snatch_guard)
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.ok_or(ComputePassErrorInner::InvalidBindGroup(i as u32))
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.map_pass_err(scope)?;
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let raw_bg = group.try_raw(&snatch_guard).map_pass_err(scope)?;
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unsafe {
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raw.set_bind_group(
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pipeline_layout,
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@ -661,10 +658,8 @@ impl Global {
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if !entries.is_empty() {
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for (i, e) in entries.iter().enumerate() {
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if let Some(group) = e.group.as_ref() {
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let raw_bg = group
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.raw(&snatch_guard)
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.ok_or(ComputePassErrorInner::InvalidBindGroup(i as u32))
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.map_pass_err(scope)?;
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let raw_bg =
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group.try_raw(&snatch_guard).map_pass_err(scope)?;
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unsafe {
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raw.set_bind_group(
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pipeline.layout.raw(),
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@ -972,7 +967,7 @@ impl Global {
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.bind_groups
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.read()
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.get_owned(bind_group_id)
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.map_err(|_| ComputePassErrorInner::InvalidBindGroup(index))
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.map_err(|_| ComputePassErrorInner::InvalidBindGroupId(bind_group_id))
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.map_pass_err(scope)?;
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base.commands.push(ArcComputeCommand::SetBindGroup {
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@ -98,7 +98,7 @@ impl ComputeCommand {
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bind_group: bind_group_guard.get_owned(bind_group_id).map_err(|_| {
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ComputePassError {
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scope: PassErrorScope::SetBindGroup(bind_group_id),
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inner: ComputePassErrorInner::InvalidBindGroup(index),
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inner: ComputePassErrorInner::InvalidBindGroupId(bind_group_id),
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}
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})?,
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},
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@ -70,8 +70,8 @@ pub enum DrawError {
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#[derive(Clone, Debug, Error)]
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#[non_exhaustive]
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pub enum RenderCommandError {
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#[error("Bind group {0:?} is invalid")]
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InvalidBindGroup(id::BindGroupId),
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#[error("BindGroupId {0:?} is invalid")]
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InvalidBindGroupId(id::BindGroupId),
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#[error("Render bundle {0:?} is invalid")]
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InvalidRenderBundle(id::RenderBundleId),
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#[error("Bind group index {index} is greater than the device's requested `max_bind_group` limit {max}")]
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@ -113,7 +113,7 @@ impl crate::error::PrettyError for RenderCommandError {
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fn fmt_pretty(&self, fmt: &mut ErrorFormatter) {
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fmt.error(self);
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match *self {
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Self::InvalidBindGroup(id) => {
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Self::InvalidBindGroupId(id) => {
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fmt.bind_group_label(&id);
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}
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Self::InvalidPipeline(id) => {
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@ -601,8 +601,6 @@ pub enum RenderPassErrorInner {
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SurfaceTextureDropped,
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#[error("Not enough memory left for render pass")]
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OutOfMemory,
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#[error("The bind group at index {0:?} is invalid")]
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InvalidBindGroup(usize),
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#[error("Unable to clear non-present/read-only depth")]
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InvalidDepthOps,
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#[error("Unable to clear non-present/read-only stencil")]
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@ -1471,7 +1469,7 @@ impl Global {
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let bind_group = bind_group_guard
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.get(bind_group_id)
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.map_err(|_| RenderCommandError::InvalidBindGroup(bind_group_id))
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.map_err(|_| RenderCommandError::InvalidBindGroupId(bind_group_id))
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.map_pass_err(scope)?;
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tracker.bind_groups.add_single(bind_group);
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@ -1516,10 +1514,8 @@ impl Global {
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let pipeline_layout = pipeline_layout.as_ref().unwrap().raw();
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for (i, e) in entries.iter().enumerate() {
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if let Some(group) = e.group.as_ref() {
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let raw_bg = group
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.raw(&snatch_guard)
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.ok_or(RenderPassErrorInner::InvalidBindGroup(i))
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.map_pass_err(scope)?;
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let raw_bg =
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group.try_raw(&snatch_guard).map_pass_err(scope)?;
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unsafe {
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raw.set_bind_group(
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pipeline_layout,
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@ -1598,10 +1594,8 @@ impl Global {
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if !entries.is_empty() {
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for (i, e) in entries.iter().enumerate() {
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if let Some(group) = e.group.as_ref() {
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let raw_bg = group
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.raw(&snatch_guard)
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.ok_or(RenderPassErrorInner::InvalidBindGroup(i))
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.map_pass_err(scope)?;
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let raw_bg =
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group.try_raw(&snatch_guard).map_pass_err(scope)?;
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unsafe {
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raw.set_bind_group(
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pipeline.layout.raw(),
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@ -2366,9 +2360,6 @@ impl Global {
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ExecutionError::DestroyedResource(e) => {
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RenderCommandError::DestroyedResource(e)
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}
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ExecutionError::InvalidBindGroup(id) => {
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RenderCommandError::InvalidBindGroup(id)
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}
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ExecutionError::Unimplemented(what) => {
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RenderCommandError::Unimplemented(what)
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}
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