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Validate the range in map_async. (#2876)
* Validate the range in map_async. * Add an entry in the changelog.
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@ -50,6 +50,7 @@ Bottom level categories:
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- Improve the validation and error reporting of buffer mappings by @nical in [#2848](https://github.com/gfx-rs/wgpu/pull/2848)
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- Fix bind group / pipeline deduplication not taking into account RenderBundle execution resetting these values by @shoebe [#2867](https://github.com/gfx-rs/wgpu/pull/2867)
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- Fix panics that occur when using `as_hal` functions when the hal generic type does not match the hub being looked up in by @i509VCB [#2871](https://github.com/gfx-rs/wgpu/pull/2871)
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- Add some validation in map_async by @nical in [#2876](https://github.com/gfx-rs/wgpu/pull/2876)
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#### DX12
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- `DownlevelCapabilities::default()` now returns the `ANISOTROPIC_FILTERING` flag set to true so DX12 lists `ANISOTROPIC_FILTERING` as true again by @cwfitzgerald in [#2851](https://github.com/gfx-rs/wgpu/pull/2851)
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@ -5428,6 +5428,16 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
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return Err((op, e.into()));
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}
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if range.end > buffer.size {
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return Err((
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op,
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BufferAccessError::OutOfBoundsOverrun {
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index: range.end,
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max: buffer.size,
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},
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));
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}
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buffer.map_state = match buffer.map_state {
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resource::BufferMapState::Init { .. } | resource::BufferMapState::Active { .. } => {
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return Err((op, BufferAccessError::AlreadyMapped));
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